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"Used to purchase items before each run. More uses coming soon!"
- Lobby Shop
Knobs are the primary form of currency for DOORS. They take the form of regular doorknobs. Knobs can be purchased by Robux or obtained by ending a run by any means, such as winning or loosing.
Overview
The main (and currently only) use of Knobs is to purchase items at the Pre-Run Shop.
Earning Knobs
Players can earn Knobs in a variety of ways, including:
- Opening doors. (Every door opened gives
1)
- Floors survived. (Every floor completed gives
50)
- Collecting Gold. (
1 every
20 found)
- Caps out at
500. (i.e: Will not generate any additional Knobs after collecting over
10000)
- Every
20 spent in the Jeff Shop will subtract
1, resulting in a lower total than if the Gold wasn’t collected.
- This might be a bug though, since the amount of gold collected had before a player died (or completed the run) won't show up.
- This is no longer the case.
- Caps out at
- Playing a run with friends. (A +0.1× multiplier will be added for each friend in player’s current run, for a maximum of a +1.1× multiplier with eleven friends)
- Friends are only counted once a player has died or completed the game.
- Redeeming Codes.
- Purchasing UGC accessories. (Awards
200 and
1 per UGC item)
- The Lobby Shop:
- Secret Lobby Shop section (unlocks after spending a certain amount of Robux):
Boosts
Main article: Boosts
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Boosts are used for multiplying the conversion rate of Gold to Knobs by 5x per boost purchased.
- 1 boost will be used after a player dies or beats the game in a run.
Trivia
- Unlike Gold or Items, the amount of Knobs a player has will carry over between runs.
- Redibles has stated that in the future, Knobs will "have cosmetic uses and also practical uses".[1]
- For some unknown reason, Knobs do not resemble the doorknobs on doors in the game.
- The top donators for Knobs will be shown on the leaderboard in the Lobby.
- If a player has spent a certain amount of Robux inside the game, a hidden section will be revealed in the shop, with three new options to buy knobs. These include: 6,000 knobs (999 Robux), 16,000 knobs (2,499 Robux) and 1,000,000 knobs (100,000 Robux).
- This was done in order to only present these more expensive options to people who are already willing to donate a large amount of Robux to the game.
- By having 11 friends (110% Knobs boost), getting 200 Knobs for beating The Rooms, getting 500 Knobs for getting 10,000 gold, and having a 5x Knobs boost on, you would achieve a maximum of 7,350 Knobs, which is the highest amount of Knobs you can earn in a DOORS run without modifiers.
- However, with modifiers you could get 27,385 Knobs, with a 283% modifier bonus, or without random modifiers, 25,597 Knobs with a 258% bonus.
- If you leave a run before you beat a floor or die, you won't get any knobs from that run.
- During playing on a floor, the highest knobs you can obtain after dying or completing the floor is unknown, but probably has no limit. (confirmation needed)
Gallery
References
- ↑ 1.0 1.1 "hint: there will be cosmetic uses and also practical uses for knobs" - Redibles, Twitter