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Cthulhu

Cthulhu
Summary
Title: The Great Dreamer
Pantheon: Great Old Ones
Type: Melee,Magical
Class: Guardian
Pros: High Area Damage
Difficulty: Average
Release date: June 16, 2020
Favor: 5,500
Gems: 200
Voicelines: Cthulhu voicelines
Voice actor: Adin Rudd
Stats
Health: 500 (+95)
Mana: 210 (+38)
Speed: 370 (+0)
Range: 16 (+0)
Attack/Sec: 0.9 (+1.2%)
Basic Attack
Damage: 38 (+ 1.5)
+ 20% of Magical Power
Progression: 1/1/1x damage and swing time. Range of 16/20/20+AoE
Protection
Physical: 20 (+3.2)
Magical: 27 (+1.3)
Regen
HP5: 8 (+0.8)
MP5: 4.6 (+0.42)
*Numbers in parentheses are the amount gained at each level

"Inflict Torment on your enemies to slowly drive them Insane. Consume their Insanity for permanent benefits."

Cthulhu is one of the playable Gods in SMITE.

Lore

Ph'nglui mglw'nafh Cthulhu R'lyeh wgah-nagl fhtagn.

In his house at R'lyeh, dread Cthulhu waits dreaming. For him the sleep of aeons is as but a momentary stillness, and in his dreams he speaks to those who would listen. He erodes the minds of the weak, and emboldens the mad. The wind gibbers with his voice, and the earth rumbles with his thoughts.

Iä! Iä! Cthulhu fhtagn!

He once ruled where the feeble gods of Earth rule now, and where they now rule he will rule again. For his hand is at their throats, and they see him not. After summer is winter, and after winter, summer. He waits patient and potent, for the stars to be right.

Iä! Iä! Cthulhu fhtagn!

Nor is he alone in his waiting, for there are those who would worship him, hidden in distant wastes and dark places. There they make ready for the time when they will liberate their master from his long sleep with their prayers. Great Cthulhu will awaken to bring the whole of the earth under his sway once more and to teach man new ways to shout and kill.

Iä! Iä! Cthulhu fhtagn!

Now, as the stars move into their foretold conjunctions, and the great tree withers, R'lyeh rises from the sea and great Cthulhu frenzies forth to reassert his ancient dominion. He plants seeds of madness in the minds of the dreamers, and calls to those who would serve him.

Iä! Iä! Cthulhu fhtagn!

The old gods will fall before him as he shatters the chains of reason, and commands lunacy to rush forth upon the world. Kings will be made mad, the mad will become kings and not even the dead will be spared his wrath.

Iä! Iä! Cthulhu fhtagn!

The stars are right. Cthulhu rises.

Iä! Iä! Cthulhu fhtagn!

Abilities

Passive - Prey on Fear
Cthulhu breaks down the mental fortitude of enemy gods, applying stacks of Torment with abilities and the final hit of his basic attack chain. On reaching 4 stacks of Torment, enemies are afflicted by Insanity. Additionally, Cthulhu gains Magical Power per nearby enemy god with Insanity. Notes:
  Gains up to 125 Magical Power.
  Has a buff range of 70.
  Dealing damage to afflicted targets with abilities or the final basic attack of Cthulhu's hit chain will refresh the Insanity/Torment (excluding Sanity Break against targets afflicted by Insanity) duration.
  Torment Duration: 5s   Insanity Duration: 20s
  Magical Power: 25 per enemy with Insanity   Ability Type: Buff
1st Ability - Sanity Break
Cthulhu sends out a terrifying blast of energy, dealing damage to all enemies hit and reducing their Attack Speed. Enemies hit by this ability also do reduced damage to Cthulhu for 6s.
This ability applies 1 stack of Torment, 2 if the enemy hit is facing Cthulhu or Fears them instead if they are afflicted with Insanity.
Successfully consuming Insanity permanently increases the base mitigation of this ability.
Notes:
  Damage Mitigation stacks up to 20 times.
  Damage: 90/140/190/240/290 (+40% of your Magical Power)   Attack Speed Slow: 20/22.5/25/27.5/30% for 3s
  Fear Duration: 1.5s   Damage Mitigation: 20% + 0.5% (Max 30%)
  Ability Type: Cone, Fear, Damage   Range: 32
  Cost: 60 mana   Cooldown: 14/13.5/13/12.5/12 seconds
2nd Ability - The Mire
Cthulhu summons a portal creating a slowing field of eldritch mire at the target location. The Mire continues to grow as the portal fires out two masses of corruption that hit and damage all enemies in the field.
The first shot also Slows enemies while the second Roots them, both hits applying 1 stack of Torment.
Notes:
  Deals up to 120/200/280/360/440 (+60% of your Magical Power) damage and applies up to 2 stacks of Torment.
  The first hit of the ability slows for a total of 45%.
  Has a minimum radius of 20.
  Damage per shot: 60/100/140/180/220 (+30% of your Magical Power)   Slow: 10%
  Corruption Slow: 35%   Corruption Slow/Root Duration: 1s
  Mire Duration: 3s after ability cancel/end   Ability Type: Circle, Crowd Control, Damage
  Range/Radius: 55/30   Cost: 50/55/60/65/70 mana
  Cooldown: 14 seconds
3rd Ability - Rushing Terror
Cthulhu creates two twisting projectiles at his sides as he unfurls his wings and charges forwards, damaging, stunning and knocking away enemies hit.

The projectiles follow at a slightly slower pace but travel further, damaging enemies as well.

Enemies hit by Cthulhu or the projectiles gain 1 stack of Torment.

Notes:
  Deals up to 150/250/350/450/550 (+70% of your Magical Power) damage and applies up to 3 stacks of Torment.
  Cthulhu is knockback immune while dashing.
  Enemies will be knocked to the closest side they're currently standing when hit by Cthulhu.
  The projectiles have a range of 70.
  Damage: 70/110/150/190/230 (+30% of your Magical Power)   Stun Duration: 0.4s
  Projectile Damage: 40/70/100/130/160 (+20% of your Magical Power)   Ability Type: Dash, Crowd Control, Damage
  Range: 50   Cost: 60/65/70/75/80 mana
  Cooldown: 16 seconds
Ultimate - Descend into Madness
Cthulhu reveals his true form as he plunges the battlefield into R'lyeh while any enemies caught nearby are damaged.
In this form Cthulhu gains increased Health, becomes immune to Crowd Control and gains access to new abilities. Enemies near Cthulhu gain stacks of Torment, increasing in pace if they are facing him. Enemies also suffer the debuff effects of Sanity Break, causing them to deal less damage to Cthulhu.
Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn.
Notes:
  Cannot use relics or consumables for the duration.
  Enemies gain stacks of torment every 1.5s when looking away from Cthulhu and 1s when facing him while applying insanity after 6s to targets looking away from and 4s to targets looking at Cthulhu.
  If Cthulhu uses an ability at the end of the duration, he will finish the ability before the duration expires.
  Can be cancelled early.
  Damage: 145/185/225/265/305 (+50% of your Magical Power)   Max Health: 20%
  Duration: 10/11/12/13/14s   Debuff Radius: 50
  Ability Type: Circle, Buff, Damage   Radius: 40
  Cost: 100 mana   Cooldown: 120 seconds
Alt. 1st Ability - Sever
Cthulhu swipes down at the ground beneath him, creating 3 large projectiles. These projectiles damage enemies and apply a stacking Protection Reduction debuff. This ability does not proc item effects. Notes:
  Can reduce up to 16% Protections.
  Basic attacking will cast this ability instead.
  Damage: 100/140/180/220/260 (+25% of your Magical Power)   Protection Reduction: 4% stacking up to 4 times
  Debuff Duration: 5s   Ability Type: Area, Damage
  Range: 60   Cost: 0 mana
  Cooldown: 1 seconds

Ability Video

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Alt. 2nd Ability - Devastate
Cthulhu fires a devastating blast of psychic energy that damages and knocks up enemies. Notes:
  Damage: 140/175/210/245/280 (+20% of your Magical Power)   Ability Type: Circle, Knockup, Damage
  Range/Radius: 70/25   Cost: 60/65/70/75/80 mana
  Cooldown: 5 seconds

Ability Video

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Alt. 3rd Ability - Transfuse
Cthulhu transfuses his own life force into the area around him giving Allies Health, Movement Speed and Power. Enemies are also hit, taking more damage the closer they are to Cthulhu.

This ability damages Cthulhu for 4% of his Maximum Health. If Cthulhu is below 20% Health, this ability does not damage Cthulhu but all Ally effects are reduced by 50%.

Notes:
  While below 20% HP, allies are healed for 2.5/3/3.5/4/4.5% of their Max. Health, receive 10% Movement Speed, and 10/12.5/15/17.5/20 Power on activation.
  Deals a minimum of 58/68/78/88/98 (+8% of your Magical Power) damage to enemies at the maximum range of the ability.
  Damage: 120/140/160/180/200 (+20% of your Magical Power)   Ally Healing: 5/6/7/8/9% Max. Health
  Power: 20/25/30/35/40   Movement Speed: 20%
  Duration: 3s   Ability Type: Circle, Heal, Damage
  Radius: 60   Cost: 70 mana
  Cooldown: 6 seconds

Ability Video

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Videos

Teaser

God Reveal

Achievements

Shattered Mind
As Cthulhu reach full stacks of Sanity Break in a single match.
Whispers of the Old Gods
Drive each enemy god insane at least once during a single match.


Trivia

General

  • Cthulhu was the first Great Old One added to the game.
  • Cthulhu is the biggest playable god in SMITE.
  • The actor who voices Cthulhu, Adin Rudd, also voiced Doom Bot Hades and Merlin.
  • The achievement Whisper of the Old Gods is a reference to the Hearthstone expansion of the same name.
  • There is an announcer pack themed after Cthulhu, You can hear it here:Cthulhu Announcer pack.

God Skins

  • Season 7
  • This is the first recolor in the SWC digital loot pack to not be a convention skin.
  • This skin shares its theme with Season 8 Morgan Le Fay.
  • Molten Destroyer
  • Dread President
  • CthUwU
  • Angel of Chaos
  • Toon Mania

Skins

Default
Default Skin card Release Date June 16, 2020
Type Standard
Cost Free
Requirements
Voicelines Cthulhu voicelines
In Game Model
Extra Information

Cosmic Horror
Cosmic Horror Skin card Release Date June 16, 2020
Type Standard
Cost 100 or 9500
Requirements
Voicelines Cthulhu voicelines
In Game Model
Extra Information

Season 7
Season 7 Skin card Release Date November 17, 2020
Type Exclusive
Cost None
Requirements
Voicelines Cthulhu voicelines
In Game Model
Extra Information
  This skin comes with custom character animations and ability effects.
  This skin could only be obtained by purchasing the Season 7 HRX Digital Loot Pack bundle before January 2021.

Molten Destroyer
Molten Destroyer Skin card Release Date December 15, 2020
Type Exclusive
Cost 600
Requirements
Voicelines Molten Destroyer Cthulhu voicelines
In Game Model
Extra Information
  This skin comes with custom character animations and ability effects.
  This skin was part of the SMITE Friends event.
  This skin can only be obtained as a rare roll from certain Treasure Chests.

Dread President
Dread President Skin card Release Date June 15, 2021
Type Exclusive
Cost 400 (Independence Chest)
Requirements
Voicelines Dread President Cthulhu voicelines
In Game Model
Extra Information
  This skin comes with custom character animations and ability effects.
  This skin could only be obtained as a rare roll from certain Treasure Chests.

CthUwU
CthUwU Skin card Release Date August 23, 2022
Type Exclusive
Cost None
Requirements
Voicelines CthUwU Cthulhu voicelines
In Game Model
Extra Information
  This skin comes with custom character animations and ability effects.
  This skin could only be obtained by earning 120,000 odyssey points from the Odyssey: Soaring Isles event.

Angel of Chaos
Angel of Chaos Skin card Release Date June 13, 2023
Type Exclusive
Cost 1500
Requirements
Voicelines Angel of Chaos Cthulhu voicelines
In Game Model
Extra Information
  This skin comes with custom character animations and ability effects.
  This skin was part of the ColorForge: Prism of Souls event.

Ascended
Ascended Skin card Release Date June 16, 2020
Type Limited
Cost None
Requirements
Voicelines Cthulhu voicelines
In Game Model
Extra Information
  This skin is part of the Season Pass 2020.

Toon Mania
Toon Mania Skin card Release Date August 24, 2021
Type Unlimited
Cost 8000
Requirements
Voicelines Toon Mania Cthulhu voicelines
In Game Model
Extra Information
  This skin comes with custom character annimations and ability effects.
  This skin could only be obtained as a final reward in the Odyssey: Perilous Seas event, has been available for direct purchase since the event ended, and is available in the Godly Might Chest.
  This skin has an animated loading screen card.
  This skin changes appearance and character effects after using his non-ultimate abilities.

Golden
Golden Skin card Release Date June 16, 2020
Type Standard
Cost 200 or 9500
Requirements God Rank 1
Voicelines [[]]
In Game Model
Extra Information

Legendary
Legendary Skin card Release Date June 16, 2020
Type Standard
Cost 300 or 12500
Requirements God Rank 5
Voicelines [[]]
In Game Model
Extra Information

Diamond
Diamond Skin card Release Date June 16, 2020
Type Standard
Cost 400 or 15000
Requirements God Rank 10
Voicelines [[]]
In Game Model
Extra Information

Changelog

SMITE Version 11.12.8218.2 (December 10, 2024)

  • Sanity Break
  • Increased Cooldown from 14/13/12/11/10s to 14/13.5/13/12.5/12s
  • The Mire
  • Decreased Damage from 60/105/150/195/240 to 60/100/140/180/220

SMITE Version 11.10.8152.2 (October 24, 2024)

  • Sanity Break
  • Increased Cooldown from 10s to 14/13/12/11/10s
  • Descend into Madness
  • Decreased Damage from 150/195/240/285/330 to 145/185/225/265/305

SMITE Version 11.9.8127 (September 3, 2024)

  • Sanity Break
  • Decreased Damage from 100/150/200/250/300 to 90/140/190/240/290
  • Descend into Madness
  • Decreased Max Health from 25% to 20%

SMITE Version 11.3.7948.3 (March 19, 2024)

  • The Mire
  • Cthulhu no longer channels this ability, meaning the portal will grow and fire on its own
  • Cthulhu’s cast time has been reduced by approximately 75%

SMITE Version 10.11.7775.1 (October 24, 2023)

  • The Mire
  • Decreased Cooldown from 18/17/16/15/14s to 14s at all ranks
  • Descend into Madness
  • Increased Max Health from 20% to 25%

SMITE Version 10.4.7525.1 (April 18, 2023)

  • Sever
  • Increased Protection Reduction debuff per hit from 3% to 4%
  • Decreased max Stacks of this effect from 5 to 4

SMITE Version 10.3.7494.12 (March 28, 2023)

  • Sanity Break
  • Increased Attack Speed Slow from 10/15/20/25/30% to 20/22.5/25/27.5/30%
  • The Mire
  • Increased base Damage per shot from 50/95/140/185/230 to 60/105/150/195/240
  • Transfuse
  • Decreased Self damage of this ability from 6% to 4% of Max. Health
  • Decreased Ally Healing from 8/9/10/11/12% Max. Health to 5/6/7/8/9% Max Health
  • Note the reduced healing while Cthulhu is below 20% Health

SMITE Version 9.4.7059.9 (May 3, 2022)

  • Descend into Madness
  • Decreased Max Health from 25% to 20%
  • Sever
  • Decreased Base Damage from 100/150/200/255/300 to 100/140/180/220/260

SMITE Version 9.3.7020.3 (March 22, 2022)

  • Sanity Break
  • Increased Base Damage from 90/135/180/225/270 to 100/150/200/250/300

SMITE Version 8.10.6841.8 (November 2, 2021)

  • Descend into Madness
  • Decreased Max Health Buff from 30% to 25%
  • Sever
  • Decreased Base Damage 100/155/210/265/320 to 100/150/200/250/300

SMITE Version 7.12.6319.9 (December 15, 2020)

  • Added a visual offset to buff and debuff effects applied to Cthulhu while in his ult state. This slightly moves these effects toward your player camera so Cthulhu’s persistent effects (like thorns) can be more clearly seen.

SMITE Version 7.9.6189.8 (September 22, 2020)

  • Sever
  • Decreased Base Damage from 100/160/220/280/340 to 100/155/210/265/320
  • Decreased Magical Power Scaling from 30% to 25%

SMITE Version 7.8.6152.8 (August 25, 2020)

  • Descend into Madness
  • Duration reduced from 12/13/14/15/16s to 10/11/12/13/14s

SMITE Version 7.7.6121.6 (July 28, 2020)

  • Rushing Terror
  • Decreased Base Damage of the Dash from 80/120/160/200/240 to 70/110/150/190/230.
  • Decreased Base Damage of the Projectile from 50/80/110/140/170 to 40/70/100/130/160.
  • Sever
  • Decreased Base Damage from 120/175/230/285/340 to 100/160/220/280/340.

SMITE Version 7.7.6121.3 (July 14, 2020)

  • General
  • Fixed incorrect pantheon icon showing in match lobby.
  • Addressed an issue where Cthulhu would turn invisible until respawn.
  • The Mire
  • Cleaned up some jitter issues with The Mire.
  • Rushing Terror
  • Fixed Rushing Terror not consistently hitting God with end grapple damage.
  • Descend into Madness
  • Cthulhu can no longer use relics while in his ultimate.
  • Fixed friendly Nox from not being able to leave Cthulhu while in Ultimate form.

SMITE Version 7.6.6084.6 (June 30, 2020)

  • Descend into Madness
  • Increased Cooldown from 100 to 120s.
  • Removed Damage Mitigation during Intro.
  • Transfuse
  • Reduced ally healing from 10/11/12/13/14% Max. Health to 8/9/10/11/12% Max. Health.

SMITE Version 7.6.6084.5 (June 19, 2020)

  • Descend into Madness
  • Fixed an issue with Cthulhu's Ultimate insta-killing the Arena Minotaur/Siege Monster.
  • Fixed an issue with Cthulhu's auto level turning off if leveling up during his Ultimate.

SMITE Version 7.6.6084.2 (June 16, 2020)

  • Cthulhu a has been added to the game.

Pre-release

  • Rushing Terror
  • Reduced Magical Power scaling from 40% to 30%.
  • Descend into Madness
  • Reduced initial hit damage from 160/205/250/295/340 (+50% of your magical power) to 150/195/240/285/330 (+40% of your magical power).
  • Sever
  • Reduced damage From 130/185/240/295/350 to 120/175/230/285/340.