Magic is a damage type introduced in Bloons Super Monkey 2 and are one of the seven weapon types in Bloons Super Monkey 2 Mobile. With the BSM2 games being the only source of
Magic damage, their defining weakness is the inability to damage Ceramic Bloons. Magic weapons are typically characterized by their low group-popping capabilities but high single target damage, making them great for tacking bosses and MOABs, but poor for hordes of bloons. In addition, all Magic attacks are generally more short ranged, as they either deal damage in a
zone or in a short range
spray. There are some exceptions though, as their epic powers Lightning Trail and Phoenix provide good amounts of grouped damage.
Magic is represented on Bloons Wiki as
, the upgrade artwork for the first arm magic upgrade, Intense Magic, in Bloons Supermonkey 2 Mobile, which appears to be a ball of purple magic.
In addition, all magic weapons use the Energy (not to be confused with Energy
weapons) mechanic in some form instead of pierce, although Phoenix also has close-range projectiles utilizing pierce instead of energy. Thus, they are prone to getting overwhelmed by swarms of bloons.
While technically in the Magic category, Lightning Trail deals
Normal damage in the mobile version, although in the flash version it still deals Magic
damage. Despite the Wizard ally using magic attacks thematically, their attacks also deal
Normal damage, although they only benefit from Magic research in the Mobile version. Sun God (BSM2) also benefits from Magic research in the mobile version despite their attacks dealing
Normal damage.
History
Bloons Supermonkey 2
The Magic weapon type was added to represent the Monkey Apprentice's attacks, but unlike the Apprentice's attacks in the tower defense games they appear in, the Magic class in BSM2 Flash and Mobile cannot damage ceramic bloons, likely because all other weapon classes have a bloon they cannot pop. This makes it one of the only categories that are resisted by a bloon with more than one health per layer, the other being Energy.
Upgrades
TBA
Attack Interactions in the Bloons and Bloons TD games |
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| Bloon Popping | | | Types of Attack | Tower Action And Behavior | Method | | | Style of Attack | | | Range | | | Shots | | | Target | | | Lives | | | Bloon Progress | | | Secondary | |
| | Attack Behavior | Initiation | | | Secondary Initiation | | | Pierce | | | Damage | | | Tower Buffs | | | Income and Lives | | | Tower-Specific | | | Secondary Effect | | | Misc. | |
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| | Status Effect | Damage-Over-Time | | | Stuns, Slowdown, and Knockback | | | Disability | | | Property-Stripping | | | Secondary Effect | | | Miscellaneous | |
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Bloons Super Monkey 2 Arm Upgrades |
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| Darts |
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| Faster Firing175  (Flash) 3500  (Mobile) DescriptionGas vented dart shooters fire significantly faster Double Shot550  (Flash) 11000  (Mobile) DescriptionSecond dart stream for the win! Flechette Darts1400  (Flash) 28000  (Mobile) DescriptionDarts splinter into bloon-popping flechettes on impact Triple Shot2900  (Flash) 58000  (Mobile) DescriptionThree full dart streams of popping madness! Spikey Shots8600  (Flash) 172000  (Mobile) DescriptionAll shots become spiked balls - bigger, more popping power and double damage to Ceramics Dart Ace16750  (Flash) 335000  (Mobile) DescriptionActivated ability - Dart-blasting B12 flies escort, recharges over a short duration |
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| | Rangs |
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| Rapid Rangs175  (Flash) 3500  (Mobile) DescriptionIt's all in the wrist - throw speed increases dramatically Multi-Target450  (Flash) 9000  (Mobile) DescriptionSerrated rangas now carve through many more bloons Ricochet Rangs1425  (Flash) 28500  (Mobile) DescriptionBoomerangs now bounce to nearby bloons if they still have popping power Shuriken3100  (Flash) 62000  (Mobile) DescriptionSwitching to shuriken means faster firing and more bloons hit per shot Radar Glaives8800  (Flash) 176000  (Mobile) DescriptionBig, smart, slicetastic glaives seek out bloons to destroy. Crouching Monkey14750  (Flash) 295000  (Mobile) DescriptionActivated Ability - Ninja sidekicks superjump from bloon to bloon and deliver killing blows, recharges over a short duration |
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| | Bombs |
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| Bomb Launcher75  (Flash) 1500  (Mobile) DescriptionFires a single bomb that does radius damage on detonation (Weakness: Black Bloons) Bigger Blast250  (Flash) 5000  (Mobile) DescriptionSecondary explosives extend the blast radius and hit more bloons Thermite Munitions575  (Flash) 11500  (Mobile) DescriptionThrows off several thermite submunitions that do secondary damage Missile Launcher1325  (Flash) 26500  (Mobile) DescriptionBombs switched out for faster firing missiles Twin Missiles2625  (Flash) 52500  (Mobile) DescriptionTwice the missiles for twice the explosions Bloon Busters7200  (Flash) 144000  (Mobile) DescriptionOverpressure explosives smash through multiple bloon layers with each pop, and every 5th volley does extra MOAB and boss damage Sidewinder Ace17225  (Flash) 344500{Red Blops BSM2M}}(Mobile) DescriptionActivated Ability - Missile-firing monkey-piloted Super Hornet becomes your wingman for a short duration, complete with Bloon Busters |
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| | Magic |
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| Fireball350  (Flash) 7000  (Mobile) DescriptionInvoking the power of fire damages more bloons each shot Fire Wave790  (Flash) 15800  (Mobile) DescriptionChanneling more fire widens the strike area and triples popping power Fire Arc1600  (Flash) 32000  (Mobile) DescriptionExpansive arc of flame increases damage and widens strike area further Elemental Strike4700  (Flash) 94000  (Mobile) DescriptionThis intense blast of elemental flame melts bloons in an instant Elemental Arc11250  (Flash) 225000  (Mobile) DescriptionPure elemental power bursts forth in a wide arc of bloon destruction Phoenix19500  (Flash) 390000  (Mobile) DescriptionActivated Ability - Summon the mystical Phoenix to your side where it unleashes its devastating flame attack over short durations |
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| | Tech / Energy |
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| Pulse Whip275  (Flash) 5500  (Mobile) DescriptionMonkey tech energy whips rip through bloons at close range (Weakness: Glass Bloons) Laser Whip725  (Flash) 14500  (Mobile) DescriptionFocused energy significantly increases damage output Plasma Whip1450  (Flash) 29000  (Mobile) DescriptionWhips of pure plasma increase effective range and tear through bloons Dual Whips3200  (Flash) 64000  (Mobile) DescriptionTwo whips per hand double the damage and increase the spread of destructive power Doom Whip6450  (Flash) 129000  (Mobile) DescriptionMonkey science harnesses doom energy into a single huge whip that does more damage in a wider area Double Doom15600  (Flash) 312000  (Mobile) DescriptionHypercooled nanofusers can generate two doom whips from the same source, doubling bloonicide Doom Gauntlets22750  (Flash) 455000  (Mobile) DescriptionDoom energy surrounds Supermonkey's hand for short durations, disintegrating nearby bloons and doing big damage to MOAB-Class Bloons. |
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| | Ice |
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| Super Coolant3500 DescriptionImproved Refrigeration for faster firing Ice Shards28000 DescriptionHeavy water makes icicles shatter on hit Snowflakes58000 DescriptionSnowflakes that tear through bloons Yeti Sidekick335000 DescriptionThe Yeti fires long range icy breath |
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| | | | Also see Core Upgrades. All Epic Powers have been underlined, and all Mobile-only upgrades have been italicized. |
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Bloons Super Monkey 2 Core Upgrades |
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| Darts |
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| Faster Firing250  (Flash) 5000  (Mobile) DescriptionNanomonkeys load darts more quickly for faster bursts Double Burst600  (Flash) 12000  (Mobile) DescriptionDoubled firing ports now shoot 16 darts Flechette Darts1500  (Flash) 30000  (Mobile) DescriptionBurst darts break into sharp slivers for extra poppage Triple Burst2700  (Flash) 54000  (Mobile) DescriptionUpgraded to 24 dart burst for massive close quarter popping Spikey Burst8600  (Flash) 172000  (Mobile) DescriptionTransdimensional shrinkifiers squeeze spiked balls into your burst shooters, which hit more and do more damage Spikey Chaos17000  (Flash) 340000  (Mobile) DescriptionActivated Ability - Massive burst of spiked balls that bounce of the screen borders |
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| | Rangs |
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| Radial Rangs50  (Flash) 1000  (Mobile) DescriptionSuper boomerangs fly in an arc to take out multiple bloons (Weakness: Lead Bloons) Multi-Target250  (Flash) 5000  (Mobile) DescriptionRazor-edged rangas pop more bloons per orbit Double Ranga450  (Flash) 9000  (Mobile) DescriptionTwin firing ports double the orbital popping power Seeker Rangs1275  (Flash) 25500  (Mobile) DescriptionIntegrated elastometers detect and seek bloons within a short range Sai2900  (Flash) 58000  (Mobile) DescriptionNinja training replaces rangas with sai, damaging more bloons per orbit Katana9850  (Flash) 197000  (Mobile) DescriptionLong-bladed katanas hit bloons more easily and shred even more bloons per orbit Mass Distraction16250  (Flash) 325000  (Mobile) DescriptionActivated Ability - Flash bomb shockwave that stuns all bloons within a large radius |
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| | Bombs |
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| Flying Pineapples120  (Flash) 2400  (Mobile) DescriptionNot sure what the monkeys put in these pineapples but they blow up after a few seconds (Weakness: Black Bloons) Juicier Pineapples250  (Flash) 5000  (Mobile) DescriptionBigger explosions take out more bloons per blast Thermite Chunks500  (Flash) 10000  (Mobile) DescriptionThermite-infused pineapple rings burst out for extra pops Sliced Pineapples925  (Flash) 18500  (Mobile) DescriptionPineapples split when they hit the sides of the screen, doubling the explosive power Plentiful Pineapples1650  (Flash) 33000  (Mobile) DescriptionImproved dehydration technology significantly increases pineapple release rate Mega Fruit6950  (Flash) 139000  (Mobile) DescriptionMega Fruit explosives blast through multiple bloon layers and do big damage to shields MOAP14000  (Flash) 280000  (Mobile) DescriptionActivated Ability - The legendary MOAP does massive damage to shields and shreds through most bloons on screen |
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| | Magic |
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| Fast Magic425  (Flash) 8500  (Mobile) DescriptionDeeper meditation yields faster magic pulses and more pops Intense Ring925  (Flash) 18500  (Mobile) DescriptionImproved material components intensify and widen the damaging ring Lightning Rod1950  (Flash) 39000  (Mobile) DescriptionSupermonkey's body channels highly charged magic that instantly leaps from bloon to bloon Lightning Storm4975  (Flash) 99500  (Mobile) DescriptionSupercharged lightning branches to many bloons Lightning Ring12500  (Flash) 250000  (Mobile) DescriptionA ring of pure lightning surrounds Supermonkey, doing massive bloon damage and periodically firing the Lightning Storm Lightning Trail21250  (Flash) 425000  (Mobile) DescriptionActivated Ability - Elemental lightning energizes the space near Supermonkey for short durations, leaving an incredibly damaging electrified trail as he flies |
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| | Tech / Energy |
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| Pulse Laser400  (Flash) 8000  (Mobile) DescriptionMonkey Tech visor unleashes forward-firing bursts of powerful energy (Weakness: Glass Bloons) Laser Vision800  (Flash) 16000  (Mobile) DescriptionImproved power couplings allow for sustained fire and far more poppage Plasma Vision1500  (Flash) 30000  (Mobile) DescriptionTight beam lasing generates larger plasma orbs that hit more bloons and do more damage Dual Blast3000  (Flash) 60000  (Mobile) DescriptionStrong-force defraction creates two plasma orbs for double the bloon carnage Doom Burst8400  (Flash) 168000  (Mobile) DescriptionNeural fusion enhances computer control of devastating bursts of extra wide doom energy Solid Doom23500  (Flash) 470000  (Mobile) DescriptionDr. Monkey unlocks the power of self-cycling doom energy - a devastating beam of bloon-vaporizing awesomeness Sidekick30000  (Flash) 600000  (Mobile) DescriptionActivated Ability - SM Junior joins you in his first field operations, adding his plasma vision and plasma whip to your arsenal for short durations |
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| | Ice |
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| Freezing Flurry1000 DescriptionAura that freezes bloons on contact (Doesn't affect White or Zebra) Snow Storm5000 DescriptionThe freezing aura is larger Intense Chill12000 DescriptionAble to freeze even more bloons Piercing Cold30000 DescriptionThe Aura is even larger Blizzard Conditions54000 DescriptionAffected bloons are Superchilled! Avalanche172000 DescriptionA continuous spray of snow Shard Storm340000 DescriptionA volley of ice shards bounce off edges |
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| | Storm |
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| Whirlwind1000 DescriptionDoes damage and blows bloons off track. (Doesn't affect Lead.) Gale Force5000 DescriptionWhirlwinds are faster and fire quicker Super Cyclones12000 DescriptionLarger winds that can hit more bloons Tiny Tornados30000 DescriptionSmall tornados shoot off the whirlwind Multiple Vortexes54000 DescriptionTwice as many tornados! Hurricane Monkey172000 Description You are surrounded by intense winds |
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| | Also see Arm Upgrades. All Epic Powers have been underlined. |
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