Try our affiliated browser extension - redirect to BreezeWiki automatically!

Power Trip

Power Trip
つけあがる {{{ja_trans}}}
Introduced: Generation VII
Battle Data
Type:
Category:
Power: 20
Accuracy: 100%
PP: 10, max: 16
Priority: 0
Contact: Yes
Affected by
Magic Coat: No
Magic Bounce: No
Bright Powder: No
Detect/Protect: Yes
Snatch: No
Mirror Move: Yes
King's Rock: Yes

Power Trip is a Dark-type move introduced in Generation VII.

Description

Games Description
SMUSUM
SwShLA
The user boasts its strength and attacks the target. The more the user's stats are raised, the greater the move's power.
BDSP This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
SV The user boasts its strength and attacks the target. The more the user's stats are boosted, the greater the move's power.

Learnset

By leveling up

Pokémon Type Egg groups Level
VII VIII IX
Cacnea grass Grass/Human-Like 19
Cacturne grass/dark Grass/Human-Like 19
Zangoose normal Field 22
Sandile ground/dark Field 1SwSh 1
Krokorok ground/dark Field 1SwSh 1
Krookodile ground/dark Field 1 1SwSh 1
Rookidee flying Flying 4SwSh 4
Corvisquire flying Flying 1SwSh 1
Corviknight flying/steel Flying 1SwSh 1
Morpeko electric/dark Field 10SwSh
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

By breeding

Pokémon Type Egg Group(s)
Mankey Field
Piplup Water 1 & Field
Sandile
Field
Pancham Field & Human-Like
Litten Field
Bombirdier
Flying
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.


Special move

Generation VII

Pokémon Type Obtained
Prinplup Water Island Scan - Route 16 (Alola)USUM
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.