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Hold Out

Needs Japanese name!
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Hold Out is a Sync Skill in Fire Emblem Engage. It can be used when a character has equipped the Ring of the Young Lion.

Overview

Hold Out is a Sync Skill unique to Emblem Roy that allows the user to survive combat with at least 1 HP if their HP is above a certain threshold. This threshold depends on the tier of the skill, with the lowest tier requiring at most 30% of the user's HP remaining, and the highest requiring only 2 HP remaining. A unit can inherit the skill for use permanently if they develop their bond levels with Roy and then spend SP to acquire it.

Stats

Fire Emblem Engage

Name Activation Capacity

Hold Out
Passive -
Effects If unit had 30% HP or more at start of combat, unit always survives combat with at least 1 HP.
Users Sync Skill of Emblem Roy
Notes Can be inherited for 2,000 SP

Name Activation Capacity

Hold Out+
Passive -
Effects If unit had 20% HP or more at start of combat, unit always survives combat with at least 1 HP.
Users Sync Skill of Emblem Roy
Notes Can be inherited for 3,000 SP

Name Activation Capacity

Hold Out++
Passive -
Effects If unit had 10% HP or more at start of combat, unit always survives combat with at least 1 HP.
Users Sync Skill of Emblem Roy
Notes Can be inherited for 4,000 SP

Name Activation Capacity

Hold Out+++
Passive -
Effects If unit had 2 HP or more at start of combat, unit always survives combat with at least 1 HP.
Users Sync Skill of Emblem Roy
Notes Can be inherited for 5,000 SP