Description
v1.57.0 is the one-hundredth and seventh update to be released in Tower Defense Simulator, on the 23th of March 2025.
This version contains sixteen updates, the main update, v1.57.0 (released 12 March 2025) and eleven minor updates, the v1.57.1 (released 12 March 2025), v1.57.2 (released 12 March 2025), v1.57.3 (released 12 March 2025), v1.57.4 (released 13 March 2025), v1.57.5 (released 13 March 2025), v1.57.6 (released 13 March 2025), v1.57.7 (released 13 March 2025), v1.57.8 (released 14 March 2025), v1.57.8a (released 14 March 2025), v1.57.9 (released 14 March 2025), v1.57.10 (released 18 March 2025), v1.57.10a (released 19 March 2025), v1.57.11 (released 19 March 2025), v1.57.11a (released 22 March 2025) and v1.57.12 (released 22 March 2025).
Additions
Skins
- In v1.57.7:
- Korblox Soldier
- Korblox Electroshocker
- In v1.57.10a:
- Vendor Farm
Enemies
- Korblox Seeker
- Korblox Guard
- Korblox Undead
- Korblox Soul
- Korblox Warrior
- Redcliff Traitor
- Korblox General
- Korblox Necromancer
- Korblox Deathwalker
Maps
- In v1.57.7:
Nametags
- In v1.57.11a:
Miscellaneous
- The Hunt: Mega Edition Event
- Low Quality Rings setting
- Show Shadows setting
- In v1.57.7
- Enemy of Redcliff Mission Quest
- In v1.57.8a
- Korblox Beatdown Mission Quest
- In v1.57.10a
Removals
- Korblox Seeker
- Korblox Guard
- Korblox Undead
- Korblox Soul
- Korblox Warrior
- Redcliff Traitor
- Korblox General
- Modern Frost Necromancer
- Korblox Deathwalker
- In v1.57.12b:
Changes & Bugfixes
Towers
- Medic buffed.
- Statistical changes:
- Base
- Damage increased from 2 to 3.
- Range increased from 10 to 12.
- Cost decreased from
$900 to
$450.
- Lead detection added.
- Level 1
- Damage decreased from +1 to +0.
- Firerate changed from 1.008 to 1.008 > 0.758.
- Cost decreased from
$400 to
$200.
- Level 2
- Damage decreased from +3 to +2.
- Firerate decreased from 1.008 > 0.808 to 0.758.
- Range decreased from +1 to +0.
- Healing increased from 5 > 7 to 5 > 10.
- Hidden detection added, moved from Level 3.
- Cost increased from
$900 to
$400.
- Level 3
- Damage increased from +0 to +3.
- Firerate decreased from 0.808 to 0.758 > 0.658.
- Hidden detection moved to Level 2.
- Cost decreased from
$2,400 to
$800.
- Level 4
- Damage increased from +2 to +4.
- Range decreased from +1 to +0.
- Firerate decreased from 0.808 > 0.658 to 0.658 > 0.508.
- Healing increased from 7 > 10 to 10 > 25.
- Cost decreased from
$4,500 to
$1,750.
- Level 5
- Firerate decreased from 0.658 > 0.308 to 0.508 > 0.308.
- Cleansing ability cooldown decreased from 30 to 20.
- Healing increased from 10 to 25 > 100.
- Flying detection added.
- Cost decreased from
$6,500 to
$5,000.
- Base
- Statistical changes:
- Brawler rebalanced.
- Statistical changes:
- Base
- Damage decreased from 10 to 6.
- Swingrate decreased from 1.008 to 0.608.
- Level 1
- Cost decreased from
$350 to
$300.
- Damage increased from +0 to +3.
- Swingrate decreased from 1.008 > 0.758 to 0.608.
- Cost decreased from
- Level 2
- Damage decreased from +5 to +3.
- Final hit damage decreased from 30 to 24.
- Swingrate decreased from 0.758 > 0.608 to 0.608.
- Cooldown decreased from 1 to 0.75.
- Hidden detection added.
- Level 3
- Cost decreased from
$2,250 to
$2,000.
- Damage decreased from +15 to +8.
- Final hit damage decreased from +30 to +16.
- Cooldown changed from 1 > 0.75 to 0.75 > 0.65.
- Now unlocks Reposition, while dealing no damage.
- Cost decreased from
- Level 4
- Cost decreased from
$6,000 to
$5,000.
- Reposition damage increased from 80 to 100.
- Range decreased from +1 to +0.5.
- Cooldown changed from 0.75 to 0.65 > 0.5.
- Cost decreased from
- Level 5
- Cost decreased from
$17,500 to
$12,500.
- Damage decreased from +50 to +45.
- Final hit damage decreased from +200 to +90.
- Reposition damage decreased from +120 to +100.
- Cooldown changed from 0.75 > 0.5 to 0.5.
- Range increased from +0 to +0.5.
- Cost decreased from
- Base
- Statistical changes:
- Minigunner rebalanced.
- Statistical changes:
- Base
- Cost decreased from
$2,000 to
$1,850.
- Firerate increased from 0.148 to 0.158.
- Rev-up time decreased from 1.5 to 1.4.
- Range increased from 13 to 15.
- Cost decreased from
- Level 1
- Cost decreased from
$950 to
$400.
- Damage decreased from +1 to +0.
- Firerate changed from 0.148 to 0.158 > 0.128.
- Rev-up time changed from 1.5 > 1.25 to 1.4 > 1.2.
- Cost decreased from
- Level 2
- Cost decreased from
$2,250 to
$1,500.
- Damage decreased from +2 to +1.
- Range increased from +1 to +3.
- Cost decreased from
- Level 3
- Damage decreased from +5 to +4.
- Firerate changed from 0.148 > 0.128 to 0.128 > 0.108.
- Rev-up time changed from 1.25 > 0.75 to 1.2 > 1.
- Level 4
- Cost increased from
$15,000 to
$17,500.
- Damage increased from +7 to +10.
- Firerate changed from 0.128 > 0.108 to 0.108.
- Range increased from +1 to +2.
- Cost increased from
- Base
- Statistical changes:
- Golden Minigunner rebalanced.
- Placement limit reduced from 15 to 12.
- Statistical changes:
- Base
- Rev-up time increased from 1.25 to 1.4.
- Range increased from 13 to 15.
- Level 1
- Cost increased from
$800 to
$900
- Rev-up time changed from 1.25 > 0.75 to 1.4 > 1.2.
- Cost increased from
- Level 2
- Cost decreased from
$2,400 to
$2,000.
- Damage decreased from +2 to +1.
- Range increased from +1 to +3.
- Cost decreased from
- Level 3
- Cost increased from
$7,750 to
$8,500.
- Damage increased from +4 to +5
- Rev-up time changed from 0.75 to 1.2 > 1.
- Range decreased from +2 to +0.
- Cost increased from
- Level 4
- Cost increased from
$24,000 to
$30,000.
- Damage increased from +14 to +18.
- Rev-up time changed from 0.75 > 2.25 to 1.
- Cost increased from
- Base
- Fixed tower buff icons being displayed incorrectly on towers, often not being displayed until clicked or them getting displayed twice on a tower.
- Fixed Lovestriker Brawler having its Level 5 shoes visible on all Levels.
- In v1.57.3:
- Fixed Brawler not dealing damage through its Reposition at Level 4+.
Enemies
- Corpse updated.
- Name changed from Molten Corpse to Corpse.
- Appearance changed.
- In v1.57.12a:
- Korblox Deathwalker health decreased from 200,000 to 50,000 in the Mega difficulty.
Maps
- Tutorial changed.
- Wave structure changed.
- Now gives the Demoman upon first triumph, instead of having it be bought as part of the Tutorial.
- Lobby part of the Tutorial removed.
- In v1.57.12a:
- Korblox Temple Mega difficulty changed.
- Wave structure changed for Mega difficulty.
- Wave bonus is now the same as Easy in the Mega difficulty.
- Starting cash changed.
- Solo decreased from
$3,000 to
$1,800.
- Duo decreased from
$2,250 to
$1,700.
- Trio decreased from
$2,000 to
$1,600.
- Solo decreased from
- Loadouts updated in the Mega difficulty, now they are identical to Easy, though without the choice of using the current loadout.
- Mutation removed from Mega difficulty.
Miscellaneous
- Updated lobby.
- Statues in the lobby now open the Play Survival button matchmaking menu.
- Test started where some players will be shown no survival mode selection screen while some will, with the intent of seeing how much it affects matchmaking time.
- Intermediate mode now has a Level 5 requirement.
- Replaced icons for Health Bar Color, Show Tower Pets, Equip Tower Pets and HQ Effects settings.
- Split graphics section in Settings to gameplay and graphics.
- Nametags are no longer displayed in the leaderboards.
- Updated loading screen.
- Fixed modes not being unlocked in Sandbox when triumphed in regular gameplay.
- In v1.57.1:
- Removed The Hunt: Mega Edition Event area from the lobby, to prevent players from preemptively entering it.
- In v1.57.2:
- Fixed Enemy of Redcliff being acceptable. Now when accepted, no Mission Quest will be shown.
- In v1.57.3:
- Disabled the ability to summon in exclusive enemies in Sandbox mode.
- In v1.57.4:
- Version number changed from v1.57.3 to v1.57.4.
- In v1.57.5:
- Re-added The Hunt: Mega Edition Event area of the lobby. However, attempting to enter the event through the portal will have a message pop up with false reasoning for why the player cannot access it.
- In v1.57.6:
- The Hunt: Mega Edition Event portal now simply says it is currently disabled instead of listing false reasons for the players not being able to enter it.
- In v1.57.7:
- The Hunt: Mega Edition Event is now playable through the Easy difficulty.
- Enemy of Redcliff Mission Quest is now visible in the Mission Quests menu and can be accepted again.
- In v1.57.8:
- Fixed Easy mode giving the Grave Digger badge on triumph, now it gives the new Brute badge.
- Fixed Casual mode not giving the Grave Digger badge on triumph.
- In v1.57.8a:
- The Hunt: Mega Edition Event is now playable through its Impossible difficulty
- In v1.57.9:
- Version number changed from v1.57.8 to v1.57.9.
- In v1.57.10:
- Enabled the ability to summon in exclusive enemies in Sandbox mode.
- In v1.57.11:
- The Hunt: Mega Edition Event message pop-up no longer automatically disappears for players that unlocked the Standard Token.
- In v1.57.11a:
- The Hunt: Mega Edition Event is now playable through its Mega difficulty if the player has all the previous Mega Tokens.
- In v1.57.12:
- Fixed The Hunt: Mega Edition Event being playable by other players without all the previous Mega Tokens.
- In v1.57.12b:
- Enemy of Redcliff and Korblox Beatdown Mission Quests are no longer available.
Gallery
Official Update Log
NOTE: Not everything here will be accurate, as this is transcribed from the in-game update log. Several things may be incorrect and things that are missing.
v1.57.0
- The Deathwalker Returns...
- The Hunt returns to T.D.S along with the Korblox empire. Group up with your friends to stand against this ancient undead empire!
- The Hunt: Mega Edition will go live on March 13 @ 7:00PM ET
- Director's Cut (aka hard mode) will be live on Friday, March 14th
- Coming To The Event
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Korblox Soldier | Korblox Electroshocker | Korblox Warden | KorbloxHunter Nametag |
- Spring Lobby 🌳
- New spring lobby theme
- Like goal has been added to the lobby
- At 1.7M likes we will be giving away the log awaited lemonade farm skin!
- Game Improvements 🛠
- Added a new settings category called ''Gameplay''
- Added a new setting called ''low Quality Rings''
- Fixed tower stats stacking
- Statues now utilize the matchmaking UI
- Disabled the lobby tutorial
- Updated the game tutorial to give out demoman on win, alongside the cash
- We're running an experiment for matchmaking, some players may not see the survival difficulty menu and will be forced to vote for difficulty in a match rather than using the matchmaking menu for difficulty, this is to compare match pair times
- 🔥Coming Soon🔥
- ...keep an eye on our socials for more info!📢
🔨 Game Changes:
- Medic
- Lvl 0 Cost 900 -> 450
- Lvl 1 Cost 400 -> 200
- Lvl 2 Cost 900 -> 400
- Lvl 3 Cost 2400 -> 800
- Lvl 4 Cost 4500 -> 1750
- Lvl 5 Cost 6500 -> 5000
- Lvl 0 Range 10 -> 12
- Lvl 1 Range 11 -> 13
- Lvl 2 Range 12 -> 13
- Lvl 3 Range 15 -> 16
- Lvl 0 Damage 2 -> 3
- Lvl 2 Damage 6 -> 5
- Lvl 3 Damage 6 -> 8
- Lvl 4 Damage 8 -> 12
- Lvl 1 Cooldown 1 -> 0.75
- Lvl 2 Cooldown 0.8 -> 0.75
- Lvl 3 Cooldown 0.8 -> 0.75
- Lvl 4 Cooldown 0.65 -> 0.5
- Cleaning Cooldown 30 -> 20
- Lvl 3 Healing 7 -> 10
- Lvl 4 Healing 10 -> 25
- Lvl 5 Healing 10 -> 100
- Brawler
- Lvl 1 Cost 350 -> 300
- Lvl 3 Cost 2250 -> 2000
- Lvl 4 Cost 6000 -> 5000
- Lvl 5 Cost 17500 -> 12500
- Lvl 0 Damage 10 -> 6
- Lvl 1 Damage 10 -> 9
- Lvl 2 Damage 15 -> 12
- Lvl 3 Damage 30 -> 20
- Lvl 4 Damage 50 -> 40
- Lvl 5 Damage 100 -> 85
- Lvl 0 Cooldown 1 -> 0.6
- Lvl 1 Cooldown 0.75 -> 0.6
- Reposition Level Unlock 4 -> 3
- Lvl 2 Final Hit Damage 30 -> 24
- Lvl 3 Final Hit Damage 60 -> 40
- Lvl 4 Final Hit Damage 85 -> 80
- Lvl 5 Final Hit Damage 200 -> 170
- Lvl 3 Reposition Damage 0
- Lvl 4 Reposition Damage 80 -> 100
- Minigunner
- Lvl 0 Cost 2000 -> 1850
- Lvl 1 Cost 950 -> 400
- Lvl 2 Cost 2250 -> 1500
- Lvl 4 Cost 15000 -> 17500
- Lvl 0 Range 13 -> 15
- Lvl 1 Range 13 -> 15
- Lvl 2 Range 14 -> 18
- Lvl 3 Range 14 -> 18
- Lvl 4 Range 15 -> 20
- Lvl 0 Cooldown 0.14 -> 0.15
- Lvl 1 Cooldown 0.14 -> 0.12
- Lvl 2 Cooldown 0.14 -> 0.12
- Lvl 3 Cooldown 0.12 -> 0.1
- Lvl 1 Damage 3 -> 2
- Lvl 3 Damage 10 -> 7
- Lvl 0 Rev Time 1.5 -> 1.4
- Lvl 1 Rev Time 1.25 -> 1.2
- Lvl 3 Rev Time 0.75 -> 1
- Lvl 4 Rev Time 0.75 -> 1
- Golden Minigunner
- Limit 15 -> 12
- Lvl 1 Cost 800 -> 900
- Lvl 2 Cost 2400 -> 2000
- Lvl 3 Cost 7750 -> 8500
- Lvl 4 Cost 24000 -> 30000
- Lvl 0 Range 13 -> 15
- Lvl 1 Range 13 -> 15
- Lvl 2 Range 14 -> 18
- Lvl 3 Range 16 -> 18
- Lvl 4 Range 18 -> 20
- Lvl 2 Damage 6 -> 5
- Lvl 4 Damage 24 -> 28
- Lvl 0 Rev Time 1.25 -> 1.4
- Lvl 1 Rev Time 0.75 -> 1.2
- Lvl 2 Rev Time 0.75 -> 1.2
- Lvl 3 Rev Time 0.75 -> 1
- Lvl 4 Rev Time 2.25 -> 1