Hikami | |
---|---|
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Weapon type | |
Might | 16 |
Range | 1 |
Required | Silver Sword |
SP | 400 |
Exclusive? | Yes |
String ID | SID_氷神刀
|
Description | Grants Spd+3. At start of turn, inflicts Atk/Spd/Def/Res-4 on nearest foes within 4 spaces through their next actions. |
Notes
- The stat decrease that can be applied by Hikami is considered a Penalty.
- Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have Penalties for their first action.
- If the unit also has Grand Strategy, any Penalties will remain active until the start of that unit's next phase.
- Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have Penalties for their first action.
Upgrades
Type | Stats | Description | Cost |
---|---|---|---|
+3 HP | Grants Spd+3. At start of turn, inflicts Atk/Spd/Def/Res-6 on nearest foes within 4 spaces of unit through their next actions. At start of combat, if unit's HP ≥ 25%, inflicts Atk/Spd/Def-4 on foe during combat. If unit initiates combat or is within 2 spaces of an ally, inflicts Atk/Spd/Def-4 on foe during combat and grants bonus to unit's Atk = total penalties on foe. |
400 SP, 500, 200 | |
+5 HP, +2 Mt | Grants Spd+3. At start of turn, inflicts Atk/Spd/Def/Res-6 on nearest foes within 4 spaces of unit through their next actions. At start of combat, if unit's HP ≥ 25%, inflicts Atk/Spd/Def-4 on foe during combat. | 400 SP, 500, 200 | |
+5 HP, +3 Spd | Grants Spd+3. At start of turn, inflicts Atk/Spd/Def/Res-6 on nearest foes within 4 spaces of unit through their next actions. At start of combat, if unit's HP ≥ 25%, inflicts Atk/Spd/Def-4 on foe during combat. | 400 SP, 500, 200 | |
+5 HP, +4 Def | Grants Spd+3. At start of turn, inflicts Atk/Spd/Def/Res-6 on nearest foes within 4 spaces of unit through their next actions. At start of combat, if unit's HP ≥ 25%, inflicts Atk/Spd/Def-4 on foe during combat. | 400 SP, 500, 200 | |
+5 HP, +4 Res | Grants Spd+3. At start of turn, inflicts Atk/Spd/Def/Res-6 on nearest foes within 4 spaces of unit through their next actions. At start of combat, if unit's HP ≥ 25%, inflicts Atk/Spd/Def-4 on foe during combat. | 400 SP, 500, 200 |
Notes
- The stat decrease that can be applied by Hikami is considered a temporary debuff.
- "If unit initiates combat" means if the user starts combat during the player phase. The unit does not need to deal damage, nor be the first to attack.
- However, if the effect is applied after combat, the unit must also survive it to fulfill this condition.
- The stat increase that can be applied by Hikami is considered a temporary buff.
- Active Penalties are added to the Atk stat before calculations.
- Atk gained this way is affected by the weapon triangle and is included in the calculations for Special skills based off of Atk, such as Dragon Fang.
- The Atk increase will not be negated nor reduced if the foe receives Bonuses.
- If the foe is affected by Panic (and not affected by Null Panic), Hikami will utilize the total Penalty within each stat during calculation.[1]
- The Atk increase will be negated if the foe has their Penalties removed by a source of negative status effect neutralization.
List of owners
Unit | Skill chain | |||
---|---|---|---|---|
Iron Sword 5 | Steel Sword 5 | Silver Sword 5 | Hikami 5 |
In other languages
Language | Name |
---|---|
Japanese | 氷神刀 |
German | Hikami |
Spanish (Europe) | Hikami |
Spanish (Latin America) | Hikami |
French | Hikami |
Italian | Hikami |
Traditional Chinese (Taiwan) | 冰神刀 |
Portuguese | Hikami |