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Wall

For the Easter Egg dimension in Java Edition 20w14∞, see Java Edition 20w14∞ § World generation.
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A wall is a decorative block. Like fences, they can be used to create boundaries, because players and most mobs cannot climb or jump over them.

Obtaining

Breaking

Walls can be mined using any pickaxe. If mined without a pickaxe, they drop nothing.

Block Polished Deepslate
Deepslate Brick
Deepslate Tile
Cobbled Deepslate
End Stone Brick Brick
Mossy Cobblestone
Red Nether Brick
Polished Blackstone
Andesite
Blackstone
Diorite
Granite
Polished Blackstone Brick
Prismarine
Mossy Stone Brick
Tuff
Polished Tuff
Tuff Brick
Mud Brick Sandstone
Red Sandstone
Hardness 3.5 3 2 1.5 1.5 0.8
Tool
Breaking time[A]
Default 17.5 15 10 7.5 7.5 4
Wooden 2.65 2.25 1.5 1.15 1.15 0.6
Stone 1.35 1.15 0.75 0.6 0.6 0.3
Iron 0.9 0.75 0.5 0.4 0.4 0.2
Diamond 0.7 0.6 0.4 0.3 0.3 0.15
Netherite 0.6 0.5 0.35 0.25 0.25 0.15
Golden 0.45 0.4 0.25 0.2 0.2 0.1
  1. Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.

Natural generation

Cobblestone walls generate in woodland mansions. They also generate in pillager outpost towers, and in some houses in plains, taiga, and snowy tundra villages. Snowy taiga villages‌[BE only] also generate with cobblestone walls.

Mossy cobblestone walls usually generate in pillager outposts, occasionally taking the place of cobblestone walls.

Diorite walls may generate in snowy tundra villages.

Sandstone and granite walls may generate in desert villages.

Blackstone walls generate in bastion remnants.

Polished blackstone brick walls generate in ruined portals.

Stone brick and mossy stone brick walls may generate in ruined portals.

Cobbled deepslate, polished deepslate, deepslate brick, and deepslate tile walls may generate in ancient cities.

Crafting

Stonecutting

Usage

FloatingRabbit

Walls are one and a half blocks tall for player or mob collisions, and one block tall for all other purposes, similar to fences. This prevents players and mobs from jumping over them, while using only one actual block space. A wall occupies the center space of blocks. A wall block automatically connects to any adjacent solid block, and its top rises slightly to support any block immediately above.

Walls are more efficient at fencing off mobs than a two-block high wall of cobblestone, costing half as many blocks, and being more space-efficient as well. However, a skeleton might shoot over the wall, a creeper could explode if a player is standing near the wall, and a spider could still climb over the wall.

Unlike fences, if two walls are placed one block apart diagonally, the player cannot walk between them.

Walls connect to other walls to create a large, flat wall. They also connect horizontally to iron bars and glass panes. However, they do not connect to fences (fence gates can be connected though).[1]

Note blocks

Walls can be placed under note blocks to produce "bass drum" sounds.

Sounds

Nether brick wall[JE only]

Cobbled deepslate wall

Deepslate brick wall

Polished deepslate wall

Deepslate tile wall

Mud brick wall

Blackstone, polished blackstone, and polished blackstone brick Wall

Other walls

Data values

ID

Java Edition:

NameIdentifierFormBlock tagsItem tagsTranslation key
Cobblestone Wallcobblestone_wallBlock & Itemwallswallsblock.minecraft.cobblestone_wall
Mossy Cobblestone Wallmossy_cobblestone_wallBlock & Itemwallswallsblock.minecraft.mossy_cobblestone_wall
Stone Brick Wallstone_brick_wallBlock & Itemwallswallsblock.minecraft.stone_brick_wall
Mossy Stone Brick Wallmossy_stone_brick_wallBlock & Itemwallswallsblock.minecraft.mossy_stone_brick_wall
Andesite Wallandesite_wallBlock & Itemwallswallsblock.minecraft.andesite_wall
Diorite Walldiorite_wallBlock & Itemwallswallsblock.minecraft.diorite_wall
Granite Wallgranite_wallBlock & Itemwallswallsblock.minecraft.granite_wall
Sandstone Wallsandstone_wallBlock & Itemwallswallsblock.minecraft.sandstone_wall
Red Sandstone Wallred_sandstone_wallBlock & Itemwallswallsblock.minecraft.red_sandstone_wall
Brick Wallbrick_wallBlock & Itemwallswallsblock.minecraft.brick_wall
Prismarine Wallprismarine_wallBlock & Itemwallswallsblock.minecraft.prismarine_wall
Nether Brick Wallnether_brick_wallBlock & Itemwallswallsblock.minecraft.nether_brick_wall
Red Nether Brick Wallred_nether_brick_wallBlock & Itemwallswallsblock.minecraft.red_nether_brick_wall
End Stone Brick Wallend_stone_brick_wallBlock & Itemwallswallsblock.minecraft.end_stone_brick_wall
Blackstone Wallblackstone_wallBlock & Itemwallswallsblock.minecraft.blackstone_wall
Polished Blackstone Wallpolished_blackstone_wallBlock & Itemwallswallsblock.minecraft.polished_blackstone_wall
Polished Blackstone Brick Wallpolished_blackstone_brick_wallBlock & Itemwallswallsblock.minecraft.polished_blackstone_brick_wall
Cobbled Deepslate Wallcobbled_deepslate_wallBlock & Itemwallswallsblock.minecraft.cobbled_deepslate_wall
Polished Deepslate Wallpolished_deepslate_wallBlock & Itemwallswallsblock.minecraft.polished_deepslate_wall
Deepslate Brick Walldeepslate_brick_wallBlock & Itemwallswallsblock.minecraft.deepslate_brick_wall
Deepslate Tile Walldeepslate_tile_wallBlock & Itemwallswallsblock.minecraft.deepslate_tile_wall
Mud Brick Wallmud_brick_wallBlock & Itemwallswallsblock.minecraft.mud_brick_wall

Bedrock Edition:

NameIdentifierNumeric ID FormItem ID[i 1]Translation key
Wallcobblestone_wall139Block & Giveable Item[i 2]Identical[i 3]tile.cobblestone_wall.normal.name
tile.cobblestone_wall.mossy.name
tile.cobblestone_wall.granite.name
tile.cobblestone_wall.diorite.name
tile.cobblestone_wall.andesite.name
tile.cobblestone_wall.sandstone.name
tile.cobblestone_wall.brick.name
tile.cobblestone_wall.nether_brick.name
tile.cobblestone_wall.stone_brick.name
tile.cobblestone_wall.mossy_stone_brick.name
tile.cobblestone_wall.end_brick.name
tile.cobblestone_wall.prismarine.name
tile.cobblestone_wall.red_sandstone.name
tile.cobblestone_wall.red_nether_brick.name
Blackstone Wallblackstone_wall532Block & Giveable Item[i 2]Identical[i 3]tile.blackstone_wall.name
Polished Blackstone Wallpolished_blackstone_wall552Block & Giveable Item[i 2]Identical[i 3]tile.polished_blackstone_wall.name
Polished Blackstone Brick Wallpolished_blackstone_brick_wall533Block & Giveable Item[i 2]Identical[i 3]tile.polished_blackstone_brick_wall.name
Cobbled Deepslate Wallcobbled_deepslate_wall637Block & Giveable Item[i 2]Identical[i 3]tile.cobbled_deepslate_wall.name
Polished Deepslate Wallpolished_deepslate_wall641Block & Giveable Item[i 2]Identical[i 3]tile.polished_deepslate_wall.name
Deepslate Brick Walldeepslate_brick_wall649Block & Giveable Item[i 2]Identical[i 3]tile.deepslate_brick_wall.name
Deepslate Tile Walldeepslate_tile_wall645Block & Giveable Item[i 2]Identical[i 3]tile.deepslate_tile_wall.name
Mud Brick Wallmud_brick_wall-481Block & Giveable Item[i 2]Identical[i 3]tile.mud_brick_wall.name
  1. ID of block's direct item form, which is used in savegame files and addons.
  2. a b c d e f g h i Available with /give command.
  3. a b c d e f g h i The block's direct item form has the same id as the block.

Block states

See also: Block states

Java Edition

Name Default value Allowed values Description
eastnonelow
none
tall
How the wall extends from the center post to the east.
northnonelow
none
tall
How the wall extends from the center post to the north.
southnonelow
none
tall
How the wall extends from the center post to the south.
uptruefalse
true
When true, the wall has a center post.
waterloggedfalsefalse
true
Whether or not there's water in the same place as this wall.
westnonelow
none
tall
How the wall extends from the center post to the west.

Bedrock Edition Non-blackstone and deepslate wall:

NameMetadata Bits Default value Allowed valuesValues for
Metadata Bits
Description
wall_block_type0x1
0x2
0x4
0x8
cobblestonecobblestone
mossy_cobblestone
granite
diorite
andesite
sandstone
brick
stone_brick
mossy_stone_brick
nether_brick
end_brick
prismarine
red_sandstone
red_nether_brick
0
1
2
3
4
5
6
7
8
9
10
11
12
13
The type of wall; for example, stone_brick denotes a stone brick wall.
wall_connection_type_eastNot Supportednonenone
short
tall
UnsupportedHow the wall extends from the center post to the east.
wall_connection_type_northNot Supportednonenone
short
tall
UnsupportedHow the wall extends from the center post to the north.
wall_connection_type_southNot Supportednonenone
short
tall
UnsupportedHow the wall extends from the center post to the south.
wall_connection_type_westNot Supportednonenone
short
tall
UnsupportedHow the wall extends from the center post to the west.
wall_post_bitNot Supportedtruefalse
true
UnsupportedWhether or not the wall has a center post.

Blackstone and deepslate wall:

NameMetadata Bits Default value Allowed valuesValues for
Metadata Bits
Description
wall_connection_type_eastNot Supportednonenone
short
tall
UnsupportedHow the wall extends from the center post to the east.
wall_connection_type_northNot Supportednonenone
short
tall
UnsupportedHow the wall extends from the center post to the north.
wall_connection_type_southNot Supportednonenone
short
tall
UnsupportedHow the wall extends from the center post to the south.
wall_connection_type_westNot Supportednonenone
short
tall
UnsupportedHow the wall extends from the center post to the west.
wall_post_bitNot Supportedtruefalse
true
UnsupportedWhether or not the wall has a center post.

History

Java Edition
August 16, 2012Jeb tweets the first image of cobblestone walls.
August 17, 2012Dinnerbone tweets another image of cobblestone walls.
1.4.212w34a
Added cobblestone and mossy cobblestone walls.
12w36aMossy cobblestone walls now drop themselves, instead of normal cobblestone walls.
12w40aMob AI no longer considers cobblestone walls as blocks of a normal height.
1.814w10a The item models of cobblestone and mossy cobblestone walls now look different from how they did previously, as the top texture now appears different. This may be due to rotation, translation, or a combination thereof.
14w25a The tops of the item models of walls now look different yet again.
1.915w43bWall models have been improved, in order to work with model combining, that up is active even when there is no block above it. Now, there are unused wall models, which are now accessible only on a debug-map.
1.1116w38aMoved both types of cobblestone walls from the Building Blocks tab to the Decoration Blocks tab in the Creative inventory.[2]
16w39aCobblestone walls now generate in woodland mansions.
1.1217w15aCobblestone walls now connect to the solid back sides of stairs.
1.1317w47aThe different block states for the cobblestone_wall ID have been split up into their own IDs.
Prior to The Flattening, this block's numeral ID was 139.
18w10cWalls can now be waterlogged.
October 9, 2018File:Granite Wall (pre-release).png File:Diorite Wall (pre-release).png File:Andesite Wall (pre-release).png Granite, diorite and andesite walls are announced.
October 11, 2018Dinnerbone announces that 12 new walls are upcoming.
October 11, 2018File:Brick Wall (pre-release).png Brick walls are announced.
1.1418w43a Added new walls: stone brick, mossy stone brick, granite, diorite, andesite, brick, sandstone, red sandstone, prismarine, nether brick, red nether brick and end stone brick walls.
All new types of walls are found in the Building Blocks tab in the Creative inventory, unlike both cobblestone walls in the Decoration Blocks tab.[3]
18w44a The textures for diorite, andesite, and sandstone walls have been changed.
18w47a The texture for stone bricks, mossy stone bricks, red sandstone and nether brick wall has been changed.
(The texture of sandstone has changed in this version. However, 'sandstone_side' has not changed.)
18w48aCobblestone walls now generate in the updated plains villages.
18w49aCobblestone and diorite walls now generate in the new snowy tundra villages.
18w50aSandstone and granite walls now generate in the updated desert villages.
Cobblestone walls now generate in the updated taiga villages.
The texture for cobblestone, mossy cobblestone and red nether brick wall has been changed.
(The texture of sandstone and the red sandstone has changed in this version. However, sandstone_side and red_sandstone_side has not changed.)
19w08a The texture of diorite wall has been changed.
19w11aMoved all new types of walls from the Building Blocks tab to the Decoration Blocks tab in the Creative inventory.[3]
1.1620w06aWalls no longer have gaps when stacked vertically. Their blockstates now use "none" "low" and "tall" for east/west/north/south directional values.
20w15a Added blackstone, polished blackstone, and polished blackstone brick walls.
Now connects to the bottom and sides of glass panes and iron bars.
Now connects to the bottom of sea pickles.
20w16aBlackstone walls now generate as part of bastion remnants.
20w17aWalls now properly connect to pressure plates, banners, and string.
1.16.220w28aBlackstone, polished blackstone and polished blackstone brick walls are now renewable as piglins have an 8.71% chance to trade 8-16 blackstone during bartering.
1.1721w07a Added grimstone, polished grimstone, grimstone tile, and grimstone brick walls.
Changed textures of blackstone and polished blackstone bricks walls.
21w08aGrimstone Wall has been removed.
All remaining grimstone wall variants have been renamed from "grimstone" to "deepslate".
Added cobbled deepslate walls.
The textures of cobbled deepslate, polished deepslate, deepslate bricks, and deepslate tile walls have been changed.
The texture of blackstone wall has been changed.
21w10a Updated texture of cobbled deepslate wall.
1.19Deep Dark Experimental Snapshot 1Polished deepslate walls and deepslate tile walls now generate in ancient cities.
22w11a Added mud brick wall.
22w13aDeepslate brick walls and cobbled deepslate walls now generate in ancient cities.
Pocket Edition Alpha
v0.8.0build 1 Added cobblestone and mossy cobblestone walls.
The inventory models of cobblestone and mossy cobblestone walls show two posts.
Pocket Edition
1.1.0alpha 1.1.0.0Cobblestone walls now generate in woodland mansions.
Bedrock Edition
1.9.0beta 1.9.0.0 Added stone brick, mossy stone brick, granite, diorite, andesite, brick, sandstone, red sandstone, prismarine, nether brick, red nether brick, and end stone brick walls.
1.10.0beta 1.10.0.3 The texture for cobblestone and mossy cobblestone wall has been changed.
Cobblestone and mossy cobblestone walls now generate in pillager outposts.
Cobblestone, granite, diorite, and sandstone walls now generate in the new villages.
1.16.0beta 1.16.0.51Walls no longer have gaps when stacked vertically.
beta 1.16.0.57 Added blackstone, polished blackstone, and polished blackstone brick walls.
beta 1.16.0.63Now connects to the bottom and sides of glass panes and iron bars.
The texture of nether brick walls now matches Java.
1.16.20beta 1.16.20.50Walls now connect to glass blocks and trapdoors.
1.17.0beta 1.16.230.52 Added cobbled deepslate, polished deepslate, deepslate brick, and deepslate tile walls.
beta 1.17.0.50 The texture of blackstone wall has been changed.
1.19.0beta 1.19.0.20 Added mud brick wall.
Legacy Console Edition
TU14CU1 1.04 Patch 11.0.1 Added cobblestone and mossy cobblestone walls.
Both types of cobblestone walls can be found in the Miscellaneous tab in the Creative inventory.
TU19CU7 1.12 Moved both types of cobblestone walls from the Miscellaneous tab to the Building Blocks tab in the Creative inventory.
TU54CU44 1.52 Patch 241.0.4Cobblestone Walls now generate in woodland mansions.
Moved both types of cobblestone walls from the Building Blocks tab to the Decorations tab in the Creative inventory.
1.88 Added stone brick, mossy stone brick, granite, diorite, andesite, brick, sandstone, red sandstone, prismarine, nether brick, red nether brick, and end stone brick walls.
1.90 The texture for cobblestone and mossy cobblestone wall has been changed.
Cobblestone and mossy cobblestone walls now generate in pillager outposts.
Cobblestone, granite, diorite, and sandstone walls now generate in the new villages.
New Nintendo 3DS Edition
0.1.0 Added cobblestone and mossy cobblestone walls.
1.9.19Cobblestone Walls now generate in woodland mansions.

Issues

Issues relating to "Wall" are maintained on the bug tracker. Report issues there.

Trivia

  • When a fence gate is placed next to a wall, it stoops down slightly to match the height of the wall.
  • A stack of cobblestone crafted into cobblestone walls (which use only 60 of the 64 cobblestone blocks) makes exactly enough walls to fence off one chunk. However, using a stonecutter can make 64 cobblestone walls without any cobblestone left, rather than 60.

Gallery

Screenshots

See also

  • Border, a block with the same geometry as walls.

References