The Gate is a defensive structure. It has a very large amount of health, and a rectangular gateway which allows passage between its two sides. The button on both its sides allow a door covering this gateway to be raised or lowered. It costs 20 iridium to toggle the Gate's state, which is given to the Gate through the pipe to the side of its gateway. It is considerably larger than the Wall.
Gates can snap to Walls and Keeps when a blueprint is being placed by hovering the cursor over the edge of a Wall.
Usage
Gates are best used with Walls, to allow your own team passage between the interior and exterior of your base without allowing enemies inside.
Gates require an iridium supply to operate it's door.
Iridium | |||
---|---|---|---|
Pipes | Pipe • T-Junction • Four-Way • Elbow | ||
Extractors | Well Pump • Crystal Atomizer • Spire Battery | ||
Tanks | Small Tank • Standard Tank • Large Tank • Hefty Tank | ||
Special | Cap • Refill Station | ||
Tech | Distributor Cap • Gauge • Pressurizer | ||
Valves | Valve • Drop Tank | ||
Structures | |||
Seat • Bridge | |||
Defense | Wall • Keep • Gate | ||
Basic | |||
Ladder Block | |||
Lighting | Light Source • Light Post | ||
Blocks | Block • Hollow Block • Platform Block • Slab Block | ||
Wedges | Wedge 30 • Wedge 45 | ||
Military | |||
Shield Generator • Priority Beacon | |||
Production | Arsenal • Garage • S.S.I.M | ||
Weapons | |||
Offense | Bore • Artillery | ||
Defense | Turret • Arc Turret • Point Defense | ||
Technology | |||
Character | Spawn Point • Upgrade Station | ||
Wireless | Transceiver • Distributor | ||
Structure Tech | Fabricator • Automechanic | ||
Misc | Boost Pad • Observer • Spatial Anchor |