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Flame

Article
Combos

Enables the user to control and create fire, forcing enemies to steer clear if you don't want to burn.
Description in Shop

Flame is an Uncommon Elemental-type Blox Fruit that costs $ 250,000 or R$ 550 from the Blox Fruit Dealer.

The Flame fruit allows the user to manipulate and control fire. Flame offers a range of burning attacks, which deals a lot of damage. With it's ability to stun and burn enemies; paired up with powerful weapons and fighting styles, The Flame fruit is great starter fruit to use for players.

Flame is generally seen as an overall good fruit, due to its Elemental Reflex passive and great AoE, making it a great choice for PvP due to its high range, good damage, and ability to break Instinct. Overall, Flame is a good pick for grinding in First Sea and early Second Sea and remains viable for PvP in every sea.

Awakening

Flame costs f 14,500 to fully awaken.

The Flame Fist title #033 will be granted upon awakening at least one move of this fruit.

Awakening Order

Move
Price f 500 f 2,000 f 3,000 f 4,000 f 5,000

Abilities

Name Description Showcase
Elemental Reflex
The fruit user is immune to all physical attacks (fighting style, sword, gun) from players unless the attacks are imbued with Aura. Against NPCs, this immunity applies only if the player is a certain level above them. This effect is only effective against non-boss enemies.
Flame Passive

Fire Bullets
1 Mastery
+
-
The user shoots several flaming bullets that can hit multiple targets in the direction of the user’s cursor.
Fire Bullets
1 Mastery
FireBullets
The user shoots several flaming bullets that can hit multiple targets in the direction of the user’s cursor.
Burning Blast
25 Mastery
+
-
The user fires a fist-shaped flaming projectile from their hand in the direction of the cursor.
Burning Blast
25 Mastery
BurningBlast
The user fires a fist-shaped flaming projectile from their hand in the direction of the cursor.
Fire Column
50 Mastery
+
-
The user slams the ground, releasing a surge of fire around the user, pushing anyone caught in the pillar upward and dealing damage in an AoE fire column.
Fire Column
50 Mastery
FireColumn
The user slams the ground, releasing a surge of fire around the user, pushing anyone caught in the pillar upward and dealing damage in an AoE fire column.
Flame Destroyer
100 Mastery
+
-
The user creates a large orb of fire and throws it, which explodes when it hits a surface or reaches its maximum range, dealing a high amount of damage to anyone within its radius. This can be charged to deal slightly more damage.
Flame Destroyer
100 Mastery
Flamedestroyer
The user creates a large orb of fire and throws it, which explodes when it hits a surface or reaches its maximum range, dealing a high amount of damage to anyone within its radius. This can be charged to deal slightly more damage.
Fire Flight
10 Mastery
+
-
The user's legs turn into flames, granting them the ability to fly.
Fire Flight
10 Mastery
FireFlight
The user's legs turn into flames, granting them the ability to fly.

Blue Fire Bullets
1 Mastery
f 500
+
-
The user shoots forward seven explosive blue sparks of heat, which spread out and will navigate its way to the cursor. Upon hitting an enemy, the enemy will get stunned for a few moments. Deals good damage if every bullet hits the target.
Blue Fire Bullets
1 Mastery
f 500
FlameAwkZ
The user shoots forward seven explosive blue sparks of heat, which spread out and will navigate its way to the cursor. Upon hitting an enemy, the enemy will get stunned for a few moments. Deals good damage if every bullet hits the target.
Prominence Burst
25 Mastery
f 3,000
+
-
The user fires an extremely fast beam of fire from their hands in the direction of their cursor which explodes on contact with a surface, dealing damage and knocking back nearby enemies. It also leaves behind a fire effect that tick-damages enemies who enter its area, lasting for five seconds.
Prominence Burst
25 Mastery
f 3,000
FlameAwkX
The user fires an extremely fast beam of fire from their hands in the direction of their cursor which explodes on contact with a surface, dealing damage and knocking back nearby enemies. It also leaves behind a fire effect that tick-damages enemies who enter its area, lasting for five seconds.
Flaming Vortex
50 Mastery
f 4,000
+
-
The user launches themselves and nearby enemies into the air using a blast of flames, dealing damage and leaving behind a fire effect that deals tick-damage to enemies who enter its area (if the move was done on the ground), lasting for five seconds.
Flaming Vortex
50 Mastery
f 4,000
FlameAwkC
The user launches themselves and nearby enemies into the air using a blast of flames, dealing damage and leaving behind a fire effect that deals tick-damage to enemies who enter its area (if the move was done on the ground), lasting for five seconds.
Hell's Core
100 Mastery
f 5,000
+
-
The player creates a massive orb of fire and throws it, which explodes when it hits a surface or reaches its maximum range, dealing a huge amount of damage to anyone in its radius, and leaves behind a fire effect that tick-damages enemies who enter its area, lasting for 5 seconds. Can be held to deal slightly more damage and bigger AoE. This move is similar to Rumble awakened V.
Hell's Core
100 Mastery
f 5,000
FlameAwk V
The player creates a massive orb of fire and throws it, which explodes when it hits a surface or reaches its maximum range, dealing a huge amount of damage to anyone in its radius, and leaves behind a fire effect that tick-damages enemies who enter its area, lasting for 5 seconds. Can be held to deal slightly more damage and bigger AoE. This move is similar to Rumble awakened V.
Rocket Flight
10 Mastery
f 2,000
+
-
The user dashes forward, then flies at medium speed with a trail of fire burning along the user's back. The user leaves a loop of fire afterward. Similar to Light's flight, the lower the user's health, the slower they will be.
Rocket Flight
10 Mastery
f 2,000
Flawk-f
The user dashes forward, then flies at medium speed with a trail of fire burning along the user's back. The user leaves a loop of fire afterward. Similar to Light's flight, the lower the user's health, the slower they will be.

MoveCooldown
(In seconds)
Energy
[Z] Fire Bullets
7.5
10
[X] Burning Blast
10.5
25
[C] Fire Column
15
40
[V] Flame Destroyer
27.5
50
[F] Fire Flight
15.5
100

MoveCooldown
(In seconds)
Energy
[Z] Blue Fire Bullets
7.5
10
[X] Prominence Burst
10.5
25
[C] Flaming Vortex
15.5
40
[V] Hell's Core
27.5
50
[F] Rocket Flight
12
100

Overview

Pros (Unawakened)
General
  • Elemental immunity.
  • Good for close to medium-range combat.
  • Great for grinding bosses.
  • All moves are multi-target.
  • Low mastery requirements.
  • Easy to awaken.
  • Decent Damage.
[Z] Fire Bullets
  • High damage.
[X] Burning Blast
[C] Fire Column
  • Good AoE.
  • Rises enemy.
[V] Flame Destroyer
  • Large AoE.
  • Breaks instinct.
  • Can be held for more damage.
[F] Fire Flight
  • Generally useful in mobility, although slow.

Cons (Unawakened)
General
  • Can be problematic for grinding due to the high knockback of some moves. (Although can be solved by using them as a finisher)
  • Weak on air.
[Z] Fire Bullets
  • Bad AoE.
  • Extremely hard to aim at a moving target.
[X] Burning Blast
  • Bad range.
  • Hard to hit.
[C] Fire Column
  • Can easily be punished if missed.
[V] Flame Destroyer
  • Bad range.
  • Long start-up.
[F] Fire Flight
  • Long cooldown, especially for a flight move.
  • Quite slow, and is not recommended for long-distance travel.

Pros (Awakened)
General
  • Overall good for PvP.
  • All moves break instinct.
  • Good for Sea Beast hunting since its moves are spammable and deal high damage, along with vertical mobility from C and F moves.
  • Great damage.
  • Its area effect moves are good for dense enemy areas.
  • All attacks do burn damage.
  • Great AoE and range.
[Z] Blue Fire Bullets
  • Extremely long range.
  • Good AoE.
  • Generally easy to hit.
  • Has a powerful auto-aim feature.
[X] Prominence Burst
  • High range.
  • Large AoE.
  • Slight stun.
[C] Flaming Vortex
  • Quick start.
  • Slight stun.
  • Good vertical mobility.
[V] Hell's Core
  • Extremely long range.
  • Extremely large AoE.
  • High stun.
[F] Rocket Flight
  • Like Magma, the user can press this move quickly and then switch to another item, causing them to jump forward with great speed. (Though not as far as Magma)
  • Decent speed.

Cons (Awakened)
General
  • Requires aim and prediction.
[Z] Blue Fire Bullets
  • May be difficult to aim properly.
[X] Prominence Burst
  • Weak in air.
  • Horrible for grinding due to its high knockback, although it can be solved by using it as a finisher or hitting NPCs from above.
[C] Flaming Vortex
  • Short range.
  • Hard to hit.
[V] Hell's Core
  • Can easily be predicted.
  • Slow speed.
[F] Rocket Flight
  • Speed scales with the user's health, meaning that the lower their health is, the slower the flight will go, similar to Light Flight.

Trivia

  • The awakened [V] move shares its name with the ultimate fire spell from Elemental Battlegrounds (a game developed by Gamer Robot). The difference is that Elemental Battleground's spell Hell's Core creates an explosion around the user, unlike the move seen in Blox Fruits, which is a launchable fire bomb.
  • Flame, along with Ice and Quake, were the first fruits which received an awakening.
  • The awakened [Z] move has been reworked twice.
  • Despite having control over fire, the user does not have immunity to lava which can be found at the Magma Village, Flame and Magma Raids, and the hot side of Hot and Cold.
  • Flame is currently one of the cheapest fruits to have an awakening.
  • Pre-rework awakened [Z] move used to have a visual glitch, where even if it seemed like it had disappeared (due to not hitting), it was still moving, invisibly. (The projectile would still hit despite it seeming like it had vanished.)
  • Before the rework, Flame's [V] move did not have the ability to charge up and deal more damage, it would just take around one second before being able to cast it.
  • Flames [V] move used to spin before it got reworked.
  • Flames [Z] move shares the same effect with Ice’s [Z] move, Ice Spears, but with a difference in color.
  • Flame’s [X] Move is weaker awakened if all tick damage is avoided. Barely hitting the enemy can cause this to happen.
  • Flame’s awakened [X] Move can be bugged to knockback NPCs even if it doesn’t hit. This is due to the way the script is made and thus still deals damage and knockback, just no effects.
  • Since Flame can be awakened and an Elemental fruit, it is good for beginners.
  • Flame is currently the cheapest Uncommon fruit in the game.
  • Flame's Model got reworked to match the Blox Fruits logo.
  • Flame's [V] move had a bug where before the rework in update 17. It used to disappear and move similar to rumbles [V] move, giving it bad range.
  • Flame's [Z] move before getting reworked used to have burn effect. However, the projectile would have a glitchy hitbox and may not register the hit.
  • Flame's [X] move before the rework had a bug where if it hit a player would make a explosion but the beam kept moving and expanding. Then made a 2nd explosion before ending.
  • You can find flame fruit meshes of the explosions during update 17.3 called firewind. They are still existing in the Roblox studio catalog.

Change History

Released in Update 1

Update 26
  • Flame’s Model was remade to match the Blox fruits logo.
  • Flame fruits visuals got enhanced
  • Flame fruits [X] move Awakened is now stronger if aimed at the ground on the players feet if player is grounded.

Update 24

  • Flame’s Icon was remade

Update 20

  • Flame Fruit's model was remade.

Update 17.3.5

  • [Z] Blue Fire Bullets (V2) was reworked.
  • Flame was buffed damage was added on all moves, [V] move received more consistent tick damage

Update 17.3

  • Awakened and Unawakened Flame received a slight rework.

Update 17.2

  • Awakened Flame was buffed slightly.
    • [F] Rocket Flight now has a higher initial speed boost.
    • Increased the damage of [Z] Blue Fire Bullets. Additionally, it grows in size as it travels.

Update 11


Update 8

  • Flame's visual effect was enhanced.

Update 6

  • [X] Burning Blast was remade.

Update 5

  • Made some of Flame's moves cast faster.

Update 1

  • Flame was released.

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