The Phoenix fruit grants the user the ability to manipulate blue and yellow flames into devastating attacks of fire and heal the user and allies within range. The user can also transform into either a half-human half-phoenix hybrid or into a blue and yellow Phoenix, enhancing their already powerful attacks and give them the ability to stay in the air much longer in PvP, at the cost of their energy. The user can also transform freely, provided that their health and energy are above 33%.
Phoenix is an expensive Blox Fruit, with the physical form fetching a decent value, as it is a powerful fruit that can hover in the air and move swiftly for long periods of time, along with large, burning AoE attacks. This fruit, especially the awakened version, is a top choice in bounty hunting due to being able to run away and regenerate health quickly, protecting their bounty, while also making it generally an annoying opponent to fight against, being able to effectively counter many fruits. Phoenix is not very good for grinding when unawakened, while being excellent for grinding, Sea Events and Raids when awakened, due to its large AoE. The transformation of both versions will drain energy passively, making it the fruit that consumes the most energy, the second being Ice and Yeti.
"The Phoenix" title #041 will be granted upon awakening at least one move of this fruit.
Awakening Order
Move
Price
500
2,000
3,000
4,000
4,000
5,000
Unlocking Phoenix Raid
Phoenix has a unique awakening method that differs from other fruits. Normally, players must purchase a chip from the Mysterious Scientist, but the process for this fruit is different. The player will need to:
This NPC will sell the player the Phoenix raid chip for 1,000 or a physical fruit worth at least 1,000,000 or more.
Purchasing a chip with Fragments has a 2-hour cooldown.
The quest is permanent, so when the player switches to another fruit, the player can still buy the Phoenix Raid Chip.
Note: Players can still join Phoenix raids hosted by other players and awaken Phoenix without having 400+ mastery, so the user can ask other players for help if they haven’t gotten 400+ mastery.
The user gains the ability to transform into a blue and yellow phoenix. While transformed, the user passively consumes energy, around 10 energy per 1.5 seconds. In return, the user gains 15% damage reduction from all attacks and is able to fly freely. All attacks are enhanced in range, damage and hitboxes.
Phoenix Flames (V2)
While using the awakened F move, small blue and yellow flames appear and descend from the user, and damage anything beneath them.
The user charges up a flaming blow and releases them forward to make a powerful mid-range attack with high knockback, Similar to Gravity's [Z] move.
Cannon
1 Mastery
The user charges up a flaming blow and releases them forward to make a powerful mid-range attack with high knockback, Similar to Gravity's [Z] move.
Regeneration Flames
90 Mastery
+
-
The user evokes blue and yellow flames around themselves to regain health in a certain radius (can also heal any player, ally or not, within the radius including Marines), whilst rapidly consuming energy.
Regeneration Flames
90 Mastery
The user evokes blue and yellow flames around themselves to regain health in a certain radius (can also heal any player, ally or not, within the radius including Marines), whilst rapidly consuming energy.
Fast Kick
160 Mastery
+
-
The user pulls back their leg and dashes forward, releasing a quick kick in the direction the user is facing. This move has the second shortest cooldown in the game.
Fast Kick
160 Mastery
The user pulls back their leg and dashes forward, releasing a quick kick in the direction the user is facing. This move has the second shortest cooldown in the game.
Full Transformation
250 Mastery
+
-
The user fully transforms into a blue and yellow Phoenix. This transformation takes around 10 energy every 1.5 seconds. The only moves that take away energy in this transformation are Transformation and Regeneration Flames.
Full Transformation
250 Mastery
The user fully transforms into a blue and yellow Phoenix. This transformation takes around 10 energy every 1.5 seconds. The only moves that take away energy in this transformation are Transformation and Regeneration Flames.
Hybrid Flight
30 Mastery
+
-
Allows the user to fly in hybrid form. Does not drain any energy, but the player must hold the [F] key, or d-pad right on Console. The player will gain fiery blue wings with yellow borders.
Hybrid Flight
30 Mastery
Allows the user to fly in hybrid form. Does not drain any energy, but the player must hold the [F] key, or d-pad right on Console. The player will gain fiery blue wings with yellow borders.
Cannon
1 Mastery
+
-
The user swiftly shoots a long ranged blast, dealing a large AoE explosion damage. It has about 5x farther range than its untransformed version.
Cannon
1 Mastery
The user swiftly shoots a long ranged blast, dealing a large AoE explosion damage. It has about 5x farther range than its untransformed version.
Regeneration Flames
90 Mastery
+
-
The user evokes a bigger bubble of blue and yellow flames around themselves to regain health, however, just like the untransformed, it drains energy. Note that, similar to its untransformed version, it can heal any players (including Marines) inside the bubble.
Regeneration Flames
90 Mastery
The user evokes a bigger bubble of blue and yellow flames around themselves to regain health, however, just like the untransformed, it drains energy. Note that, similar to its untransformed version, it can heal any players (including Marines) inside the bubble.
Fast Kick
160 Mastery
+
-
The user lunges forward to perform a kick, just like the untransformed variant, it is single target. It has a very fast cooldown.
Fast Kick
160 Mastery
The user lunges forward to perform a kick, just like the untransformed variant, it is single target. It has a very fast cooldown.
Full Transformation
250 Mastery
+
-
The user transforms back into their human form. This can also happen automatically if the health or energy of the user is below 33%, though it does not give any warning about it, unlike the awakened version.
Full Transformation
250 Mastery
The user transforms back into their human form. This can also happen automatically if the health or energy of the user is below 33%, though it does not give any warning about it, unlike the awakened version.
The user dashes forward in the direction of the cursor, slightly stunning enemies and creating an explosion after the dash.
Normal Attack
4,000
The user dashes forward in the direction of the cursor, slightly stunning enemies and creating an explosion after the dash.
Cremation Cannon
1 Mastery 500
+
-
The user swiftly shoots a rift of flames toward their cursor that explodes on contact. It can leave flames on the ground that deal tick damage. This ability shoots out three balls of blue fires once in transformation that leaves three paths of blue flames.
Awakening this skill will reduce damage a little compared to V1, but the attack range is doubled and the hitbox is about x1.5 larger.
Cremation Cannon
1 Mastery
500
The user swiftly shoots a rift of flames toward their cursor that explodes on contact. It can leave flames on the ground that deal tick damage. This ability shoots out three balls of blue fires once in transformation that leaves three paths of blue flames.
Awakening this skill will reduce damage a little compared to V1, but the attack range is doubled and the hitbox is about x1.5 larger.
Blue Flames
90 Mastery 3,000
+
-
The user covers themselves in a huge bubble, healing themselves based on how long the move is held. The bubble will also act as a barrier that damages and knocks back anything that comes close enough. The bubble gets bigger once in transformation but does not deal more damage.
An exception to this is players who are currently allied to the user, who will also heal along with the user.
Health regeneration does not increase with Fruit stat because it heals based on max HP, with ~2% healing based on max HP per tick, and the time between each healing tick is ~0.24s.
Blue Flames
90 Mastery
3,000
The user covers themselves in a huge bubble, healing themselves based on how long the move is held. The bubble will also act as a barrier that damages and knocks back anything that comes close enough. The bubble gets bigger once in transformation but does not deal more damage.
An exception to this is players who are currently allied to the user, who will also heal along with the user.
Health regeneration does not increase with Fruit stat because it heals based on max HP, with ~2% healing based on max HP per tick, and the time between each healing tick is ~0.24s.
Flame Exodus
160 Mastery 4,000
+
-
The user dashes forward in a rift of flames. If the user comes into contact with an enemy, they will bring them up into the air using a tornado-like attack made out of phoenix flames, then crash back onto the enemy, slamming them to the ground, dealing AoE explosion damage with a large hitbox.(Only when transformed will it leave flames on the ground that deal tick damage). Launching forward without the attack being performed means that an enemy has not been caught in the attack.
Flame Exodus
160 Mastery
4,000
The user dashes forward in a rift of flames. If the user comes into contact with an enemy, they will bring them up into the air using a tornado-like attack made out of phoenix flames, then crash back onto the enemy, slamming them to the ground, dealing AoE explosion damage with a large hitbox.(Only when transformed will it leave flames on the ground that deal tick damage). Launching forward without the attack being performed means that an enemy has not been caught in the attack.
Blazing Plumage
250 Mastery 5,000
+
-
The user transforms into a blue and yellow Phoenix, improving their abilities. Passively drains 10 energy per second. This move buffs healing effects by ~20% and gain 15% defense. The user can also fly passively once in transformation, but they will be unable to use any other weapons aside from their fruit. Once activated, this ability leaves a spot of Blue and Yellow Flames on the ground that deal considerable damage.
Blazing Plumage
250 Mastery
5,000
The user transforms into a blue and yellow Phoenix, improving their abilities. Passively drains 10 energy per second. This move buffs healing effects by ~20% and gain 15% defense. The user can also fly passively once in transformation, but they will be unable to use any other weapons aside from their fruit. Once activated, this ability leaves a spot of Blue and Yellow Flames on the ground that deal considerable damage.
Swift Flight
30 Mastery 2,000
+
-
The user can fly freely using the movement keys and is not steered by the cursor.
Stops energy regeneration while active.
If the user stops mid-air, blue and yellow flames will rain down from their wings, doing small tick damage.
Swift Flight
30 Mastery
2,000
The user can fly freely using the movement keys and is not steered by the cursor.
Stops energy regeneration while active.
If the user stops mid-air, blue and yellow flames will rain down from their wings, doing small tick damage.
Normal Attack
4,000
+
-
The user spins and lunges forward, grabbing the opponent and causing a small AoE blast of blue and yellow flames.
Normal Attack
4,000
The user spins and lunges forward, grabbing the opponent and causing a small AoE blast of blue and yellow flames.
Cremation Cannon
1 Mastery 500
+
-
The user swiftly shoots three rifts of flames toward their cursor that explodes on contact. It can leave flames on the ground that deal tick damage, but 3x more AoE.
When used in the air, a small cloud of flames will take the place of its groundbased counterpart.
Cremation Cannon
1 Mastery
500
The user swiftly shoots three rifts of flames toward their cursor that explodes on contact. It can leave flames on the ground that deal tick damage, but 3x more AoE.
When used in the air, a small cloud of flames will take the place of its groundbased counterpart.
Blue Flames
90 Mastery 3,000
+
-
The user covers themselves in a massive blue bubble, healing themselves based on how long the move is held. The bubble will also act as a barrier that damages and knockback anything that comes close enough, albeit with much more AoE.
Using this move will significantly slow down flight speed.
Blue Flames
90 Mastery
3,000
The user covers themselves in a massive blue bubble, healing themselves based on how long the move is held. The bubble will also act as a barrier that damages and knockback anything that comes close enough, albeit with much more AoE.
Using this move will significantly slow down flight speed.
Flame Exodus
160 Mastery 4,000
+
-
The user brings them up into the air using a tornado-like attack made out of phoenix flames, then crashes back onto the enemy, leaving flames on the ground.
If any enemies are not hit by the initial hit, they can still take damage from the crash if they are within range. It has a 9 second cooldown and consumes 40 energy.
Flame Exodus
160 Mastery
4,000
The user brings them up into the air using a tornado-like attack made out of phoenix flames, then crashes back onto the enemy, leaving flames on the ground.
If any enemies are not hit by the initial hit, they can still take damage from the crash if they are within range. It has a 9 second cooldown and consumes 40 energy.
Blazing Plumage
250 Mastery 5,000
+
-
The user transforms back into their human form, this also happens automatically if the health or energy of the user is below 33%.
Because of the 33% hp rule, if the player resets their character or dies while transformed, they will untransform before dying, unlike other beast fruits.
Blazing Plumage
250 Mastery
5,000
The user transforms back into their human form, this also happens automatically if the health or energy of the user is below 33%.
Because of the 33% hp rule, if the player resets their character or dies while transformed, they will untransform before dying, unlike other beast fruits.
Swift Flight
30 Mastery 2,000
+
-
The user dashes forward. If they come in contact with an enemy, they will slash the enemy in a barrage of claws, setting them on yellow fire, stunning them, before causing a small and yellow explosion.
However, the move can be dodged with instinct, though this will only negate the damage, and the enemy will still get stunned, similar to Control's [C] move. Even though this move is short ranged and has a tiny hitbox, it is easy to hit people with because the user can move freely while holding the move, similar to Love fruit.
Swift Flight
30 Mastery
2,000
The user dashes forward. If they come in contact with an enemy, they will slash the enemy in a barrage of claws, setting them on yellow fire, stunning them, before causing a small and yellow explosion.
However, the move can be dodged with instinct, though this will only negate the damage, and the enemy will still get stunned, similar to Control's [C] move. Even though this move is short ranged and has a tiny hitbox, it is easy to hit people with because the user can move freely while holding the move, similar to Love fruit.
Can knockback enemies, making it good for escaping.
[X] Regeneration Flames
As long as the user has enough energy, it is hard to be killed because this move can heal the player even better than Heavenly Blood. (This does not mean they will be completely immortal.)
[C] Fast Kick
Decent mobility.
Extremely short cooldown.
[V] Full Transformation
Fast transformation.
[F] Hybrid Flight
Decent speed.
Cons (Normal)
General
Lack of stun moves.
Moves are hard to hit.
Has only 2 actual attack skills.
Not very good for early game grinding, because it is a Beast fruit and not an Elemental fruit.
Transformation drains more energy as player moves, risking low energy or health if snapped out, hindering escape. Using the Cyborg race can prevent this.
Good for raids, as it can be a support fruit due to its healing capabilities.
As long as the user has enough energy, it is hard to be killed because the [X] move can heal the player even better than Heavenly Blood. (This does not mean they will be completely immortal.)
The area is greatly increased, making healing teammates more effective.
[C] Fast Kick
Decent mobility.
Cons (Transformed)
General
Lack of stun moves.
Hard to hit.
Has only two actual attack skills.
Not very good for early game grinding, because it is a Beast fruit and not a Elemental fruit.
Drains more energy as player moves (around 10 energy every 1.5 seconds), risking low energy or health if snapped out, hindering escape. (Using the Cyborg race can prevent this)
Impractical to be used as an offensive move in PvP, despite dealing damage.
[C] Flame Exodus
Can be easily dodged with instinct.
Initial dash forward has very low range, and if missed, the rest of the move will not go off.
[F] Swift Flight
Hard to hit.
Damage can be dodged with instinct.
Trivia
Currently, Buddha and Phoenix are the only Beast-type fruits to have an awakening.
Because of the Phoenix Flames and Feathers' Immortality passive on the F move, the user can stall above enemies and damage them, making it an ideal way to farm money/mastery.
Smoke and Blizzard also technically have infinite damage moves, but they are harder to use.
Phoenix is the first fruit to have a Mastery Requirement in order to obtain a chip for a raid.
Currently, Phoenix is one of the few fruits to have ranged M1s.
The unawakened [X] move somehow heals faster than the awakened version.
Phoenix is the first ever fruit to possess HP benefits. (excluding pre-nerf Buddha)
If the player uses awakened [C] or [Z] while using the unawakened transformation, the transformation will be cancelled.
Interestingly, the awakened version loses the earpiece on the flight move, and attacks.
When holding this fruit, the flying/floating animation is the same as Shadow.
If the player starts using the transformed [X] move before being kicked out of transformation via low energy, they will shoot the transformed version instead of the normal [X] move.
Awakened Phoenix's [X] move can be used with the V1 [V] move. If used with transformation, it will make the user's speed become a little slower.
Holding the unawakened [X] move is a highly recommended way to get the title "Empty Vessel".
Phoenix is the third fruit that can transform without a fury meter.
Paired with Angel V3, the awakened [X] Blue Flames can have the fastest regeneration in the game.
Although Phoenix and Portal share the robux price ( 2,000), they do not share the same Money value. Phoenix is valued at 1,800,000 and Portal is valued at 1,900,000.
Phoenix is a very difficult fruit to master, but also very formidable in PvP.
Transformed [Z] Cannon has two hitboxes, first is a medium range burst of flames and second is a long range projectile.