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Knife

Knife


Can be used as melee weapon or thrown. Does not interrupt enemy attack.
Location
Crop Field - Corpse
Random Swamp Corpses
Dry Meadow Hideout - Bonus Crate
Item Type Unknown item type
Item Types Throwing Weapon
Melee Weapon
Value 100
Max. Stack
Crafting This item cannot be crafted.
Repair Cost {{{repair}}}
Healing {{{heal}}}
Notes {{{use}}}
Notes Suffers durability loss on usage.
Duration {{{lasts}}}
Release Alpha 8.0

The Knife is a powerful throwable weapon and a subpar melee weapon. Its primary/charging attack is to throw while its secondary/quick attack is to stab.

A Knife, when thrown, flies at a higher speed than any other throwables and deals a hefty amount of damage comparable to the Single-shot Pistol. The Knife can also be retrieved from the ground if it missed, or from the target's inventory after its death.

The quick attack of a Knife is a three-stab flurry that consumes little stamina, making it a fast melee weapon if the need arises.

Knives can be found rarely in some locations. They can also be found frequently on random corpses in the Swamp.

Strategy

It should be noted a Knife is very small in appearance and easily lost when thrown haphazardly. The Knife will also disappear completely if it is thrown at an opponent that despawns, such as nightly invaders at dawn.

Calculating based on a Knife's Reputation value to measure durability, a Knife loses 13% durability on a throw, 5% on a quick attack to a non living target, and 7% on a quick attack to a living target.

Trivia

  • Alpha 9 removed the possibility of repairing a knife. Before, such action would cost 2 pieces of Scrap Metal and 2 Boards. This update also fixed disappearing/non-retrievable knives.
  • Before Beta 3.1, the knife's flavor text stated simply "Throwable".

Gallery

Knife comparison
Knife Stamina Consumption-0