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Fear+

Fear+
Weapon type Staff
Might 12
Range 2
Required Fear
SP 300
Exclusive? No
String ID SID_フィアー+
Description After combat, if unit attacked, inflicts Atk-7 on target and foes within 2 spaces of target through their next actions.

Effects

EffectsTargetsConditions
Weapon Base weapon
Status effects
Penalties Atk-7Foe Target & Foes Foes
within 2 spaces
of Foe Target
After combat if
Unit Unit attacked
Skill refine effects
Combat effects
Wrathful Staff Calculates  Staff damage
like other weapons
Unit Unit
Skill refine effects
Combat effects
Prevent Counter Cannot counterattackFoe Foe

Notes

  • If unit attacked means if the user attacked at any time during combat. They do not need to initiate combat, deal damage, or survive.
    • This means that if the foe initiates combat and the user cannot counterattack, the effect will not trigger.
  • The stat decrease that can be applied by Fear+ is considered a  Penalty.
    • Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have  Penalties for their first action.
      • If the unit also has  Grand Strategy, any  Penalties will remain active until the start of that unit's next phase.

Upgrades

Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Type Stats Description Cost
After combat, if unit attacked, inflicts Atk-7 on target and foes within 2 spaces of target through their next actions.
Calculates damage from staff like other weapons.
350 SP,  500,  50
After combat, if unit attacked, inflicts Atk-7 on target and foes within 2 spaces of target through their next actions.
Foe cannot counterattack.
350 SP,  500,  50

Notes

List of owners

In other languages

Language Name
Japanese フィアー+
German Angst+
Spanish (Europe) Terror +
Spanish (Latin America) Miedo +
French Terreur +
Italian Paura+
Traditional Chinese (Taiwan) 恐懼+
Portuguese Pavor+

See also