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Dough is a Mythical Elemental-type Blox Fruit that costs 2,800,000 or
2,400 from the Blox Fruit Dealer.
The Dough Fruit enables the user to control and manipulate dough, delivering sharp and sticky attacks that deal significant damage. Ranging from tall, spikes of dough, to destructive melee attacks combined with dough, The Dough Fruit is an excellent choice for fighting foes.
Dough has incredible PvP potential and decent grinding capabilities when awakened, having great stuns, Instinct break, and great damage on almost every ability. It is considered to be one of the most difficult Blox Fruits to awaken as well.
Awakening
Dough costs 18,500 to fully awaken.
The "Bread Chaser" title #045 will be granted upon awakening at least one move of this fruit.
Awakening Order
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Unlocking Dough Raid
- The player must have the
God's Chalice and
10 Conjured Cocoas.
- It is recommended to grind Conjured Cocoas while waiting for other things to spawn, such as Elite Pirates or God's Chalice from a chest in order to save time.
- The player must use the materials collected above to trade for the Sweet Chalice from the Sweet Crafter located at the Chocolate Land in the Sea of Treats.
- The player must talk to drip_mama (located in front of the large house in the center of Cake Land) after 500 enemies have been defeated at Cake Land to summon Dough King using the Sweet Chalice.
- It is recommended to do this in a private server with a few friends, as trollers, scripters, hackers, or exploiters could spawn the Cake Prince instead.
- The player who has the Sweet Chalice should be the one checking drip_mama and be the one opening the portal while other players kill enemies, as the Sweet Chalice will disappear upon death or disconnection of the player owning it which would be devastating.
- Once defeated, the Dough King will drop the Red Key (assuming the player did 10% or more of the total damage).
- The player can use the Red Key to permanently unlock the door inside the Cake Castle at the Cake Land.
- Even if the player disconnects or dies with the Red Key, they will still be able to buy Dough Raid Microchips unless they never obtained it.
Talk to the Cake Scientist to buy a Dough Raid Microchip at the cost of 1,000 every 2 hours, or a physical Blox Fruit that is worth at least
1,000,000. Players will now be able to buy Dough Raid Microchips from the Mysterious Scientist upon completing the previous steps.
Abilities
Name | Description | Showcase |
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The fruit user is immune to all physical attacks (fighting style, sword, gun) from players unless the attacks are imbued with Aura. Against NPCs, this immunity applies only if the player is a certain level above them. This effect is only effective against non-boss enemies. |
![]() 1 Mastery | |
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The user's arm turns into a reddish-orange oval-shaped blazing piece of dough and shoots it. If the dough hits the ground or is at its max range, it will explode (averaged sized piece of orange sphere), dealing AoE damage. Landing this move directly on the player's hitbox will push them back but, it can be dodged by Instinct. However, if the player gets hit due to AoE, it will break their Instinct. | |
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![]() 100 Mastery | |
The user creates a long lasso out of dough. If the lasso is launched at a nearby enemy, the target will get grabbed, lifted up and then slammed down. This does not break Instinct and is single-target. The lasso can be aimed while holding the user. | |
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![]() 200 Mastery | |
Turns the user into a donut, and when the [C] key is released, it turns the user's hand into a fried dough-like club but black and spikey and slams the user down on the target. If this attack hits, it will knock the target up while breaking Instinct. Although it can be used to travel, it’s not recommended because of the short travel time. | |
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![]() 300 Mastery | |
The user makes rings around the target. The rings will have fists (without Aura colors) coming out and hitting targets if the targets are in the range of the attack. It hits the targets more if the [V] button is held longer. This stuns the enemies in place while breaking Instinct. | |
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![]() 50 Mastery | |
The user turns into a donut and rolls at a decent pace. However, it can only travel for 30 seconds. It cannot roll above water, unlike its awakened version, however, with shark race, it can still be used for traveling in water. The higher the user's health, the faster they will roll. | |
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The user summons a donut which punches directly at the cursor. The maximum amount of punches before the move restarts is three. The longer the user holds, the more damage the enemy takes and the farther it punches, As well as summoning tendrils of dough from the ground and looping them into the shape of donuts instead of summoning them. The held version of this does not work on mobile, although using Aura will increase the range. | |
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The user's arms turn into a chunk of dough. When released, the user fires a missile of dough, which causes an AoE explosion. This move can be held for more AoE. It flings the user back slightly, depending on how long the user held it. This move can launch the user high if aimed at the ground. (Must be close to the ground.) This move is good for starting combos. | |
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This move offers two distinct variations:
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The user turns into a spiked donut, and if they collide with an enemy, the opponent will be stuck to the user's spiked dough forearm and stunned. Then, the user swings their arm several times through the air before smashing it down into the ground from a very considerable height, crushing the opponent under their weight with enough force to create a large crater, causing debris to fly into the air, and dealing massive damage. While the arm is swinging, anyone within the radius of the swing will be picked up, which makes this very good against groups of enemies. This is one of the best combo extenders in the game and pairs greatly with other fighting styles such as Godhuman. This skill can only be held (at the ball) for four seconds. And the swings then smash animation is also four seconds. | |
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The user summons multiple donuts around their cursor, and has them pummel their opponent into the ground repeatedly for around five seconds. All of them punch directly in the cursor, similar to the Tap move. While the move begins, neither the user nor the enemy may move unless stopped by the user. This move cancels out if the user is damaged. This move is good for opening or closing combos. | |
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The user turns into a spiked donut that starts rolling at fast speeds. This move is great for traveling as it can move on water and lava, climb walls and damage anyone that it touches while moving (unlike its unawakened version), although this can be dodged by Instinct. Its duration is infinite. This skill can stun forever, as long as the user keeps hitting them (although the enemy can attack while they are getting stunned). | |
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Move | Cooldown (In seconds) | Energy |
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[Z] Fried Dough | ||
[X] Sticky Dough | ||
[C] Carved Dough | ||
[V] Restless Dough Barrage | ||
[F] Roller Donut |
Move | Cooldown (In seconds) | Energy |
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[TAP] Normal Attack | ||
[Z] Missile Jab | ||
[X] Pastry River | ||
[C] Piercing Clothesline | ||
[V] Dough Fist Fusillade | ||
[F] Scorching Donut |
Instinct Chart
Move | Breaks Instinct | Instinct-Trickable | Notes |
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[Z] Fried Dough | Can be dodged on direct impact. Explosion Breaks Instinct. | ||
[X] Sticky Dough | Toss breaks Instinct. | ||
[C] Carved Dough | The slam breaks Instinct. | ||
[V] Restless Dough Barrage | The full barrage breaks Instinct no matter what. | ||
[F] Roller Donut | Does not deal damage. |
Move | Breaks Instinct | Instinct-Trickable | Notes |
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[TAP] Normal Attack | Breaks Instinct no matter what. | ||
[Z] Missile Jab | The explosion breaks Instinct. Can be dodged on direct impact, and also at the drag. | ||
[X] Pastry River (Ground) | The spike breaks Instinct going up, but can be dodged going down. | ||
[X] Pastry River (Air) | The initial grab can break instinct, but the barrage can be dodged (will still stun). | ||
[C] Piercing Clothesline | The slam breaks Instinct, but the donut that activates the move can be dodged. The startup/build-up (donut) of the move breaks Instinct if the enemy is too close to the user during it. | ||
[V] Dough Fist Fusillade | The full barrage breaks Instinct no matter what. | ||
[F] Scorching Donut | Like the [C] move, this skill can break Instinct when close to the donut during startup. |
Overview
Pros (Unawakened) |
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General
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[Z] Fried Dough
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[X] Sticky Dough
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[C] Carved Dough
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[V] Restless Dough Barrage
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[F] Roller Donut
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Cons (Unawakened) |
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General
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[Z] Fried Dough
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[X] Sticky Dough
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[C] Carved Dough
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[V] Restless Dough Barrage
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[F] Roller Donut |
Pros (Awakened) |
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General
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[TAP] Normal Attack
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[Z] Missile Jab
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[X] Pastry River
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[C] Piercing Clothesline
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[V] Dough Fist Fusillade
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[F] Scorching Donut |
Cons (Awakened) |
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General
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[TAP] Normal Attack
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[Z] Missile Jab
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[X] Pastry River
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[C] Piercing Clothesline
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[V] Dough Fist Fusillade
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[F] Scorching Donut
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Tips & Tricks
- While in the Sea, using the [V] Restless Dough Barrage or [V] Dough Fist Fusillade abilities on somebody will make them stop and take damage from the water. (Unless they are using Shark V2/V3/V4).
- The [F] Roller Donut ability can be used on the water if the player has the Shark race upgraded to V2 or higher.
- Falling from a great height while using the [F] Scorching Donut ability into the water can sometimes deactivate the ability, unless the user is using Shark V2 or above.
- The [F] Roller Donut ability climbs slope much faster, but it cannot climb walls. (Not to be mistaken for the [F] Scorching Donut ability, which can climb walls, but climbs slope slower).
- The [Z] Missile Jab ability will have a bigger explosion and can knock you back when held. Since being fully held only takes about half a second, so unless used in a combo, it is better to hold it.
- If the user holds the [X] Pastry River (ground) ability, it becomes slightly taller and has a bigger overall look and hitbox. It does not deal more damage.
- Although V2 is regarded as good for grinding, as it is an Elemental and the skills are mostly AoE. It is very difficult to get V2 and skills have high knockback, not to mention, most NPCs in the Second Sea and the Third Sea have Aura, so Elemental Reflex is mostly ineffective. It is not recommended to use this fruit to farm.
- It is recommended to use Angel V4's King's Rule gear while using the[C] Piercing Clothesline ability, since the opponent is damaged by the King's Rule aura at the start and the end, dealing more damage. Using Cyborg's Energy Core can produce similar results.
- The [F] Scorching Donut and [C] Piercing Clothesline abilities look similar, so it is recommended to keep distance. (Note: Piercing Clothesline's donut at a short distance can be Instinct dodged or just damage the donut in any way without being hit. (Using a long-range attack or gun is recommended.)
- Human's Psycho Tier 2 ability allows the player to hold down moves without their moves being interrupted/cancelled when damaged. This is really useful as some of Dough's moves are easily cancellable by other moves and this allows the player to hold down an ability like the [V] Dough Fist Fusillade without getting interrupted.
Trivia
- Dough is the most expensive fruit to awaken, tied with Phoenix at
18,500. Although it can be argued Rumble is the most expensive fruit to awaken (if Pole (2nd Form) is included), at
19,500 (of which
5,000 is spent to get the Pole's 2nd form, although it is not for the fruit, it is a sword add-on).
- All of the awakened abilities are affected by Aura Colors, changing the outline in all the moves and "electricity" effects (the only other fruit in which the moves are affected by the Aura Color being Spider).
- Dough is one of the two only Blox Fruits that has two variations of an ability without any kind of transformation alongside Kitsune, said moves being Dough's [X] Pastry River ground and air variations, and Kitsune's [Z] Accursed Enchantment hit and miss versions.
- There are multiple glitches with Dough, including:
- The [X] Pastry River ability can get the user stuck in place and make them unable to move until they get killed or reset, and using the ability mid-air can sometimes result in the opponent getting glitched out of the map.
- If the user is getting hit by the [V] Dough Fist Fusillade ability and someone attacks the Dough user, they will be locked in place until death or leaving.
- This can also happen if the user is holding the ability and then exits the game.
- When the user uses the [Z] Missile Jab (unawakened/awakened) or [X] Pastry River (Air) abilities, they can see that their arm disappears but rebuilds itself with mass.
- Dough's unawakened [X] Sticky Dough and [C] Carved Dough abilities bear a visual resemblance to an ability from an old game made by mygame43, Elemental Battlegrounds.
- If the user uses Dough's [C] Piercing Clothesline while not using any Aura Colors, the effects will default to red.
- If two Dough users use [C] Piercing Clothesline against each other, both of them will hit, but no one would take damage.
- Dough’s [C] Piercing Clothesline (awakened/unawakened) can be used as an alternative for its [F] Scorching Donut move (awakened/unawakened), but only for four seconds.
- [V] Dough Fist Fusillade will appear with bigger hands when used with aura, while without it the hands appear significantly skinnier.
- Dough is the only Mythical fruit that can be awakened.
- Dough is the first Mythical Elemental fruit, while the second is Gas.
- Awakened Dough's [Z] Missile Jab ability projectile is actually a small aura covered fist after being fired.
- If the player uses the [C] Piercing Clothesline ability with Ghost's Resurrection Passive active, the swinging arm will appear translucent.
- Dough is one of the 3 fruits in which all of their moves (awakened) cannot be blocked by Creation's M1 ability. The other 2 being Gravity, Mammoth
Change History
Released in Update 9
- Dough was nerfed again.
- Most of its awakened abilities are now dodgeable.
- Dough Fruit's icon was remade.
- Dough Fruit's model was remade.
- [C] Piercing Clothesline (V2) now needs to hit a player or an Enemy to activate.
- Potentially fixed Twin Hooks + Awakened Dough instantly killing opponents sometimes.
- [X] Pastry River (V2) was nerfed. (Lost the auto aim ability and hit more targets)
- [C] Piercing Clothesline (V2) now adjusts to the user's Aura color.
- Dough received an awakening.
- Dough received a slight buff.
- Slightly reduced the delay on [V] Restless Dough Barrage.
- Slightly increased the hitbox on [X] Sticky Dough and [C] Carved Dough.
- Dough was nerfed.
- Made [C] Carved Dough and [F] Roller Donut less glitchy on mobile.
- Dough was released as a special Natural-type Blox Fruit.
- Dough had Elemental Reflex passive but required the user to have Instinct on.
Mythical | |
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Legendary | |
Rare | |
Uncommon | |
Common |