A melon is a fruit block that grows from a fully-grown melon stem, which in turn is grown from melon seeds.
Obtaining
Breaking
A melon drops 3–7 melon slices when broken by hand, using tools, or pushing with a piston. Silk Touch causes the block itself to drop. Fortune increases the maximum number of melon slices dropped, increasing the average yield to 6.4314 with Fortune III. The actual amount is capped at 9, so Fortune III simply increases the chance of getting 9 slices, which is sufficient to craft the melon again from the slices.
Block | Melon | |
---|---|---|
Hardness | 1 | |
Tool | ||
Breaking time[A] | ||
Default | 1.5 | |
Wooden | 0.75 | |
Stone | 0.4 | |
Iron | 0.25 | |
Diamond | 0.2 | |
Netherite | 0.2 | |
Golden | 0.15 | |
Sword | 1 |
- ↑ Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.
Crafting
Ingredients | Crafting recipe |
---|---|
Melon Slice |
Natural generation
Melons are naturally generated in jungle biomes, as pile (and in some farms) in savanna villages and inside tillage rooms of woodland mansions.
Usage
Farming
Melon seeds can be planted, placing a small stem that grows over time. Once the stem reaches maturity, it attempts to generate a melon block in one of the four immediately adjacent blocks; however, this attempt may fail if the chosen adjacent block is not empty or the block beneath is not an appropriate block (dirt, coarse dirt, rooted dirt, grass block, farmland, podzol, mycelium, moss block, mud or muddy mangrove roots). Melons take 10 to 30 minutes to grow, which is equal to 0.5 to 1.5 times the length of a daylight cycle. Once a stem has produced a melon, that stem does not produce any further melons until the existing melon is harvested. Melon stems connect only to the melons they produce. For example, if stem A generates a melon adjacent to stem B, stem B does not connect and can still produce another melon. Similarly, if a melon is placed adjacent to stem B, stem B would still be able to produce another melon. The same principle applies for pumpkins. Melons require a light level of 9 or higher to grow.
Trades
Villagers who are journeymen (level 3) farmers buy 4 melons for an emerald.
Composting
Placing a melon into a composter has a 65% chance of raising the compost level by 1. Composting a crafted melon block instead of 9 melon slices is very inefficient. For example, 100 melons could yield 9.29 bone meals on average. Meanwhile, if not crafted, 900 melon slices could yield 64.29 bone meals on average.
Sounds
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
None[sound 1] | Entity-Dependent | Falling on the block with fall damage | block | None[sound 1] | 0.5 | 0.75 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 |
Sound | Source | Description | Resource location | Volume | Pitch |
---|---|---|---|---|---|
Blocks | Once the block has broken | dig | 1.0 | 0.8-1.0 | |
Blocks | When the block is placed | dig | 1.0 | 0.8 | |
Blocks | While the block is in the process of being broken | hit | 0.23 | 0.5 | |
Players | Falling on the block with fall damage | fall | 0.4 | 1.0 | |
Players | Walking on the block | step | 0.3 | 1.0 | |
Players | Jumping from the block | jump | 0.12 | 1.0 | |
Players | Falling on the block without fall damage | land | 0.18 | 1.0 |
Data values
ID
Name | Identifier | Form | Block tags | Translation key |
---|---|---|---|---|
Melon | melon | Block & Item | enderman_holdable | block.minecraft.melon |
Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
---|---|---|---|---|---|
Melon | melon_block | 103 | Block & Giveable Item[i 2] | Identical[i 3] | tile.melon_block.name |
History
Java Edition Beta | |||||
---|---|---|---|---|---|
July 13, 2011 | Melons were first revealed in an IGN interview with Notch. | ||||
August 2011 | On the community ideas section of Mojang Studios' GetSatisfaction.com page, it was signaled that watermelons were to be implemented. | ||||
1.8 | Pre-release | ![]() | |||
Java Edition | |||||
1.0.0 | Beta 1.9 Prerelease 4 | Melon blocks had a bug that made them yield only 1 melon item.[1] | |||
1.1 | 11w49a | Melons can now grow onto dirt and grass instead of just farmland. | |||
1.7.2 | 13w36a | Melons now generate in jungle biomes. | |||
1.8 | 14w02a | Melons can now be sold to farmer villagers, at 7–12 melons for 1 emerald. | |||
14w31a | Melons now break faster when mined with an axe. | ||||
1.11 | 16w39a | Melons now generate in woodland mansions. | |||
1.13 | 17w47a | Prior to The Flattening, this block's numeral ID was 103. | |||
18w20b | The ID of melons has been changed from melon_block to melon . | ||||
1.14 | 18w43a | ![]() | |||
18w49a | Melon now generate in the updated savanna villages. | ||||
19w03a | Placing a melon into the new composter has a 50% chance of raising the compost level by 1. | ||||
19w05a | Melons now have a 65% chance of increasing the compost level in a composter by 1. | ||||
19w11a | Melons can now be sold to farmer villagers, at 4 melons for 1 emerald, instead of 7–12. | ||||
1.18 | 1.18-pre5 | Melons generated in jungle biomes are about 10 times more common than in previous snapshots. | |||
1.18-pre6 | Melons are now less common in sparse jungle biome. | ||||
Pocket Edition Alpha | |||||
v0.5.0 | ![]() | ||||
v0.9.0 | build 1 | Melons now generate naturally in jungle biomes. | |||
build 10 | Melons now generate a lot less in jungle biomes. | ||||
v0.12.1 | build 1 | Melon can now be obtained using a tool with the Silk Touch enchantment. | |||
v0.15.0 | build 1 | ![]() | |||
Pocket Edition | |||||
1.0.4 | alpha 1.0.4.0 | Melons can now be sold to farmer villagers, at 7–12 melons for 1 emerald. | |||
1.1.0 | alpha 1.1.0.0 | Melons now generate in woodland mansions. | |||
alpha 1.1.0.3 | Breaking a melon block with shears now always yield 9 melons. | ||||
Bedrock Edition | |||||
? | Melons no longer drop a constant nine melons with shears. | ||||
1.10.0 | beta 1.10.0.3 | Melons now generate in new savanna villages. | |||
![]() ![]() | |||||
1.11.0 | beta 1.11.0.1 | Melons can now be used to fill up composters. | |||
beta 1.11.0.4 | Trading has been changed, melons can no longer be used to trade with farmer villagers. | ||||
1.16.0 | beta 1.16.0.57 | Trading has been changed, melon can be sold to farmer villager again. | |||
1.19.30 | beta 1.19.30.20 | ![]() | |||
Legacy Console Edition | |||||
TU5 | CU1 | 1.0 | Patch 1 | 1.0.1 | ![]() |
TU31 | CU19 | 1.22 | Patch 3 | Melons now generate naturally in jungle biomes. | |
1.90 | ![]() | ||||
New Nintendo 3DS Edition | |||||
0.1.0 | ![]() | ||||
Melons can be crafted back into 9 melon slices. |
Trivia
- In Bedrock Edition any stem adjacent to a melon block appears connected to it, even if the melon was not grown from that stem.[3] Therefore, if a melon block generates between two stems, it connects to both of them. Pumpkins also do this, although they do not connect to plants of different species.
- Unlike other versions, the New Nintendo 3DS Edition is the only version that has a reversible crafting recipe for the melon.
- Minecraft melons greatly resemble square watermelons in real life.
Gallery
-
A melon.
-
A view of two equally efficient melon farms.
-
A picture of 49% efficient melon farm (2nd version).
-
A simple way to farm melons with sticky pistons.
-
A completely automatic melon farm.
-
Naturally generated melons in a jungle biome.
See also
References
External Links
- Block of the Week: Melon – Minecraft.net on February 24, 2017