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Tank (Unit)

Tank
ARTICLE GALLERY

Tank
AttributeEnemyUnit
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This article is about Tank (Unit). You may be looking for other uses of Tank.

Description

The Tank is the fourth, and penultimate, vehicle that spawns from the Military Base. It spawns when the Military Base is at Level 4. As with other units, it starts from the end of the map path and moves towards the entrance of the map. The Tank has a spawnrate of 35 seconds. It is slightly slower than the Humvee 3.

Like the Humvee 3, the Tank has a gun that can deal damage to enemies as well as a splash-damaging cannon. These weapons can detect hidden enemies but cannot detect flying enemies, and the cannon can damage lead enemies.

There is a limit of three units per Military Base, limiting the amount of Tanks that can spawn. However, this should generally not be an issue, due to how hard it is to reach this limit.

Appearance

The current version of the Tank is a heavily armored khaki tank, with a cannon protruding from its turret. Its caterpillar tracks are covered by armor. It has two antennas at the back. There is a mounted machine gun above the opening hatch of the Tank. The operator of the machine gun has tan skin, black shirt and mask, and green goggles.

Skins

Skin Classic Wasteland Cyber
Crate Premium Skincrate Hexscape Event Premium Battle Pass Deluxe Skincrate

Strategy

  • The Tank is great for hordes of high health enemies, like the Slow Boss, Speedy Boss and Giant Boss.
    • The Tank even fares quite well against other high health enemies that some towers struggle against, like the Molten Mech and Fallen Giant.
    • The Tank cannot be stunned, so it is quite useful against some major bosses.
      • However, the Tank can be damaged by abilities that damage units, like the Templar.
        • It can be completely destroyed by some other abilities (like the Void Reaver's Void Stomp).
  • On two-pathed maps, only one Tank will spawn per Level 4 Military Base. It will go down a random path.
  • The Tank can deal full collision damage to enemies with defense, like the Bulwark and Templar.
    • Its cannon and explosion upon destruction can also deal full damage to enemies with defense.
    • While the Tank can deal full collision damage to enemies with defense, the damage from its gun.
  • The Tank's splash damage (through its cannon or upon its destruction) cannot damage enemies that are immune to splash damage, like the Wraith.
    • However, the Tank can still deal collision damage, as well as gun damage, against these enemies, as long as they are detectable or collidable.
  • The Tank's gun and cannon can detect hidden enemies, but cannot detect flying enemies.
    • These enemies may be indirectly hit by its explosions.
    • The Tank cannot collide with ghost enemies, like the Soul.
  • The Tank is not affected by any buff or debuff.

Trivia

  • Khaki versions of the second version of the Tank appears in Forest Camp.
  • The first version of the Tank appears as the Military Base Level 4 upgrade icon.

Update History

  • 10 July 2019 - BETA v1.4.0
    • Tank added.
    • Bug: The spawnrate is longer by 5 seconds.
  • 13 October 2019 - Release v1.0.0
    • Appearance changed.
    • For two-pathed maps, two Tanks now spawn per Level 4 Military Base.
    • Health increased from 400 to 500.
    • Damage increased from 3 to 4.
    • Cannon firerate increased from 1.5 to 3.
    • Cannon attack is now projectile-based.
    • Firerate increased from 0.175 to 0.45.
    • Cannon splash range increased from 5 to 6.
    • Destruction splash range decreased from 10 to 6.
    • Spawnrate changed from the beginning of each wave then every 65 seconds to every 50 seconds.
    • Cannon attack is now projectile-based.
    • Speed increased from Below Average to Average.
    • Now uses the new projectile and explosive system.
  • 18 October 2019 - Release v1.1.0
    • Damage decreased from 4 to 2.
    • Health decreased from 500 to 400.
  • 9 November 2019 - Release v1.2.0
    • Damage increased from 2 to 3.
    • Firerate decreased from 0.45 to 0.25.
  • 12 January 2020 - Release v1.6.0
    • For two-pathed maps, only one Tank spawns per Level 4 Military Base, going down a random path.
    • Bugfix: The spawnrate is now correct.
      • Spawnrate decreased from 50 to 45.
  • 29 October 2020 - Overhaul v1.0.0
    • Firerate decreased due to the Firerate Bug being made less severe.
    • Damage increased from 3 to 6.
    • Firerate decreased from 0.25 to 0.23.
    • Range increased from 22 to 30.
    • Cannon damage decreased from 30 to 25.
    • Explosive damage decreased from 100 to 55.
    • Spawnrate decreased from 45 to 40.
    • Splash damage now deals damage to lead enemies.
    • Speed increased from Average to Fast.
    • Appearance changed.
  • 12 March 2022 - v1.1.0
    • Firerate decreased due to the Firerate Bug being made less severe.
    • Firerate decreased from 0.23 to 0.208
    • Default skin appearance changed.
  • 17 April 2022 - v1.2.0
    • Bug: Tank's range can be increased by the DJ Booth.
  • 21 May 2022 - v1.2.3
    • Bug: Tank can be damaged by towers that use hitboxes.
  • 22 May 2022 - v1.2.3b
    • Bugfix: Tank can no longer be damaged by towers that use hitboxes.
  • 5 August 2022 - v1.3.1
    • Bugfix: Tank's range can no longer increased by the DJ Booth.
  • 21 December 2022 - v1.6.0
    • Tank firerate increased from 0.208 to 0.23 due to Firerate Bug getting more severe for units.
  • 9 January 2023 - v1.6.0f
    • Tank firerate decreased from 0.23 to 0.208 due to Firerate Bug getting less severe for units.
  • 12 November 2023 - v1.9.0l
    • Bug: Tank starts going backwards after reaching the entrance, dying at the exit.
  • 1 December 2023 - v1.9.4b
    • Bugfix: Tank no longer goes backwards after reaching the entrance and disappears instead.
  • 10 February 2024 - v1.13.0
    • Tank now has hidden detection.
  • 29 March 2024 - v1.17.0
    • Every skin's appearance changed.
    • Now slows down when attacking enemies.
    • Health increased from 400 to 500.
    • Damage increased from 6 to 10.
    • Cannon splash damage increased from 25 to 50.
    • Destruction splash damage removed.
    • Spawnrate decreased from 40 to 35.
    • Speed slightly decreased.
    • Hidden detection removed.
    • Bug: Main gun deals no damage while its cannon projectile is on the map.
  • 5 April 2024 - v1.18.0
    • Hidden detection added.
  • 3 June 2024
    • Bug: Tank sometimes stops shooting at enemies.
  • 5 June 2024 - v1.23.8
    • Bug: Tank's cannon no longer deals damage.
    • Bugfix: Gun now shoots at enemies properly.
  • 21 June 2024 - v1.25.0
    • Bug: Splash damage is now boosted by damage buffs.
  • 19 July 2024 - v1.26.0
    • Bugfix: Tank's cannon now deals damage.
    • Bugfix: Tank's gun now deals damage while the cannon's projectile is on the map.
  • 2 August 2024 - v1.27.0
    • Explosion damage decreased from 50 to 40.
    • Cannon firerate decreased from 3 to 2.
  • 23 October 2024 - v1.37.0
    • New skin: Wasteland
  • 22 January 2025 - v1.50.0
    • New skin: Cyber


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