Description
Release v1.8 was the twentieth update to be released on Tower Defense Simulator, on the 4th of March 2020.
As with most updates before the Solar Eclipse Event, there was no official name for updates. As a result, the name Release v1.8 has been retroactively applied to this update.
This version encompassed four updates, the main Release v1.8.0 update (released 4 March 2020) and three minor updates, the Release v1.8.1 (released 18 March 2020), Release v1.8.1a (released 24 March 2020), Release v1.8.2 (released 1 April 2020) and Release v1.8.2a (released 2 April 2020).
Additions
Enemies
Maps
- In Release v1.8.1:
Skincrates
- In Release v1.8.1:
- Toy Skincrate
- Skins:
- Soldier: Toy
- Minigunner: Toy
- Rocketeer: Toy
- Skins:
Miscellaneous
- Damage indicators
- Damage Values setting
- Shield
- In Release v1.8.1:
- Loading screen
Removals
Changes & Bugfixes
Towers
- Crook Boss nerfed.
- Base
- Cost increased from
$600 to
$650.
- Cost increased from
- Level 1
- Cost increased from
$275 to
$300.
- Cost increased from
- Level 4
- Cost increased from
$4,000 to
$4,500.
- Cost increased from
- Level 5
- Cost increased from
$8,500 to
$9,000.
- Cost increased from
- Base
- Electroshocker nerfed.
- Base
- Range decreased from 9 to 7.
- Level 3
- Damage decreased from +8 to +4.
- Chain range increased from +2 to +3.
- Range decreased from +2 to +0.
- Level 4
- Damage decreased from +12 to +6.
- Level 5
- Damage decreased from +18 to +10.
- Base
- Holiday Archer nerfed.
- Arrows now do less damage as they pierce through enemies.
- Arrows now pierce through a limited amount of enemies.
- Military Base buffed.
- Level 5
- Railgun Tank health increased from 800 to 1,200.
- Level 5
- Demoman buffed.
- Base
- Cost decreased from
$550 to
$450.
- Firerate decreased from 3.3 to 2.55.
- Cost decreased from
- Level 1
- Cost decreased from
$200 to
$100.
- Cost decreased from
- Level 2
- Cost decreased from
$500 to
$400.
- Cost decreased from
- Level 3
- Cost decreased from
$1,350 to
$1,000.
- Cost decreased from
- Level 4
- Firerate changed from 3.3 > 2.3 to 2.55 > 2.05.
- Level 5
- Damage decreased from +18 to +12.
- Firerate changed from 2.3 > 1.2 to 2.05 > 1.3.
- Base
- Sniper's all skins appearance changed.
- Sniper's Level 1 upgrade description is now correct.
- John's all skins appearance changed.
- John reworked.
- Ability particles updated and now last 10 seconds instead of 5.
- Statistical changes:
- Base
- Cost decreased from
$575 to
$550.
- Range decreased from 12 to 10.
- Cost decreased from
- Level 1
- Renamed from Gloves to Laser Sight.
- Cost decreased from
$450 to
$200.
- Level 2
- Renamed from Laser Sight to Improved Handling.
- Cost decreased from
$1,000 to
$600.
- Level 3
- Renamed from Light Machine Gun to Master Chef.
- Cost decreased from
$2,400 to
$1,250.
- Level 4
- Renamed from Master Chef to AUG A1.
- Cost decreased from
$5,000 to
$3,500.
- Level 5
- Renamed from GORILLA SOUNDS to A Force to be Reckoned With.
- Cost decreased from
$10,000 to
$8,500.
- Firerate changed from 0.25 to 0.25 to 0.2
- Base
- Medic rebalanced.
- Level 3
- Range increased from +1 to +3.
- Damage decreased from +3 to +2.
- Level 3
- Mecha Base buffed.
- Level 4
- Health increased from 800 to 1,250.
- Level 5
- Health increased from 1,250 to 4,500.
- Level 4
- Minigunner's muzzle flash fixed.
- New sound effects for these following towers:
- In Release v1.8.1:
- Gladiator's placement cost decreased from
$450 to
$300.
- Commando buffed.
- Base
- Cost decreased
$1,800 to
$1,600.
- Range increased from 8 to 12.
- Cost decreased
- Level 5
- Cost decreased from
$20,000 to
$10,000.
- Cost decreased from
- Base
- Outlaw rebalanced.
- Level 2
- Cost increased from
$2,500 to
$3,500.
- Cost increased from
- Level 3
- Cost decreased from
$8,500 to
$7,500.
- Cost decreased from
- Level 2
- Freezer nerfed.
- Level 2
- Damage decreased from +2 to +1.
- Range decreased from +2 to +1.
- Level 3
- Damage decreased from +3 to +1.
- Level 4
- Firerate changed from 2.3 > 0.65 to 2.3 > 1.05.
- Level 2
- Platinum and Golden Minigunner visual shooting bug fixed.
- New sound effects for these following towers:
- In Release v1.8.1a:
- Ace Pilot placement limit increased from 5 to 10.
- In Release v1.8.2:
- Tower faces replaced with Funny Faces as part of April Fools 2020, as long as they had a face.
- In Release v1.8.2a:
- Funny Faces removed as April Fools 2020 ended.
Enemies
- Ultra Mystery's Abnormal Boss spawn chance increased.
- Uber Mystery can now spawn the Giant Boss.
- Fallen King buffed.
- Summoner Boss buffed.
- Health increased from 12,000 to 15,000.
- Now gains a temporary 1 damage Shield when summoning enemies.
- Following enemies now have MEGA Health scaling when there are more than 4 players in a MEGA Server:
- In Release v1.8.1:
- Fallen King no longer gains a temporary 5 damage Shield when using Thunderstorm.
- Summoner Boss maximum Shield damage increased from 1 to 2-4.
- Fallen Guardian health decreased from 22,000 to 18,000.
Maps
- These following maps are no longer playable in Versus mode, as it has been removed:
Emotes
- Beggin now has music.
Miscellaneous
- Tower placement limit increased from 20 to 30.
- New running animation.
- Triumphing now gives additional
100 Coins and 25% more
EXP.
- Shared cash in Golden mode decreased from 50% to 35%.
- Shared cash in Fallen mode decreased from 50% to 25%.
- In Release v1.8.1:
- New chat bubbles.
- New chat icons for moderators.
- New gamemode medals.
Official Update Log
NOTE: Not everything here will be accurate as this is transcribed from the game's update log on the devforum. Several things may be incorrect and there may be things that are missing.
Release v1.8.0
- TEMPLAR BOSS 💥
- Appears on wave 35
- Takes 2 damage no matter what (except from moving units)
- Spring Lobby 🌸
- Buffed solo mode! Place up to 30 troops when playing alone!
- Damage indicators
- Can be disabled in settings.
- Shield Buff
- Applied to Summoner boss, Templar, Fallen King
- Win rewards
- 100 coins and x1.25 exp for beating the boss on any difficulty.
- Replaced most SFX 🔊 (Thanks to @BiddinUp)
- More new SFX to come.
- Redesigns for Sniper and John tower
- Buffed military base, demoman, sniper, john 💪
- New run animations
- New music for Beggin emote
- More HP scaling to specific zombies in Mega Servers
- Reduced shared cash in Hard and Insane.
- Easy = 50% (same)
- Normal = 50% (same)
- Hard = 35%
- Insane = 25%
- Nerfed Electroshocker range and damage
- Nerfed Crook boss starting price and lvl 4 price.
- Starting price 600 -> 650
- lvl 4 price 4000 -> 4250
- Buffed Ultra mystery and Summoner Boss
- Fixed effects on Minigunner 🛠️
- Temporarily disabled PvP 🚫⚔️
Release v1.8.1
- Toy Skin Crate (!)
- Has toy dart visusals!
- Spring Fever
- *Map by Nerfuus
- New chat bubbles
- New chat icons for moderators
- New medal icons
- Loading gui
- Hide after all your troops load in
- New SFX (By @BiddinUp)
- Removed shield buff from Fallen King when using purple lightning
- Lowered Fallen Guardian HP (22k → 18k)
- Buffed Gladiator starting price
- Buffed Commando starting price, range, and max price
- Increased Outlaw lvl 2 price by $1,000
- Decreased Outlaw lvl 3 price by $1,000
- Fixed minigunner visual shooting bug
Release v1.8.2
- Funny faces