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Pursuit

Pursuit
おいうち Pursuing Attack
Introduced: Generation II
Battle Data
Type:
Category:
Power: 40
Accuracy: 100%
PP: 20, max: 32
Priority: 0[1]
Contact: Yes
Affected by
Magic Coat: No
Magic Bounce: No
Bright Powder: Yes
Detect/Protect: Yes
Snatch: No
Mirror Move: Yes
King's Rock: No
Contest Data
Contests (RSE)
Condition: Smart
Appeal: 2 ♥♥
Jam: 1
Badly startles all Pokémon that made good appeals.
Super Contests (DPPt)
Condition: Smart
Appeal: 1
Earn +3 if two Pokémon raise the Voltage in a row.
Contest Spectaculars (ORAS)
Condition: Clever
Appeal: 2 ♥♥
Jam: 1
Badly startles Pokémon that used a move of the same type.

Pursuit is a Dark-type move introduced in Generation II.

Description

Games Description
GSC Heavily strikes switching Pokémon.
RSE Inflicts bad damage if used on a foe switching out.
FRLG An attack move that works especially well against a foe that is switching out.
DPPtHGSS An attack move that inflicts double the damage if used on a foe that is switching out of battle.
BWB2W2
XYORAS
An attack move that inflicts double the damage if used on a target that is switching out of battle.
SMUSUM An attack move that causes double the damage if used on the opponent that is switching out of the battle.

Effect

In battle

Pursuit does damage to the target. If the target is about the switch out, Pursuit is executed first, and its power is doubled. In a Double Battle, Pursuit can target any Pokémon around the user. In a Triple Battle, Pursuit can only target a Pokémon that's adjacent to the user.

In Side games

In Explorers of Time, Darkness, and Sky, Pursuit gives the user the Counter condition. From Gates to Infinity onward, Pursuit's damage is increased if the target has a status condition, similar to Hex.

Learnset

By leveling up

Pokémon Type Egg groups Level
VI VII VIII IX
Beedrill bug/poison 30 30 22 22 22
Rattata normal 27 27 13 13 13
Rattata dark/normal
Raticate normal 30 30 13 13 13
Raticate dark/normal
Spearow normal/flying 25 19 13 13 13
Fearow normal/flying 26 26 13 13 13
Mankey fighting
Primeape fighting
Doduo normal/flying 19 9 19 19 19 (XY)
17 (ORAS)
Dodrio normal/flying 1, 19 1, 9 1, 19 1, 19 1, 19 (XY)
1, 17 (ORAS)
Hitmonchan fighting 13 13 11 11 11
Scyther bug/flying 12 11 9 9 9
Tauros normal 26 26 (RSE)
19 (FRLG)
15 15 15
Yanma bug/flying 30 30 30
Umbreon dark 16 16 15 15 (BW)
9 (B2W2)
9
Murkrow dark/flying 11 14 14 14 5
Dunsparce normal 26 24 (RSE)
31 (FRLG)
25 15 (BW)
10 (B2W2)
15
Scizor bug/steel 12 11 9 9 9
Hitmontop fighting 13 13 10 10 10
Treecko grass 16 16 16 16 (XY)
17 (ORAS)
Grovyle grass 17 17 17 17 (XY)
18 (ORAS)
Sceptile grass 17 17 17 17 (XY)
18 (ORAS)
Wingull water/flying 43 34 34 (BW)
30 (B2W2)
30 (XY)
26 (ORAS)
Zangoose normal 25 22 22 (BW)
12 (B2W2)
12
Duskull ghost 27 25 25 25 (XY)
22 (ORAS)
Dusclops ghost 27 25 25 (BW)
22 (B2W2)
22
Absol dark 20 20 (BW)
12 (B2W2)
12 (XY)
10 (ORAS)
Metang steel/psychic 32 28 28 (BW)
23 (B2W2)
23
Metagross steel/psychic 32 28 28 (BW)
23 (B2W2)
23
Deoxys psychic 20 33 33 33 (XY)
25 (ORAS)
Deoxys psychic 20 33 33 33 (XY)
25 (ORAS)
Deoxys psychic 20 33 33 33 (XY)
25 (ORAS)
Cranidos rock 10 10 10
Rampardos rock 10 10 10
Vespiquen bug/flying 15 15 (BW)
9 (B2W2)
9
Buizel water 10 10 (BW)
18 (B2W2)
18
Floatzel water 10 10 (BW)
18 (B2W2)
18
Honchkrow dark/flying 1 1 1
Spiritomb ghost/dark 1 1 1
Skorupi poison/bug 16 (B2W2) 16
Drapion poison/dark 16 (B2W2) 16
Croagunk poison/fighting 15 15 15
Toxicroak poison/fighting 15 15 15
Yanmega bug/flying 30 30 30
Dusknoir ghost 25 25 25 (XY)
22 (ORAS)
Darkrai dark 29 (DP)
Purrloin dark 15 15
Liepard dark 15 15
Blitzle electric 22 22
Zebstrika electric 22 22
Venipede bug/poison 12 12
Whirlipede bug/poison 12 12
Scolipede bug/poison 12 12
Zorua dark 5 5
Zoroark dark 1, 5 1, 5
Emolga electric/flying 16 16
Bouffalant normal 1 1
Emolga electric/flying 16 16
Honedge steel/ghost 13
Doublade steel/ghost 13
Aegislash steel/ghost 1
Yungoos normal
Gumshoos normal
Crabrawler fighting
Crabominable fighting/ice
Type: Null normal
Silvally normal
Marshadow fighting/ghost
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

By breeding

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Gallery

Main games
Spinoffs

Pokémon Adventures

References

  1. ^ Pursuit's priorty is normally 0, however if the target is about to switch out, its priority becomes +7