Flash | |
---|---|
![]() | |
Weapon type | ![]() |
Might | 7 |
Range | 2 |
Required | Assault |
SP | 200 |
Exclusive? | No |
String ID | SID_フラッシュ
|
Description | After combat, if unit attacked, inflicts status on foe preventing counterattacks through its next action. |
Notes
- Flash applies the
Counterattacks disrupted status effect.
- Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have
Counterattacks disrupted for their first action.
- Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have
Counterattacks disrupted can prevent the foe from counterattacking.
- A foe with skills such as
Null C-Disrupt 4 or
Null C-Disrupt E will be able to counterattack.
- A foe with
Mystic Boost 4 will only be able to counterattack against
Staff units.
- A foe with
Ice-Bound Brand,
Ice-Crystal Spear,
Nifl's Bite, or
Holy Yule Blade will only be able to counterattack against
ranged units.
- A foe with skills such as
List of owners
In other languages
Language | Name |
---|---|
Japanese | フラッシュ |
German | Elmsfeuer |
Spanish (Europe) | Fulgor |
Spanish (Latin America) | Haz de luz |
French | Fulguration |
Italian | Lampo |
Traditional Chinese (Taiwan) | 閃爍 |
Portuguese | Raio de luz |