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Maps

Maps are areas in the realm of Paladins where most of the fighting takes place. Each Map has its own special, distinctive elements that make it unique.

There are several Maps, each one designed to be played with certain Game Modes in mind.

Map of the Realm

The map of the Realm shows where every locations of are geographically located. The map was released as a promotional item during the Vora's Pact update show.


Siege Maps

Each Siege map has callouts for different locations around the map.

These are the maps that Siege and Ranked can be played in:

Frog Isle
Siege
Jaguar Falls
Siege
Serpent Beach
Siege
Frozen Guard
Siege
Ice Mines
Siege
Fish Market
Siege
Timber Mill
Siege
Stone Keep
Siege
Brightmarsh
Siege
Splitstone Quarry
Siege
Ascension Peak
Siege
Warder's Gate
Siege
Shattered Desert
Siege
Bazaar
Siege
Dawnforge
Siege

Onslaught Maps

These are the maps that Onslaught can be played in:

Primal Court
Onslaught
Foreman's Rise
Onslaught
Magistrate's Archives
Onslaught
Marauder's Port
Onslaught

King of the Hill Maps

These are the maps that King of the Hill can be played in:

Snowfall Junction
KOTH
Magistrate's Archives
KOTH
Trade District
KOTH
Marauder's Port
KOTH

Team Deathmatch Maps

These are the maps that Team Deathmatch can be played in:

Snowfall Junction
TDM
Trade District
TDM
Abyss
TDM
Throne
TDM Custom
Dragon Arena
TDM

Payload Maps

These are the maps that Payload can be played in:

Greenwood Outpost
Payload
Hidden Temple
Payload
Frostbite Cavern
Payload

Other Maps

These maps are used for other modes, largely related to tutorials and training:

Shooting Range
Training
Tutorial
Training
Hole
Hole in One LTM
Sniper Haven
LTM

Removed Maps

Event Maps

During certain events, special gamemodes only playable on unique maps are added, but most often removed after the event has ended.

These are the maps events took place on:

Rise of Furia Map
Rise of Furia
Dragon's Call Map
Dragon's Call

Other Maps

Battlegrounds Map
Battlegrounds

Test Maps

Main article: Test Maps


Trivia

  • There were originally three very large maps called Temple Isle, Glacier Keep, and Enchanted Forest. Prior to open beta, they were reworked and divided into smaller maps.
  • Some maps were planned but were never released, like High Garden, Reservoir and Sunspear.


Paladins

About the Game  •  Champions  •  Cards  •  Items  •  Game Modes  •  Maps  •  Ranked  •  Awards  •  Voice Guided System  •  Cosmetic Items  •  Treasure Chests  •  Event Pass  •  Quests  •  Patch notes


Gameplay

General
Bots  •  Common terms  •  Death Recap  •  Eliminations  •  Controls  •  Voice Guided System  •  Warning Indicators  •  Zoning

Champions
Champions
Abilities → Ability  •  Movement Ability  •  Weapon Shots  •  Ultimate Ability
Damage Types → Area or Direct Damage  •  Burst Damage  •  Damage over Time  •  Executes  •  Poke Damage  •  Sustained Damage
Effects → Cleanses  •  Damage Reduction  •  Deployables  •  Healing  •  Immunity  •  Shields  •  Status Effects  •  Stealth

Playstyle
Cards  •  Talents  •  Items Credits

Game Modes
Game Modes  •  Capture Point  •  Payload

Maps
Maps  •  Map Features  •  Callouts

Game Mechanics
Advanced Mechanics  •  Anti-Healing Mechanic  •  Comeback Mechanic  •  Damage Falloff  •  Diminishing returns  •  Headshot  •  Lifesteal  •  Out of Combat  •  Overtime  •  Respawn

End of the Game
Accolades  •  Scoreboard  •  Post-Match Lobby Landing Screen