Barbados is a Tier II nation in the Caribbean Sea.
Background
In 1625, English sailors landed on the island of Barbados. They found an uninhabited island and claimed it for Britain. The place where the sailors landed is the town of Holetown today. The first settlers from England arrived two years later in 1627. They established a local House of Assembly, which largely ruled the British colony. The main industry was sugar. The island became divided into huge estates called plantations. Slaves were imported from Africa to work the sugar fields until slavery was abolished in the British empire in 1834. The economy remained heavily dependent on sugar, rum, and molasses production through most of the 20th century. The gradual introduction of social and political reforms in the 1940s and 1950s led to complete independence from the United Kingdom in 1966. In the 1990s, tourism and manufacturing surpassed the sugar industry in economic importance.
Base Statistics
Economy
Barbados is a weak island country with an income of $112,743.
Resources
Barbados produces no resources.
Military
Barbados has a maximum manpower of 60k. It earns 307 manpower.
Base Manpower Capacity of Barbados per Conscription Law | |
---|---|
The following columns below present the manpower capacity from lowest (Disarmed) to highest (Required). RP stands for "Recruitable Population". | |
Disarmed [1% RP] |
|
Volunteer [2% RP] |
|
Limited [5% RP] |
|
Extensive [10% RP] |
|
Required [25% RP] |
Geography
Barbados is a small island country. As such, it has no terrain, which makes it annoying if you go from water to land to water and back to land.
It also has no biome.
Barbados has one city, its capital Bridgetown, with a population of 191,152, which is pretty good for an island country in the Caribbean.
Strategy
Since Barbados has no real threats except for the United Kingdom rarely forming the
British Empire, it's an easy country to gather XP and play as. First, you should justify on neighboring islands. You should gather a small navy and start training troops, also using your technology points on infantry damage and defense. Eventually, you should have enough money to make a few electronic factories, which you can use to make electronics and sell to ai nations. If there is no other Carribean player than you should continue annexing carribean islands with forming
West Indies Federation in mind. If there is another Carribean player then ally powerful neighboring countries like
Brazil or the
United States and prepare for war. Train troops with the Jungle Specialization and prepare for a war. You can also produce planes to help with your attack. You should be able to invade the other country with ease. Soon enough you should be able to form
West Indies Federation and gain stability, which can help you in the future. You can start taking countries on the mainland such as various ones in Central America and Northern South America. Then, you can invade the rest of South America, which should make you powerful enough to invade
Mexico, the
United States, and
Canada, or the
North American Union if it was already formed. Then, you should be able to invade the rest of the world, keeping an eye on your War Exhaustion and Stability if you aren't nationalist yet.
Threats
Other nations trying to form Caribbean Federation. (Uncommon-Rare)
United Kingdom trying to form
British Empire. (Rare)
Trivia
Barbados is the only nation in the world to never have male presidency (in other words, have a male president).