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Raum

Raum ▶️ is a Front Line Champion in Paladins, added on November 6th, 2019.

Lore

This is Raum's official bio currently found in his champion page in-game.


All tremble at the mere mention of his name. He is wrath. He is fury. He is Raum, Rage of the Abyss. Consumed by burning conflict, tempered in the Abyss, his purpose is clear — annihilation.

He has fought and triumphed over every entity in those war-scarred plains, shattering every soul that stands against his might. Few remain who are still worthy of his attention, and their conflicts grow stale. He found himself summoned to the Realm, a fertile ground teeming with new victims whose souls are too well-connected to their bodies. As long as there is a Realm to destroy, his havoc will never end.

This is an unofficial version of Raum's bio intended to more clearly present all currently known information regarding him. Sources can be found here.


Consumed by conflict, tempered in the Abyss, all fear his name, for Raum has only one goal: annihilation. Though few remain worthy of his attention, he would be summoned into the Realm by Corvus as a result of being tricked by Seris, giving Raum a new world to rampage in.

It wouldn't be until the tigron warrior Tiberius challenged the beast, that he would be temporarily halted, as the two engaged in a battle that eventually ended in a draw.

Later, following Yagorath's defeat, Raum would battle Azaan, though the outcome of this fight is currently unknown.

Summary

Raum is a Frontline designed to deal and soak as much damage as possible. His Hellfire Gatling shreds at close range, but becomes almost useless at longer range except for preventing his enemy's out of combat healing. Ignition spins his Gatling to maximum output instantly, consuming no ammo for three seconds and surely a surprise to any foolish enough to ambush him. Soul Harvest draws in all Soul Fragments on the battlefield, granting him 2000 armor. This can stack up to 4000 armor in total for each fragment collected. Juggernaut launches Raum forward in a full sprint, bowling through enemies to deal 600 damage and applying a knockup of 900 to each enemy he hits. While exceedingly powerful and damaging, it's notorious for being easily shut down with simple stuns, so players must be cautious of sprinting into an enemy team. Raum's Ultimate, Cataclysm, deals 999 damage and stuns enemies hit for 1.2 seconds. Upon activation, Raum is immune to crowd control, and any shields, deployables, pets and illusions hit are destroyed. Raums versatile talents allow for different playstyles, from a Juggernaut based playstyle with Enforcer, a semi-supportive playstyle with his talent Subservience, or an Ultimate based playstyle with Earthsplitter. His overwhelming presence on the battlefield will demand focus fire and draw many ultimates, soaking damage for his own team and dealing even more in return with constant Earthsplitting or uses of Juggernaut.

Skills

Hellfire Gatling

Damage (each/per tick)40 /0.05s  
Description

An Abyssal Gatling gun that shreds its targets' souls every 5 hits. Deals 40 damage every 0.05s when fully spun up. Each soul fragment can be consumed to gain soul armor.

Details

Detailed Description
An Abyssal, soul-shredding Gatling gun that spins up before firing. After 1s, it starts to fire, reaching its maximum Attack Speed after an additional 2s. At maximum rev, it deals 40 damage every 0.05s. Has a maximum Ammo count of 500, and is fully effective up to 80 units.

Passive - Soul Shred

Every five shots that hit an enemy shatters a part of their soul, creating a Soul Fragment. Soul Fragments can be collected by walking near them or by activating Soul Harvest.
  • This ability deals Direct Damage.
  • It can do headshots - dealing 60 damage.
  • Has a reload time of 4s and can be animation canceled after 2.75s.
  • Has damage falloff with a maximum reduction of 50%.
  • Has accuracy bloom.
  • Faults: windup time, bloom, 50% slow applied during firing.
  • 1 Soul Fragment (=200 Soul Armor) for every 5 shots that hit an enemy.
N.B: The short in-game description incorrectly states gaining a Soul Fragment every 6 shots when in fact, you gain one every 5 shots.
Ability Video
Cooldown
10

Ignition

Description

Ignite your Gatling gun to fully spin it up and consume no ammo for 3s.

Details

Detailed Description
Ignite your Hellfire Gatling to immediately fully spin it up and cause it to consume no Ammo for 3s after activation.
N.B: The ability itself does not deal damage, despite the in-game description mentioning Direct Damage.
Ability Video
Cooldown
10

Soul Harvest

Description

Harvest your enemies' shattered souls, drawing loose souls in and gaining 2000 soul armor on activation, as well as an additional 200 soul armor for each fragment collected.

Details

Detailed Description
Harvest your enemies' shattered souls, generating 2000 Soul Armor and drawing all loose Soul Fragments to you. Soul Fragments generate an additional 200 Soul Armor on pickup. You can have a maximum of 4000 Soul Armor.
  • Is not affected by Wrecker and Anti-Healing.
  • Does not interrupt firing.
  • Collects all Soul Fragments on the map.
  • Soul Fragments can also be collected by walking near them.
  • Generates 2000 Soul Armor on activiation and additional 200 per Soul Fragment.
  • Soul Fragments can be generated by using
    • Hellfire Gatling: 1 Soul Fragment (=200 Soul Armor) for every 5 shots that hit an enemy.
    • Juggernaut: 4 Soul Fragments (=800 Soul Armor) for every enemy hit.
    • Cataclysm: 3 Soul Fragments (=600 Soul Armor) for every enemy hit.
Ability Video
Cooldown
15

Juggernaut

Damage (each/per tick)600  
Description

Wind up and take off charging, dealing 600 damage and Knock Up players hit.

Details

Detailed Description
After 1.2s, charge for 4s, dealing 600 damage and applying a 900 Knockup to each player hit. Hitting enemies also creates 4 Soul Fragments for each enemy hit. You maintain limited turn control and reduce the effectiveness of Knockup effects applied to you while charging.
  • This ability deals Area Damage.
  • Enemies can be hit several times.
  • 4 Soul Fragments (=800 Soul Armor) for every enemy hit.
  • Has a travel distance of 245
Ability Video

Cataclysm

Damage (each/per tick)999  
Description

Stomp the ground and send forth a shockwave that deals 999 damage and Stuns enemies for 1.2s. This ability destroys Shields and Deployable walls.

Details

Detailed Description
Savagely stomp the ground and send forth a shockwave in a 45-degree cone that deals 999 damage and Stuns enemies for 1.2s. This ability Pierces enemies, destroys Shields and Deployable walls, and has a range of 100 units. You are rooted and Immune to Crowd Control while using this ability. You can turn up to 60 degrees in either direction after activation.

▶️ “Shatter!” (Self/Enemy)

▶️ “Slaughter them!” (Ally)

  • This ability deals Area Damage.
  • 3 Soul Fragments (=600 Soul Armor) for every enemy hit.
  • Does not hit enemies below you.
  • It does 100% HP-based damage to Deployable Walls (such as Inara's Impasse), Pets (such as Io's Guardian Spirit), as well as Illusions.
  • Any kind of Damage Reduction to Deployable Walls and Pets (from Inara's ability, Earthern Guard and Io's Talent, Goddess' Blessing) will effectively reduce the total damage of this ability and prevent destruction if they have enough HP.
  • Shields are "deactivated", not destroyed, which means shields destroyed by this ability don't add up to the Shielding Post-Match stat.
    • It doesn't destroy Personal Shields that have above 999 HP.
Ability Video


Talents

Enforcer

Default Talent

Gain 1.2s of Crowd Control Immunity and reduce your damage taken by 40% while using Juggernaut.


Earthsplitter

Unlocks at Mastery Level 2

Increase your Ultimate charge rate by 60%.


Subservience

Unlocks at Mastery Level 8

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.


Details

  • Is affected by Anti-Healing.
  • This applies to all allies, regardless of range and location.

Cards

This is a list with all cards available to Raum:

Name Image Description Cooldown Category
Abhorrent Vista Reduce the Cooldown of Ignition by {0.6|0.6}s. Ignition
Abyssal Connections Gain a {100|100}-Health Shield for 3s after activating Ignition. Ignition
Apocalypse Heal for {150|150} for each champion hit by Juggernaut. Juggernaut
Declaration of War Increase the potency of Juggernaut’s Knockup and Knockback by {7|7}%. Juggernaut
Desperation Gain a {250|250}-Health Shield for 3s after dropping to or below 30% Health. 30 Armor / Weapon
Fanning the Flames Gain a {150|150}-Health Shield for 3s after activating Juggernaut. Juggernaut
Harbinger Reduce the Cooldown of Juggernaut by {1|1}s after activating Soul Harvest. Soul Harvest
Hellish Lodestones Reduce your damage taken by {3|3}% for 3s after activating Ignition. Ignition
Infernal Reload Increase your Reload Speed by {7|7}%. Armor / Weapon
Shattered Essence Each Soul Fragment gathered Heals you for {15|15}. Soul Harvest
Sinister Allies Increase your maximum Health by {150|150}. Armor / Weapon
Subjugation Increase the distance traveled by Juggernaut by {8|8}%. Juggernaut
Tormented Fissure Generate {25|25} Ammo after activating Ignition. Ignition
Triumphant Ascension Heal for {100|100} after activating Soul Harvest. Soul Harvest
Void Lord Reduce your damage taken by {5|5}% for 3s after activating Soul Harvest. Soul Harvest
War-Torn Plains Increase the time it takes to spin down your Hellfire Gatling by {7|7}%. Armor / Weapon
  • Shattered Essence will heal you even with no Soul Fragments around. Because Soul Harvest adds 2000 armor, which is 10 Soul Fragments, you get healed by the card's value x10 (750 HP at level 5)

Pre-Built Loadouts

All of the following cards are in Raum's pre-built loadouts:


Enforcer


Hellish Lodestones
Epic


Reduce your damage taken by 12% for 3s after activating Ignition.
4




Subjugation
Uncommon


Increase the distance traveled by Juggernaut by 16%.
2




Void Lord
Epic


Reduce your damage taken by 20% for 3s after activating Soul Harvest.
4




Harbinger
Epic


Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.
4




Sinister Allies
Common


Increase your maximum Health by 150.
1



Earthsplitter


Fanning the Flames
Uncommon


Gain a 300-Health Shield for 3s after activating Juggernaut.
2




Shattered Essence
Rare


Each Soul Fragment gathered Heals you for 45.
3




Desperation
Epic


Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.
4
30



Sinister Allies
Legendary


Increase your maximum Health by 750.
5




Subjugation
Common


Increase the distance traveled by Juggernaut by 8%.
1



Subservience


Abhorrent Vista
Epic


Reduce the Cooldown of Ignition by 2.4s.
4




Shattered Essence
Legendary


Each Soul Fragment gathered Heals you for 75.
5




Sinister Allies
Common


Increase your maximum Health by 150.
1




Abyssal Connections
Rare


Gain a 300-Health Shield for 3s after activating Ignition.
3




Triumphant Ascension
Uncommon


Heal for 200 after activating Soul Harvest.
2


Cosmetic Items

These are the Cosmetic Items currently available for Raum:

Champion Skin Collections

Default
Icons Character Model
Weapon Default Hellfire Gatling
Rarity Common
Availability Standard
Release November 6, 2019
Cost Free
Voicelines Raum voice lines
Cost Free
Voicelines Raum voice lines
Character Model

Subjugator
Icons Character Model
Weapon Subjugator's Infernal Gatling
Rarity Uncommon
Availability Standard
Release November 6, 2019
Cost 60,000  •  300  •   •  Item can no longer be obtained by this. Bounty Store  •  Item can no longer be obtained by this. Epic Pack  •  Item can no longer be obtained by this. Season Pass 2019 - 2020
(Subjugator Raum Collection)
Voicelines Raum voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost 60,000  •  300  •   •  Item can no longer be obtained by this. Bounty Store  •  Item can no longer be obtained by this. Epic Pack  •  Item can no longer be obtained by this. Season Pass 2019 - 2020
(Subjugator Raum Collection)
Voicelines Raum voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Abyssal Lord
Icons Character Model
Weapon Abyssal Lord's Void-Touched Gatling
Rarity Rare
Availability Limited
Release November 6, 2019
Cost Item can no longer be obtained by this. Season Pass 2019 - 2020
(Abyssal Lord Raum Collection)
Voicelines Raum voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost Item can no longer be obtained by this. Season Pass 2019 - 2020
(Abyssal Lord Raum Collection)
Voicelines Raum voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Crypt Guardian
Icons Character Model
Weapon Crypt Guardians Hellfire Gatling
Rarity Epic
Availability Exclusive
Release March 4, 2020
Cost  •   •   •  Item can no longer be obtained by this. Sands of Myth Battle Pass Level 10 Battle Pass Level
(Crypt Guardian Raum Collection)
Voicelines Crypt Guardian Raum voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost  •   •   •  Item can no longer be obtained by this. Sands of Myth Battle Pass Level 10 Battle Pass Level
(Crypt Guardian Raum Collection)
Voicelines Crypt Guardian Raum voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Undead Colossus
Icons Character Model
Weapon Undead Colossus Hellfire Gatling
Rarity Epic
Availability Exclusive
Release March 4, 2020
Cost 800  •   •  Item can no longer be obtained by this. Prime Gaming  •  Item can no longer be obtained by this. Sands of Myth Battle Pass Level 60 Battle Pass Level
(Undead Colossus Raum Collection)
Voicelines Crypt Guardian Raum voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost 800  •   •  Item can no longer be obtained by this. Prime Gaming  •  Item can no longer be obtained by this. Sands of Myth Battle Pass Level 60 Battle Pass Level
(Undead Colossus Raum Collection)
Voicelines Crypt Guardian Raum voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Kraumpus
Icons Character Model
Weapon The Naughty List
Rarity Epic
Availability Exclusive
Release December 2, 2020
Cost 800  •   • 
(Kraumpus Raum Collection)
Voicelines Kraumpus Raum voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost 800  •   • 
(Kraumpus Raum Collection)
Voicelines Kraumpus Raum voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

R.O.M.
Icons Character Model
Weapon R.O.M.'s Rig
Rarity Epic
Availability Exclusive
Release March 31st, 2021
Cost 800  •   • 
(R.O.M. Raum Collection)
Voicelines R.O.M. Raum voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost 800  •   • 
(R.O.M. Raum Collection)
Voicelines R.O.M. Raum voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Heatsink
Icons Character Model
Weapon Heatsink's Rig
Rarity Epic
Availability Exclusive
Release March 31st, 2021
Cost 800  •   • 
(Heatsink Raum Collection)
Voicelines R.O.M. Raum voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost 800  •   • 
(Heatsink Raum Collection)
Voicelines R.O.M. Raum voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

The Harlequin
Icons Character Model
Weapon Harlequin's Gatling
Rarity Epic
Availability Exclusive
Release November 16th, 2022
Cost Item can no longer be obtained by this. Chaos Rising Event Pass Level 7 Battle Pass Level
(The Harlequin Raum Collection)
Voicelines The Harlequin Raum voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost Item can no longer be obtained by this. Chaos Rising Event Pass Level 7 Battle Pass Level
(The Harlequin Raum Collection)
Voicelines The Harlequin Raum voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Eternal Devilry
Icons Character Model
Weapon Ever Gazing Gatling
Rarity Epic
Availability Exclusive
Release November 16th, 2022
Cost Item can no longer be obtained by this. Chaos Rising Event Pass Level 24 Battle Pass Level
(Eternal Devilry Raum Collection)
Voicelines The Harlequin Raum voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost Item can no longer be obtained by this. Chaos Rising Event Pass Level 24 Battle Pass Level
(Eternal Devilry Raum Collection)
Voicelines The Harlequin Raum voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Golden
Icons Character Model
Weapon Golden Hellfire Gatling
Rarity Legendary
Availability Mastery
Release November 6, 2019
Cost Rewarded at Mastery Level 50
(Golden Raum Collection)
Voicelines Raum voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost Rewarded at Mastery Level 50
(Golden Raum Collection)
Voicelines Raum voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Weapon Skins

Corrosive Gatling
Icon
Weapon {{{weapon}}}
Rarity Epic
Availability Exclusive
Release {{{release}}}
Cost 125
Cost 125

Pyre-Forged Gatling
Icon
Weapon {{{weapon}}}
Rarity Epic
Availability Exclusive
Release {{{release}}}
Cost 125
Cost 125

Emotes

Default
Icon Character Model
Weapon {{{weapon}}}
Rarity Common
Availability Standard
Release November 6, 2019
Cost Free
Cost Free
Character Model

Tribute
Icon Character Model
Weapon {{{weapon}}}
Rarity Epic
Availability Exclusive
Release November 6, 2019
Cost Item can no longer be obtained by this. Season Pass 2019 - 2020
(Endless Emote)
Cost Item can no longer be obtained by this. Season Pass 2019 - 2020
(Endless Emote)
Character Model

Rock On!
Icon Character Model
Weapon {{{weapon}}}
Rarity Rare
Availability Exclusive
Release June 15, 2022
Cost Item can no longer be obtained by this. Lost Future Event Pass Trials of the Realm
Warder's Gate
Cost Item can no longer be obtained by this. Lost Future Event Pass Trials of the Realm
Warder's Gate
Character Model

MVP Poses

Default
Icon Character Model
Weapon {{{weapon}}}
Rarity Common
Availability Standard
Release
Cost Free
Cost Free
Character Model

Exultation
Icon Character Model
Weapon {{{weapon}}}
Rarity Epic
Availability Exclusive
Release
Cost Item can no longer be obtained by this. Season Pass 2019 - 2020
Cost Item can no longer be obtained by this. Season Pass 2019 - 2020
Character Model

Raunning
Icon Character Model
Weapon {{{weapon}}}
Rarity Epic
Availability Exclusive
Release
Cost  •  Item can no longer be obtained by this. Eternal Pyre Battle Pass Level 94 Battle Pass Level
Cost  •  Item can no longer be obtained by this. Eternal Pyre Battle Pass Level 94 Battle Pass Level
Character Model

Trivia


Lore

  • Raum's fight with Tiberius ended in a draw, with the latter having pushed Raum back and temporarily stopped his rampage.[1][2]
  • Though Tiberius' trailer released not long after Raum himself and showed this battle gave many the impression Raum wasn't actually a big deal, Raum was indeed a huge problem. The Resistance (and likely the Magistrate as well) felt forced to focus on him due to chaos he was causing, which lasted for quite a while, with Raum's release occurring during autumn, while Tiberius only stopped him during early winter.[3][4] Raum's various cards give an additional look at the damage he was causing.
  • The pattern that appears in some of Raum's cards such as Desperation and Triumphant Ascension is actually the seal that's capable of summoning him. This seal was also originally going to appear in Corvus' card Ominous Relic, but it was ultimately changed.[5]
    • Additionally, Seris' orb was responsible for finding Raum within the Abyss and guiding him towards the seal that could bring him into the Realm.[6]
  • Azaan and Raum are around the same level "in a sense", though who would win in a fight is unclear.[7]
  • Despite Raum being an Abyssal Lord, he's apparently not actually on the level of one and is instead closer to a general of the Abyss.[8]
  • In Raum's episode of Drunk Lore, it was incorrectly stated that Raum works for the Magistrate in exchange for souls.[9] However, this isn't canon.[10]
  • Though Raum has a mouth visible on a portion of his texture sheet (though lacks modeling under his mask to make it appear), this is apparently more of a joke and not an indication of what Raum looks like under his mask.[11]
  • Based on a dev statement revealing Viktor to be around 5'9 or 175cm tall and comparing it to model sizes in-game and out of game, it was discovered that Raum would be around 7' or 213cm tall, while adding his horns would bring Raum to around 7'7 or 234cm tall.
  • In the 2022 Paladins Conference, it was confirmed by Lead Designer John R. Paladins that the name "Raum" is actually an acronym that stands for "RAGE OF THE ABYSS".


Cameos

Raum appears in the following content:

  • Other
    • RAUM - Merchandise Design

Notable Characters that appear in Raum's own content includes:


References

  • The name Raum could be taken from an actual demon who rules a Great Earl of Hell and commands thirty legions of demons.


Concepts

  • An early brainstorming sketch for the initially planned new champion releases of 2019 features an early version of Raum, notably having purple skin, a more monstrous figure, and a large backpack connected to his Gatling Gun.[12]
  • The first proper concept for Raum originally featured him with a far more wild and tribal looking design, as well as lacking a tail, and wielding a weapon seemingly covered in marks similarly to Seris' weapon.[13]
  • The original temporary name for Sinister Allies was "Emerging Faction".[14]
  • Concept art for some of Raum's cards show several differences to the final product.[15] More notable changes include:
    • Desperation features the artwork flipped, with Corvus appearing slightly less desperate.
    • Triumphant Ascension also features flipped artwork, as well as being slightly zoomed out.
    • War-Torn Plains features additional weapons, as well as an additional banner, atop which sits an Abyssal vulture-like creature.


Other

  • The sound Raum's weapon makes when spinning up is that of an electric guitar.[16][17]
  • An alternate version of the card Abyssal Connections, which features a more obscured Raum, was used for one of his teasers.[18]
  • A prototype version of the Realm map is featured in the background of Desperation, with a mark on the Shattered Desert. The word "Tigron" is also written on one of the papers in the card, this being prior to Tiberius' official reveal.[19]
  • The seal on the large paper in Desperation is seemingly the same seal as seen in Raum's other cards Hellish Lodestones and Triumphant Ascension.
  • Raum and Imani are the only champions released in 2019 that are not featured in the 3rd Anniversary Spray.
  • Raum's loincloth notably clips through the ground during Tiberius' teaser trailer.
  • There was initially talk of a possible female skin for Raum, though the skin was canceled due to running into too many technical hurdles.[20] However, the concept was eventually brought back and made into a reality with the Chaos Rising Event Pass.
  • Raum will periodically say "Die!" while using juggernaut. This is a subtle nod to the fact that he will kill you.


Champion Skins

  • Subjugator
    • A subjugator is one who defeats and enslaves their enemies.


  • Abyssal Lord
    • This skin is named after what Raum actually is, an Abyssal Lord.
    • This skin's color scheme is also likely a reference to the Abyss itself, with its main color consisting of purples and pinks.





  • The Harlequin / Eternal Devilry
    • Despite having a unique voice pack, these skins still use one of Raum's default lines (▶️) while in the champion selection lobby.
    • The line "How'd I get so buff? Every time I commit an atrocity, I do one push up!" (▶️) references the How'd you get so buff meme.
    • These skins likely originate from earlier scrapped concepts regarding a female skin for Raum, which was cancelled due to technical issues.[20]
    • This skin had several early concepts, one of which included a muscular variant, which seems to be this concept, but it ultimately went unused, with a big factor being due to the silhouette being too similar to Raum's, as opposed to looking like an entirely different character.[24][25]
      • The concept art above also shows that originally, these skins were meant to be an Echo character named "Astrid".
    • The Harlequin skin appears in the Eternal Prisoner avatar.
    • These skins share their theme with Eternal Emissary and Deathless Emissary Tyra.

Videos

Champion Teaser

Ability Breakdown

Changelog


  • Talents
    • Subservience
      • Heal reduced from 2% ➞ 1.5% max health per soul.
  • Talents
    • Subservience
      • Reworked
      • New: All your living allies are Healed for 2% of their maximum Health for each Soul Harvested.
        • This applies to all allies, regardless of range.
  • Bug Fixes
    • Fixed an issue where Raum’s Soul Armor UI Bar would not display if he had any ranks of the Veteran item equipped.
  • Talents
    • Enforcer
      • Reduced Damage Reduction while using Juggernaut 50% ➞ 40%
  • Cards
    • Shattered Essence
      • Reduced Additional healing from Soul Fragments {20|20} health ➞ {15|15} Health.
  • Talents
    • Subservience
      • Effects now go through walls
  • Bug Fixes
    • Fixed an issue where the Corrosive Gatling and the Pyre-Forged Gatling weapons were missing textures.
  • Talents
    • Enforcer
      • Reduced damage reduction during charge 75% ➞ 50%
  • Abilities
    • Juggernaut
      • Reduced damage 700 ➞ 600
      • Reduced distance traveled 260 ➞ 245
  • Bug Fixes
    • Fixed an issue where the End of Match Scoreboard would improperly display a Player’s Healing stat as higher than the actual value if they healed Raum while Soul Armor was active.
  • Abilities
    • Hellfire Gatling
      • Reduced damage per shot 45 ➞ 40
  • Cards
  • Bug Fixes
    • Fixed an issue where Raum’s title is cut off in the Champions menu when the Player’s language is set to German.
  • Raum was added to the game.


Removed Content