Disarm is a special skill from Fire Emblem: Radiant Dawn.
Overview
When activated, this skill allows its user to unequip an enemy unit's current weapon weapon. This skill works in a similar way to Cancel, as it is essentially able to prevent the enemy unit from retaliating with a counterattack. Disarm may only be used by and against Beorc units.
Stats
Name | Activation | Capacity |
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(Skill/2)% | 10 |
Effects | Allows its user to unequip an enemy unit's weapon. | |
Users | Base skill of Brom; Can be assigned with the ![]()
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Trivia
- Weapons forcibly unequipped by Disarm can be stolen by an allied Thief unit, rendering the enemy unit defenseless if they do not have another weapon in their inventory. Using this combination of Disarm and Steal is the only legitimate method for players to obtain poison-inflicting weapons other than Valaura without the help of cheats.
- During enemy phase, if an enemy with Canto attacks a player with the Disarm skill equipped and Disarm is activated, the enemy will reequip their weapon when they move again on the same turn they attacked.
Skill Lists
Fire Emblem | Main Games | Genealogy of the Holy War - Thracia 776 - The Sacred Stones - Path of Radiance - Radiant Dawn - Awakening - Fates (personal) - Echoes: Shadows of Valentia - Three Houses - Engage |
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Spin-Off Games | Heroes - Warriors - Warriors: Three Hopes - Tokyo Mirage Sessions ♯FE | |
TearRing Saga | Utna Heroes Saga - Berwick Saga |
Skill Terms
Skills that predate the Skill system
Introduced in Fire Emblem: Genealogy of the Holy War
Introduced in Fire Emblem: The Blazing Blade and Fire Emblem: The Sacred Stones
Introduced in Fire Emblem: Path of Radiance
Introduced in Fire Emblem: Radiant Dawn
Aurora - Bane - Beastfoe - Birdfoe - Blood Tide - Corona - Critical + - Deadeye - Disarm - Dragonfoe - Eclipse - Flourish - Formshift - Galdrar - Glare - Howl - Imbue - Impale - Ire - Maelstrom - Mercy - Night Tide - Nullify - Pass - Quickclaw - Rend - Sacrifice - Savage - Shriek - Stillness - Tear - White Pool - Wildheart
Introduced in Fire Emblem Awakening
Acrobat - Aegis - Aggressor - All Stats +2 - Anathema - Aptitude - Armsthrift - Avoid + - Axebreaker - Axefaire - Beastbane - Bond - Bowbreaker - Bowfaire - Conquest - Defender - Defense + - Deliverer - Demoiselle - Despoil - Dragonskin - Dual Guard+ - Dual Strike+ - Dual Support+ - Even Rhythm - Focus - Galeforce - Hawkeye - Healtouch - Hex - Hit Rate + - HP + - Ignis - Indoor Fighter - Iote's Shield - Lancebreaker - Lancefaire - Lifetaker - Limit Breaker - Luck + - Lucky Seven - Luna+ - Magic + - Odd Rhythm - Outdoor Fighter - Patience - Prescience (Awakening) - Quick Burn - Rally Defense - Rally Heart - Rally Luck - Rally Magic - Rally Movement - Rally Resistance - Rally Skill - Rally Spectrum - Rally Speed - Rally Strength - Relief - Resistance + - Rightful God - Rightful King - Shadowgift - Skill + - Slow Burn - Solidarity - Special Dance - Speed + - Strength + - Swordbreaker - Swordfaire - Tantivy - Tomebreaker - Tomefaire - Underdog - Vengeance - Veteran - Wyrmsbane - Zeal
Introduced in Fire Emblem Fates
Introduced in Fire Emblem Echoes: Shadows of Valentia
Absolve - Anti-Armor - Anti-Cavalry - Anti-Dragons - Anti-Fliers - Anti-Gods - Anti-Mages - Anti-Mortals - Apotrope - Armor Disruptor - Attack Twice - Bowrange + - Dark Spikes - Deicide - Discipline - Duma's Gift - Eerie Screech - Evade Critical - Halve Axes - Halve Lances - Halve Swords - Heaven or Hell - Heavy Armor - Incarnation - Null Defense - Nullify Magic - Pact - Phalanx - Phantasm - Reconstruct - Sanctuary - Sophisticate - Transmute - Tri-affliction - Upheaval - Vengeful Cry - Wildfire
Introduced in Fire Emblem: Three Houses
Introduced in Fire Emblem Engage
Introduced in Fire Emblem Warriors
Introduced in Fire Emblem Warriors: Three Hopes
Introduced in Fire Emblem Heroes