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Golem

The Golem is an enemy-only Monster class that first debuts in TearRing Saga: Utna Heroes Saga. Golems are dangerous beings, typically depicted as a formation of rocks granted life through the sorcery of fell magic.

History in the Series

In their original inception in TearRing Saga, Golems attack by means of punching their foes with their fists, ones that are classified as Axes in this game. Golems can be summoned as ally units with the Golem Staff. The promoted form of the Golem class is the Stone Golem. Like the other monsters, they were initially utilized by dragons to serve as guardians.

In Fates, Stoneborn are artificial constructs crafted with dark magic employed by Nohr. They attack by means of either hurtling boulders or their clay masks at their foes. On the Conquest and Revelation routes, three Golems can be deployed to protect the Avatar's castle. Unlike Faceless Stoneborn are sentient, as shown with a boss Stoneborn on Birthright. Both monster races have souls, as they can appear as invaders. They can be considered the ranged-equivalent of the both physical and ranged Hoshidan enemy-only class Automaton.

In Three Houses, Golems have a more mechanical design compared to its previous iterations throughout the series. They are strange creatures that have been created by Nabateans to serve as guardians for their important locations, using Lance of Lights as their signature weapon.

In Warriors: Three Hopes, Golems and their altered counterparts are more plentiful in appearance, functioning as giant bosses. Like Demonic Beasts, Golems can be quickly dismantled by taking advantages of their four shields' weaknesses, which can be broken by three out of the six weapon archetypes, or one out of six elemental effects.

Overview

Combat

Generally, Stoneborn appearing in-game are hampered by their low Hit Rate and Speed. They do make up for these deficiencies, however, with monstrous HP and incredible Strength and Defense. Each successful attack performed by the Stoneborn may potentially spell instant doom to units with poor Defense, including magic users and healers. In Fates, their new Rock-type weapons also allow them to attack from great distances, making them even more dangerous. With their HP and Defense on par with those boasted by Generals (and possibly coupled with Wary Fighter), Stoneborn are some of the toughest monsters in the games they appear in.

In-Game

Base Stats

HPStrMagSklSpdLckDefResMovConWtWlvCha
TS401022205-3-- 1
FE142080430834-- E

Maximum Stats

HPStrMagSklSpdLckDefResMovConWtWlvCha
TS60251717173020-12-- 16
FE1470402525252040284-- A

Class Skills

SkillRequirements
FE16Terrain Resistance

Lance Prowess Lv 2
Barrier
Vital Defense
Swordbreaker+
Magic +2

Annihilation
Innate.

Innate.
Barrier ability.
Barrier ability.
Latent ability; active when only two or fewer health bars remain.
Latent ability; active when only one health bar remain.

Staggering blow; innate.

Etymology

Golems are creature originating from Jewish forklore, usually formed of stone or clay and brought to life by magic.

Trivia

  • In Fates, the masks worn by the Stoneborn are exact replicas of the famous Roman sculpture The Mouth of Truth.
  • The design of the Golems in Three Houses may be based on descriptions of the Flatwoods Monster.
  • Early footage of Three Houses shows a Golem getting hit by a gambit in the Holy Tomb, but such an encounter is impossible in-game.

Gallery