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Flash Bang

Tails flies up to deploy a flash grenade that leaves the target sluggish and distracted.


— Description, Sonic Chronicles: The Dark Brotherhood[1]

Flash Bang (フラッシュボム Furasshu Bomu?, lit. "Flash Bomb") is a POW move used by Miles "Tails" Prower in Sonic Chronicles: The Dark Brotherhood. When performing this move, Tails releases a flash grenade that leaves enemies sluggish, and as well non-robotic enemies distracted.

Distracted

When performing Flash Bang, Tails moves up in front of the opponent and pulls out a grey and orange flash grenade. Tails then files up above his opponent and deploys the flash grenade by dropping it down on the opponent. The flash grenade will then explode upon contact, and Tails retreats to his team position.

In gameplay, when performing Flash Bang, the player is able to inflict sluggish on a single enemy on the opposing side of the battlefield. If the target is not a robot, then the target will also get inflicted with distracted in addition to getting inflicted with sluggish. The higher the level of Flash Bang is, the greater effect will the distracted and sluggish status effect have on the opponents they inflict.

Real-Time Interaction

When performing Flash Bang in gameplay, the player has to complete a series of real-time events, by performing certain actions on the Touch Screen, in order to execute Flash Bang optimally:

  1. The player has to touch and stay inside the outer circle that appears when it overlaps the inner circle and follow it in a straight line from the lower left corner of the screen to the upper right corner.
  2. The player has to touch the inside of a circle when the outer circle overlaps the inner circle.
  3. The player has to touch and stay inside the outer circle that appears when it overlaps the inner circle and follow it in a straight line from the upper right corner of the screen to the lower left corner.

Missing or not touching these circles correctly will result in Tails failing to perform Flash Bang.

Statistics

Level PP Cost Damage Effect
I 5 No damage Sluggish 1, Distracted 1; Non-robots only
II 5 No damage Sluggish 2, Distracted 2; Non-robots only
III 5 No damage Sluggish 3, Distracted 3; Non-robots only

References

  1. Official in-game description.