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Screech

This article is about Screech. You may be looking for SCJVEREECH, the glitched counterpart of Screech.

"You died to Screech... It likes to lurk in dark rooms."
- Guiding Light

Screech is a hostile entity in DOORS that resides in The Hotel and The Mines. In The Hotel, they have a chance to spawn in any dark room; in The Mines, they can spawn in almost any room, regardless of light level.

Overview Appearance

Screeches appear as spherical entities with pale pink skin, with most of their body being coated in a pitch-black and lustrous substance that retains a slimy or gooey consistency. They possess 6 tentacles that are attached around its body in a circular pattern, with a dry, sinister, yet unsettling smile with two glowing white eyes. It has pearly-white human-like teeth with red gums.

Behavior Behavior

Screeches are able to spawn in any dark room past Door 1, or rooms darkened by Rush or formerly Ambush. Upon spawning, they will fade in and float near the player, and after a few moments, a player will hear a quiet static sound and a slight shaking of the screen. Following that, Screech will emit a "psst" sound. If players do not look directly at them within a certain amount of time, it will bite the player, dealing 40 damage. If players do look directly at it, Screech will scream, and quickly despawn. Actively using or being near any light sources decreases the chance of Screech spawning. Light sources can be shared with other players, and can be "stacked."

In The Mines, Screech can spawn in any room regardless of it being dark or not, and can attack as early as door 101. It will not spawn in Seek chases, Halt's hallway, The Electrical Room, The Adit, The Dam or The Woods, unless certain modifiers are enabled. (Not the case anymore as Modifiers are disabled upon transitioning floors)

Notes

  • Light sources only reduce the chance of Screech appearing, but do not make it disappear entirely, so it can still spawn while using the light.
  • Screech can be banished by the crucifix, but only if players do not look at it. Screech is chained in the air by the blue chains while flailing its tentacles and shrieking. It is then forcefully put into the hexagram below it with a disorienting, slimy-sounding smack.
  • It is possible for Screech to follow players out of a dark room.
  • Players can avoid and despawn Screech by hiding, or climbing on a ladder.
    • This is most likely due to balancing reasons as to make it more fair for a player.
    • Before the Hotel+ Update it was also possible for Screech to spawn while hiding.
  • Since Screech is a client-sided entity, ping factor should not have any effect on how it attacks.
    • Other players and spectators cannot see Screech spawn or attack you.
  • It is possible to look at Screech before its sound cue plays.
  • When Screech spawns, a very quiet static sound will play, which signals Screech is there before its "psst!" sound cue.
  • A player's camera will shake slightly whenever Screech spawns in, which is more noticeable when standing still.
    • The shake is related to the sound cue. During the static sound, the camera shakes, and right when Screech’s "psst" sound plays, the shaking will stop.
  • Screech spawns directly behind players, so it is recommended for players to proceed in a straight line or at a 90-degree angle to help detect where Screech is.
    • Screech is most prominently found either on the ceiling, at eye level, or on the floor. When dealing with Screech, players should check those places first. Rarely, Screech will spawn directly beside players. As this is not common, players should only look next to them after they have confirmed Screech has not spawned behind.
  • Eyes and Lookman will be unable to damage the player if Screech is following them.
  • Screech won't be able to spawn if the player is AFK since The Mines Update.
  • Screech gradually spawns more frequently for the more time you spend in a dark room.
  • The "psst" sound Screech makes can also occur outside dark rooms, though this is solely to startle a player,[1] and Screech will not spawn.
    • The fake audio cue is noticeably quieter and softer than the real one, allowing players to know if Screech has spawned or not.
      • Players can easily confirm the audio cue as fake if they are not currently in a dark room (Hotel only).
    • The fake audio cue is also not a player. But what or whoever made this sound, is truly unknown, but it is speculated that it is Screech faking out players solely to scare them, similarly to Rush.
      • The fake audio cue may have also been made by El Goblino, as he has stated he makes most of the noises throughout The Hotel, even though players shouldn’t really be able to hear it from very far away.
  • In The Nest, multiple piles of dead Screeches are scattered throughout.
  • It's possible for Screech to appear while moving through crawlspaces. Players might not be able to see Screech in this scenario and it is therefore recommended to quickly get out of the crawlspace.
  • Screech will have a lower chance of spawning when there are more players.
  • Despite not spawning in Halt's hallway, Screech can still sometimes follow players into it (more likely in The Mines, or if the room before the hallway is dark in The Hotel).
  • Despite The Basement being a dark room, Screech has a lower chance of spawning there.
    • This is because players need more time to open the next door, compared to the average time needed to open the next door of a small basement.
  • Screech instantly despawns if a cutscene is activated.
  • Before the Hotel+ Update, Screech could not spawn in rooms that were darkened by Rush or Ambush, as they weren't considered dark rooms by the game.

Super Hard Mode

  • Screech appears more frequently and makes a different sound when caught, instead playing a sped-up version of the woman yelling in the meme "Why are you running?".

Retro Mode

  • Screech spawns more often and can spawn on any room.
  • Screech will explode when caught in eye contact.

Modifiers

  • If the 'Bad Electrical Work', 'Power Shortage', or 'Lights Out' modifiers are enabled, Dark Rooms are more common, increasing the chances of Screech spawning. With the modifier "Lights Out", every room will be a dark room, allowing Screech to spawn in most rooms.
  • 'I'm Everywhere' allows Screech to spawn in light rooms, exactly like in The Mines, however, it is unknown if it can spawn in Seek chases, The Reception, Halt's Hallway, and The Electrical Room.
    • It also allows Screech to spawn during minigames (such as the Door 50 combination lock and the Door 100 power box puzzle).
  • 'Think Fast' and it's extension, 'Think Faster' increases the chance of Screech spawning and decreases the window for players to look at it.
  • In the past, if the modifier "Lights Out" was active, Screech would not spawn in any room, because the game was considering the rooms were not dark because the dark room sound never plays. After THE HUNT update, this does not apply anymore.
  • If the modifier "Trick or Treat" is active, and the player gets the "Psst" effect from a piece of candy, Screech will spawn regardless of what room the player is in, similar to "I'm Everywhere".

Modifiers Modifiers

I'm Everywhere
"Screech can attack in any room."
Floors: The Hotel
Knobs +5%
Think Fast
"Screech will attack more and give less time to react."
Cannot be used with: 'Think Faster'
Floors: The Hotel, The Mines
Knobs +5%
Think Faster
"Screech will attack much more and give even less time to react."
Requires 'I Hate You'
Cannot be used with: 'Think Fast'
Floors: The Hotel, The Mines
Knobs +10%

Bugs Bugs

  • Screech can spawn right after the first Seek chase in The Mines while still riding the minecart when entering Door 150.
    • Screech will disappear if the Grumble cutscene ends before it is able to attack, but otherwise, it attacks as normal.
  • Screech can spawn in light rooms without the 'I'm Everywhere' modifier, only by bugs however.
    • This is possible if Shadow spawns in a dark room, having a chance to make the room light, but the game thinks the room is still dark so it allows Screech to spawn.
  • If a player is immobilized by any entity or mechanic while Screech is following them, it will instantly damage the player with no jumpscare, even if it still didn't make its sound cue. This bug has been happening since The Hotel+ Update. These are all the cases where this bug can happen:
    • When Void immobilizes the player right before teleporting them.
    • When Glitch immobilizes the player right when its jumpscare starts.
    • When Dread reaches the player and immobilizes them.
    • When doing the Circuit Breaker Puzzle. (Fixed in The Mines Update as Screech now despawns in this case).
  • Since The Hunt Update, Screech was able to spawn while doing the Circuit Breaker Puzzle if The Electrical Room was dark (or with the 'I'm Everywhere' modifier), being impossible to avoid. This was fixed in The Mines Update, as Screech now despawns when doing the puzzle.
  • If Screech is around a player, and they interact with a hiding spot multiple times in quick succession, the text "Something is stopping you from hiding..." will appear (although players still can hide) for an unknown reason.[2]
  • Screech can very rarely spawn without the slime effect on it due to parts not loading in.
    • The chances of this will increase if a player uses high graphics, due to the slime material being reflective.

Trivia Trivia

  • Screech might be named after the fact that it makes loud screams other than its "psst" sound.
    • Screech was originally going to be named Screature[3].
  • Screech, in its plushie form, was able to be seen on the fireplace in the Lobby.
  • Screech is one of the entities to be featured in a thumbnail (Tower Heroes Event). The others being Figure (Tower Heroes Event), Seek (Before Hotel+), Dupe (After Hotel+), The Lookman (After The Hunt), and Gloombats (The Mines).
  • When Screech spawns around a player, Screech is not shown for other players and spectators.
  • Screech was added less than a week before release, due to RediblesQW getting the idea from a nightmare he had the night before.
    • It is also implied that Screech resembles the actual monster Redibles's had in a nightmare, only with less tentacles.
    • The "psst" that Screech makes was also from a nightmare RediblesQW's had.
  • Screech is one of the few entities with their own official Makeship plushie, the others being Seek, Figure, and El Goblino.
    • During the Hotel+ Update, the plush was in the lobby.
  • Screech has 4 UGC items: the Screech Head, the Screech Bag, the Screech Headphones and the Screech Mask.
    • Redibles stated that he may make a UGC item in reference to Screech's bottom half.
      • The reason this didn't originally exist was because RediblesQW wanted players to choose their skin tone and face to go along with the head.
  • There are two codes that reference Screech.
    • The SCREECHSUCKS code is a reference to Screech's notorious reputation in the DOORS Community.
    • PSST is another code referencing the sound Screech makes before attacking an unsuspecting player.
  • Like Timothy, instead of latching onto a player, Screech jumpscares the screen.
  • Screech is one of the five entities that always turn player's camera to face them, the others being Glitch, Dread, Haste and Giggle.
  • As long as players have light sources, it is possible to complete a successful run without encountering Screech, although it may be very unlikely due to it being able to spawn in The Greenhouse, which are all dark rooms (excluding Door 99).
  • Screech's audio in SUPER HARD MODE is also used in LSPLASH's other game, Ragdoll Universe, once a player joins a game, the audio will play but a short version will play.
  • Screech’s I-See-You achievement description “Peek-a-boo!” might be referencing to a kids’ game called Peek-A-Boo, where someone will put their hands on their face, covering it up, then removing there hands off, and saying: “Peek-a-boo!”.
  • Banishing Screech with the Crucifix will prevent it from spawning for 2 minutes and 30 minutes, despite its achievement saying 5 minutes.
    • The description of the “I Hate You” achievement references the onion carriage scene in Shrek 2. It is also a reference to Screech's reputation among the DOORS community.
  • Screech is one of the only entities that can be banished with a different animation. The others being Giggle, Seek, Grumble, Figure and Gloombats.
  • When a player uses the Crucifix, the sound of Screech is low pitched and distorted when a player looks at Screech.
  • Screech doesn't appear in The Rooms and The Backdoor, even in the darkest rooms.
  • Screech can appear during Seek's crescendo, only if a dark room occurs during its crescendo, but not during the chase itself.
  • Because Dark Rooms can spawn as early as Door 9, and Rush can break the lights as early as Door 2, it's possible to encounter Screech before Dupe.
  • RediblesQW has implied that Lightning Splash did the voice for Screech, although he is unsure.
  • The slime covering Screech might hint at a connection to Seek.
    • Additionally, Screech's anatomy is very similar to a Giggle, suggesting they are an identical species.
      • This could be further proved at the fact that multiple Screech bodies appear during the boss fight against Grumble at The Nest, in which a theory could be proposed about Screech and Giggle being one and the same species. However, this is simply just a hypothesis.
  • Screech has the ability to watch a player in a dark room without going up to them.
    • Prior to Hotel+, Screech was one of the only entities that can attack players if they are hiding.
      • As of now, Screech will despawn whenever a player enters a hiding spot, and occasionally displays the “Something is stopping you from hiding...” despite allowing players to enter.
  • Screech is vulnerable to heat. LSPLASH confirmed that it would "probably die" if put into an oven for six minutes at 500° F (260° C).[Citation Needed]
  • A lot of people believe Screech is based off of a child, regarding the nightmare, the real inspiration of it. This is because Screech has a high voice and tricks players by sneaking up on them and making a sound behind them.
    • This relates to a little game kids play on people by sneaking up on them by hiding and making a small noise to confuse them. This is called a sneak attack, but in a way the person about to sneak up wants to distract them before noticing them.
      • This is a possible reason of why it screams when players finds it, as if the person finds the child who tried to trick them.
  • Screech is most likely a Giggle/Other form of the entity that was infected/possessed by Seek, judging by multiple dead Screech being found across door 150 beside Grumbles and the ending of the Mines where the Queen Grumble suffers the same fate.
  • Screech was LSPLASH's favorite entity to work on because it scared his friends.
  • El Goblino’s dialogue about the Tower Heroes Event which says "Had a dream last night, was being chased by those screechy-düds, uff... but I was saved! So it's okay." implies that there are multiple Screeches, as he doesn’t refer to any of the other entities in plurals.
  • RediblesQW, a DOORS developer, said on Twitter that "the back of Screech's model isn't well designed at all and is quite disturbing..."[4]
  • When Screech appears both in The Hotel and The Mines there is a chance its goo/slime doesn't appear due to an error, this became a meme in DOORS community called "Bald Screech".
  • Screech is considered "cute" by many people in the DOORS community.

Achievement Related Achievements

I See You

I See You
"Peek-a-boo!"
Dodge Screech's attack.

I Hate You

I Hate You
"Could you not be yourself for five minutes?!"
Use a Crucifix against Screech.

History History

August 30, 2024
Remade Screech's animations and a new kill animation.
January 28, 2023
Screech can spawn in rooms darkened by Rush.
August 10, 2022
Introduced.

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