- For dodging maneuvers, see Maneuvers.
Dodge is a unique mechanic where the player's avatar has a chance to ignore a damage instance when directly hit by enemy projectiles and melee attacks. Dodge has no effect on area of effects that explode near the player.
Sources of Dodge
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Elude Dodge all incoming projectiles, but only while not attacking. Use again to deactivate this ability. Introduced in Update 24.2 (2018-12-18) |
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Misc:
100% (dodge chance) |
Info
- Baruuk enters a stance that grants him 100% Dodge Chance, causing incoming enemy projectiles and melee attacks to harmlessly phase through his body at angle of
120° / 130° / 150° / 180° relative to the direction Baruuk himself is facing (not the player's camera), but only while not attacking. Should Baruuk attack, there is an approximately 0.2 second delay before Elude reactivates.
- Attacking counts as any form of firing a weapon or during a melee animation. Charging a gun does not count as attacking but charging a melee heavy attack does.
- The delay will start once a gun has stopped being fired or after a melee animation is finished.
- Detonating explosives which require a secondary input will not interrupt Elude; however, the initial act of throwing or firing them will.
- Ability Synergy:
- Baruuk's Restraint erodes by 1.2% per attack dodged.
- While Elude is active, the seeking range of
Desolate Hands daggers is doubled.
- Elude costs
25 energy to activate. While active, Elude drains
2.5 energy per second to maintain the stance until deactivated manually by pressing the ability key again (default 1 ) or automatically when Baruuk runs out of energy.
- Activation energy cost is affected by Ability Efficiency, and the energy drain is affected by Ability Efficiency and Ability Duration.
- Baruuk cannot replenish energy using
Energy Vampire,
Rally Point, Rift Plane's innate energy regeneration, Squad Energy Restores,
Energy Siphon,
Energy Nexus,
Dreamer's Bond, and/or
Wellspring while Elude is active.
- Elude's energy drain is not converted into shields by Augur Mods.
- Energy can be replenished by Energy Orbs,
Arcane Energize, Orokin Void Death Orb energy restores,
Rage, and/or
Hunter Adrenaline while the ability is active.
- Baruuk's idle animation changes to a nonchalant-looking stance as his torso visibly vibrates constantly while Elude is active. Flowing Void energy waves emit from his upper body to visually represent the angle of evasion.
- Evaded attacks cause transparent holes to briefly open at the contact spots on Baruuk's body, while a stream of energy particles move through at high speed as each hole closes.
Augment

- Main article: Elusive Retribution
Elusive Retribution is a Warframe Augment Mod for Baruuk's
Elude that temporarily increases Baruuk's Attack Speed and Melee Critical Damage for every attack dodged, stacking up to the listed limit.
Tips & Tricks
- 360° dodge can be achieved with a minimum of 200% Ability Range.
- Pairs well with weapons with a charge trigger type, since Baruuk doesn't take damage while charging the weapon until firing.
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Grave Spirit Supercharge Dagath's weapons with extra Critical Damage. The effects are doubled on Doomed enemies. Escape fatal blows by briefly assuming a spectral form. Introduced in Update 34.0 (2023-10-18) |
![]() 70 / 80 / 90 / 100 % Doom critical damage bonus |
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Misc:
∞ duration (not deactivatable) |
Info
- Dagath expends
75 Energy to attune her soul with the spectral realm, gaining a
35% / 40% / 45% / 50% Critical Damage bonus on all her equipped Weapons while the ability is toggled on. Once cast, Grave Spirit remains active indefinitely until Dagath suffers a lethal hit, she falls into an out-of-bounds zone, or when she enters an ability nullification zone such as Nullifier Crewman bubbles.
- Critical damage bonus stacks additively with critical damage mods such as
Vital Sense.
- Critical damage bonus percentage appears beside Dagath's hitpoints indicator as a Grave Spirit buff icon.
- While active, spirit particles emit from Dagath.
- Critical damage bonus stacks additively with critical damage mods such as
- While active, Dagath escapes death from the next lethal hit by phasing into an Invulnerable spectral form for
7 / 8 / 9 / 10 seconds, initially causing
Knockdown to enemies within 10 meters. During spectral form, Dagath may continue her killing spree, aided by a 100% Dodge chance for all enemy attacks to phase through her, and on each kill guarantees a Health Orb drop from slain foes. Once she returns to physical form, Grave Spirit deactivates and enters a cooldown of 25 seconds before it can be recast.
- Spectral form timer appears beside Dagath's hitpoints indicator.
- Dagath's body and the player's screen borders are enveloped in ghostly mist during spectral form.
- Shield regeneration does not self-start during spectral form. Recharge is possible when kick-started by external means, such as
Brief Respite and Augur set bonus.
- Ability Synergy:
- Strike
Doomed foes while Grave Spirit is active to inflict
70% / 80% / 90% / 100% weapon critical damage bonus and double the damage stored by Phantom Wrath.
- Strike
- Cannot be recast while active.
Augment

- Main article: Spectral Spirit
Spectral Spirit is a Warframe Augment Mod for Dagath's
Grave Spirit that immediately enters the spectral form when used and gives all weapons and abilities a chance to inflict
Doom for the duration. When outside the spectral form, kills will reduce Grave Spirit's cooldown by 1 second for every kill.
Tips & Tricks
- The guaranteed Health Orb drops during the spectral form allows Dagath to make use of
Health Conversion,
Equilibrium,
Arcane Pulse, and
Arcane Blessing.
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The Vast Untime Temporarily shed the outer pieces of Xaku in a destructive blast, then stalk the battlefield in a new, swifter skeletal form. Enemies damaged by the body shrapnel are rendered weaker to Void Damage. Xaku's other active abilities' duration is frozen in time and resumes once The Vast Untime expires. Introduced in Update 29.0 (2020-08-25) |
![]() ![]() 10 / 15 / 20 / 25 % (slow) |
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Misc:
+50% ( |
Info
- Death and decay encroach as Xaku detonates themselves, expending
100 energy to explosively fragment their body parts outward. Enemies within direct Line of Sight and
10 / 15 / 20 / 25 meters of Xaku receive
600 / 800 / 1,000 / 1,200
Void damage from the blast and suffer 50%
Void Damage Vulnerability and
10% / 15% / 20% / 25%
Slow for
10 / 15 / 20 / 25 seconds. For the same duration, Xaku's skeletal form is exposed, increasing their passive ability's Dodge chance and area damage reduction to 75%, grants themselves a 20% movement speed bonus, and completely pauses the duration timers of Xaku's other abilities. Xaku can reform their body and manually deactivate the ability by holding the ability key (default 4 ).
- Slow is capped at 100%, achieved with 400%
Ability Strength.
- Debuffed enemies emit a Void energy cloud around their torso.
- Increased dodge chance is displayed next to the shield and health indicators as a buff icon with the chance percentage.
- Void damage from the blast does not reset Sentient damage resistances.
- The blast can destroy Objects, which does not require line of sight.
- Slow is capped at 100%, achieved with 400%
- Ability Synergy:
- The Vast Untime pauses the ability duration timers of Xaku's other abilities, including both currently active and newly cast abilities while in skeletal form.
- Only abilities belonging to Xaku originally are affected by the timer pause, whereas subsumed abilities via the Helminth system are not affected.
- Enemies hit by The Vast Untime's explosion are
Void damage vulnerable to
Xata's Whisper,
Grasp of Lohk, and
The Lost's Deny.
- The Vast Untime pauses the ability duration timers of Xaku's other abilities, including both currently active and newly cast abilities while in skeletal form.
- Can be recast while active in skeletal form by pressing the ability key again (default 4 ), causing Xaku to detonate again and affect new enemies in range, as well as refreshing ability duration to full. Note that there is a small window where the timers of Xaku's other abilties can run down before The Vast Untime is recast.
- Activating The Vast Untime is a full-body animation that restricts movement and other actions, while deactivation is near-instantaneous.
- Xaku crouches in place, visually detaching their body pieces and suspending them in the air with Void energy tethers. Xaku then reels back, surging into the air, while most of their pieces scatter outward in an expanding Void energy blast. Xaku's skeletal form retains some body pieces for bare minimal structural support. Reforming the body pieces on Xaku causes them to quickly regrow on the skeleton.
- Xaku's Armor Cosmetics and Syandana are hidden during the skeletal form. Regalia, Sigils, and Ephemera remain visible.
- Equipping the Corporeal appearance auxiliary attachment will have Xaku retain their normal form during The Vast Untime; when casting the ability, Xaku's armor pieces will still fly out and then immediately reattach themselves.
- Equipping the Skeletal appearance auxiliary attachment will have Xaku appear in their skeletal form even when not using The Vast Untime.
Tips & Tricks
- When modded with high Ability Range, this ability can be used to destroy Storage Containers and Resource Deposits across a massive area, even through walls. When paired with a large Loot Radar, this is an excellent strategy for locating Resource Caches, Syndicate Medallions, and other static objects requiring direct pickup, as those would be the only loot icons that do not disappear or "move" when damaged by the blast. A high gather range from
Vacuum or
Fetch will also help to clear the area of common loot and show only the valuable resources that must be manually retrieved.
Patch History
See Also
- Evasion, describes a different mechanic that reduces enemy accuracy
- Maneuvers, for movement that allow players to avoid incoming attacks