A wall is a decorative block. Like fences, they can be used to create boundaries, because players and most mobs cannot climb or jump over them.
Obtaining
Breaking
Walls can be mined using any pickaxe. If mined without a pickaxe, they drop nothing.
Block | Polished Deepslate Deepslate Brick Deepslate Tile Cobbled Deepslate |
End Stone Brick | Brick Mossy Cobblestone Red Nether Brick Polished Blackstone |
Andesite Blackstone Diorite Granite Polished Blackstone Brick Prismarine Mossy Stone Brick Tuff Polished Tuff Tuff Brick |
Mud Brick | Sandstone Red Sandstone | |
---|---|---|---|---|---|---|---|
Hardness | 3.5 | 3 | 2 | 1.5 | 1.5 | 0.8 | |
Tool | |||||||
Breaking time[A] | |||||||
Default | 17.5 | 15 | 10 | 7.5 | 7.5 | 4 | |
Wooden | 2.65 | 2.25 | 1.5 | 1.15 | 1.15 | 0.6 | |
Stone | 1.35 | 1.15 | 0.75 | 0.6 | 0.6 | 0.3 | |
Iron | 0.9 | 0.75 | 0.5 | 0.4 | 0.4 | 0.2 | |
Diamond | 0.7 | 0.6 | 0.4 | 0.3 | 0.3 | 0.15 | |
Netherite | 0.6 | 0.5 | 0.35 | 0.25 | 0.25 | 0.15 | |
Golden | 0.45 | 0.4 | 0.25 | 0.2 | 0.2 | 0.1 |
- ↑ Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.
Natural generation
Cobblestone walls generate in woodland mansions. They also generate in pillager outpost towers, and in some houses in plains, taiga, and snowy tundra villages. Snowy taiga villages[BE only] also generate with cobblestone walls.
Mossy cobblestone walls usually generate in pillager outposts, occasionally taking the place of cobblestone walls.
Diorite walls may generate in snowy tundra villages.
Sandstone and granite walls may generate in desert villages.
Blackstone walls generate in bastion remnants.
Polished blackstone brick walls generate in ruined portals.
Stone brick and mossy stone brick walls may generate in ruined portals.
Cobbled deepslate, polished deepslate, deepslate brick, and deepslate tile walls may generate in ancient cities.
Crafting
Stonecutting
Usage

Walls are one and a half blocks tall for player or mob collisions, and one block tall for all other purposes, similar to fences. This prevents players and mobs from jumping over them, while using only one actual block space. A wall occupies the center space of blocks. A wall block automatically connects to any adjacent solid block, and its top rises slightly to support any block immediately above.
Walls are more efficient at fencing off mobs than a two-block high wall of cobblestone, costing half as many blocks, and being more space-efficient as well. However, a skeleton might shoot over the wall, a creeper could explode if a player is standing near the wall, and a spider could still climb over the wall.
Unlike fences, if two walls are placed one block apart diagonally, the player cannot walk between them.
Walls connect to other walls to create a large, flat wall. They also connect horizontally to iron bars and glass panes. However, they do not connect to fences (fence gates can be connected though).[1]
Note blocks
Walls can be placed under note blocks to produce "bass drum" sounds.
Sounds
Nether brick wall[JE only]
Cobbled deepslate wall
Deepslate brick wall
Polished deepslate wall
Deepslate tile wall
Mud brick wall
Blackstone, polished blackstone, and polished blackstone brick Wall
Other walls
Data values
ID
Name | Identifier | Form | Block tags | Item tags | Translation key |
---|---|---|---|---|---|
Cobblestone Wall | cobblestone_wall | Block & Item | walls | walls | block.minecraft.cobblestone_wall |
Mossy Cobblestone Wall | mossy_cobblestone_wall | Block & Item | walls | walls | block.minecraft.mossy_cobblestone_wall |
Stone Brick Wall | stone_brick_wall | Block & Item | walls | walls | block.minecraft.stone_brick_wall |
Mossy Stone Brick Wall | mossy_stone_brick_wall | Block & Item | walls | walls | block.minecraft.mossy_stone_brick_wall |
Andesite Wall | andesite_wall | Block & Item | walls | walls | block.minecraft.andesite_wall |
Diorite Wall | diorite_wall | Block & Item | walls | walls | block.minecraft.diorite_wall |
Granite Wall | granite_wall | Block & Item | walls | walls | block.minecraft.granite_wall |
Sandstone Wall | sandstone_wall | Block & Item | walls | walls | block.minecraft.sandstone_wall |
Red Sandstone Wall | red_sandstone_wall | Block & Item | walls | walls | block.minecraft.red_sandstone_wall |
Brick Wall | brick_wall | Block & Item | walls | walls | block.minecraft.brick_wall |
Prismarine Wall | prismarine_wall | Block & Item | walls | walls | block.minecraft.prismarine_wall |
Nether Brick Wall | nether_brick_wall | Block & Item | walls | walls | block.minecraft.nether_brick_wall |
Red Nether Brick Wall | red_nether_brick_wall | Block & Item | walls | walls | block.minecraft.red_nether_brick_wall |
End Stone Brick Wall | end_stone_brick_wall | Block & Item | walls | walls | block.minecraft.end_stone_brick_wall |
Blackstone Wall | blackstone_wall | Block & Item | walls | walls | block.minecraft.blackstone_wall |
Polished Blackstone Wall | polished_blackstone_wall | Block & Item | walls | walls | block.minecraft.polished_blackstone_wall |
Polished Blackstone Brick Wall | polished_blackstone_brick_wall | Block & Item | walls | walls | block.minecraft.polished_blackstone_brick_wall |
Cobbled Deepslate Wall | cobbled_deepslate_wall | Block & Item | walls | walls | block.minecraft.cobbled_deepslate_wall |
Polished Deepslate Wall | polished_deepslate_wall | Block & Item | walls | walls | block.minecraft.polished_deepslate_wall |
Deepslate Brick Wall | deepslate_brick_wall | Block & Item | walls | walls | block.minecraft.deepslate_brick_wall |
Deepslate Tile Wall | deepslate_tile_wall | Block & Item | walls | walls | block.minecraft.deepslate_tile_wall |
Mud Brick Wall | mud_brick_wall | Block & Item | walls | walls | block.minecraft.mud_brick_wall |
Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
---|---|---|---|---|---|
Wall | cobblestone_wall | 139 | Block & Giveable Item[i 2] | Identical[i 3] | tile.cobblestone_wall.normal.name tile.cobblestone_wall.mossy.name tile.cobblestone_wall.granite.name tile.cobblestone_wall.diorite.name tile.cobblestone_wall.andesite.name tile.cobblestone_wall.sandstone.name tile.cobblestone_wall.brick.name tile.cobblestone_wall.nether_brick.name tile.cobblestone_wall.stone_brick.name tile.cobblestone_wall.mossy_stone_brick.name tile.cobblestone_wall.end_brick.name tile.cobblestone_wall.prismarine.name tile.cobblestone_wall.red_sandstone.name tile.cobblestone_wall.red_nether_brick.name |
Blackstone Wall | blackstone_wall | 532 | Block & Giveable Item[i 2] | Identical[i 3] | tile.blackstone_wall.name |
Polished Blackstone Wall | polished_blackstone_wall | 552 | Block & Giveable Item[i 2] | Identical[i 3] | tile.polished_blackstone_wall.name |
Polished Blackstone Brick Wall | polished_blackstone_brick_wall | 533 | Block & Giveable Item[i 2] | Identical[i 3] | tile.polished_blackstone_brick_wall.name |
Cobbled Deepslate Wall | cobbled_deepslate_wall | 637 | Block & Giveable Item[i 2] | Identical[i 3] | tile.cobbled_deepslate_wall.name |
Polished Deepslate Wall | polished_deepslate_wall | 641 | Block & Giveable Item[i 2] | Identical[i 3] | tile.polished_deepslate_wall.name |
Deepslate Brick Wall | deepslate_brick_wall | 649 | Block & Giveable Item[i 2] | Identical[i 3] | tile.deepslate_brick_wall.name |
Deepslate Tile Wall | deepslate_tile_wall | 645 | Block & Giveable Item[i 2] | Identical[i 3] | tile.deepslate_tile_wall.name |
Mud Brick Wall | mud_brick_wall | -481 | Block & Giveable Item[i 2] | Identical[i 3] | tile.mud_brick_wall.name |
Block states
Name | Default value | Allowed values | Description |
---|---|---|---|
east | none | low none tall | How the wall extends from the center post to the east. |
north | none | low none tall | How the wall extends from the center post to the north. |
south | none | low none tall | How the wall extends from the center post to the south. |
up | true | false true | When true, the wall has a center post. |
waterlogged | false | false true | Whether or not there's water in the same place as this wall. |
west | none | low none tall | How the wall extends from the center post to the west. |
Bedrock Edition Non-blackstone and deepslate wall:
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
wall_block_type | 0x1 0x2 0x4 0x8 | cobblestone | cobblestone mossy_cobblestone granite diorite andesite sandstone brick stone_brick mossy_stone_brick nether_brick end_brick prismarine red_sandstone red_nether_brick | 0 1 2 3 4 5 6 7 8 9 10 11 12 13 | The type of wall; for example, stone_brick denotes a stone brick wall. |
wall_connection_type_east | Not Supported | none | none short tall | Unsupported | How the wall extends from the center post to the east. |
wall_connection_type_north | Not Supported | none | none short tall | Unsupported | How the wall extends from the center post to the north. |
wall_connection_type_south | Not Supported | none | none short tall | Unsupported | How the wall extends from the center post to the south. |
wall_connection_type_west | Not Supported | none | none short tall | Unsupported | How the wall extends from the center post to the west. |
wall_post_bit | Not Supported | true | false true | Unsupported | Whether or not the wall has a center post. |
Blackstone and deepslate wall:
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
wall_connection_type_east | Not Supported | none | none short tall | Unsupported | How the wall extends from the center post to the east. |
wall_connection_type_north | Not Supported | none | none short tall | Unsupported | How the wall extends from the center post to the north. |
wall_connection_type_south | Not Supported | none | none short tall | Unsupported | How the wall extends from the center post to the south. |
wall_connection_type_west | Not Supported | none | none short tall | Unsupported | How the wall extends from the center post to the west. |
wall_post_bit | Not Supported | true | false true | Unsupported | Whether or not the wall has a center post. |
History
Java Edition | |||||
---|---|---|---|---|---|
August 16, 2012 | Jeb tweets the first image of cobblestone walls. | ||||
August 17, 2012 | Dinnerbone tweets another image of cobblestone walls. | ||||
1.4.2 | 12w34a | ![]() ![]() ![]() ![]() | |||
12w36a | Mossy cobblestone walls now drop themselves, instead of normal cobblestone walls. | ||||
12w40a | Mob AI no longer considers cobblestone walls as blocks of a normal height. | ||||
1.8 | 14w10a | ![]() ![]() | |||
14w25a | ![]() ![]() | ||||
1.9 | 15w43b | Wall models have been improved, in order to work with model combining, that up is active even when there is no block above it. Now, there are unused wall models, which are now accessible only on a debug-map. | |||
1.11 | 16w38a | Moved both types of cobblestone walls from the Building Blocks tab to the Decoration Blocks tab in the Creative inventory.[2] | |||
16w39a | Cobblestone walls now generate in woodland mansions. | ||||
1.12 | 17w15a | Cobblestone walls now connect to the solid back sides of stairs. | |||
1.13 | 17w47a | The different block states for the cobblestone_wall ID have been split up into their own IDs.
| |||
Prior to The Flattening, this block's numeral ID was 139. | |||||
18w10c | Walls can now be waterlogged. | ||||
October 9, 2018 | File:Granite Wall (pre-release).png File:Diorite Wall (pre-release).png File:Andesite Wall (pre-release).png Granite, diorite and andesite walls are announced. | ||||
October 11, 2018 | Dinnerbone announces that 12 new walls are upcoming. | ||||
October 11, 2018 | File:Brick Wall (pre-release).png Brick walls are announced. | ||||
1.14 | 18w43a | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||
All new types of walls are found in the Building Blocks tab in the Creative inventory, unlike both cobblestone walls in the Decoration Blocks tab.[3] | |||||
18w44a | ![]() ![]() ![]() | ||||
18w47a | ![]() ![]() ![]() ![]() (The texture of sandstone has changed in this version. However, 'sandstone_side' has not changed.) | ||||
18w48a | Cobblestone walls now generate in the updated plains villages. | ||||
18w49a | Cobblestone and diorite walls now generate in the new snowy tundra villages. | ||||
18w50a | Sandstone and granite walls now generate in the updated desert villages. | ||||
Cobblestone walls now generate in the updated taiga villages. | |||||
![]() ![]() ![]() (The texture of sandstone and the red sandstone has changed in this version. However, sandstone_side and red_sandstone_side has not changed.) | |||||
19w08a | ![]() | ||||
19w11a | Moved all new types of walls from the Building Blocks tab to the Decoration Blocks tab in the Creative inventory.[3] | ||||
1.16 | 20w06a | Walls no longer have gaps when stacked vertically. Their blockstates now use "none" "low" and "tall" for east/west/north/south directional values. | |||
20w15a | ![]() ![]() ![]() | ||||
Now connects to the bottom and sides of glass panes and iron bars. | |||||
Now connects to the bottom of sea pickles. | |||||
20w16a | Blackstone walls now generate as part of bastion remnants. | ||||
20w17a | Walls now properly connect to pressure plates, banners, and string. | ||||
1.16.2 | 20w28a | Blackstone, polished blackstone and polished blackstone brick walls are now renewable as piglins have an 8.71% chance to trade 8-16 blackstone during bartering. | |||
1.17 | 21w07a | ![]() ![]() ![]() ![]() | |||
![]() ![]() | |||||
21w08a | Grimstone Wall has been removed. | ||||
All remaining grimstone wall variants have been renamed from "grimstone" to "deepslate". | |||||
Added cobbled deepslate walls. | |||||
![]() ![]() ![]() ![]() | |||||
![]() | |||||
21w10a | ![]() | ||||
1.19 | Deep Dark Experimental Snapshot 1 | Polished deepslate walls and deepslate tile walls now generate in ancient cities. | |||
22w11a | ![]() | ||||
22w13a | Deepslate brick walls and cobbled deepslate walls now generate in ancient cities. | ||||
Pocket Edition Alpha | |||||
v0.8.0 | build 1 | ![]() ![]() | |||
The inventory models of cobblestone and mossy cobblestone walls show two posts. | |||||
Pocket Edition | |||||
1.1.0 | alpha 1.1.0.0 | Cobblestone walls now generate in woodland mansions. | |||
Bedrock Edition | |||||
1.9.0 | beta 1.9.0.0 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||
1.10.0 | beta 1.10.0.3 | ![]() ![]() | |||
Cobblestone and mossy cobblestone walls now generate in pillager outposts. | |||||
Cobblestone, granite, diorite, and sandstone walls now generate in the new villages. | |||||
1.16.0 | beta 1.16.0.51 | Walls no longer have gaps when stacked vertically. | |||
beta 1.16.0.57 | ![]() ![]() ![]() | ||||
beta 1.16.0.63 | Now connects to the bottom and sides of glass panes and iron bars. | ||||
![]() | |||||
1.16.20 | beta 1.16.20.50 | Walls now connect to glass blocks and trapdoors. | |||
1.17.0 | beta 1.16.230.52 | ![]() ![]() ![]() ![]() | |||
beta 1.17.0.50 | ![]() | ||||
1.19.0 | beta 1.19.0.20 | ![]() | |||
Legacy Console Edition | |||||
TU14 | CU1 | 1.04 | Patch 1 | 1.0.1 | ![]() ![]() |
Both types of cobblestone walls can be found in the Miscellaneous tab in the Creative inventory. | |||||
TU19 | CU7 | 1.12 | Moved both types of cobblestone walls from the Miscellaneous tab to the Building Blocks tab in the Creative inventory. | ||
TU54 | CU44 | 1.52 | Patch 24 | 1.0.4 | Cobblestone Walls now generate in woodland mansions. |
Moved both types of cobblestone walls from the Building Blocks tab to the Decorations tab in the Creative inventory. | |||||
1.88 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||
1.90 | ![]() ![]() | ||||
Cobblestone and mossy cobblestone walls now generate in pillager outposts. | |||||
Cobblestone, granite, diorite, and sandstone walls now generate in the new villages. | |||||
New Nintendo 3DS Edition | |||||
0.1.0 | ![]() ![]() | ||||
1.9.19 | Cobblestone Walls now generate in woodland mansions. |
Issues
Issues relating to "Wall" are maintained on the bug tracker. Report issues there.
Trivia
- When a fence gate is placed next to a wall, it stoops down slightly to match the height of the wall.
- A stack of cobblestone crafted into cobblestone walls (which use only 60 of the 64 cobblestone blocks) makes exactly enough walls to fence off one chunk. However, using a stonecutter can make 64 cobblestone walls without any cobblestone left, rather than 60.
Gallery
Screenshots
-
The original suggestion image for walls.
-
First ever released image of cobblestone walls by Jeb.
-
An official image by Dinnerbone using beds (and cobblestone walls) to indirectly point to the ending URL of an Imgur image, used to reveal dye-able leather armor.
-
Cobblestone walls raise at corners and when a block is placed above.
-
A stacked prismarine wall as it appeared up through 1.15.2.
-
A stacked prismarine wall in 20w06a without gaps.
-
The walls added in the Village and Pillage update.
-
The first image of brick walls.
-
The first image of diorite, andesite, and granite walls.
-
Walls before and after 1.16.
See also
- Border, a block with the same geometry as walls.
References
- ↑ MC-179830 — resolved as "Works As Intended".
- ↑ https://bugs.mojang.com/browse/MC-93435
- ↑ a b https://bugs.mojang.com/browse/MC-137471