Stomp
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ふみつけ Trample |
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Generation: | I |
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Battle Data
Type: | ![]() |
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Category | ![]() |
Power: | 65 |
Accuracy: | 100 |
PP: | 20, max: ? |
Affects: | Anyone but user |
Secondary Effect: | |
Priority: | |
Contact: | Yes |
Affected by
Magic Coat: | No |
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Magic Bounce: | No |
Bright Powder: | No |
Protect/Detect: | Yes |
Snatch: | No |
Mirror Move: | Yes |
King's Rock: | No |
Stomp is a damaging Normal-type move introduced in Generation I that may cause flinching.
Effect
Generation I
The move inflicts damage and has a 30-40% chance of causing the target to flinch. However, it cannot make a substitute flinch.
Generations II through V
From Generation II to V, the base power is doubled if the target has used Minimize.
Generation VI
Stomp never misses if target has used Minimize.
Gallery
- Main games
Stomp depicted in Generation I
Stomp depicted in Generation II
Stomp depicted in Generation III
Stomp depicted in Generation V
Stomp depicted in Generation VII
Stomp depicted in Pokémon: Let's Go, Pikachu! and Pokémon: Let's Go, Eevee!
- Main series
Stomp being used by Ash's Krabby.
Stomp being used by Lisa's Girafarig.
Stomp being used by Guy's Exploud.
Stomp being used by a head engineer's Rhydon.
Stomp being used by Stephan's Zebstrika.
Stomp being used by Heath and Blake's father's Exploud.
Stomp being used by Mallow's Tsareena.
Damage-dealing |
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Status |
Bug-type · Dark-type · Dragon-type · Electric-type · Fairy-type · Fighting-type · Fire-type · Flying-type · Ghost-type · Grass-type · Ground-type · Ice-type · Normal-type · Poison-type · Psychic-type · Rock-type · Steel-type · Water-type | |
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See also | |
Generation I |