Left Hand has been removed from the game as of the 21st of December 2023 as it was part of the Lunar Overture Event.
This page has been preserved for historical purposes.

- "Sorry, I can't let you leave my theater... I have a reputation to uphold, and you'll tell the world of my FAILURES! I can't have that... AND I WON'T."
- ―Narrator dialogue on Wave 14 (The Great Finale)
Description
The Left Hand, alongside the Right Hand, was the final boss of the third act in the Lunar Overture Event. It had a high amount of health, much higher than any other enemy before it, but it could not enter the base like other enemies and did not take damage the same way as other enemies. As it is a boss enemy, it was immune to being slowed down by the Toxic Gunner, could not be frozen by freezing towers and could only be slowed down by the Warden and Electroshocker.
The Left Hand had four abilities. The first ability, Temper Fist, made it move towards a tower, ball up to a fist and smash it, creating a shockwave that stunned any tower. Its second ability, Finger Gun, made it fire multiple missiles from its index finger at random towers, stunning any tower caught in the explosion. Its third ability, Vanquish, made it move towards a tower, grab it, squash it and then return to its original position, which killed the tower. It can do this multiple times in a row. Its last ability, Summoning Trickery, made it dangle its fingers over a path, summoning five enemies, which could be any enemy that appeared before it.
Appearance
The Left Hand was a disembodied human hand wearing a white glove.
The Left Hand had a death animation where it would make various hand signals before shrinking into nothing and emitting confetti after it disappeared.
Strategy
- Spotlights are the only reliable way to attack the Left Hand and Right Hand.
- Both the Left Hand and Right Hand cannot be targeted by towers directly, but can still be damaged indirectly from explosions or stray projectiles.
- Enemies that spawn around the map have a chance of dropping a single Battery when killed. These should be collected before Wave 14, as each Spotlight requires 10 Batteries to be used.
- In cases of emergency, it can also be used to confuse enemies coming towards the exit, so that you do not lose due to them.
- It is recommended to stay next to the Spotlight which will have its duration end soon, so that it can be quickly activated again. After this, move to the next Spotlight which has the lowest amount of time before it deactivates.
- The Left Hand has several abilities where it will quickly move around the map. Players using Spotlight should retarget them as fast as possible.
- The Left Hand cannot make the player lose by itself. However, enemies that spawn alongside it will if you do not have enough DPS, especially when combined with the Left Hand and Right Hand's abilities.
- Multiple high DPS towers, like the Minigunner, Accelerator or Ranger are recommended to deal with them.
- Towers like the Golden Soldier can be quite effective against them when there are multiple of them placed down.
- The Medic is a reliable tower to cleanse stuns.
- Do note that the Left Hand can kill your towers.
- It is advised to have bait towers, however it is not a requirement since the only way to kill the Left Hand is by using the Spotlight.
Trivia
- The Left Hand was most likely inspired by the Crazy Hand from Super Smash Bros.
- The fact that the Left Hand has 300,000 health could also be a reference to the Crazy Hand having 300 health in Super Smash Bros.
- After losing to the Left Hand and Right Hand, a laugh could be heard.
- This along with the Right Hand are the second bosses to have the ability to kill towers, with the first being the Raider Boss.
- The Left Hand spawned slightly before the Right Hand.
- When summoning enemies, the enemies were called "Hand Boss's _____" instead of "Left Hand's _____".
Update History
The Great Finale (Lunar Overture Event, Act III) (12 November 2023 – 21 December 2023) | ||
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Previous Debut | Current Debut | Next Debut |
Actor3 Wave 12 |
Left Hand & Right Hand Wave 14 |
End N/A |
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Sandbox Only Enemies | ||
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Legacy Molten Mode | Normal • Speedy • Slow • Normal Boss • Hidden • Mystery • Necromancer • Molten • Slow Boss • Hidden Boss • Shock • Speedy Boss • Mystery Boss • Mystery Summoner • Molten Titan • Molten Boss | |
Golden Mode | Abnormal • Quick • Heavy • Abnormal Boss • Shadow • Mystery • Dark Necromancer • Golden • Chained Boss • Shadow Boss • Charge • Tank • Mystery Boss • Boomer • Summoner Boss • 24 Karat • Gold Guard • Gold Titan | |
Legacy Fallen Mode | Abnormal • Quick • Heavy • Abnormal Boss • Shadow • Mystery • Dark Necromancer • Fallen • Giant Boss • Shadow Boss • Glitch • Hazard • Tank • Mystery Boss • Boomer • Templar • Summoner Boss • Error • Fallen Hero • Fallen Guardian • Fallen King | |
Brain Rot | Toilet • Streamer • Chad • Metal Toilet • Ninja Toilet • Png Bot2 • Png Bot • Brick Man • Megatron Toilet • Pro Streamer • Arrow • Png Bot4 • Png Bot3 • Toilet Boss | |
Other | Slime |
Legacy Enemies | ||
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Replaced | Blighted • Boomer 1 • Necromancer 2 • Mystery 2 • Gravekeeper • Super Mystery • Ultra Mystery • Uber Mystery • Ninja • Frost Hero • Strong | |
Pre-MEGA | Carrier • Swarm • Tank 2 • Boomer 2 • Controlled • Shrike Crystal • Rusted • Witch Doctor • Tombstone • Frozen • Deep Freeze • Frost Hero | |
Polluted Wasteland | Radioactive • Wasted Boss • Amalgamation • Rusher • Splitter • Split • Nuclear Fallen King | |
Hidden Wave (Legacy) | Glitched Giant • Bug • Bruh • SCT • Jaxe • Mechanical Rot • Frost Hero • Developer 1 • Developer 2 • Developer 3 • Creator • A • B • C | |
Other | Void • First Form • Imposter |