MEGA Servers has been removed from the game as of the 29th of July 2022.
MEGA Servers may still exist in the game's code, though it is no longer officially used in-game. This page has been preserved for historical purposes.
Summary
MEGA Servers were survival servers, but with a maximum of six (previously eight) people per server. They offered the same maps as survival servers. Anyone could join a MEGA Server. MEGA Servers were ideal for people who wanted to play with lots of people or wanted to triumph a really difficult map more easily. Any placement limits for individual towers, like the Military Base or Ranger, were the same in a MEGA Server. The same rewards were given out at the end of the game in MEGA Servers compared to normal servers. You could also obtain the Cowboy in Badlands Fallen mode in a MEGA Server.
However, there were some differences in MEGA Servers. The most noticeable difference being that all players could only place 16 towers down instead of the usual 20-40, if there were 5+ people in the server. Additionally, the sell costs of towers were less than expected and less money was awarded per player after a wave ends. This meant that you needed to adjust your strategy, especially early-game. Additionally, certain enemies had increased health, such as the Heavy.
Enemy Health Increases
Enemy scaling only occurred if there were 5+ players in a server. Shield health was not affected. The scaling was as follows:
Enemy | Scaling per Player | 5 Players Health | 6 Players Health | 7 Players Health | 8 Players Health |
---|---|---|---|---|---|
Fallen Swordmaster[1] | 15,000 | 165,000 | 180,000 | N/A | N/A |
Fallen King | 15,000 | 165,000 | 180,000 | N/A | N/A |
Molten Boss | 2,500 | 72,500 | 75,000 | N/A | N/A |
Grave Digger | 1,000 | 41,000 | 42,000 | N/A | N/A |
Tank | 250 | 6,250 | 6,500 | N/A | N/A |
Templar | 250 | 6,250 | 6,500 | N/A | N/A |
Unknown[1] | 150 | 14,150 | 14,300 | N/A | N/A |
Giant Boss | 150 | 2,150 | 2,300 | N/A | N/A |
Mega Slow[1] | 150 | 1,750 | 1,900 | N/A | N/A |
Boomer | 50 | 3,050 | 3,100 | N/A | N/A |
Error | 20 | 520 | 540 | N/A | N/A |
Glitch | 5 | 205 | 210 | N/A | N/A |
Hefty[1] | 1 | 21 | 22 | N/A | N/A |
Heavy | 1 | 17 | 18 | N/A | N/A |
Removed enemies | |||||
Nuclear Fallen King | 35,000 | 535,000 | 570,000 | 605,000 | 640,000 |
Lord Sinister[2] | 15,000 | 215,000 | 230,000 | 245,000 | 260,000 |
Gold Titan | 6,000 | 86,000 | 92,000 | 98,000 | 104,000 |
Amalgamation | 150 | 5,150 | 5,300 | 5,450 | 5,600 |
Splitter | 50 | 6,550 | 6,600 | 6,650 | 6,700 |
Split | 50 | 1,050 | 1,100 | 1,150 | 1,200 |
Rusher | 50 | 1,450 | 1,500 | 1,550 | 1,600 |
Trivia
- Prior to the MEGA Update, all enemies continued the linear progression of health increase from 2 players onwards, similar to survival servers.
- After the MEGA Update, health increase was similar, though it only applied to MEGA Servers, not survival servers. This was removed on the 26th of January 2020 and replaced with tower cost scaling.
- However, health scaling was added back for final bosses on the 11th of February 2020 and certain other enemies after the 4th of March 2020.
- Prior to the MEGA Update, only players that were Level 15+ had access to these servers.
- Prior to the Overhaul Update, all towers and upgrades were 20% more expensive in MEGA Servers.
- In the Frost Invasion Update, MEGA Servers had a Level 15+ requirement, but due to a bug you were still able to enter MEGA Servers without being Level 15+.
- You could not have triggered the legacy Hidden Wave on a MEGA Server via the time requirement.
- However, if 4 or less players were left in the server before wave 40 was completed, then you could have still triggered the Hidden Wave via the time requirement.
- Maps completed on a MEGA Server counted towards the removed Platinum Skincrate.
- Prior to the Frost Invasion Update, MEGA Servers could hold up to eight players.
Notes
- ↑ 1.0 1.1 1.2 1.3 Did not spawn naturally in MEGA Servers, because of this health scaling could only occur if it was spawned with admin commands in a MEGA Server.
- ↑ Did not spawn naturally in MEGA Servers, because of this health scaling could only occur if it was spawned with admin commands in a MEGA Server.
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