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Tiamat

Tiamat
Summary
Title: Goddess of the Salt Sea
Pantheon: Babylonian
Type: Ranged,Magical
Class: Mage
Pros: High Area Damage
Difficulty: Hard
Release date: February 23, 2021
Favor: 5,500
Gems: 200
Voicelines: Tiamat voicelines
Voice actor: Sheshe Azizi
Stats
Health: 400 (+77)
Mana: 300 (+55)
Speed: 360 (+0)
Range: 55 (+0)
Attack/Sec: 0.88 (+1%)
Basic Attack
Damage: 34 (+ 1.5)
+ 20% of Magical Power
Progression: None
Protection
Physical: 13 (+2.7)
Magical: 23 (+1.3)
Regen
HP5: 7 (+0.5)
MP5: 5 (+0.44)
*Numbers in parentheses are the amount gained at each level

"Poke enemies and summon pets from range before diving into the fray to conquer the battlefield."

Tiamat is one of the playable Gods in SMITE.

Lore

Tiamat is the first. The begetter of all life. The mother of creation. When the heavens did not yet exist, nor the earth below, she was there. For aeons, she coiled silent and sleeping in the cosmic abyss, until she met Apsu, the god of fresh waters. Together, they drew up the primeval waters of creation, and from those waters came all things.

Her eldest children gave shape to the Heavens and the Earth, and created the younger deities. But these younger gods were treacherous creatures – duplicitous and cunning. They trapped Apsu in his temple, angering Tiamat. She fashioned monstrous children to punish the traitorous gods. Harried from their palaces by Tiamat's armies, they were forced to seek the protection of Marduk, mightiest of the young gods.

Marduk forced the other gods to acknowledge him as their king, and then went to war with Tiamat. After a great battle that rocked the heavens, Marduk managed to defeat Tiamat and cast her back into the cosmic abyss from which she had been born. Locked out of the world she had given birth to, Tiamat returned to her slumber, deaf to the cries of her children as Marduk and the other gods hunted them almost to extinction.

But now the wheel of creation has turned once more, and the primeval waters recede. Tiamat has surfaced from her enforced sleep and risen from the abyss to find the world – her world – much changed. Worse, it is infested with lesser gods. Not those she knew, perhaps, but the same even so. Like all lesser gods, they claim ownership over the Heavens and the Earth – of that which does not belong to them. They believe themselves to be all powerful.

But Tiamat will show them what true power really is.

Abilities

Passive - Death Begets Life
While in Flying stance Tiamat heals from nearby ally and enemy deaths, less from minions. In Ground stance she gains up to 5 Hardened Scales, damage mitigation that breaks after a certain amount of damage is taken. Normal minions do not provide Hardened Scales. Passive Healing does not proc item effects. Notes:
  Tiamat heals up to 110 health per god death and up to 10 per minion death (24.5 per god death and 4.3 per minion death at level 1) at level 20 in Flying stance.
  Grants up to 250 health per scale and with all 5 granting 1250 (60 per scale and 300 with all 5 at level 1) at level 20 in Ground stance.
  Tiamat starts the match and respawns in Flying stance.
  Large heal: 20 + 4.5 per level   Small heal: 4 + 0.3 per level
  Scale Mitigation: 25 + 6% of Magical Power from items (Up to 30%)   Shield value: 50 + 10 per level
  Ability Type: Buff   Radius: 55
1st Ability (Flying) - Primordial Onslaught
Tiamat gathers power, allowing her to fire orbs of energy at the end of the channel. Each orb damages enemies and stops on enemy gods.

Hitting the same enemy deals 15% less damage each time, to a minimum of 70% reduction.

This ability can fire additional projectiles at ranks 3 and 5.

Notes:
  Deals up to 148/166/280/310/380 (+74% / +111% / +118% of your Magical Power) damage, with scaling increasing at ranks 3 and 5 and channeled for up to 1.5s at ranks 1 & 2 and up to 2.5s at rank 5.
  Damage: 80/90/90/100/100 (+40% of your Magical Power)   Ability Type: Line, Damage
  Range: 70   Cost: 55/60/65/70/75 mana
  Cooldown: 10 seconds
2nd Ability (Flying) - Ruination
Tiamat creates an energy field dealing low damage to enemies in the entire area and then a larger amount in the inner area. The inner area of the field also stuns enemies for a short duration. Notes:
  Can deal up to 100/150/200/250/300 (+90% of your Magical Power) damage.
  Area Damage: 40/55/70/85/100 (+40% of your Magical Power)   Inner Damage: 60/95/130/165/200 (+50% of your Magical Power)
  Stun Duration: 1s   Ability Type: Area, Stun, Damage
  Range: 55   Cost: 65/70/75/80/85 mana
  Cooldown: 16/15/14/13/12 seconds
3rd Ability (Flying) - Grounding Dive
Tiamat dives into the fight landing on all fours, dealing damage and switching to her Ground stance. This ability also provides Tiamat one Hardened Scale. Notes:
  Damage: 65/105/145/185/225 (+40% of your Magical Power)   Ability Type: Circle, Leap, Damage
  Range/Radius: 50/15   Cost: 40 mana
  Cooldown: 20/18.5/17/15.5/14 seconds
Ultimate (Flying) - Children of Creation
Tiamat is able to summon one of her children onto the battlefield.

Summon Serpents: Serpents that travel down lanes and act as minions.

Summon Beast: Kusarikku who stands guard waiting for enemy gods.

Summon Storm: Umu Dabrutu, the storm that chases enemies.

Notes:
  Tiamat can cancel the ability selection without triggering its cooldown.
  Ability Type: Pet, Damage   Range: 50
  Cost: 0 mana   Cooldown: 0 seconds
Alt. 1st Ability - Summon Serpents
Tiamat places a pit of creation which spawn Serpents of Tiamat that act like minions, traveling down lanes and attacking nearby enemies. 2 Serpents spawn every 10s and the deployable creates 2 waves before disappearing.

Enemies hit by the serpents have their damage done reduced. Enemies can also stand on the pit to destroy it early.

Notes:
  Can have up to 4 Serpents for the spawn's full duration (which is removed early if an enemy god stands on it for 2s) and takes 4 hits from minions to kill each one.
  Serpents last up to 11s when idleling.
  Serpents attack once per second, (with the damage reduction debuff lasting 3s that refreshes per hit) don't remove backdoor protections from towers and phoenixes and lose 1 HP per attack vs phoenixes and titans.
  Damage: 10 (+5% of your Magical Power)   Damage Reduction: 10/15/20/25/30%
  Hit Points: 2   Minion Damage: 1 HP lost per 2 hits
  Ability Type: Pet, Damage   Range/Radius: 50/11
  Cost: 50/55/60/65/70 mana   Cooldown: 46/42/38/34/30 seconds

Ability Video

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Alt. 2nd Ability - Summon Beast
Tiamat calls forth Kusarikku who stands guard at the target location. If an enemy god comes too close, he charges, slows and attacks them. Notes:
  Kusarikku has a leash range of 55 and can have up to 750 health at rank 5.
  Kusarikku attacks once per second (his charge attack can proc item effects), doesn't remove backdoor protections from towers and phoenixes and despawns if Tiamat lands a killing blow on an enemy.
  Charge Damage: 30/45/60/75/90 (+20% of your Magical Power)   Basic attack Damage: 15/20/25/30/35 (+15% of your Magical Power)
  Slow: 40% for 2s   Health: 250 + 100 per rank
  Lifetime: 15s   Ability Type: Pet, Damage
  Range/Radius: 50/11   Cost: 50/55/60/65/70 mana
  Cooldown: 46/42/38/34/30 seconds

Ability Video

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Alt. 3rd Ability - Summon Storm
Tiamat calls on the power of Umu dabrutu, conjuring a violent storm that follows enemies before knocking them upward and dissipating. Notes:
  The storm has a leash range of 55 and can deal up to 130/195/260/325/390 (+160% of your Magical Power) damage if it connects to a target for its entire lifetime.
  If both minions and gods are within the storm's leash radius, it will prioritize gods over minions.
  The storm will despawn when Tiamat dies.
  Initial Damage: 30/45/60/75/90 (+40% of your Magical Power)   Damage: 10/15/20/25/30 (+12% of your Magical Power) every 0.4s
  Lifetime: 4s   Ability Type: Pet, Damage
  Range/Radius: 50/15   Cost: 50/55/60/65/70 mana
  Cooldown: 46/42/38/34/30 seconds

Ability Video

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1st Ability (Ground) - Consume
Tiamat fires a cone dealing damage and slowing enemies hit. Minions, Large Monsters or Buff Holders hit under a health threshold are executed. Tiamat can immediately consume her Serpent and Beast pets to provide a Hardened Scale.
When Tiamat consumes a Buff Holder she gains their buff while the original can still be picked up by allies. This allows Tiamat to pick up a second buff as well. Tiamat can only have one consumed and one regular buff at a time.
Notes:
  Consuming a buff holder of the same buff consumed will not stack in effects, instead refreshing the buff's duration.
  Damage: 60/95/130/165/200 (+55% of your Magical Power)   Slow: 25% for 1.5s
  Execute Threshold: 50%   Ability Type: Cone, Slow, Damage
  Range: 25   Cost: 55/60/65/70/75 mana
  Cooldown: 12/11/10/9/8 seconds

Ability Video

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2nd Ability (Ground) - Outburst
Tiamat slams the ground creating seismic rifts that erupt in succession in front of her, damaging and knocking up enemies hit. Notes:
  Each rift a range of 15.
  Enemies can only be damaged and knocked up once regardless of how many rifts they were hit by.
  Damage: 50/85/120/155/190 (+45% of your Magical Power)   Ability Type: Line, Knockup, Damage
  Range: 60   Cost: 65/70/75/80/85 mana
  Cooldown: 14/13/12/11/10 seconds

Ability Video

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3rd Ability (Ground) - Rising Flight
Tiamat rears up sending out a blast of energy, dealing damage to enemies and sending herself backwards as she returns to her Flying stance. Notes:
  Has a cone angle of 180.
  Damage: 65/105/145/185/225 (+40% of your Magical Power)   Ability Type: Area, Damage
  Range: 20/35   Cost: 40 mana
  Cooldown: 20/18.5/17/15.5/14 seconds

Ability Video

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Ultimate (Ground) - Tempest of Undoing
Tiamat causes a celestial outburst around her, dealing initial damage and a damage over time effect to every enemy nearby.

Tiamat also gains one Hardened Scale per enemy god hit.

Notes:
  Tiamat is immune to Crowd Control for a short time on activation.
  Deals a total of 100/170/240/310/380 (+50% of your Magical Power) damage and gains up to 5 hardened scales when hitting 5 gods.
  Damage: 60/90/120/150/180 (+30% of your Magical Power)   Burn Damage: 10/20/30/40/50 (+5% of your Magical Power) every 0.5s
  Burn Duration: 2s   Ability Type: Circle, Buff, Damage
  Radius: 30   Cost: 100 mana
  Cooldown: 20 seconds

Ability Video

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Videos

Teaser

God Reveal

Achievements

Mother of Monsters
As Tiamat, have each of your creature/pets assist on your player kills in a single match
Primordial Queen
As Tiamat, defeat two enemies in each of her stances in a single match


Trivia

General

  • Tiamat was the first god released in 2021.
  • Tiamat was the first god released in Season 8.
  • Tiamat was the first god of the Babylonian pantheon.
  • Tiamat is currently the only god to have more abilities than other gods.
  • Tiamat is the first god to spawn more than 1 pet type with abilities.
  • Tiamat along with Vulcan are currently the only gods whose dashes only let them go backwards.
  • Tiamat is one of the few gods to have 2 ultimate abilities, with the other two being Cu Chulainn and King Arthur.
  • Tiamat is the second stance-switching god to have a ranged and melee stance after Ullr.
  • Tiamat (melee) along with Ao Kuang, Freya and Maman Brigitte are currently the only mages who use melee basic attacks.
  • There is an announcer pack themed after Tiamat, You can hear it here: Tiamat Announcer pack.

God Skins

  • Nicol Bolas
  • Extraterrestrial
  • Plushie
  • The Magic Dragon

Skins

Default
Default Skin card Release Date February 23, 2021
Type Standard
Cost Free
Requirements
Voicelines Tiamat voicelines
In Game Model
Extra Information

Azure Sea
Azure Sea Skin card Release Date February 23, 2021
Type Standard
Cost 100 or 9500
Requirements
Voicelines Tiamat voicelines
In Game Model
Extra Information

Nicol Bolas
Nicol Bolas Skin card Release Date February 21, 2023
Type Crossover
Cost 1500
Requirements
Voicelines Nicol Bolas Tiamat voicelines
In Game Model
Extra Information
  This skin comes with custom character animations and ability effects.
  This skin was part of the Magic: The Gathering Event.
  This skin can only be obtained as a rare roll from certain Treasure Chests.

Extraterrestrial
Extraterrestrial Skin card Release Date May 4, 2021
Type Exclusive
Cost 400 (Outer Planets Chest)
Requirements
Voicelines Extraterrestrial Tiamat voicelines
In Game Model
Extra Information
  This skin comes with custom character animations and ability effects.
  This skin can only be obtained as a rare roll from certain Treasure Chests.

Plushie
Plushie Skin card Release Date November 16, 2021
Type Exclusive
Cost 750
Requirements
Voicelines Plushie Tiamat voicelines
In Game Model
Extra Information
  This skin comes with custom character animations and ability effects.
  This skin was part of the Odyssey: Perilous Seas event.
  This skin can only be obtained as a rare roll from certain Treasure Chests.

The Magic Dragon
The Magic Dragon Skin card Release Date April 19, 2022
Type Exclusive
Cost 400 (Psychedelic Chest)
Requirements
Voicelines The Magic Dragon Tiamat voicelines
In Game Model
Extra Information
  This skin comes with custom character animations and ability effects.
  This skin can only be obtained as a rare roll from certain Treasure Chests.

Ascended
Ascended Skin card Release Date February 23, 2021
Type Limited
Cost None
Requirements
Voicelines Tiamat voicelines
In Game Model
Extra Information
  This skin is part of the Season Pass 2021.

Golden
Golden Skin card Release Date February 23, 2021
Type Standard
Cost 200 or 9500
Requirements God Rank 1
Voicelines [[]]
In Game Model
Extra Information

Legendary
Legendary Skin card Release Date February 23, 2021
Type Standard
Cost 300 or 12500
Requirements God Rank 5
Voicelines [[]]
In Game Model
Extra Information

Diamond
Diamond Skin card Release Date February 23, 2021
Type Standard
Cost 400 or 15000
Requirements God Rank 10
Voicelines [[]]
In Game Model
Extra Information

Changelog

SMITE Version 12.1.8253 (January 21, 2025)

  • Primordial Onslaught
  • Increased Damage Scaling from 35% to 40%
  • Grounding Dive/Rising Flight
  • Increased Damage from 40/80/120/160/200 to 65/105/145/185/225
  • Outburst
  • Increased Damage from 50/80/110/140/170 to 50/85/120/155/190

SMITE Version 11.8.8096.7 (August 20, 2024)

  • Primordal Onslaught
  • Increased Damage Scaling from 30% to 35%
  • Consume
  • Increased Damage Scaling from 50% to 55%
  • Outburst
  • Increased Damage Scaling from 40% to 45%

SMITE Version 11.3.7948.3 (March 19, 2024)

  • General
  • Tiamat will always respawn in Flying stance no matter which stance she died in

SMITE Version 11.1.7887.5 (January 23, 2024)

  • Summon Beast
  • Shifted Slow from 80% for 1s to 40% for 2s
  • Consume
  • Increased Execute threshold from 30/35/40/45/50% to 50% at all ranks
  • Grounding Dive/Rising Flight
  • Decreased Cooldown from 22/20/18/16/14s to 20/18.5/17/15.5/14s

SMITE Version 10.7.7633 (July 11, 2023)

  • Death Begets Life
  • Increased Scale Mitigation earned from Magical Power from 5% to 6%
  • This means Tiamat requires 100 less Magical Power to reach the cap
  • Fixed description to clarify cap of 30%
  • Was previously listed as 25% but working as 30%

SMITE Version 10.3.7494.12 (March 28, 2023)

  • Death Begets Life
  • Decreased Large heal from 30 + 6 per level to 20 + 4.5 per level
  • Decreased Small heal from 5 + 0.5 per level to 4 + 0.3 per level

SMITE Version 9.12.7365.1 (December 13, 2022)

  • Primordal Onslaught
  • Increased Base Damage per shot from 80/85/85/90/90 to 80/90/90/100/100

SMITE Version 9.4.7059.2 (April 19, 2022)

  • Primordal Onslaught
  • Decreased Base Damage per shot from 80/90/90/100/100 to 80/85/85/90/90

SMITE Version 8.10.6841.2 (October 19, 2021)

  • Death Begets Life
  • Decreased % Mitigation Tiamat gets from this abilitie’s base value from 30% to 25%
  • Primordal Onslaught
  • Decreased Magical Power Scaling from 35% to 30% per hit (122.5% to 105% total for all 5 projectiles)

SMITE Version 8.8.6750.10 (August 24, 2021)

  • Consume
  • Decreased Magical Power Scaling from 60% to 50%.
  • Outburst
  • Decreased Magical Power Scaling from 50% to 40%.

SMITE Version 8.7.6665.1 (July 13, 2021)

  • Summon Serpents
  • When Serpents damage a Phoenix or a Titan they take 1 pip of health in damage
  • Summon Beast
  • Decreased Lifetime from 30s to 15s

SMITE Version 8.5.6555.4 (May 18, 2021)

  • Summon Serpents
  • Decreased the lifetime of the deployable from 21s to 11s (results in only 4 basilisks spawning in total instead of 6)

SMITE Version 8.4.6501.9 (May 4, 2021)

  • Death Begets Life
  • Decrease healing of the large heal from 40 + 8 per level to (48/200) to 30 + 6 (36/150)

SMITE Version 8.4.6501.3 (April 20, 2021)

  • Death Begets Life
  • Decreased the Damage Mitigation from 60% to 30% + 5% of Tiamat’s Magical Power, Capping at a total 60% Mitigation at 600 Magical Power
  • Summon Serpents
  • Decrease number of hits it takes for minions to damage a serpent health pip from 3 to 2
  • Decreased Power Scaling from 8% to 5% of Tiamat’s Magical Power
  • Summon Storm
  • Adjusted description text to clarify that the initial damage is on first hit of each target, not on the deploy of the ability
  • Increased Initial Hit damage Scaling from 30% of your Magical Power to 40%
  • Increased tick damage Scaling from 10% of your Magical Power to 12% per tick
  • Fixed an issue with Arthurian Items not triggering at the intended times with Tiamat’s Ultimates

SMITE Version 8.2.6416.4 (February 23, 2021)

  • Tiamat has been added to the game.

Pre-release

  • Death Begets Life
  • This ability no longer triggers item effects
  • Primordial Onslaught
  • Increased Base Damage from 60/70/80/90/100 to 80/90/90/100/100
  • Tiamat Bug Fixes
  • Fixed an issue where pets who get “stuck” will despawn after 10s – this applies to stacking them behind the Base Gates
  • Fixed an issue where the FG and Titan could not attack Tiamat’s Summon Serpents pets