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Death

This page is about the weapon. For the story chapter, see Book III, Chapter 1: Death/Story.
Death
Closed
Open
Gleam Closed
Gleam Open
Weapon type Blue Tome
Might 14
Range 2
Required Thoron
SP 400
Exclusive? Yes
String ID SID_デス
Description Grants Res+3. Grants Atk/Spd/Def/Res+4 during combat. After combat, if unit attacked, deals 4 damage to unit.

Notes

  • The stat increase that can be applied by Death is considered a temporary buff.
  • If unit attacked means if the user attacked at any time during combat. They do not need to initiate combat, deal damage, or survive.
    • This means that if the foe initiates combat and the user cannot counterattack, the effect will not trigger.

Upgrades

Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Type Stats Description Cost
Grants Res+3. Grants Atk/Spd/Def/Res+5 to unit during combat, inflicts penalty on foe's Spd/Res during combat = unit's max Special cooldown count value + 1 (minimum penalty of 1; if unit does not have a Special skill, penalty = 1), and neutralizes foe's bonuses to Spd/Res (from skills like Fortify, Rally, etc.) during combat. After combat, if unit attacked, deals 4 damage to unit.
Unit can move to a space within 2 spaces of any ally within 2 spaces. At start of combat, if foe's HP ≥ 75%, grants Atk/Spd/Def/Res+4 to unit during combat.
400 SP,  500,  200
+2 HP, +1 Mt Grants Res+3. Grants Atk/Spd/Def/Res+5 to unit during combat, inflicts penalty on foe's Spd/Res during combat = unit's max Special cooldown count value + 1 (minimum penalty of 1; if unit does not have a Special skill, penalty = 1), and neutralizes foe's bonuses to Spd/Res (from skills like Fortify, Rally, etc.) during combat. After combat, if unit attacked, deals 4 damage to unit. 400 SP,  500,  200
+2 HP, +2 Spd Grants Res+3. Grants Atk/Spd/Def/Res+5 to unit during combat, inflicts penalty on foe's Spd/Res during combat = unit's max Special cooldown count value + 1 (minimum penalty of 1; if unit does not have a Special skill, penalty = 1), and neutralizes foe's bonuses to Spd/Res (from skills like Fortify, Rally, etc.) during combat. After combat, if unit attacked, deals 4 damage to unit. 400 SP,  500,  200
+2 HP, +3 Def Grants Res+3. Grants Atk/Spd/Def/Res+5 to unit during combat, inflicts penalty on foe's Spd/Res during combat = unit's max Special cooldown count value + 1 (minimum penalty of 1; if unit does not have a Special skill, penalty = 1), and neutralizes foe's bonuses to Spd/Res (from skills like Fortify, Rally, etc.) during combat. After combat, if unit attacked, deals 4 damage to unit. 400 SP,  500,  200
+2 HP, +3 Res Grants Res+3. Grants Atk/Spd/Def/Res+5 to unit during combat, inflicts penalty on foe's Spd/Res during combat = unit's max Special cooldown count value + 1 (minimum penalty of 1; if unit does not have a Special skill, penalty = 1), and neutralizes foe's bonuses to Spd/Res (from skills like Fortify, Rally, etc.) during combat. After combat, if unit attacked, deals 4 damage to unit. 400 SP,  500,  200

Notes

List of owners

UnitSkill chain

Thunder
★
Elthunder
★
Thoron
★
Death
★

Gallery

In other languages

Language Name
Japanese デス
German Tod
Spanish (Europe) Agonía
Spanish (Latin America) Agonía
French Agonie
Italian Morte
Traditional Chinese (Taiwan) 死神
Portuguese Morte

See also