![]() |
Captain "Are you aware of the Gargantuans? If I'm correct, there's another enemy that can energize it." - Captain, Wave 15 on Normal Mode |
![]() |
Captain "Those Mages from previous battle have returned. It seems like they joined forces." - Captain, Wave 17 on Hard Mode |
![]() |
Unknown "Timelines are diverging! This is the final push, the ultimatum of all armies!" - Unknown, Wave 39 on Expert Mode |
Description
The Mage is a support-type enemy that temporarily heals and enhances the speed of nearby enemies via slamming the ground with its staff causing a ripple effect supporting nearby enemies that were in the vicinity of the mage during impact. Some already fast or dangerous enemies like the Equinox, Static and Bolt can be made even faster, making Mage a very threatening enemy.
The Mage is replaced by the Summoner if the 'Ranked Up' modifier is enabled.
Lore
"Although various attempts have been made to deconstruct and remake the mage's staff, nothing at this rate can truly mimic it's effects. The mage is a master of the arcane; one who will speed up and improve nearby units by the use of it's staff. Kill it immediately."
Appearance
The Mage resembles an ordinary wizard. It has light blue skin. It has a black mage hat, black cloak, cape and legs. It also has blue fingerless gloves. It wields a black staff with an arcane blue orb being connected to it, which it uses to boost the speed of nearby enemies.
Tactics
- High DPS towers, such as the Vulcan, Sharpshooter, and Sniper are recommended against this.
- The Bugler can be very useful against this enemy.
- You can use the X-3 Buglers ability to target this enemy.
- However, be aware that other quick enemies like Volt Sentinel and Bolt may get out of your range while your towers are attacking the Mage.
- You can use the X-3 Buglers ability to target this enemy.
- Several Slingers can do hefty damage to it, if there's enough. It is also recommended to set the Slingers' targeting to Strong so they can damage the Mage at all times.
- Do not underestimate this enemy in Expert Mode, as it will spawn in hordes and heavily boost already fast enemies such as the Ravager Energy, or stronger enemies such as the Vengeful.
- The Mage will also be shielded by stronger enemies in front, so keep that in mind.
Trivia
- A Mage is a practitioner of magic, the ability to attain objectives or acquire knowledge or wisdom using supernatural means.
- Currently, this is the only enemy in the game to appear in all three gamemodes.
- The Mage is the second enemy to speed up other enemies, the first being the Commander.
- The staff the Mage wields is a re-textured Overseer Mage Staff.
Update History
- (17/9/21)
- Added Mage, replacing the Commander.
- (24/10/21)
Health decreased from
450 to
425.
- Speed decreased from 2.5 to 2.3.
- (13/11/21)
Health decreased from
425 to
400.
- Mage now also spawns in Hard Mode.
- (17/12/22)
Health decreased from
400 to
350.
- First wave appearances have changed;
- Normal mode 22 > 15
- Hard mode 20 > 17
- Expert mode 39 > 49.