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Alicia

“No, it wasn't that. I just needed to understand... To understand why you couldn't love her... Why you were always so secretive... I needed to know who you really were.”
—Alicia, in a conversation with Alfred

Alicia is a playable character from TearRing Saga: Utna Heroes Saga. She is an eighteen-year-old mage from the Temple of Trente. She is also the only character who is capable of wielding ☆Brenthunder.

Profile

At the age of four, Alicia first met Alfred when her mother, Nina, began nursing him back to health. For the next thirteen years, she viewed Alfred as her father. After her mother's death, Alicia left Alfred's side to seek information about his true identity and the reason that he never requited Nina's romantic feelings.

Alicia is introduced when she is imprisoned within a cell located in the Taurus Mountains. When the bandit leader Yazam orders his men to bring her to him, she refuses to defend herself due to a rule established by Alfred in which mages should fight only in the direst circumstances. However, Samson defends her, and the two of them are eventually reinforced by Holmes. After the battle, she convinces Holmes to allow her to join his group. If Maruju was sent with Holmes' army after the first route split, Alicia meets him and discovers that he is Alfred's son.

Later in the game, Alicia can have a conversation with Alfred in which she admits to understanding the reasons for his actions. Before they part ways, Alfred gives ☆Sylpheed to her, although she is hesitant to accept it.

In the ending, Alicia witnesses Alfred's reunion with his biological daughter, Mel, who notices her and asks if she personally knows him. After revealing her past with Alfred, she hopes that she and Mel can become friends. However, she declines Mel's offer to live in the Temple of Mars and returns to Marl, where she assists Tia for a while. She also agrees to aid in the revival of Leda, which was her mother's desire.

In-Game

Recruitment

Automatically from the start of Map 11.

Base Stats

Starting ClassGroup
Mage Mage
LevelHPStrMagSklAglLckDefWlvMov
32007775374
SkillsWeaponStarting Items
Charge (Lv 16)
Continue (Lv 32)
Thunder
Wind
☆Brenthunder

Growth Rates

HP Str Mag Skl Agl Lck Wlv Def Mov
35% 0% 25% 30% 25% 40% 40% 11% 0%

Supports

Promotion

Item Required Promoted Class
Saint Proof Sage
+2 +0 +3 +3 +4 +2 +2 +1
Weapon Levels
+

Overall

Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.

Alicia is stuck in an awkward position where she only excels in one specific niche: 2HKOing Kranion. At level 32, she can learn Continue, and between that and capped Magic and Speed, she can 2HKO Kranion or the Draco-Zombie from Map 37 using ☆Sylpheed. Unfortunately for her, this niche is extremely narrow, and the player likely has better ways to deal with both of them.

Besides that, Alicia comes in Map 11 where, if played early, she can contribute early on using her personal weapon, ☆Brenthunder, a Brave Magic weapon that murks most bulky enemies. If recruited later, then she struggles immensely to stand out as Maruju likely outclasses her if the player has trained him up. Her flaws only get magnified further on, as unlike Rishel or Sherra, she can't keep up with the rest of the team, and unlike Meriah, she doesn't have any additional tools for her to contribute to the lategame.

Quotes

“Everyone... I pray for your victory...”
—Alicia's death quote on Runan's route
“This is how it ends, huh...? Sorry, Lord Alfred...”
—Alicia's death quote on Holmes' route

Gallery