Try our affiliated browser extension - redirect to BreezeWiki automatically!

Buck

Buck ▶️ is a Flank Champion in Paladins, added on November 17th, 2015.

Lore

This is Buck's official bio currently found in his champion page in-game.


Buck's fighting style is informed by his diverse and complicated story, and is just as unique and esoteric. Pulling from his past experiences in the Thousand Hands Guild, he effectively combines them the self-discipline of a devout monk, clever ambush tactics commonly used by underworld thugs, and the skills and weaponry of a front-line soldier into something more than the sum of its parts.

Once a loyal member of the Sentinels, he has returned to Crosswind Hold to join the Resistance in their struggle against the Magistrate. Now, he works with various friends and foes alike to support the Paladins & fight back against both his former groups.

This is an unofficial version of Buck's bio intended to more clearly present all currently known information regarding him. Sources can be found here.


Originally a member of the Thousand Hands criminal empire, Buck would eventually leave and become a member of the Magistrate and their elite military group known as the Sentinels. Following the group's disastrous final mission and now finding himself broken without a purpose, Buck left once again, eventually climbing Ascension Peak and becoming a devoted monk, where he would later meet Jenos upon his return, and be shown the various cosmic wonders he had seen while in the cosmos, as well as a dark threat that would one day threaten the Realm. Following this, Buck would join the Resistance for unknown reasons.

After the defeat of Yagorath, Buck would join the New Resistance for similarly unclear reasons.

This was Buck's in-game bio prior to the The Damned Frontier update. It's no longer considered canon.


Buck's story is just as diverse and complicated as his fighting style, as one is the direct result of the other. Pulling from those experiences, he effectively combines the self-discipline of a devout monk, clever ambushes commonly used by underworld thugs, and the tactics and weaponry of a front-line soldier.

Once a loyal member of the Magistrate's own elite fighting group he has now returned to where it all began, Crosswind Hold, to join the Resistance in their struggle against the Magistrate.

Summary

Buck is a flank champion with an emphasis on close-quarters combat while using his higher durability and sustain to dominate fights with lower health targets, with a variety of tools in his kit to both close in and keep enemies in his effective range. Though, Buck's size which rivals that of frontline champions, and limited range makes him an easy target to hit, and his tools are easy to predict.

Skills

Buck's primary fire is his Shotgun; a weapon with massive spread, fit for high damage in close quarters, with some room for error within its range.
His secondary fire is Net Shot, which fires a massive net that slows enemies by half, allowing Buck to more easily chase down, or make escapes harder for enemies. Recovery is Buck's Primary ability, which restores a massive chunk of his health over time, giving him sustenance on demand. For his movement ability, he has Heroic Leap; a massive jump that shakes the earth as he lands. This leap gives Buck his means to close in, keep up, or get out. His ultimate ability is Buck Wild; enter a state where you refill and gain infinite ammo, and a faster fire rate. Perfect for when Buck needs more firepower.

Talents and Cards

Bucks's talents provide him the following:

  • Buck does more damage to enemies hit by his Net Shot with Ensnare.
  • Buck gains a burst of healing, and an increase of health after using Recovery with Bulk Up.
  • Buck's Heroic Leap does a burst of damage and knocks enemies upwards when landing with Bounce House.

Most of Buck's cards focus on reducing his cooldowns, most notably on his Heroic Leap, granting him higher durability, and increasing his movement speed.

Skills

Shotgun

Damage (each/per tick)700 /1s  
Description

A massive shotgun that destroys your enemies at close range, dealing 700 damage every 1s.

Details

Detailed Description
A massive shotgun that fires small pieces of shrapnel every 1s, dealing up to 700 damage. Has a maximum Ammo count of 6 and is fully effective up to 35 units.
  • This ability deals Direct Damage.
  • It can do headshots - dealing 1050 damage.
  • Has a reload time of 2.375s at an empty chamber, taking 0.35s less time per ammo still available.
  • Has a progressive reload that can be interrupted to fire.
  • Has a maximum range of 150 units.
  • Has damage falloff at around 30 units.
  • Gains 3.6% ultimate charge per attack. Gains 5.4% on headshots.
  • Each pellet does approximately 350 damage, but cannot exceed the maximum 700 damage threshold overall on a single player, meaning that 700 damage is possible at long ranges if the pellets manage to add to 700 damage.
  • Buck can also headshot players without aiming at their head, as long as every pellet that is fired lands on the hitbox for their head, any other pellet that hits the body will immediately invalidate the headshot.
Ability Video
Cooldown
8

Net Shot

Damage (each/per tick)200  
Description

Throw an entangling net that deals 200 damage and Slows any enemy hit.

Details

Detailed Description
Throw a net that deals 200 damage to a single enemy and Slows them by 50% for 2s. Has a range of 250 units.
  • This ability deals Direct Damage.
  • Has a projectile speed of 260.
  • Has a projectile size of 2.5ft.
  • Gains 1% ultimate charge on hit.
Ability Video
Cooldown
8

Recovery

Healing1000 /1.2s  
Description

Channel your inner energy and heal for 1000 over 1.2s.

Details

Detailed Description
Channel your inner energy and Heal for 1000 over 1.2s. Cannot be canceled.
  • Cannot reload or use any abilities except for Heroic Leap for the duration.
  • Effects of Recovery cannot be interrupted by Stuns.
  • Cooldown starts when Healing ends.
Ability Video
Cooldown
10

Heroic Leap

Description

Leap a great height and distance.

Details

Detailed Description
Leap forward a great height and distance based on the angle at which you activate this ability.
  • This ability deals Area Damage.
  • Provides full air control while leaping.
  • Can use any other skill while in the air, including reloading.
  • Doesn't go on cooldown until Buck lands.
Ability Video

Buck Wild

Damage (each/per tick)700 /0.625s  
Description

Go Buck Wild, refilling your ammo and enhancing your rate of fire by 60%. Consumes no Ammo.

Details

Detailed Description
Go Buck Wild, refilling your Ammo and increasing your Attack Speed by 60% for 6s. During this ability, you consume no Ammo.

▶️ “Here's the wind up!” (Self/Enemy)

▶️ “I am the juggernaut!” (Ally)

  • This ability deals Direct Damage.
  • Cannot gain ultimate charge for dealing damage for the duration of the ultimate.
  • Has a 0.66s windup animation that can be animation canceled after 0.33s.
Ability Video


Talents

Ensnare

Default Talent

Increase the damage you deal to targets Slowed by Net Shot by 25% and increases the duration of Net Shot's Slows by 0.5s. The damage increase lasts a minimum of 2s.


Details

  • Buck's shotgun generates 20% more ultimate charge against targets affected by Ensnare.
Bulk Up

Unlocks at Mastery Level 2

Using Recovery instantly Heals you for 600 and increases your maximum Health by 300 for 5s.


Bounce House

Unlocks at Mastery Level 8

Heroic Leap deals 600 damage and applies a Knockup to enemies within 20 units of your landing location.


Details

Cards

This is a list with all cards available to Buck:

Name Image Description Cooldown Category
Bully Gain {10|10}% Lifesteal for 2.5s after using Net Shot. Net Shot
Concussion Reduce the Cooldown of Net Shot by {0.6|0.6}s. Net Shot
Deep Breath Reduce your damage taken by {6|6}% for 2s after using Recovery. Recovery
Exhilarate Hitting at least one champion with Heroic Leap reduces its Cooldown by {1|1}s. 5 Heroic Leap
Giga Siphon Increase your Movement Speed by {8|8}% for 3s after using Recovery. Recovery
Gotcha Increase your Movement Speed by {10|10}% for 3s after using Net Shot. Net Shot
Leg Day Increase the jump strength of Heroic Leap by {5|5}%. Heroic Leap
Momentum Reduce your damage taken by {5|5}% for 4s after using Heroic Leap. Heroic Leap
No Escape Increase your Movement Speed by {7|7}% for 5s after getting a Killing Blow or Elimination. Armor / Weapon
Rapid Sustain Increase your Healing received by {5|5}% while at or below 50% Health. Armor / Weapon
Reconstruction Reduce the Cooldown of Recovery by {0.6|0.6}s. Recovery
Seismic Wave Reduce the Cooldown of Heroic Leap by {0.5|0.5}s. Heroic Leap
Stomping Ground Reduce all active Cooldowns by {14|14}% after getting an Elimination. Armor / Weapon
Street Sweeper Increase your Reload Speed by {7|7}%. Armor / Weapon
Tangled Increase the duration of Net Shot's Slow by {0.3|0.3}s. Net Shot
Vigor Regenerate 1 Ammo every 0.5s for {0.5|0.5}s after activating Recovery. Recovery
  • Bully's Lifesteal doesn't get affected by Diminishing Returns and it stacks on top of your current Lifesteal from other sources.

Pre-Built Loadouts

All of the following cards are in Buck's pre-built loadouts:


Ensnare


Bully
Rare


Gain 30% Lifesteal for 2.5s after using Net Shot.
3




Concussion
Epic


Reduce the Cooldown of Net Shot by 2.4s.
4




Gotcha
Epic


Increase your Movement Speed by 40% for 3s after using Net Shot.
4




Leg Day
Uncommon


Increase the jump strength of Heroic Leap by 10%.
2




Tangled
Uncommon


Increase the duration of Net Shot's Slow by 0.6s.
2



Bulk Up


Deep Breath
Legendary


Reduce your damage taken by 30% for 2s after using Recovery.
5




Gotcha
Uncommon


Increase your Movement Speed by 20% for 3s after using Net Shot.
2




Exhilarate
Common


Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.
1
5



Reconstruction
Legendary


Reduce the Cooldown of Recovery by 3s.
5




Vigor
Uncommon


Regenerate 1 Ammo every 0.5s for 1s after activating Recovery.
2



Bounce House


Bully
Uncommon


Gain 20% Lifesteal for 2.5s after using Net Shot.
2




Exhilarate
Legendary


Hitting at least one champion with Heroic Leap reduces its Cooldown by 5s.
5
5



Leg Day
Uncommon


Increase the jump strength of Heroic Leap by 10%.
2




Seismic Wave
Legendary


Reduce the Cooldown of Heroic Leap by 2.5s.
5




Stomping Ground
Common


Reduce all active Cooldowns by 14% after getting an Elimination.
1


Cosmetic Items

These are the Cosmetic Items currently available for Buck:

Champion Skin Collections

Default
Icons Character Model
Weapon Default Shotgun
Rarity Common
Availability Standard
Release October 27th, 2016

(November 17th, 2015)

Cost Free
Voicelines Buck voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost Free
Voicelines Buck voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Summit
Icons Character Model
Weapon Summit Shotgun
Rarity Common
Availability Standard
Release October 27th, 2016
Cost 30,000  •  160  •   •   • 
(Summit Buck Collection)
Voicelines Buck voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost 30,000  •  160  •   •   • 
(Summit Buck Collection)
Voicelines Buck voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Commando
Icon Character Model
Weapon
Rarity Rare
Availability Standard
Release March 11th, 2016
Cost 200  •   • 
(Commando Buck Collection)
Voicelines Buck voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost 200  •   • 
(Commando Buck Collection)
Voicelines Buck voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Brawler
Icon Character Model
Weapon
Rarity Rare
Availability Standard
Release November 17th, 2015

(October 27th, 2016)

Cost 200  •   • 
(Brawler Buck Collection)
Voicelines Buck voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost 200  •   • 
(Brawler Buck Collection)
Voicelines Buck voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Envy
Icon Character Model
Weapon
Rarity Rare
Availability Standard
Release March 11th, 2016
Cost 200  •   •  Item can no longer be obtained by this. Bounty Store  • 
(Envy Buck Collection)
Voicelines Buck voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost 200  •   •  Item can no longer be obtained by this. Bounty Store  • 
(Envy Buck Collection)
Voicelines Buck voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Triggerman
Icons Character Model
Weapon Triggerman's 12 Gauge
Rarity Epic
Availability Standard
Release October 27th, 2016
Cost 400  •   •  Item can no longer be obtained by this. Bounty Store  •   •  Item can no longer be obtained by this. Prime Gaming
(Triggerman Buck Collection)
Voicelines Triggerman Buck voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost 400  •   •  Item can no longer be obtained by this. Bounty Store  •   •  Item can no longer be obtained by this. Prime Gaming
(Triggerman Buck Collection)
Voicelines Triggerman Buck voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Kingpin
Icons Character Model
Weapon Kingpin's 12 Gauge
Rarity Epic
Availability Standard
Release October 27th, 2016
Cost 400  •   •   •   •  Item can no longer be obtained by this. Bounty Store  • 
(Kingpin Buck Collection)
Voicelines Buck voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost 400  •   •   •   •  Item can no longer be obtained by this. Bounty Store  • 
(Kingpin Buck Collection)
Voicelines Buck voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Buck Wild
Icon Character Model
Weapon
Rarity Epic
Availability Standard
Release May 17th, 2017
Cost 300  •   •   •   •  Item can no longer be obtained by this. Bounty Store  • 
(Buck Wild Buck Collection)
Voicelines Buck Wild Buck voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost 300  •   •   •   •  Item can no longer be obtained by this. Bounty Store  • 
(Buck Wild Buck Collection)
Voicelines Buck Wild Buck voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Buckules
Icons Character Model
Weapon Buckules' Lion Slayer
Rarity Epic
Availability Exclusive
Release October 23rd, 2018
Cost 800  •   •   •   •  Item can no longer be obtained by this. Bounty Store  •   •  Item can no longer be obtained by this. HRX Digital Loot Pack 2018
(Buckules Buck Collection)
Voicelines Buckules Buck voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost 800  •   •   •   •  Item can no longer be obtained by this. Bounty Store  •   •  Item can no longer be obtained by this. HRX Digital Loot Pack 2018
(Buckules Buck Collection)
Voicelines Buckules Buck voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Ripjaw
Icons Character Model
Weapon Ripjaw's Grapeshot
Rarity Epic
Availability Exclusive
Release May 26th, 2021
Cost 800  •   •  Item can no longer be obtained by this. Beach Bash Event Pass Level 12 Paid Reward - Event Pass Level
(Ripjaw Buck Collection)
Voicelines Ripjaw Buck voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost 800  •   •  Item can no longer be obtained by this. Beach Bash Event Pass Level 12 Paid Reward - Event Pass Level
(Ripjaw Buck Collection)
Voicelines Ripjaw Buck voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Great Orange
Icons Character Model
Weapon Great Orange's Grapeshot
Rarity Epic
Availability Exclusive
Release May 26th, 2021
Cost  •  Item can no longer be obtained by this. Beach Bash Event Pass Level 18 Free Reward - Event Pass Level
(Great Orange Buck Collection)
Voicelines Ripjaw Buck voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost  •  Item can no longer be obtained by this. Beach Bash Event Pass Level 18 Free Reward - Event Pass Level
(Great Orange Buck Collection)
Voicelines Ripjaw Buck voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Obsidian
Icons Character Model
Weapon Obsidian Shotgun
Rarity Rare
Availability Mastery
Release June 28th, 2017
Cost 30,000  •  160 at Mastery Level 14
(Obsidian Buck Collection)
Voicelines Buck voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost 30,000  •  160 at Mastery Level 14
(Obsidian Buck Collection)
Voicelines Buck voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Cosmic
Icons Character Model
Weapon Cosmic Shotgun
Rarity Epic
Availability Mastery
Release June 28th, 2017
Cost 40,000  •  200 at Mastery Level 20
(Cosmic Buck Collection)
Voicelines Buck voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost 40,000  •  200 at Mastery Level 20
(Cosmic Buck Collection)
Voicelines Buck voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Golden
Icons Character Model
Weapon Golden Shotgun
Rarity Legendary
Availability Mastery
Release July 29th, 2020
Cost Rewarded at Mastery Level 50
(Golden Buck Collection)
Voicelines Buck voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost Rewarded at Mastery Level 50
(Golden Buck Collection)
Voicelines Buck voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Weapon Skins

Comrade's Shotgun
Icon
Weapon {{{weapon}}}
Rarity Rare
Availability Exclusive
Release {{{release}}}
Cost
Cost

REKT Shotty
Icon
Weapon {{{weapon}}}
Rarity Epic
Availability Exclusive
Release {{{release}}}
Cost  • 
Cost  • 

Emotes

Default
Icon Character Model
Weapon {{{weapon}}}
Rarity Common
Availability Standard
Release {{{release}}}
Cost Free
Cost Free
Character Model

Intimidate
Icon Character Model
Weapon {{{weapon}}}
Rarity Rare
Availability Exclusive
Release {{{release}}}
Cost  •   • 
Cost  •   • 
Character Model

Showman
Icon Character Model
Weapon {{{weapon}}}
Rarity Epic
Availability Exclusive
Release {{{release}}}
Cost  •   • 
Cost  •   • 
Character Model

Pumped Up
Icon Character Model
Weapon {{{weapon}}}
Rarity Epic
Availability Exclusive
Release {{{release}}}
Cost Item can no longer be obtained by this. Nightfall Event Pass Trials of the Realm
Serpent Beach
Cost Item can no longer be obtained by this. Nightfall Event Pass Trials of the Realm
Serpent Beach
Character Model

Buck Mastery Emote
Icon Character Model
Weapon {{{weapon}}}
Rarity Rare
Availability Mastery
Release {{{release}}}
Cost 15,000  •  60 at Mastery Level 9
(Coin number reflects the player's Mastery Level)
Cost 15,000  •  60 at Mastery Level 9
(Coin number reflects the player's Mastery Level)
Character Model

MVP Poses

Default
Icon Character Model
Weapon {{{weapon}}}
Rarity Common
Availability Standard
Release {{{release}}}
Cost Free
Cost Free
Character Model

Nonchalant
Icon Character Model
Weapon {{{weapon}}}
Rarity Rare
Availability Exclusive
Release {{{release}}}
Cost  •   • 
Cost  •   • 
Character Model

Gunshow
Icon Character Model
Weapon {{{weapon}}}
Rarity Rare
Availability Exclusive
Release {{{release}}}
Cost  •   • 
Cost  •   • 
Character Model

Buck Mastery Pose
Icon Character Model
Weapon {{{weapon}}}
Rarity Rare
Availability Mastery
Release {{{release}}}
Cost 10,000  •  40 at Mastery Level 5
(Coin number reflects the player's Mastery Level)
Cost 10,000  •  40 at Mastery Level 5
(Coin number reflects the player's Mastery Level)
Character Model

Trivia


Lore

  • Buck was formerly a member of the Thousand Hands.[1] Following this, he was also a member of the Magistrate and Sentinels.[2]
  • The constellations Jenos uses for his Astral Mark and Void Grip abilities appear when Buck uses Recovery and his ultimate Buck Wild respectively.[3][4]
  • Based on a dev statement revealing Viktor to be around 5'9 or 175cm tall and comparing it to model sizes in-game and out of game, it was discovered that Buck would be around 6'7 or 204cm tall.


Cameos

Buck appears in the following content:


References

  • One of Buck's voice lines "I am the champion!" (▶️) is a reference to the song "We Are The Champions" by Queen.
  • One of Buck's introduction lines "I'm here to kick butt and chew bubblegum! And properly dispose of the gum in a designated waste container." (▶️) is likely a reference to a line from the 1988 film They Live. It could also be a reference to a similar line from Duke Nukem.
  • Buck's ultimate voice line "I am the juggernaut!" (▶️) could be a reference to a phrase associated with the Juggernaut from Marvel Comics.
  • One of Buck's taunts "Check yourself before you wreck yourself!" (▶️) is a reference to the song "Check Yourself" by Ice Cube.
  • The line "Are you not entertained?" (▶️) is a reference to the movie Gladiator.
  • One of Grover's kill taunts towards Buck "You... rock. *chuckle*" (▶️) references Buck's old ultimate ability which allowed him to summon rock walls. Gameplay of Buck's old incarnation can be seen here.


Other

  • Buck was one of the first playable characters in Paladins.
  • Buck and Bomb King share the same actor, Joshua Tomar
  • Buck is notable in the regard that while every other champion that first released alongside Paladins received some form of alpha lore, Buck would be the only character that never did. This continued after the alpha lore was removed, with Buck being the only character to lack a title while new champions received theirs right away. Eventually though, Buck would receive a title.[5][6]
  • Buck had several icon concepts prior to the final choice being settled on.[7]
  • In older versions of Paladins, there used to be a number of additional recolors of default champions. For Buck, these recolors included the Alpine and Mesa skins.
  • Having been present in the mobile game 'Paladins Strike', Buck received unique skins exclusive to Strike. These skins include Abomination, Cerulean Tech, Hazard Tech, Hunter, and Lionheart.


Champion Skins

  • Summit
    • The name of this skin references Buck meditating at the summit of Ascension Peak.


  • Commando
    • This skin is based on elite military units, just as how Buck was once in the elite Sentinels.


  • Brawler / Envy
    • Brawler was Buck's original appearance prior to his visual rework on October 27, 2016.
    • The color of the Envy skin, coupled with the name, is based on the phrase "green with envy".


  • Triggerman / Kingpin
    • The Triggerman skin is based on gangsters who specialize in gunning people down.
    • The Kingpin skin is likely based on Kingpin from Marvel Comics
    • One of their voice lines "I don't like violence, I'm a businessman. Blood is expensive." (▶️) is a reference to The Godfather.
    • One of their voice lines "I don't know who you are or what you want, but I will find you, and I'll be really not nice to you." (▶️) is a reference to Taken.
    • Many voice lines from these skins reference various aspects of gangster and New York culture.
    • The line "Keep the change ya filthy animal." (▶️) is a reference to a line from Home Alone.


  • Buck Wild
    • This skin is based on the American wrestler Hulk Hogan.
    • The line "What you gonna do, when Buck runs wild on you, brother?" (▶️) is one of Hulk Hogan's popular catchphrases, which is also a reference to the song Bad Boys by Bob Marley.
    • Though not a direct reference to Hulk Hogan, the line "These moves are just too sweet!" (▶️) refers to the catchphrase of the professional wrestling stable: New World Order.
    • The line "And that's the bottom line, cuz Buck Wild said so!" (▶️) is a reference to a catchphrase of 'Stone Cold' Steve Austin.
    • The line "Finally, the Buck has come back to the Realm!" (▶️) is a reference to a catchphrase of Dwayne 'The Rock' Johnson.
    • "Lay'em the smack down!"(▶️) is another one of The Rock's catchphrases, however, The Rock's version is'LAYETH the Smacketh/SmackDown".
    • There are two voice lines that pay homage to late professional wrestler 'Macho Man' Randy Savage. Those are: "I'm riding on the edge of a lightning bolt!" (▶️) and "The cream of the crop!" (▶️).
    • This skin also pays multiple homages to Ric Flair. The use of "Woo!" (Especially the way it is said) and "To be the champion, you gotta beat the champion! Woo!" (▶️) are both references to Flair.
    • The line "But... the script said I was gonna win..." (▶️) references how professional wrestling is most often scripted.
    • The line "Is this thing, uh... legal?" (▶️) references how some matches allow the use of weapons, while others don't.
    • The line "B.K.O., out of nowhere!"(▶️) is a reference to a popular announcement call "RKO Out of nowhere!" for the finishing move: RKO used by wrestler Randy Orton.
    • "I'm gonna end this, in five rounds!" (▶️) maybe a reference to retired wrestler Taz's catchphrase where he used to say 'I'll end you in five minutes".
    • While not visible in-game, the splash art for this skin features several signs being held by members of the audience. These signs say various things such as "Walk with Buck", "Buck 3:16", and "Nerf Koga". Out of these, Walk With Buck heavily references the catchphrase "Walk With Elias" and Buck 3:16 once again references "Stone Cold" Steve Austin.


  • Buckules
    • This skin is likely based on the Roman god Hercules.
    • The line "The Battleground of the Gods." (▶️) is a reference to Smite, another game developed by Hi-Rez.
    • Early concepts for this skin show some minor differences.[8]
    • A somewhat similar-looking skin appeared in Paladins Strike.[9]
    • This skin shares its theme with God of War Fernando and Goddess Lian.


Changelog


  • Abilities
    • Shotgun
      • Increased Ammo from 5 ➞ 6
  • Cards
    • Stomping Ground
      • New: Reduce all active Cooldowns by {14|14}% after getting an Elimination.
  • Cards
    • Giga Siphon
      • Current: Increase your Movement Speed by {10|10}% while Recovery is active.
      • Increased scaling {10|10}% ➞ {12|12}%
    • No Escape
      • Current: Increase your Movement Speed by {5|5}% for 5s after getting a Killing Blow or Elimination.
      • Increased scaling {5|5}% ➞ {7|7}%
    • Street Sweeper
      • Current: Increase your Reload Speed by {5|5}%.
      • Increased scaling {5|5}% ➞ {7|7}%
  • Bug Fixes
    • Fixed an issue where the Bully card healed Buck for more than intended when he hit enemies with glancing blows.
    • Fixed an issue where Buck could heal off of damage-immune enemies with the Bully card.
  • Talents
    • Bulk Up
      • Reduced the initial Heal 600 ➞ 400
  • Cards
    • Momentum
      • Reduce your damage taken by 6|6% for 4s after using Heroic Leap.
      • Reduced the effectiveness of this damage reduction 6|6% ➞ 5|5%
  • Bug Fixes
    • Fixed an issue where the Envy and Brawler skins were displaying as invisible.
  • Talents
    • Ensnare
      • Decreased damage bonus 30% ➞ 20%
      • Increase duration of damage bonus 2s ➞ 2.5s
  • Cards
    • Giga Siphon
      • OLD: Gain {8|8}% Lifesteal for 4s after Recovery ends
      • NEW: Increase your Movement Speed by {10|10}% while Recovery is active
    • Exhilarate
      • OLD: Heal for {120|120} if you hit a champion with Heroic Leap
      • NEW: Hitting at least one champion with Heroic Leap reduces its Cooldown by {1|1}s
      • Can only happen once every 5s
    • No Escape
      • OLD: Increase Movement Speed by {8|8}% for 5s after getting a Killing Blow
      • NEW: Increase Movement Speed by {5|5}% for 5s after getting a Killing Blow or Elimination
  • Bug Fixes
    • Fixed a description error on Buck’s Ensnare Talent.
    • Fixed an issue with the Exhilarate card’s internal cooldown not activating properly in all scenarios.
    • Fixed an issue where Buck had an Evie loadout as a default loadout.
  • Weapon
    • Shotgun
      • Increased ammo from 4 ➞ 5
  • Bug Fixes
    • Fixed an issue where Buck could get his Ult canceled and reactivate it for a ridiculous amount of attack speed
  • Talents
    • Bucking Madness removed
    • Bounce House now knocks enemies straight up instead of away at an angle
  • Bug Fixes
    • Fixed an issue that led to a jittery Heroic Leap experience
  • Talents
    • Bucking Madness
      • NEW EFFECT:
      • Eliminations increase your attack speed by 20% for 10s.
  • Shotgun
    • Reduced first shell reload time 0.7s ➞ 0.4s.
    • Increased Post Reload Time 0.17 ➞ 0.47.
  • Talents
    • Ensnare
      • Damage bonus on targets hit now last 2s, regardless of slow duration.
  • Cards
    • Rapid Sustain
      • Reduced Increased Healing {10|10}% ➞ {5|5}%.
    • Deep Breath
      • Reduced Damage Reduction scaling {8|8}% ➞ {6|6}%.
      • Reduced Length 3s ➞ 2s.
  • Cards
    • Concussion
      • Reduced Scaling {1.5|1.5}s ➞ {1|1}s.
  • Cards
    • Bully
      • Gain {10|10}% ➞ {12|12}% lifesteal against targets you hit with Net Shot.
    • Concussion
      • Reduce the cooldown of Net Shot by {1|1}s ➞ {1.5|1.5}.
    • Deep Breath
      • Activating Recovery Grants you {8|8}% Damage Reduction for 2s ➞ 3s.
    • Exhilarate
      • Heal for {75|75} for each champion you hit with Heroic Leap.
      • NEW EFFECT: Heal for {120|120} if you hit a champion with Heroic Leap.
    • Momentum
      • Heroic Leap grants {8|8}% Movement Speed for 2s when landing near an enemy.
      • NEW EFFECT: Activating Heroic Leap grants {6|6}% Damage Reduction for 4s.
  • Fixed a bug where sometimes Buck would T-Pose when hitting a wall during Heroic Leap.
  • Reworded Bucking Madness to make it more clear.
  • Recovery
    • Increased the animation time by 0.5s.
  • Shotgun
    • Damage reduced from 800 to 700.
    • Accuracy reduced by 10%.
  • Cards
    • Momentum
      • [Heroic Leap] Heroic Leap grants {4|4}% Movement Speed for 2s when landing near an enemy.
      • Maximum Rank movement speed increased from 20% to 40%.
      • Description modified to include the requirement of landing near an enemy.
    • Vigor
      • Reworked
      • [Recovery] Activating Recovery generates 1 Ammo every .5s for {.5|.5}s.
  • Legendary Cards
    • Bucking Madness
      • New
      • Eliminations during Buck Wild resets its time counter. Charges {12.75|.75}% faster.
    • Bounce House
      • [Heroic Leap] Heroic Leap now deals {510|30} damage and knocks up enemies within 20 units of where you land.
      • Radius reduced by 15 units.
  • Cards
    • Deep Breath
      • Fixed a bug where this card was mitigating damage from Dragon Punch.
  • Legendary Cards
    • Bounce House
      • Fixed a bug where Bounce House's knockback would not be mitigated by Crowd Control Reduction.
  • General
    • Health decreased from 2800 to 2300.
    • Base speed increased from 380 to 385.
  • Shotgun
    • Damage increased from 570 to 800.
    • Ammo decreased from 6 to 4.
    • Faster reload speeds.
    • Less erratic spread.
  • Net Shot
    • New visual tell on gun to indicate Net Shot is ready.
    • Cooldown decreased from 12s to 10s.
    • Projectile collision increased.
    • Projectile speed increased from 260 to 350.
    • Range increased from 150 to 250.
    • Base duration increased from 1.5s to 2s.
    • Damage increased from 150 to 200.
  • Recovery
    • Now is a 1s Channel that heals for 1000 Health.
  • Heroic Leap
    • Cooldown increased from 6s to 10s.
  • Buck Wild
    • Grants 60% increased attack speed and infinite ammo.
    • No Longer Increases Weapon Damage.
    • No longer resets cooldowns.
  • Cards
    • Deep Breath
      • Reworked.
      • Activating Recovery Grants you 8/16/24/32% Damage Reduction for 2s.
    • Vigor
      • Reworked.
      • Activating Recovery generates 1/2/3/4 ammo.
    • Giga Siphon
      • Reworked.
      • After Recovery ends gain 8/16/24/32% Lifesteal for 4s.
    • Bully
      • Lifesteal values increased from 8/16/24/32% to 10/20/30/40%.
  • Legendary Cards
    • Bulk Up
      • Reworked.
      • Recovery heals for an additional 600 instantly and increases your max health by 300 for 5s.
    • Ensnare
      • Bonus damage decreased from 60% to 30%.
    • Bounce House
      • Bonus damage increased from 450 to 600.
      • Knockback increased by 50%.
  • General
    • Fixed a bug where Buck's attack speed was inadvertently increased.
  • Legendary Cards
    • Bulk Up
      • Now also grants 15% increased damage while Recovery is active.
  • Net Shot
    • Cooldown reduced from 14s to 12s.
  • Heroic Leap
    • No longer deals damage.
  • Cards
    • Exhilarate
      • Increased hit radius from 25 to 35.
  • Legendary Cards
    • Bounce House
      • Reworked.
      • Heroic Leap now deals 450 damage and knocks up enemies within 35 feet of where you land.
    • Ensnare
      • Increased damage bonus from 40% to 60%.
  • General
    • Improvements made to weapon fire feel.
  • Heroic Leap
    • Fixed an issue where Heroic Leap would not properly go on Cooldown if Buck was pulled to the ground by an external source.
  • General
    • Reduced Maximum Health from 3000 to 2800.
  • Shotgun
    • Increased Shotgun damage from 550 to 570.
  • General
    • Price Reduced from 200 Crystals / 5000 Gold to 150 Crystals / 4000 Gold.
  • Shotgun
    • Expanded weapon description to communicate effective weapon range.
  • Heroic Leap
    • Fixed a bug where Heroic Leap's damage was not reduced by Blast Shields.
    • Updated description to correctly show Area damage.
  • Buck Wild
    • Updated description to correctly show Direct damage.
  • Cards
    • Exhilarate
      • Fixed a bug where sometimes Exhilarate would not activate on a target hit by Heroic Leap.
  • Legendary Cards
    • Bounce House
      • Now increases the Cooldown of Heroic Leap by 2s.
  • Net Shot
    • No longer grants bonus damage after hitting net shot.
  • Cards
    • Speed Loader
      • Renamed to Street Sweeper.
  • Legendary Cards
    • Bounce House
      • [Heroic Leap] Heroic Leap now has 2 charges.
    • Bulk Up
      • [Recovery] Recovery heals for 600 more instantly.
    • Ensnare
      • [Net Shot] Net Shot grants 40% bonus damage for as long as the target is slowed.
  • Heroic Leap
    • No longer slows enemies upon landing.
  • Shrapnel Cannon
    • Renamed to Shotgun.
  • Net Shot
    • Fixed an issue where Net shot was granting 15% bonus damage, instead of 30%.
  • General
    • Buck's character model has undergone visual updates. The old model and its variants remain as optional skins.
  • General
    • Fixed an issue where viewing a Buck through a killcam or spectator could play reload animations incorrectly.
  • Shrapnel Cannon
    • Improved hit registration.
    • Number of pellets per shot increased from 15 to 20.
    • Fire rate reduced from .7s to .9s.
  • Heroic Leap
    • Now blocked by Reversal.
    • Updated description to correctly say that Heroic Leap slows enemies by 50% for 1s.
  • Shrapnel Cannon
    • Buck's Weapon has undergone a redesign and is now a Pump Shotgun.
    • Now has a progressive reload that can be interrupted to fire.
  • Net Shot
    • Adjusted projectile spawn offset, so it no longer spawns in the middle of the screen.
  • Recovery
    • Increased healing from 650 to 1000.
    • No longer interrupts reload.
  • Heroic Leap
    • Slows enemies upon landing by 50% for 1s.
    • No longer locks out other abilities from firing while Buck is airborne.
    • No longer interrupts reload.
  • Buck Wild
    • Now increases the damage you deal with your weapon by 100% for 6s, refills ammo and resets all cooldowns on cast.
    • No longer provides Cooldown Reduction.
    • No longer interrupts reload.
    • Fixed an issue where Buck was charging Buck Wild while Buck Wild was active.
  • Cards
    • *NEW* Deep Breath
      • [Recovery] Increase the duration of Recovery by .5/1/1.5/2s.
    • *NEW* Bully
      • [Net Shot] Gain 8/16/24/32% lifesteal against targets you hit with Net Shot.
    • *NEW* Speed Loader
      • [Weapon] Reload 5/10/15/20% faster.
    • Breaker
      • Reworked to Exhilarate.
      • [Heroic Leap] Heal for 75/150/225/300 for each champion you hit with Heroic Leap.
    • Seismic Wave
      • Reworked.
      • [Heroic Leap] Reduce the Cooldown of Heroic Leap by .5/1/1.5/2s.
    • Rapid Sustain
      • Health threshold increased from 40% to 50%.
  • General
    • Reduced Health from 3500 to 3000.
  • Cards
    • Stomping Ground
      • Reworked.
      • [Weapon] Reduce active cooldowns by 15/30/45/60% when you get a Kill.
    • No Escape
      • Reworked.
      • [Weapon] Gain 8/16/24/32% movement speed for 8s after getting a Kill.
    • Concussion
      • Reworked.
      • [Net Shot] Reduce the cooldown of Net Shot by 1/2/3/4s.
  • Shrapnel Cannon
    • Ammo capacity reduced from 8 ➞ 6.
  • Heroic Leap
    • Damage reduced from 500 ➞ 350.
  • General
    • Movement abilities will no longer remove Crowd Control effects.
    • Health increased from 3000 ➞ 3500.
  • Heroic Leap
    • Cooldown reduced from 8s ➞ 6s.
  • Buck Wild
    • Now grants 30% damage reduction for the duration.
  • Cards
    • No Escape
      • Reworked.
      • Now grants 8/16/24/32% Movement Speed during Buck Wild.
  • General
    • Champion values were changed across the board.
  • Net Shot
    • No longer roots.
    • Now slows the target by 50% for 1.5s.
    • Reduced cooldown from 15 ➞ 14.
  • Imprisonment
    • Removed from the game, replaced by Buck Wild.
  • *NEW* Buck Wild
    • Go Buck Wild, instantly refreshing all abilities and reducing cooldowns by 50% for 10s.
  • Cards
    • Tightrope
      • Reworked.
      • Renamed to Vigor.
      • [Recovery] Kills reduce the Cooldown of Recovery by {25/50/75/100}%.
  • General
    • Increased movement speed from 365 ➞ 370.
  • Net Shot
    • Duration reduced from 2s ➞ 1s.
  • Heroic Leap
    • Fixed an issue where Heroic Leap dealt damage through walls.
    • Now applies a small knockup when you land on enemies.
  • Cards
    • Trolling
      • Reworked.
      • Renamed to Stomping Ground.
      • [Heroic Leap] Landing on an enemy reduces the cooldown of heroic leap by {2/4/6/8}s.
    • Dead Zone
      • Reworked.
      • Renamed to Momentum.
      • [Heroic Leap] Gain {5/10/15/20}% movement speed after landing from Heroic Leap 2s.
    • Seismic Wave
      • Reworked.
      • [Heroic Leap] Increase the Knock Up of Heroic Leap by {150/300/450/600}.
  • Bonus Damage
    • Heroic Leap now deals 300 damage to targets nearby when you land.
    • Hitting a target that is affected by Net Shot deals 30% additional damage.
  • General
    • Changed Buck's reticle to a circle.
    • Reduced Movement Speed from 385 ➞ 365.
  • Shrapnel Cannon
    • Increased hits per shot from 8 ➞ 15.
    • Reduced damage per hit from 53 ➞ 31.
    • Increased range from 50 ➞ 150.
    • Shrapnel Cannon now has dynamic damage fall off.
  • Net Shot
    • Increased duration from 1s ➞ 2s.
    • Reduced post-fire from 1s ➞ 0.7s.
    • Now deals 150 damage to enemies hit.
  • Heroic Leap
    • Reduced Cooldown from 15s ➞ 12s.
  • Cards
    • Concussion
      • Landing next to an enemy with Heroic Leap grants you a {150/300/450/600} point Shield for 4s.
    • Gotcha
      • Gain {10/20/30/40}% movement speed for 3s after using Net Shot.
    • Reconstruction
      • Reduce the cooldown of Recovery by {1/2/3/4}s.
  • Shrapnel Cannon
    • Added improvements to reload sound.
    • Damage increased from 50 ➞ 55.
  • Net Shot
    • Now has a new casting animation.
  • Heroic Leap
    • Increased vertical jump height.
  • Shrapnel Cannon
    • Ammo count increased from 5 ➞ 6.
    • Damage increased from 48 ➞ 50 per hit.
  • Imprisonment
    • Added a new animation for casting Imprisonment.

Cards

  • Concussion
    • Reintroduced as a Specialty card.
    • [Heroic Leap] Deal 100/200/300/400 damage to enemies upon landing from Heroic Leap. You may also use Heroic Leap a second time for up to 3s after activating the ability.
  • Stomping Ground
    • Removed from the game.
  • Shrapnel Cannon
    • Reduced damage from 61 to 48 per hit.
  • Heroic Leap
    • Reduced jump distance by 50%.
    • Increased cooldown to 15s.

Cards

  • Removed from the game:
    • Buck Shot, Berserk, Concussion, Vigor
  • Reconstruction
    • Now a Specialty card.
    • Heals you for 20% of your maximum health instantly upon activation, and increases Recovery's heal by 100/200/300/400
  • *NEW* Gotcha
    • New Specialty card.
    • After hitting a target with your net shot, deal 10/20/30/40% more damage to them for 5 seconds.
  • Heroic Leap
    • Buck can now fire Shrapnel Cannon while in the air from Heroic Leap.
    • Reduced deploy time from 0.6s ➞ 0.1s.
  • Recovery
    • Increased Cooldown from 15s ➞ 18s.

Cards

  • Vigor
    • Reduced healing from 200/400/600/800 ➞ 100/200/300/400.
  • Discipline
    • Removed from the game.
  • Undying
    • Removed from the game.
  • Shrapnel Cannon
    • Reduced damage from 64 ➞ 61.
  • Net Shot
    • Reduced net shot duration from 1.5s ➞ 1s.
    • Increased range from 125 ➞ 150ft.

Cards

  • *NEW* Concussion
    • [Heroic Leap] Deal 150/300/450/600 damage to enemies upon landing from Heroic Leap.
  • *NEW* Trolling
    • Net Shot roots all enemies within {8/16/24/32}ft of the primary target.
  • *NEW* Tangled
    • Increase Net shot Duration by {0.3/0.6/0.9/1.2}s.
  • *NEW* Discipline
    • [Weapon] Increase Accuracy by {4/8/12/16}%.
  • *NEW* No Escape
    • [Imprisonment][+10% Dmg Per Rank] Deal {10/20/30/40}% more damage for every enemy trapped inside your Ultimate.
  • Buck Shot
    • Decreased Bonus damage from {15/30/45/60}% ➞ {8/16/24/32}%.
  • Deliberation
    • Removed from the game.
  • Rapid Sustain
    • Reduced threshold from 50 ➞ 40%.
  • Reconstruction
    • Increased Life percent heal per rank from 5% ➞ 8%.
    • No longer increases Recoveries healing.
  • Seismic Wave
    • Reworked
    • [Heroic Leap][+250 Per Rank] Knockup all targets for 250/500/750/1000 upon landing with Heroic Leap.
  • Vigor
    • Is now Legendary.
    • Now increases Recoveries Healing amount by 400.
  • Shrapnel Cannon
    • Increased damage per hit from 50 ➞ 64.

Cards

  • Giga Siphon
    • Increased Lifesteal per rank from 10% ➞ 15%.
    • Rank 1 now starts at 15%.
  • Rapid Sustain
    • Increased bonus healing per rank from 8% ➞ 10%.
    • Rank 1 now starts at 10%.
  • Dead Zone
    • Rank 1 radius now starts at 10ft.
  • Seismic Wave
    • Cripple duration per rank increased from 1s ➞ 1.5s.
    • Rank 1 now starts at 1.5s.
  • Leg Day
    • Rank 1 now starts at 10% increased Heroic Leap distance.
  • Reconstruction
    • Increased the life percent heal per rank from 4% ➞ 5%.
    • Rank 1 now starts at 5%.
  • Stomping Ground
    • Increased the interval duration per rank from 1s ➞ 1.5.
    • Rank 1 now starts at 1.5s.
  • Undying
    • Increased life percent heal per rank from 8% ➞ 10%.
    • Rank 1 now starts at 10%.
  • Vigor
    • Increased Cooldown reduction per rank from 1s ➞ 2s.
    • Rank 1 now starts at 2s.
  • Berserk
    • Increased attack speed per rank from 1% ➞ 1.5%.
    • Rank 1 now starts at 1.5%.
  • Buck Shot
    • Increased damage percent per rank from 5% ➞ 15%.
    • Rank 1 now starts at 15%.
  • Immovable
    • This card now belongs to Fernando.
  • Shrapnel Cannon
    • Reduced damage from 52 to 50 per hit.
  • Imprisonment
    • Increase the Health of Imprisonment walls from 4000 to 6000.

Cards

  • Immovable
    • Reduced Mount Speed from 20/40/60/80 to 10/20/30/40%.
  • Reconstruction
    • Reduced instant heal from 15/20/25/30 to 10/14/18/22% of missing Health.
    • Reduced Recovery increase from 250 to 200.
  • General
    • Increased Movement Speed from 335 ➞ 385.
  • Net Shot
    • Now has new sound effects when you successfully catch an enemy in your net.
    • Now has new sound effects for the net while it is traveling through the air.

Cards

  • Net Shot
    • Increased projectile speed from 240 ➞ 260.
    • Increased projectile size from 0.9 ➞ 2.5ft.
  • Heroic Leap
    • Buck now has full air control when airborne from 'Heroic Leap'.
  • Imprisonment
    • This ability can now be cancelled to bring 'Imprisonment' back down after it has been raised.
    • Buck is now immune to Crowd Control while 'Imprisonment' is active.

Cards

  • Removed from the game:
  • *NEW* Deliberation - Rare
    • [Imprisonment] Reveal all enemies within {20/40/60/80}ft of Imprisonment when active.
  • *NEW* Dead Zone - Rare
    • [Recovery] While Recovery is active, no enemies within {20/30/40/50}ft of you receive healing.
  • *NEW* Breaker - Common
    • [Heroic Leap] Gain CC immunity for {2/4/6/8}s after landing from Heroic Leap.
  • Seismic Wave - Reworked
    • Cripple all targets for {2/3/4/5}s upon landing with Heroic Leap.
  • Shrapnel Cannon
    • Reduced damage from 60 ➞ 52 per hit.

General

  • Ultimate and alt-fire systems added to the game
    • Ability 1 [Q] - Recovery
      • Heal yourself for 650 Health over 4s.
    • Ability 2 [RMB] - Net Shot
      • Fire a net that roots a single target.
    • Ability 3 [F] - Heroic Leap
      • Leaps an incredible height and distance. Removes all debuffs on use.
    • Ultimate [E] - Imprisonment
      • Buck creates a giant rock ring around him, trapping enemies inside with him. He has 50% damage reduction while inside the ring.

Cards

Cards

Cards

  • The following cards have had their art updated:
  • Stomping Ground
    • Fixed an issue where this card could remain active past the intended time.
    • Fixed an issue where this card would frequently not work.
  • Cataclysm
    • Now can be cancelled when deployed by re-activating Cataclysm.
  • Heroic Leap
    • Now has slight air control, allowing you to guide Buck.
    • Improved animation treatment.

Cards

  • The following cards have had their art updated:
  • The starter decks for each champion have been reworked to better fit the new scheme for Specialty cards.
  • *NEW* Aerial Authority - Rare
    • [Heroic Leap] Gain air control while airborne from Heroic Leap.
  • *NEW* Sediment - Common
    • [Cataclysm] Increase duration by 3s.
  • *NEW* Defender - Rare
    • [Cataclysm] You take 30% reduced damage while Cataclysm is deployed.
  • *NEW* Undying - Legendary
    • [Recovery] Taking fatal damage while Recovery is active instead heals you for 25% of your max Health (internal 1m cooldown).
  • *NEW* Tremors - Legendary
    • [Cataclysm] Deal 300 damage to all nearby targets when Cataclysm is spawned.
  • *NEW* Load Up - Legendary
    • Increase projectiles fired by 3.
  • Accelerate
    • Increased rarity from Epic to Specialty.
  • Acid Rounds
    • Reduced rarity from Legendary to Epic.
  • Blessed
    • Increased rarity from Epic to Legendary
    • Reworked. Now increases healing received by 12% for each Armor card equipped, including Blessed.
    • Fixed an issue with the mini description was not showing.
  • Galvanize
    • Reduced rarity from Rare to Common.
  • Good Pump
    • Increased rarity from Common to Rare.
  • Immovable
    • Increased rarity from Common to Specialty.
    • Now provides 25% Damage Reduction while mounted.
  • Imprisonment
    • Increased damage reduction while inside the ring from 40 to 50%
    • Increased rarity from Specialty to Legendary.
  • Into the Fray
    • Reduced rarity from Specialty to Epic.
  • Juggernaut
    • Reduced rarity from Epic to Rare.
  • Recharge
    • Added visual FX.
    • Increased rarity from Rare to Specialty.
    • Now gives a flat 2s Cooldown reduction plus an additional 2s for each nearby enemy.
  • Reconstruction
    • Added visual FX.
    • Increased rarity from Specialty to Legendary.
  • Stomping Ground
    • No longer applies a Bleed.
  • Tightrope
    • Increased rarity from Common to Rare
  • Tracer Rounds
    • Increased rarity from Common to Specialty.
  • Vigor
    • Reduced rarity from Rare to Common.
  • Cataclysm
    • Now is cancellable by reactivating it.
  • Heroic Leap
    • Fixed an issue where the leap would go straight up when you were looking straight down.
    • Fixed an issue where Buck could exit the map.

Cards

  • The following cards have had their art updated:
  • Starter cards have been increased from 7 to 10 per champion. These will include 2 Common, 2 Rare, 2 Epic, 2 Legendary, and 2 Specialty cards.
  • *NEW* Reconstruction - Specialty
    • [Recovery] Upon activation, heal self for 30% missing HP and increase Recovery's regeneration by 300.
  • *NEW* Recharge - Rare
    • [Recovery] Reduced Recovery's Cooldown by 2s for each enemy nearby when it is activated.
  • Accelerate
    • Increased rarity from Common to Epic.
  • Acid Rounds
    • Increased rarity from Epic to Legendary.
  • Armor Piercer
    • Combined with Celerity and removed from the game. (Players who currently own this card will receive a Champion's Chest)
  • Berserk
    • Increased rarity from Epic to Legendary.
  • Blessed
    • Increased rarity from Common to Epic.
    • Reduced from 50% to 40%.
  • Buck Shot
    • Increased rarity from Epic to Legendary.
  • Celerity
    • Increased rarity from Epic to Legendary.
    • Reduced Attack Speed from 60 to 40%.
    • Now also applies 40% damage for the duration.
  • Concussion
    • Increased rarity from Epic to Legendary.
  • Cornered
    • Increased rarity from Common to Epic.
  • Exhilarate
    • Reduced rarity from Epic to Common.
  • Giga Siphon
    • Increased rarity from Rare to Epic.
  • Good Pump
    • Reduced rarity from Epic to common.
  • Imprisonment
    • Increased rarity from Legendary to Specialty.
  • Into the Fray
    • Increased rarity from Epic to Legendary.
  • Leg Day
    • Reduced jump increase from 60 to 30%.
  • Rapid Sustain
    • Increased rarity from Common to Epic.
    • Now grants +70% Healing below 30% HP.
  • Rend
    • Increased rarity from Epic to Legendary.
    • Increased proc chance from 5 to 7%.
  • Seismic Wave
    • Increased rarity from Rare to Epic.
  • Stomping Ground
    • Increased rarity from Legendary to Specialty.
  • Unsettled
    • Increased rarity from Rare to Epic.
  • Vigor
    • Increased rarity from Common to Rare.

Cards

  • Good Pump
    • Fixed an issue where this card was not showing up in Buck's collection.
  • Cataclysm
    • Is now team colored.
    • Is no longer destroyed if Buck dies.
    • Now has a targeter for placement.

Cards

  • The following cards have new artwork:
  • The beginning cards for each Champion have been updated. Each starting set of cards will include 4 Common cards, 1 Rare card, 1 Epic card, and 1 Legendary card:
  • Tracer Rounds
    • No longer increases Projectile Speed, but instead increases Projectile Range by 150%.
  • Acid Rounds
    • Increased rarity from Rare to Epic.
  • Accelerate
    • Fixed an issue where this would not effect your Cooldown if you had Imprisonment equipped.
  • Blessed
    • Reduced bonus healing from 80 to 50%.
  • Buck Shot
    • Increase rarity from Rare to Epic.
  • Celerity
    • Increased rarity from Rare to Epic.
  • Concussion
    • Increased rarity from Rare to Epic.
  • Galvanize
    • Reduced rarity from Epic to Rare.
  • Giga Siphon
    • Reduced Lifesteal from 100 to 60%.
  • Immovable
    • Reduced rarity from Rare to Common.
  • Into the Fray
    • Increased rarity from Rare to Epic.
  • Leg Day
    • Reduced rarity from Epic to Common.
  • Rend
    • Increased rarity from Rare to Epic.
  • Seismic Wave
    • Reduced rarity from Epic to Rare.
  • Tightrope
    • Reduced rarity from Epic to Common.
  • Unsettled
    • Increased rarity from Common to Rare.
  • General
    • Increased Movement Speed from 320 to 335.
  • Shrapnel Cannon
    • Reduced accuracy from 85 to 70%.
    • Reduced range from 100 to 50.
    • Increased damage per projectile from 40 to 50.
    • Now has instant fire, hitting targets instantly.

Cards

  • *NEW* Galvanize - Epic
    • [Recovery] Recovery heals 20% more for each enemy nearby when activated.
  • *NEW* Unsettled - Common
    • [Cataclysm] When spawned, Cataclysm slows all targets in range by 40% for 3s.
  • *NEW* Stomping Ground - Legendary
    • [Heroic Leap] You may Leap again for 4s after Leaping, and Leap Bleeds nearby enemies on landing for 400 damage over 3s.
  • *NEW* Exhilarate - Epic
    • [Heroic Leap] Take 15% less damage for 3s for each enemy nearby when you land from Leap.
  • Armor Piercer
    • Increased rarity from Common to Rare.
  • Acid Rounds
    • Increased rarity from Common to Rare.


Removed Content