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Scout

Scout
(RegularGolden Perk)
ARTICLE GALLERY HISTORY

Scout
TowerEnemy
Similar Article
This article is about Scout. You may be looking for SCT or Cookie Scout sticker.

"The starter tower of the game."
―Store Description

Description

The Scout is one of two starter towers obtained upon joining the game for the first time, with the other being the Sniper.

The Scout is very cheap in comparison to other towers, meaning it can be placed right from the start of the game. However, the Scout has low DPS, even at higher levels, meaning it is not effective later on during the game.

The Scout is considered an early-game tower due to its low cost and low overall damage.

Upgrades

Level 1 - Faster Reloading - Cash (Gameplay Currency)$50

1.108 > 0.808 Firerate Firerate


Sell Price changes to Cash (Gameplay Currency)$66

Level 2 - Precise Aiming - Cash (Gameplay Currency)$200

+1 Damage Damage

+2 Range Range

+Hidden Detection Hidden Detection


Sell Price changes to Cash (Gameplay Currency)$133

Level 3 - Stronger Equipment - Cash (Gameplay Currency)$950

+4 Damage Damage

0.808 > 0.708 Firerate Firerate


Sell Price changes to Cash (Gameplay Currency)$450

Level 4 - Akimbo Handguns - Cash (Gameplay Currency)$2,500

+2 Damage Damage

+2 Range Range

0.708 > 0.358 Firerate Firerate


Sell Price changes to Cash (Gameplay Currency)$1,283

Stats Table

To see all the previous statistics of this tower, see the history page, while for the statistics without the Firerate Bug, visit the Firerate Bug page.

Level Total Price Damage Firerate Range DPS Cost Efficiency
0 Cash (Gameplay Currency)$150 1 1.108 12 0.9 Cash (Gameplay Currency)$166.67
1 Cash (Gameplay Currency)$200 1 0.808 12 1.24 Cash (Gameplay Currency)$161.29
2 Cash (Gameplay Currency)$400 2 0.808 14 2.48 Cash (Gameplay Currency)$161.29
3 Cash (Gameplay Currency)$1,350 6 0.708 14 8.47 Cash (Gameplay Currency)$159.39
4 Cash (Gameplay Currency)$3,850 8 0.358 16 22.35 Cash (Gameplay Currency)$172.26

Skins

To see all the upgrades of a skin, see the gallery page.

Skin Red Green Blue Survivor
Rarity Common Common Common Rare
Daily Store Cost Coin 1,250 Coin 1,250 Coin 1,250 Coin 2,000
Obtained From Basic Skincrate Basic Skincrate Basic Skincrate Basic Skincrate
Skin Black Ops Golden Party Bunny
Rarity Common Golden Exclusive Event
Daily Store Cost Robux 85 Coin 55,000 N/A N/A
Obtained From Premium Skincrate Golden Skincrate Party Skincrate Bunny Skincrate
Skin Eclipse Valentines Beach Intern
Rarity Event Common Event Rare
Daily Store Cost N/A Coin 4,000 N/A Robux 120
Obtained From Solar Eclipse Season Lovestruck Skincrate,
Lovely Skincrate,
Season of Love Season
End of Summer Season Premium Skincrate,
Philips x TDS Season
Skin Prime Raven Holiday Cookie Frost Hunter
Rarity Legendary Event Exclusive Common
Daily Store Cost N/A Coin 5,000 N/A Coin 3,000
Obtained From Raven Hunter Hood from Amazon Prime Gaming Jolly Skincrate,
Violent Night Season
Code:
M3RRY2022TDS[1]
Cold Front Skincrate
Skin Plushie Ducky Skull Trooper Masquerade
Rarity Exclusive Common Exclusive Event
Daily Store Cost N/A Coin 3,000 Coin 5,000 N/A
Obtained From Plushie Code[2] Ducky Skincrate Halloween Skincrate Lunar Overture Season
Skin Phantom Valhalla Toilet Guest
Rarity Uncommon Event Legendary Exclusive
Daily Store Cost N/A N/A Robux 190 N/A
Obtained From Phantom Skincrate Krampus' Revenge Season Premium Skincrate (Formerly)[3],
Triumph Headache Headquarters (Formerly)[4]
Triumph Classic Castle (Formerly)[4]
Skin Fallen King of Rock Haz3mn
Rarity Rare Common Event
Daily Store Cost N/A N/A N/A
Obtained From The Underworld Dreg Mission Quest Hexscape Event Regular Battle Pass Triumph Pls Donate Easy Mode

Strategy

  • The Scout is mainly used as an early-game tower due to its cheap price and great cost efficiency compared to other towers.
    • After the Fallen Shield debut in Fallen mode, the Scout becomes weak against the enemies that spawn, mainly due to its minimal DPS.
  • Early on, placing down multiple Level 2 Scouts can be effective due to their cheap hidden detection, decent damage and acceptable firerate.
    • Later on, upgrading them to Level 3 or 4 is advised, as they are more cost efficient than previous levels.
  • The Scout has cheap hidden detection. Accordingly, the Scout can be used to defend against weaker Hidden enemies, like the Hidden and Shadow, while you can work on getting more expensive towers and upgrades.
    • Later on during the game, towers that deal more DPS, such as the Minigunner, are more efficient at dealing with stronger Hidden enemies like Shadow Bosses.
  • The Scout can be used as a cheap way to distract enemies, like the Molten Boss, from using their abilities on superior towers, like the Accelerator.
    • This is only advised if you have brought the Scout to deal with the early waves. It is not advised to bring the Scout for the sole purpose of feigning abilities.
      • Additionally, if you have other towers that will contribute more to overall DPS, it is advised to maximize the placement limit for these towers before preparing feigning Scouts.
  • The DJ Booth is useful to increase the Scout's somewhat short range.
    • Due to the cheap placement cost of the Scout, it may be cost efficient to place multiple Scouts around the DJ Booth to use in conjunction with its Drop the Beat ability, on the green track, to generate cash.

Trivia

  • The Scout's name, appearance and function is loosely based on the Tower Battles' Scout.
  • The Scout has the lowest placement cost in the game.
    • The Scout also has the lowest total upgrade cost in the game.
    • Additionally, its Level 1 upgrade cost is the cheapest upgrade in the game.
  • The SCT from the legacy Hidden Wave and the Scout from Pizza Party are based on this tower.
  • The Scout used to appear alongside the Pyromancer, Commander, Sniper and Minigunner on the "Triumph" screen before the Community Maps Update.
  • The Scout and the Sniper are the only towers which can be unlocked without any requirements or currency.

Update History

For previous cosmetic variations, see the gallery page.

  • 14 June 2019 - BETA v1.0.0
    • Scout added.
  • 13 October 2019 - Release v1.0.0
    • Upgrade names added.
    • Statistical changes:
      • Base
        • Range increased from 9 to 12.
      • Level 3
        • Damage increased from +1 to +2.
        • Firerate changed from 1.05 > 0.7 to 1.05.
      • Level 4
        • Firerate changed from 0.7 > 0.55 to 1.05 > 0.55.
      • Level 5
        • Damage increased from +1 to +2.
    • New skins: Red, Green, Blue, Survivor, Black Ops
  • 27 October 2019 - Release v1.1.1
    • New skin: Golden
  • 27 October 2019 - Release v1.1.1a
    • Golden skin Level 5 damage buff decreased from 300% to 200%.
  • 9 November 2019 - Release v1.2.0
    • Golden skin upgrade costs increased by 50%.
      • Bug: Golden skin upgrade costs do not increase despite its display.
    • Golden damage buff can now stack with other damage buffs.
  • 24 December 2019 - Release v1.5.0
    • Golden skin upgrade costs increased from 50% to 100%.
    • Bugfix: Golden skin upgrade costs are now properly shown.
  • 1 January 2020 - Release v1.5.1
    • New skin: Party
  • 11 February 2020 - Release v1.7.0
    • Statistical changes:
      • Level 3
        • Range decreased from +1 to +0.
          • Bug: This was not changed in the upgrade description.
  • 6 April 2020 - Release v1.9.0
    • New skin: Bunny
  • 26 May 2020 - Release v1.11.0
    • Bugfix: Level 3 upgrade description is now correct.
  • 29 October 2020 - Overhaul v1.0
    • Firerate decreased as the severity of the Firerate Bug was reduced.
    • Skin rarity added to Basic Skincrate and Premium Skincrate skins.
    • Statistical changes:
      • Base
        • Cost decreased from Cash (Gameplay Currency)$250 to Cash (Gameplay Currency)$200.
        • Firerate increased from 1.05 to 1.53.
      • Level 1
        • Cost decreased from Cash (Gameplay Currency)$100 to Cash (Gameplay Currency)$50.
      • Level 2
        • Cost increased from Cash (Gameplay Currency)$200 to Cash (Gameplay Currency)$300.
        • Renamed from Cool Shades to Precise Aiming.
      • Level 3
        • Cost increased from Cash (Gameplay Currency)$500 to Cash (Gameplay Currency)$600.
        • Damage decreased from +2 to +1.
        • Firerate changed from 1.05 to 1.53 > 0.78.
        • Renamed from Scouting Vest to Double Tap.
      • Level 4
        • Damage increased from +1 to +2.
        • Firerate changed from 1.05 > 0.55 to 0.78.
        • Range increased from +0 to +1.
        • Renamed from Dual-Wield to Field Operator.
      • Level 5 removed
  • 4 December 2021 - v1.0.0
    • New skin: Eclipse
    • Statistical changes:
      • Level 1
        • Range decreased from +2 to +0.
        • Firerate changed from 1.5 to 1.53 > 1.23.
        • Renamed from Laser Sight to Faster Reloading.
      • Level 2
        • Damage increased from +0 to +1.
      • Level 3
        • Cost increased from Cash (Gameplay Currency)$600 to Cash (Gameplay Currency)$800.
        • Damage increased from +1 to +2.
        • Firerate changed from 1.53 > 0.78 to 1.23 > 0.83.
        • Renamed from Double Tap to Stronger Equipment.
      • Level 4
        • Cost increased from Cash (Gameplay Currency)$1,000 to Cash (Gameplay Currency)$2,000.
        • Damage decreased from +3 to +0.
        • Range increased from +1 to +2.
        • Firerate changed from 0.78 to 0.83 > 0.43.
        • Renamed from Field Operator to Double Tap.
  • 13 February 2022 - v1.0.2
    • New skin: Valentines
  • 12 March 2022 - v1.1.0
    • Firerate decreased as the severity of the Firerate Bug was reduced.
    • Statistical changes:
      • Base
        • Firerate decreased from 1.53 to 1.508.
      • Level 1
        • Firerate decreased from 1.53 > 1.23 to 1.508 > 1.208.
      • Level 3
        • Firerate decreased from 1.23 > 0.83 to 1.208 > 0.808.
      • Level 4
        • Firerate decreased from 0.83 > 0.43 to 0.808 > 0.408.
  • 13 May 2022 - v1.2.2
    • Golden skin buffs removed.
  • 5 August 2022 - v1.3.1
    • New skin: Beach
  • 30 September 2022 - v1.4.0
    • New skins: Intern, Prime Raven
  • 21 December 2022 - v1.6.0
    • Skin rarity added to all skins.
    • Survivor skin rarity changed from Uncommon to Rare.
    • New skins: Holiday, Cookie
  • 14 February 2023 - V1.6.2
    • New skin: Frost Hunter
  • 14 April 2023 - V1.7.1
    • New skin: Plushie
  • 12 May 2023 - v1.7.3
    • New skin: Ducky
  • 28 October 2023 - v1.9.0
    • New skins: Skull Trooper, Masquerade
  • 21 December 2023 - v1.11.0
    • New skins: Phantom, Valhalla
  • 15 March 2024 - v1.16.0
    • Statistical changes:
      • Base
        • Damage increased from 1 to 2.
      • Level 2
        • Cost increased from Cash (Gameplay Currency)$300 to Cash (Gameplay Currency)$350.
      • Level 3
        • Cost increased from Cash (Gameplay Currency)$800 to Cash (Gameplay Currency)$900.
        • Damage decreased from +2 to +1.
      • Level 4
        • Cost increased from Cash (Gameplay Currency)$2,000 to Cash (Gameplay Currency)$2,500.
        • Damage increased from +0 to +1.
        • Firerate decreased from 0.808 > 0.408 to 0.808 > 0.258.
  • 17 March 2024 - v1.16.0b
    • Statistical changes:
      • Base
        • Damage decreased from 2 to 1.
      • Level 2
        • Cost decreased from Cash (Gameplay Currency)$350 to Cash (Gameplay Currency)$300.
      • Level 3
        • Cost decreased from Cash (Gameplay Currency)$900 to Cash (Gameplay Currency)$800.
        • Damage increased from +1 to +2.
      • Level 4
        • Cost decreased from Cash (Gameplay Currency)$2,500 to Cash (Gameplay Currency)$2,000.
        • Firerate decreased from 0.808 > 0.258 to 0.808 > 0.408.
    • Bug: Scout displays outdated stats in the lobby.
  • 22 March 2024 - v1.16.0e
    • Statistical changes:
      • Level 4
        • Damage decreased from +1 to +0.
    • Bugfix: Scout stats in the lobby are now correct.
  • 1 April 2024 - v1.17.0b
    • New skin: Toilet
    • Bug: Toilet skin cannot be equipped in the intermission lobby.
    • Bug: Toilet skin breaks the tower icon and stats in the tower hotbar.
  • 1 April 2024 - v1.17.2
    • Bugfix: Toilet skin can now be equipped in the intermission lobby.
    • Bugfix: Toilet skin no longer breaks the tower icon and stats in the tower hotbar.
  • 5 April 2024 - v1.18.0
    • Statistical changes:
      • Base
        • Firerate decreased from 1.508 to 1.208.
      • Level 1
        • Cost decreased from Cash (Gameplay Currency)$50 to Cash (Gameplay Currency)$25.
        • Firerate decreased from 1.508 > 1.208 to 1.208 > 1.008.
      • Level 2
        • Cost decreased from Cash (Gameplay Currency)$300 to Cash (Gameplay Currency)$250.
      • Level 3
        • Cost decreased from Cash (Gameplay Currency)$800 to Cash (Gameplay Currency)$750.
        • Firerate decreased from 1.208 > 0.808 to 1.008 > 0.608.
      • Level 4
        • Cost increased from Cash (Gameplay Currency)$2,000 to Cash (Gameplay Currency)$2,250.
        • Damage increased from +0 to +1.
        • Firerate decreased from 0.808 > 0.408 to 0.608 > 0.308.
  • 23 May 2024 - v1.23.0
    • New skin: Guest
  • 21 June 2024 - v1.25.0
    • Bug: Damage is no longer boosted by damage buffs.
  • 2 August 2024 - v1.27.0
    • New skin: Fallen
    • Bugfix: Damage is now boosted by damage buffs.
  • 9 August 2024 - v1.27.5
    • Fallen skin rarity changed from Exclusive to Rare.
  • 16 October 2024 - v1.36.0
    • Level 4 upgrade name changed from Double Tap to Akimbo Handguns.
  • 23 October 2024 - v1.37.0
    • New skin: King of Rock
  • 13 November 2024 - v1.41.0
    • New skin: Haz3mn
  • 26 March 2025 - v1.58.0
    • Statistical changes:
      • Base
        • Cost decreased from Cash (Gameplay Currency)$200 to Cash (Gameplay Currency)$150.
        • Firerate decreased from 1.208 to 1.108.
      • Level 1
        • Cost increased from Cash (Gameplay Currency)$25 to Cash (Gameplay Currency)$50.
        • Firerate changed from 1.208 > 1.008 to 1.108 > 0.808.
      • Level 2
        • Cost decreased from Cash (Gameplay Currency)$250 to Cash (Gameplay Currency)$200.
      • Level 3
        • Cost increased from Cash (Gameplay Currency)$750 to Cash (Gameplay Currency)$950.
        • Damage increased from +4 to +6.
        • Firerate increased from 1.008 > 0.608 to 0.808 > 0.708.
      • Level 4
        • Cost increased from Cash (Gameplay Currency)$2,250 to Cash (Gameplay Currency)$2,500.
        • Damage increased from +1 to +2.
        • Firerate increased from 0.608 > 0.308 to 0.708 > 0.358.
  • 9 April 2025 - v1.60.0
    • Offense role added.

Notes

  1. Expired.
  2. Code obtained by purchasing a Scout Plush.
  3. Limited time skin obtainable between the 1st of April 2024 and 7th of April 2024.
  4. 4.0 4.1 Not via Sandbox mode.


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