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Upheaval

“Spirits of the earth, heed my call!”
—Incantation of Upheaval in Echoes: Shadows of Valentia

Upheaval is an ability that first appears in Fire Emblem Gaiden.

Overview

Gaiden

It is a very obscure attack and seems to either be a scripted event or a spell, though if it is the latter it does not appear in any unit's list of magic. It is used by Duma and Jamil. The spell itself damages all units on the map. It is very rarely used and it is possible for the player to complete the game without ever seeing it.

Shadows of Valentia

In the remake, Upheaval is properly defined as a personal skill of Jamil and Duma. Its activation is telegraphed by the user becoming shrouded by an ominous purple aura. The following turn, a violent tremor inflicts a random amount between 8 and 18 points of damage upon all player units.

Heroes

Upheval is the unique Skill C of Duma. It automatically inflicts 7 HP of damage to enemies on Duma's Turn 1. Hence, if used in an offensive battle, Duma immediately inflicts the damage on the Player's Turn 1 while a Defending Duma will activate the skill on the Enemy's Turn 1. The damage will occur before healing by skill such as Renewal or Sparkling Boost.

In addition, if Duma is on a Defense Team of Aether Raid, he will also destroy an offensive structure placed in the same column as himself on Turn 1, so long as the current Blessing Season has Anima in it.

Stats

Shadows of Valentia

Name Activation SP
Upheaval - -
Effects Deals damage to all enemy units.
Users Exclusive to Duma and Jamil.


Heroes

Name Activation SP
Upheaval At the start of turn 1, deals 7 damage to all foes.
If defending in Aether Raids during Anima Season, destroys offensive structure within same column as unit. (Does not affect structures that cannot be destroyed.)
300
Effects Inflicts 7 damage to all foes at the start of Duma's first turn. If the Aether Season is Anima, Duma also destroys offensive structures in the same column as him.
Users Skill cannot be inherited.


Name Activation SP
Upheaval+ At the start of turn 1, deals 10 damage to all foes, and if defending in Aether Raids during Anima season, destroys nearest offensive structure. (Does not affect structures that cannot be destroyed.) 300
Effects At start of combat, if unit's Atk > foe's Atk, or if foe's HP < 100%, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.
Users Skill cannot be inherited.



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