Provoked is a mod that increases the damage dealt by a Warframe while in bleedout.
Stats
Rank | Effect | Cost |
---|---|---|
0 | +10% | 4 |
1 | +20% | 5 |
2 | +30% | 6 |
3 | +40% | 7 |
4 | +50% | 8 |
5 | +60% | 9 |
6 | +70% | 10 |
7 | +80% | 11 |
8 | +90% | 12 |
9 | +100% | 13 |
10 | +110% | 14 |
Drop Locations
Mission Drop Tables
Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
---|---|---|---|---|---|---|
Excavation | Tier 2 Excavation | B | 7.14% | 1 | 0.0714 | |
Survival | Tier 2 Dark Sector Survival | B | 7.14% | 1 | 0.0714 | |
Survival | Tier 2 Survival | B | 7.14% | 1 | 0.0714 | |
The Circuit | Tier 1 The Circuit (Normal) | A | 0.67% | 1 | 0.0067 |
Accessed through Duviri's The Circuit gamemode |
The Circuit | Tier 3 The Circuit (Normal) | A | 0.67% | 1 | 0.0067 |
Accessed through Duviri's The Circuit gamemode |
Enemy Drop Tables
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Notes
- Added in Update 10.0 (2013-09-13).
- Affects all damage whose source is the Warframe under the effect of this mod.
- You can only use your secondary weapon while downed.
- On secondary weapons, Provoked adds to the base damage like
 Hornet Strike does and stacks additively with similar mods.
- Affects the health drain of
 Inaros' Undying passive when he is incapacitated, allowing him to revive sooner.
- Especially effective when used with abilities which can continue dealing damage after being downed, ex.
 Antimatter Drop,
 Molecular Prime,
 Inferno,
 Hallowed Ground, Etc.
- Synergizes with
 Undying Will.
- Does not affect Operator's damage during
 Last Gasp.
Gallery
Patch History
Hotfix 18.5.4 (2016-03-07)
- The Provoked Mod now affects Inaros's bleed out damage.
Update 10.0 (2013-09-13)
- Introduced
- â Chance to roll item within drop table
- â Amount rewarded on successful roll
- â (Quantity Ă Chance)
- â Chance to roll drop table
- â Chance to roll item within drop table
- â (Drop Table Chance Ă Item Chance)
- â (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- â Amount rewarded on successful roll
- â (Quantity Ă Chance), average item quantity on a roll attempt (successful or not)