Weakness | |
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Tier | III |
Type | Negative |
Use | Passive |
Description | |
When my stamina gets low, I will deal less damage in combat. |
Weakness is a negative skill that causes the player to deal less damage with melee weapons when he has little stamina left.
The damage reduction is about 50% and the threshold is below approximately 30 stamina.
Strategy
Even with enduring items, it is very difficult for this skill to be triggered by Melee Weapons like Axe and Shovel. Except for the Melee Weapons that have low stamina cost like Knife, Sickle.
If the player only uses primary attack, this skill will have almost no effect on them, because the primary attack allows them to have time to recover stamina.
Trivia
This skill was introduced in Alpha 6.0, as a replacement to Less melee damage.
Skills |
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Positive Traits |
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Acid Blood • Adrenaline • Appetite • Careful Step • Chameleon • Eagle Eye • Moth • Mushroom Healing • Navigator • Runner • Scream • Third Eye • Vitality |
Negative Traits |
Fearful • Poison Vulnerability • Shadows • Shaky Hands • Weak Lungs • Weak Regeneration • Weakness |