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Disarm Trap

Needs Japanese name!
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Disarm Trap is a type B passive skill introduced in Fire Emblem Heroes designed purely for attacking in Aether Raids. Restricted to only Dagger units; if the unit ends their movement on top of a trap tile; they destroy the trap as normal but do not activate the effect.

It can be learned without inheriting by Gunnthrá (Beaming Smile) and Palla (Eldest Bun-Bun).

Stats

Fire Emblem Heroes

Name Activation SP
Disarm Trap 1 Start of turn 60
Effects While attacking in Aether Raids, if unit ends movement on a space with a Bolt Trap or a Heavy Trap and that trap's level ≤ 1, cancels trap's effect.
Users Rarity:


Name Activation SP
Disarm Trap 2 Start of turn 120
Effects While attacking in Aether Raids, if unit ends movement on a space with a Bolt Trap or a Heavy Trap and that trap's level ≤ 3, cancels trap's effect.
Users Rarity:


Name Activation SP
Disarm Trap 3 Start of turn 240
Effects While attacking in Aether Raids, if unit ends movement on a space with a Bolt Trap or a Heavy Trap, cancels trap's effect.
Users Rarity:


Name Activation SP
Disarm Trap 4 Start of turn 300
Effects Inflicts Spd/Def-4 on foe during combat, and if unit initiates combat, neutralizes effects that prevent unit's follow-up attacks during combat, While attacking in Aether Raids, if unit ends movement on a space with a Bolt Trap or a Heavy Trap, cancels trap's effect; if unit ends movement on a space with a Hex trap, reduces trap's trigger condition by 10 HP.
Users Rarity: