Master Thief is a Exilus mod that grants a chance of unlocking locked lockers.
Stats
Rank | Effect | Cost |
---|---|---|
0 | +10% | 10 |
1 | +20% | 11 |
2 | +30% | 12 |
3 | +40% | 13 |
Drop Locations
Mission Drop Tables
Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
---|---|---|---|---|---|---|
Defense | Tier 1 Defense | C | 8.33% | 1 | 0.0833 | |
Defense | Tier 3 Defense | C | 2.26% | 1 | 0.0226 | |
Sabotage | Orokin Derelict Resource Caches | C | 3.76% | 1 | 0.0376 | |
The Circuit | Tier 4 The Circuit (Normal) | A | 1.49% | 1 | 0.0149 |
Accessed through Duviri's The Circuit gamemode |
The Circuit | Tier 6 The Circuit (Normal) | A | 1.03% | 1 | 0.0103 |
Accessed through Duviri's The Circuit gamemode |
Enemy Drop Tables
Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
---|---|---|---|---|---|---|
Cinderthresh Hyena | 10% | 0.6% | 0.06% | 1667 | 1 | 0.0006 |
Ghoul Expired | 20% | 1.01% | 0.202% | 495 | 1 | 0.00202 |
Gyre Hyena | 10% | 0.6% | 0.06% | 1667 | 1 | 0.0006 |
Icemire Hyena | 10% | 0.6% | 0.06% | 1667 | 1 | 0.0006 |
Infested Chroma | 3% | 20% | 0.6% | 167 | 1 | 0.006 |
Infested Mesa | 3% | 20% | 0.6% | 167 | 1 | 0.006 |
Kuva Scorpion | 3% | 1.01% | 0.0303% | 3300 | 1 | 0.000303 |
Narmer Scorpion | 3% | 1.01% | 0.0303% | 3300 | 1 | 0.000303 |
Rabbleback Hyena | 10% | 0.6% | 0.06% | 1667 | 1 | 0.0006 |
Scorpion | 3% | 1.01% | 0.0303% | 3300 | 1 | 0.000303 |
Tenno Specter | 3% | 20% | 0.6% | 167 | 1 | 0.006 |
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Notes
- Upon approaching a locked locker (with a red light) the mod automatically tries to make it unlockable. If successful, the locker will shimmer with a blue light, accompanied by a brief hissing sound, after which the locker's lights will turn to green or white (depending on the faction), signifying that it can now be opened.
- If an unsuccessful attempt at unlocking a locker happens, the locker's lights will be turned off, meaning players can't unlock it anymore.
- Players can also use this mod to open MOA Cabinet Spawners, but if it fails there will be no visual changes to the cabinet.
- The effects of this mod do not stack when multiple players in a party have it equipped. If a locker fails to unlock when Master Thief is applied to it, it will not unlock if other players with the mod equipped also try on the same locker.
- Since Scavenge is 90% successful, as compared to this Master Thief's 40%, it is advisable to use a pet with Scavenge to open lockers instead.
Tips
- This mod can be very useful when trying to farm resources or Nav Coordinates since lockers have a chance of dropping them.
- Can be acquired through Transmutation.
- Can be acquired on all standard low and high (but not medium) level defense missions on Rotation C.
- Syndicate Death Squads are also able to drop this mod
- Lockers in the Orokin Void are affected by this mod. This can be helpful in finding rare Argon Crystals.
- The Corpus Gas City Tileset on Jupiter has a large number of lockers in general, perfect for this mod.
Bugs
- It seems multiplayer lag can make this ability skip over lockers, thus going back and waiting a second by it can get a successful unlock.
- Blue light and unlock sound appear to not show up except for the host.
- If a Kubrow or Kavat with Scavenge prepares to try to unlock the locker just as players unlock it, the locker may appear to re-lock, with the lights turning back to red again. The locker is still unlocked however.
Trivia
- Prior to PVP being incorporated in to Solar Rail Conflicts, Master Thief was obtainable from Tenno Specter. As of Hotfix 14.6.1 (2014-09-11), Tenno Specter drops are no longer added to the player's inventory when the mission is finished.
Gallery
Media
Patch History
Hotfix 24.2.7 (2018-01-09)
- Corpus Lockers will show their new hologram if unlocked with the Master Thief Mod.
Update 12.0 (2014-02-05)
- Fixed Master Thief mod ceasing to function after a host migration.
Update 8.0 (2013-05-23)
- Introduced.
See also
- â Chance to roll item within drop table
- â Amount rewarded on successful roll
- â (Quantity Ă Chance)
- â Chance to roll drop table
- â Chance to roll item within drop table
- â (Drop Table Chance Ă Item Chance)
- â (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- â Amount rewarded on successful roll
- â (Quantity Ă Chance), average item quantity on a roll attempt (successful or not)