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All-Range Mode

All-Range Mode.

All-Range Mode is a gameplay feature that has appeared in all Star Fox series games except "Star Fox" and "Adventures". In this variant mode, the vehicle can move freely within the confines of a large arena to engage in combat, granting the ship its full maneuverability.

Gameplay

While most of the games takes place in "Corridor Mode," which forces Fox's vehicle down a fixed path straight forward through the environment towards the opposing boss at the Mission goal, some stages of the games, including many bosses, take place in "All-Range Mode" by comparison (as does Versus Modes).

In the games, the Arwing can fly anywhere in an All-Range Mode arena, until it reaches the edge of the Radar, where it will automatically perform one new maneuver in All-Range Mode: an Immelmann up-and-over to change direction. In-game, this is called a U-Turn. which can be performed exclusively within the confines of All-Range Mode.

To aid with gameplay, the All-Range Mode vehicle is accompanied by the useful Radar system for detecting the map position of enemy force commanders and supporting ships, as well as teammates that are active.

Appearances

All-Range Mode:
Some missions and parts of missions are flown in All-Range Mode, which places you within a large, 3-D battlefield. You have complete freedom of movement in this mode, but you'll turn around automatically if you reach the edge of the map
In the All-Range mode, you'll be in a square-shaped area and you'll be able to fly anywhere you want. The Arwing will automatically U-turn if it gets to the edge of the playing field. Radar appears in the bottom right corner of the screen. Objects on the field or the location of the boss will appear on the radar. NOTE: In some areas, both modes exist.

Three of the bosses also have Fox switching to All-Range Mode to confront the enemy. When he does so, he usually calls out the mode, except for when fighting Andross's brain, in which case he taunted Andross about showing his true form.

After Fox's commands and alternating of the Arwing's wings (or in the case of Andross's brain, taunting Andross for showing his true form), the gameplay is changed instantly into the 3-D battlefield. In addition, some levels, such as Fichina, Katina, Bolse, Sector Z, and the first part of Venom Hard Path, also are done entirely in All-Range Mode, while other levels, such as the Easy path for Corneria, Sector Y, and the Andross's brain boss fight on Venom Hard Mode have the player automatically transitioning between rails and All-Range Mode.

In all of Star Fox 64's Multiplayer levels, the Arwing, Landmaster and Pilot use All-Range Mode. When a character reaches the edge of the radar, they will spawn on the opposite side of the arena.

This is a free-flying combat mode played over a square-shaped zone. If your Arwing reaches the edge of the combat zone, it will automatically do a U-turn.
—Star Fox 64 3D; Instruction Booklet

All-Range mode appears within the following stages:

Level Moment
Corneria Granga Battle
Sector Y Shogun Warriors & Shogun Battle
Katina Entire Level
Fichina Entire Level
Sector Z Entire Level
Bolse Entire Level
Venom II Wolfen II & Andross's Brain
MultiPlayer All Stages

All-Range Stages
Stages where you control Fox and move around a contained area are all-range stages. You clear these stages by destroying a set number of targets. You can also pilot Arwings and drive Landmasters on some all-range stages. When you change weapons in Pilot Mode, the name of the new weapon is displayed.

Performing the same role as before, All-Range mode returns within the following missions:

Level  Moment
Katina Outpost Entire Level
Sargasso Hideout Entire Level
Fichina Entire Level
Sauria Entire Level
Beltino Orbital Gate Entire Level
Aparoid Homeworld Aparoid City & Aparoid Queen's 1st form
Multi Player All Stages


All-Range Mode is used throughout the entire game save for the final boss battle, the Anglar Emperor and when pursuing an Anglar Missile. Since elements from "Star Fox 2" were carried over to this game, it adopts the similar style of gameplay from previous titles.

When the Mission map appears, it will trigger an intro where the playable starfighters will be launched from the Great Fox, unless other starfighters show up eventually as gameplay progresses. Turns are taken to create a flight path on the map for the playable starfighters to engage hostile enemies and reach bases; when the icon of a starfighter touches an objective it will bring up a choice of battles to enter.

In a battle, the starfighter can fly anywhere within the confined area but will make an automatic U-turn if it reaches the edge of the arena. The objective is to pilot around the area and shoot down enemy units to retrieve their cores which can be magnetically attracted to the ship by using a barrel roll. If the starfighter is required to take down a mothership, it will be position in the center of the area and will only be attackable after gaining all the enemy cores first. The ship fuel is indicated by a ticking timer that will restrict the amount of time a starfighter can stay flying and will result in the ship crashing if time runs out. Deflecting firepower will add time to the clock while any destroyed enemies and obstacles may drop Fuel Cell pickups to replenish lost time.

Star-fox-zero
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All-Range Mode comes to Star Fox Zero. Like as usual, this occurs during mini bosses down to the stage's boss. The first time this is seen is during the opening mission; Planet Corneria. Fox again calls for the command to switch over to All-Range mode after saying: "Switching to all-range mode! Let's take the offensive!"

Logo-star-fox-2
StarFox2 Walker
All-Range Mode is frequently used in Star Fox 2 and made it into most Star Fox games that followed. 

Trivia

  • Although All-Range Mode was first introduced in Star Fox 64, a similar mechanic was utilized for the Great Commander boss in the original Star Fox.

References

Pilot
Corneria Defense ForceHusky SquadronBulldog Squadron
Bosses SaucererBacoon VulcainSarumarineGoras Bolse's Core Golemech
Enemy Air Force Bomber FirebirdsBorzoi FighterCanine Star WarriorViper Harlock-class FrigateZeram-class Cruiser
Enemy Ground Force Desert CrawlerDesert RoverRascosTitanian Automated Defense TurretCannon CarLiquid Fuel CarrierDefense Tower
Enemy Marine Force Patrol BoatsVenomian TankerRadar Buoy
Enemy Artillery Small MissilesNinjin MissilesSpy EyeSX LaserSX Space MinesBolse Laser CannonBolse Shield ReactorLand MineUmbra-class Defense StationBlockerPillarsStone ColumnMonument
Enemy Wildlife GoresTroikasZ-GullsZ-SerpentsKaniClamAquas SquidStarfishGiant Spindly FishAngler FishSculpinsGaroasTodora (Star Fox 64)CactiAsteroidLava BombsSolar ProminencesOreAquas Ruins
Corneria (City) • MeteoSector YFichina (Base) • Katina (Base) • AquasSector XSolarZonessTitaniaMacbeth (Factory) • Sector ZBolseArea 6Venom
Game Modes Training ModeVersus ModeLylat (language)
Navigation Plot (64)Missions (64)Gallery (64)Videos (64)Script (64)Gallery (3D)Videos (3D)Script (3D)
Main Characters Tricky
Self-destruct program 1-Up Barrier Sphere Special FlagMedal Hit Point
Corneria Defense Force Dog Soldiers
Bosses Oikonny's flagshipWinged AparoidAparoid ShipStar Wolf (Wolf, Leon and Panther) • Cylindrical AparoidAparoid PigmaAparoid MissileAparoid Queen
Venomian FighterRock GunnerStar WarriorVenomian Stealth BomberOikonny's flagshipVenomian BattlecruiserVenomian CarrierSargasso BattleshipWinged Prototype
Oikonny Ground Force Venomian Assault MechVenomian Heavy Assault MechVenomian Light TankVenomian Heavy TankTransfer gateway
Aparoid Air Force Aparoid Flyer | Beetle Aparoid | Mothlike Aparoid | Aparoid Assault Ship | Radar jammer | Aparoid Spinner | Kamikaze Aparoid | Morphing Ship Aparoid | Crystalline Aparoid | Stringy Aparoid | Bloated Aparoid | Glowing Sac Aparoid | Tri-winged Aparoid | Y-shape Aparoid | Electric Sphere Aparoid
Aparoid Ground Force Aparoid Crawler | Aparoid Minitank | Purple Aparoid | Aparoid Hatcher | Spherical Tank Aparoid | Aparoid Roller | Aparoid Targeting Laser | Aparoid Gunner | Anti-aircraft Aparoid | Aparoid Growth | Force Field Generator Aparoid | Aparoid Turret | Blue Orb Aparoid | Swirling Aparoid | Silver Aparoid | Aparoid Larvae
Locations TitaniaZoness
Game Modes ArwingLandmasterPilotVersus Mode
Navigation PlotMissionsGalleryVideosScript
Characters
Supporting Characters Vivian HareGeneral PepperMarcusSlippy's sonPeppy's granddaughter
Bosses ZaZanga 9SplitterDevil SharkOctopodBiobrainStar Wolf (Wolf, Panther and Leon) • Death CrabPigma DengarSolar SatelliteKiller BeeDune WormMonarch DodoraGrunnerArrow HeadAnglar Emperor
Enemies Anglar StarfishElite FighterAnglar MissileAnglar Mothership
Navigation PlotMissionsGalleryVideosScript
Protagonists
Antagonists
Roadmaster
Bosses AndrosaReactorAquarosaStar Wolf (Wolfen) • Cosmic DodoraScrapwormCopperhead missileSalvadoraMonarch DodoraMother StriderStar Wolf (Hunter) • Attack CarrierGigarillaAndross
Enemies Alpaca TankAndromatterAttacker lAttacker llAttacker lllBlue BirdBlue TankBionics lBionics llButterfly FighterChiritoriChiritori MissileColbyCommanderCrab TankDodora EggDolphinDorisby-class BattleshipDragon lDragon llFlinchwormFlip BotsGamma OffGamma OnGarudaGranbyGreen TankHoming MissileInvader IInvader II FighterInvader IIIKiller BeesMambo lMambo llMantaMole MissilesMono-RoaderRed BirdRed TankRoly PolySalamanderSawsharkScrappywormSnaptrapStingerStriderSubmaraiderTrivoltVenom Fighter lVenom Fighter llVenom Fighter lllVenom TankZoness Shark
CorneriaSector αArea 3ZonessAsteroid FieldSector βTitaniaSector γFichinaFortunaSector ΩVenom
Navigation PlotMissionsGalleryVideosScript
Guard Bosses Hi-Ho KingQueen ClucktronInfernal Joker
Guard Enemies Hi-HoATK UnitDishruptorKOF unit • Tank • AbductronPausemoClucktron • FAN Unit • BOO Unit • BIO Unit • MAG Unit • Nabbot • Big-GCloack-RGreen tankShieldtron
Guard Locations Corneria • Corneria Precious Metals Ltd.Grippia
Guard Navigation GalleryVideosScript
Protagonists
Antagonists
ArwingArmoured ArwingLight Arwing
Bosses Mirage DragonTektronHunter FantronSpace BladeAlgyPigmaLeonWolfAndross
Enemies Moth GliderPlanet MissileNight FangHal BirdSkull ToadSky KickerSpread MissileBrain SpoilerSpiral KiteCannon BomberPrison BowTurtle MissileStation MissileThe SpinnersMetal Boomerang
CorneriaSatellite Defense PlatformTitaniaMeteorFortunaMacbethVenomEladardCannon BetrayerSecret BaseAstropolis
Navigation PlotMissionsGalleryVideosScript