Try our affiliated browser extension - redirect to BreezeWiki automatically!

Axe Prowess

Axe Prowess is a Skill introduced in Fire Emblem: Three Houses.

Overview

In Three Houses, Axe Prowess is a skill that increases the Hit Rate, Evade, and Critical Evade stats of a unit while they are wielding axes, with the stat increases based on the tier of the skill. The skill's tiers improve as a unit's Weapon Level in Axes reaches the various plus ranks, granting up to the maximum of Level 5 upon reaching A+ in Axes.

In Three Hopes, Axe Prowess works differently, where instead of accuracy and evasion buffs, it instead increases total damage by a percentage based on the tier of the skill. The skill's tiers improve as a unit reaches a specific mastery level of the classes that offers the skill, granting up to the maximum of Level 3. The classes that offer this skill universally are the Armored Knight and Warrior classes. All non-Archer and Brawler archetype units get this skill from Fighter as their third source, while the aforementioned units (Bernadetta, Ashe, Raphael, Ignatz, Balthus, and Shamir) get Axe Prowess from Brigand.

Stats

Fire Emblem: Three Houses

Name Activation Capacity

Axe Prowess
Passive
(100%)
-
Effects When wielding an Axe, Hit Rate +7, Evade +5, Critical Avoid +5
Users Learned by: getting E+ in Axes


Name Activation Capacity

Axe Prowess
Passive
(100%)
-
Effects When wielding an Axe, Hit Rate +10, Evade +6, Critical Avoid +6
Users Learned by: getting D+ in Axes
Notes Replaces Lv. 1 once learned.

Name Activation Capacity

Axe Prowess
Passive
(100%)
-
Effects When wielding an Axe, Hit Rate +13, Evade +7, Critical Avoid +7
Users Learned by: getting C+ in Axes
Notes Replaces Lv. 2 once learned.

Name Activation Capacity

Axe Prowess
Passive
(100%)
-
Effects When wielding an Axe, Hit Rate +16, Evade +8, Critical Avoid +8
Users Learned by: getting B+ in Axes
Notes Replaces Lv. 3 once learned.

Name Activation Capacity

Axe Prowess
Passive
(100%)
-
Effects When wielding an Axe, Hit Rate +20, Evade +10, Critical Avoid +10
Users Learned by: getting A+ in Axes
Notes Replaces Lv. 4 once learned.

Fire Emblem Warriors: Three Hopes

Name Activation Capacity

Axe Prowess Lv 1
Passive
(100%)
-
Effects When an axe is equipped: increases damage to enemies by 10%.
Users Learned by all units at Armored Knight Mastery Rank 2 or Warrior Mastery Rank 2

Learned by all units except Bernadetta, Ashe, Raphael, Ignatz, Balthus, Shamir at Fighter Mastery Rank 2

Learned by Bernadetta, Ashe, Raphael, Ignatz, Balthus, Shamir at Brigand Mastery Rank 2

Notes Totals with additional Axe Prowesses learned.

Name Activation Capacity

Axe Prowess Lv 2
Passive
(100%)
-
Effects When an axe is equipped: increases damage to enemies by 20%.
Users Learned by all units at Armored Knight Mastery Rank 2 or Warrior Mastery Rank 2

Learned by all units except Bernadetta, Ashe, Raphael, Ignatz, Balthus, Shamir at Fighter Mastery Rank 2

Learned by Bernadetta, Ashe, Raphael, Ignatz, Balthus, Shamir at Brigand Mastery Rank 2

Notes Totals with additional Axe Prowesses learned.

Name Activation Capacity

Axe Prowess Lv 3
Passive
(100%)
-
Effects When an axe is equipped: increases damage to enemies by 30%.
Users Learned by all units at Armored Knight Mastery Rank 2 or Warrior Mastery Rank 2

Learned by all units except Bernadetta, Ashe, Raphael, Ignatz, Balthus, Shamir at Fighter Mastery Rank 2

Learned by Bernadetta, Ashe, Raphael, Ignatz, Balthus, Shamir at Brigand Mastery Rank 2

Notes Totals with additional Axe Prowesses learned.