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Kellam

“Well, I just... I'm glad you finally saw me! Just try to keep an eye out from now on?”
—Kellam's recruitment quote in Awakening.

Kellam is a playable character from Fire Emblem Awakening.

Profile

Kellam is one of six brothers from a Ylissean village. He notes that his family was poor and they never had much commodities other children had growing up. As a result, they were used to having to share their belongings. Kellam was mean-spirited and refused to share. As a result of his selfishness, his family began to ignore him. This would mark the beginning of Kellam's lack of presence and he grew accustomed to being ignored, much to his ire. Kellam became a knight for Ylisse partially because the hulking armor should have made him stand out. Ironically, this proved to be ineffective and his lack of presence persisted. Eventually he joined the Shepherds to further contribute to Ylisse and hopefully bring attention to himself. Much to his chagrin, his new allies are affected by his "invisibility" and are often spooked whenever he reappears.

One of his brothers, however, still acknowledges Kellam and they exchange letters according to his supports with Tharja. Due to the war, his brother was evacuated from their home village and his wife is expecting a child. It's one of the driving force for Kellam's efforts in the Shepherds, so that his brother's new family can live a peaceful life.

Kellam is "introduced" in the Shepherd's garrison after Chrom bring the Shepherds' newest member and tactician, Robin, to meet the other members. While Kellam greets them alongside the others, no one seems to notice him. Chrom lets the Shepherds know of Emmeryn's request to seek aid from Ferox and asks for volunteers to accompany him. Kellam is among the forces to depart with Chrom, though none notice. It is not until the skirmish at The Longfort does Kellam formally "appear" on the battlefield as he deploys himself at the start of battle and it is only until Chrom "encounters" him does Kellam formally start fighting. Kellam would continue to fight for Chrom's forces throughout Awakening, hoping to bring attention to himself.

After the war, Kellam departs from Ylisse for a long journey if he is unmarried, but it would take Chrom and the others several years to notice his disappearance. If he marries anyone except Robin, his ending will state that his name was "lost to history".

Personality

Kellam is a frontline fighter of Chrom's Shepherds and is one of the biggest and tallest units in the army, even while seated, compared to the rest of the army. Despite his towering stature and frontline duties, he is practically unnoticed by the other members of the army. Not that the army ignores him, but rather he has virtually no "presence" even when standing right next to his comrades. A running gag is that members of the army "notice" seemingly extra objects during gatherings only from him to "appear" out of nowhere. As such, he is often mistaken for a ghost. One one hand, he is slightly proud of this, but on the other he is irked over it. Nonetheless he is used to being treated that way and does not seem offended since that is the nature of his "existence" to nearly everyone. Only those with animal-like senses, like Nowi and Panne, are able to find him rather easily and seem to be the least spooked by his appearances.

Kellam considers himself an "average" person otherwise as he comes from a humble farming background. He holds knowledge of farming enough to assist Donnel. Both of his supports with Stahl and Donnel shows that even though they call him intelligent, he doesn't think much about it due to being alone and having tons of spare time to think about issues.

In-Game

Awakening

Recruitment

Chapter 3: NPC, talk with Chrom.

Base Stats

Starting Class
Knight
LevelHPStrMagSklSpdLckDefResMov
52110075312+224
SkillsWeaponStarting Items
Defense +2Lance - DIron Lance
Javelin
Vulnerary

Growth Rates

HP Str Mag Skl Spd Lck Def Res
100% 65% 15% 55% 45% 35% 70% 35%

Max Stat Modifiers

Str Mag Skl Spd Luk Def Res
+1 0 +1 -2 -2 +3 0

Supports

See also: Kellam/Supports

Romantic Supports

Other Supports

Class Sets

Base Classes Promoted Classes
-
-

Overall

Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
Base Class

Although the characters of Awakening tend not to notice him, it's (ironically) worth taking notice of Kellam's formidable growths. He is a consummate Armored Knight, sporting a 100% growth rate in HP and a 70% growth rate in Defense, easily creating a wonderful wall against physical attackers. This makes him an excellent unit to pair up with relatively fragile units, like Lissa or Maribelle. His lack of Skill and Speed can be compensated for with a good support. However, his Movement is a bit low, making him dependent on pair-ups for mobility. He is also weak towards magic users, making him an easy target for them without a support bonus in Resistance. Despite these flaws, Kellam can be an invaluable unit once he starts leveling up.

Among the first generation, Kellam is the only unit that can promote to a General without reclassing. He will have impressive HP, Strength, and Defense, though his Luck and Speed may be a bit lacking. Pavise will make him even harder to take down physically, and even occasionally nullify damage from Armorslayers and Hammers. As a Great Knight, Kellam will see slight drops in his Strength and Defense while balancing out his other stats and granting him some much-appreciated mobility. Kellam is near point for point with Frederick in this class for their caps. Luna, given Kellam's good Skill, is a worthy attack skill for him to use. Dual Guard+ is also a great skill for Kellam to have when in Pair Ups given his high Defense, making him a good defensive unit for those who need the protection. General winds up being Kellam's strongest offensive class, and his inherently low movement can be repaired with skills like Movement +1 and Acrobat from the Thief class line.

Reclassing

Kellam's two reclassing options are the Thief and Priest classes. Kellam can make a useful Thief due to his high Defense growth of 60%, which is useful for making him harder to kill while looting chests. The Thief class also affords him a much needed boost of speed. Assassin Kellam has excellent mobility and can learn Lethality to kill non-boss characters, as well as Pass, for some extra mobility in certain cases. As a Trickster, Kellam can learn Lucky Seven, making him even harder to kill, while Acrobat gives a boost to his mobility that is useful for nearly all of his class choices. Also, Trickster boosts Kellam's Resistance growth, allowing him to gain several points in resistance, making him sturdier against magic attacks. Interestingly, Kellam is unique among the first generation characters for his simultaneous access to the Cleric and Thief family trees; while they do little for his offensive prowess, they do allow Kellam to fill a very useful utility role as a Trickster or Sage. This way, he plays a full-on support role by focusing entirely on healing allies and opening chests with Locktouch and Healtouch, while his Thief-tree mobility boosting skills let him run around the map that much faster. If Kellam winds up unpaired with anyone, this can be a useful alternative to his offensive capabilities as a General, so he can loot chests on maps like Infinite Regalia.

As a Priest, Kellam has high defenses, though with his low Magic growths, his healing will lack potency, even if Healtouch were factored in. However, Miracle can be a potential lifesaver should Kellam be attacked by mages. Offensively speaking, Sage is a class that Kellam should avoid since there are much stronger candidates for the role of magical attacker; however, using Kellam as a Sage in the aforementioned Locktouch/Healtouch support build is actually recommended, as the Sage's Tomefaire skill boosts Kellam's healing capabilities significantly for this role. Luckily his other priest promotion, War Monk, is a bit more useful for him since he can still utilize his solid strength in this class, as well that this class has a decent Resistance growth, similar to Trickster's. Renewal also makes a great skill for him in any class, especially tanking as a General with Pavise.

Fire Emblem Heroes

Pumpkin Knight
The most easily forgotten armored knight in Chrom's Shepherds. Will anyone notice that he dressed up for the festival? Appears in Fire Emblem Awakening.

Base Stats

Rarity: ✯✯✯✯✯

Title
Pumpkin Knight
Group
Armored
LevelHPAtkSpdDefRes
1
40
17/18/19
45/48/52
10/11/12
43/46/49
11/12/13
28/31/35
10/11/12
45/48/51
7/8/9
24/27/31
SkillsWeapon
Farmer's Tool+
Glowing Ember
Sword

Skills

Overall

Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
Base Kit
Counters
Skill Inheritance Options

Meet Some of the Heroes

Pumpkin Knight Kellam
As an armored knight, Kellam is the defensive front line of Chrom's Shepherds. And for the harvest festival, he's added a big pumpkin to his armor. Does that help with defense? I'm not sure!
As much as I love the pumpkin decorations on his head and shoulders, I also appreciate the yellow highlights on his jacket and the star patterning on his boots!
He's also got a bag that's loaded with candy and pumpkins. I hope he can spare some for me!
Kellam normally fades into the background pretty easily, but I think with this adorable festival outfit, he might actually get to be the center of attention for a change!
Closely Associated Characters
Chrom A prince of Ylisse and descendant of the Hero-King. Leads the Shepherds, but even he often fails to notice Kellam's presence.

Quotes

Awakening

Kellam/Awakening Quotes

Heroes

Kellam/Heroes Quotes

Possible Endings

Kellam - Oft Forgotten
After the battle was over, Kellam departed Ylisse for a long journey. Of course, it took Chrom and the others several years to notice his absence.
Kellam and Robin
Many wrote of Robin's legendary exploits, but accounts of her origins and character varied. Scholars, poets, and bards agreed on one thing alone—she loved her husband, Kellam, above all else.
Kellam and Cherche
Cherche and her beloved Minerva returned to Rosanne and struggled to reclaim the country Virion had managed to lose. Her husband's name has been lost to history.
Kellam and Cordelia
Not even peace could dull the lovely Cordelia's knightly edge, as she became a figurehead for all Ylissean warriors. Her husband's name has been lost to history.
Kellam and Lissa
Lissa's wild nature led her to travel the world and relay its wisdoms to her brother. These exploits live on in droll tales told by the campfire. Her husband's name has been lost to history.
Kellam and Maribelle
After returning home to Themis, Maribelle became a magistrate who demanded equal justice for nobles and plebeians alike. Her husband's name has been lost to history.
Kellam and Miriel
Miriel remained in Ylisse but would vanish for days at a time to pursue her studies. In her final years, this research led to a historic invention. Her husband's name has been lost to history.
Kellam and Nowi
Nowi tried living away from humankind but soon longed for their company and set off to find her old comrades around the world. Her husband's name has been lost to history.
Kellam and Olivia
Though she never overcame her stage fright, Olivia danced across the land, mending the scars of war. Her husband's name has been lost to history.
Kellam and Panne
Once the fighting was done, Panne vanished. Some say she returned to her warren alone; others claim she found fellow taguel survivors. Her husband's name has been lost to history.
Kellam and Sully
Sully continued her knightly duties and led vital missions, soon becoming a role model for women everywhere. Her husband's name has been lost to history.
Kellam and Tharja
Even after her return to Plegia, Tharja kept an unhealthy obsession with Robin that led her to vanish for weeks or months at a time. Her husband's name has been lost to history.

Non-Canon Appearances

Fire Emblem 0 (Cipher)

Kellam is illustrated in the trading card game with the following cards:

Choose Your Legends Placement History

Round Placement Character Version Votes

CYL1 135
Awakening
2,129
CYL2 236
↓101

Awakening
1,003
↓1,126
CYL3 225
↑11

Awakening
1,014
↑11
CYL4 272
↓47

Awakening
489
↓525
CYL5 254
↑18

Awakening
328
↓161
CYL6 215
↑39

Awakening
446
↑118
CYL7 153
↑62

Awakening
397
↓49

CYL8 362
↓209

Awakening
80
↓317

Etymology

Kellam's name likely comes from the Scottish name "Callum", which means "dove" or "peace". This origin certainly nods to his personality and quiet nature.

Trivia

  • Kellam's Japanese name "Callum" shares his name with the enemy General in Fire Emblem: Radiant Dawn. Kellam is also able to promote into the general class.
  • Kellam shares his English voice actor in Awakening, Orion Acaba, with Gerome.
  • Kellam's official artwork depicts him wielding a Steel Lance.
  • If Kellam was married by the end of the game, no matter who he married (except the female Robin), his spouse's somewhat edited unmarried endings will be shown with an added "Her husband's name has been lost to history."
  • The original cover-art for the game-package shows Kellam's upper body in the background being covered by Lucina's Falchion, to encourage the inside joke. In the final cover-art for the game package, Kellam's face ends up getting covered by Chrom's knee.
  • There are only four females that are known to have noticed Kellam without getting shocked, scared, or even fail to see him in the beginning of the support conversation: Sully, Panne, Nowi and Cherche.
  • Kellam has unique battle models for each of his Knight related classes. He has an orange color scheme as a Knight, General and Great Knight instead of the default colors.

Gallery

See main article: Kellam/Gallery.