Description
BETA v1.8 was the ninth update to be released on Tower Defense Simulator, on the 5th of August 2019.
As with most updates before the Solar Eclipse Event, there was no official name for updates. As a result, the name BETA v1.8 has been retroactively applied to this update.
This version encompassed one update, the BETA v1.8.0 update (released 5 August 2019).
Additions
Towers
Maps
Emotes
Miscellaneous
- New difficulty system with four difficulties
- Easy (Waves 1-35)
- Normal (Waves 1-50)
- Hard (Waves 1-56)
- Insane (Unfinished, Waves 1-56)
- Map highscores
- Mobile sprint button
Removals
- Map difficulty ratings on all maps
Changes & Bugfixes
- Pyromancer fire cooldown increased.
- Rocketer placement limit increased from four to five.
- Sentry buffed.
- Placement limit increased from three to five.
- Default targeting setting changed from First to Strongest.
- Level 5 hidden detection chance increased from 30% to 100%.
- Teddy bear still has a 30% chance to appear, but is now only cosmetic.
- Cowboy can now only be obtained in End of the Line and Badlands on Normal, Hard and Insane difficulties.
- Necromancer spawned enemies bug fixed.
- Bonus cash at the end of each wave formula changed.
- Security fixes.
Official Update Log
NOTE: Not everything here will be accurate as this is transcribed from the game's update log on the devforum. Several things may be incorrect and there may be things that are missing.
BETA v1.8.0
- Turret [Level 50 unit!]
- New difficulty system
- Mobile run button
- Map highscores
- Doomspire [MAP]
- Crossroads [MAP]
- Mannrobics, Smug, & Rat [Emote]
- *Credits to FutureRawr for Rat and TheBuliderMC for Smug.
- ^Buffed pyro fire cooldown
- Fixed necromancer minion bug
- Security fixes