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Polymorph

Crowd Control (CC) Hard CC
Banish  •  Cripple  •  Fear  •  Knockup  •  Polymorph  •  Root  •  Silence  •  Stun  •  Void Grip
Soft CC
Knockback  •  Slow

Polymorph is a Status Effect in Paladins. Polymorph counts as Hard Crowd Control, because it is able to interrupt Movement Abilities.
Polymorph transform the target into a harmless creature that has reduced maximum health and is unable to fire weapon shots or use abilities. Targets are returned to their previous Health state when the effect ends.


Sources



Gameplay

General
Bots  •  Common terms  •  Death Recap  •  Eliminations  •  Controls  •  Voice Guided System  •  Warning Indicators  •  Zoning

Champions
Champions
Abilities → Ability  •  Movement Ability  •  Weapon Shots  •  Ultimate Ability
Damage Types → Area or Direct Damage  •  Burst Damage  •  Damage over Time  •  Executes  •  Poke Damage  •  Sustained Damage
Effects → Cleanses  •  Damage Reduction  •  Deployables  •  Healing  •  Immunity  •  Shields  •  Status Effects  •  Stealth

Playstyle
Cards  •  Talents  •  Items Credits

Game Modes
Game Modes  •  Capture Point  •  Payload

Maps
Maps  •  Map Features  •  Callouts

Game Mechanics
Advanced Mechanics  •  Anti-Healing Mechanic  •  Comeback Mechanic  •  Damage Falloff  •  Diminishing returns  •  Headshot  •  Lifesteal  •  Out of Combat  •  Overtime  •  Respawn

End of the Game
Accolades  •  Scoreboard  •  Post-Match Lobby Landing Screen