
The Haunted Zone is a location in PokéPark Wii: Pikachu's Adventure. It is a old mansion primarily inhabited by Ghost-Type Pokémon. The Zone had a reputation for being scary, but the local ghost Pokémon are actually quite friendly.
Story

Pikachu comes to the zone in search of Mismagius, who may know the Sky Pavilion's location, and the missing Zone Keeper, Rotom. When Pikachu enters the zone, he must first pass Tangrowth's attraction to be allowed inside the zone's haunted house. After clearing Tangrowth's attraction and getting a Prism Piece, Pikachu enters the mansion. There, he meets a Duskull who offers him a tour of the mansion and by the time the tour ends, Dusknoir's attraction opens. After clearing Dusknoir's attraction, Pikachu is awarded another Prism Piece and is allowed into the ballroom. In the ballroom, Pikachu learns from a Misdreavus that Mismagius has locked herself in the mansion's library every since Rotom disappeared the ballroom's piano broke. Pikachu retrieves some thread from a Spinarak to fix the piano and the piano's music draws Mismagius out of the library. Mismagius agrees to help search for the Sky Pavilion while Pikachu searches from Rotom. Pikachu finds a book is missing from the library and retrieves it from a Sableye. Once the book is put in place, it opens a secret passage that leads to a room where Rotom is. Rotom reveals he was preparing a new attraction and got locked inside by accident. After Pikachu manages to clear Rotom's attraction and get another Prism Piece, Mismagius reveals she found a book that states the way through to Sky Pavilion is through the Granite Zone.
Inhabitants
Pokémon | ||||
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Pokémon | Location | Skill Game | Notes | |
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Murkrow | Outside the house | Chase | N/A |
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Honchkrow | Outside the house | Battle | Appears after Murkrow is befriended |
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Gliscor | Outside the house | Battle | N/A |
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Drifloon | Next to the front door outside, in the grand ballroom | None | Automatically befriended after being spoken to after Rotom's Spooky Shoot 'em Up is cleared for the first time |
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Kakuna | In the tree on the right side of the front door | None | Appears after the tree right of the gate entrance is dashed into, Automatically befriended after being spoken to after Rotom's Spooky Shoot 'em Up is cleared for the first time |
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Metapod | In the tree on the Left side of the front door | None | Appears after the tree left of the gate entrance is dashed into, Automatically befriended after being spoken to after Rotom's Spooky Shoot 'em Up is cleared for the first time |
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Tangrowth | Next to his attraction sign | None | Automatically befriended after Tangrowth's Swing-Along is cleared for the first time |
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Riolu | Outside the house, in the upstairs hallway | Battle | N/A |
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Sableye | In the library | Quiz | Automatically befriended during the story |
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Spinarak | Hanging from a thread in the green jewel room | None | Appears after speaking Gengar inside the painting if at least 90 Pokémon have been befriended |
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Breloom | In the green jewel room | Battle | N/A |
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Pichu | In the grand ballroom | Chase | Can only be challenges after Rotom's Spooky Shoot 'em Up is cleared for the first time |
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Misdreavus | In the grand ballroom | Chase | N/A |
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Mismagius | In the grand ballroom | Battle | Can only be challenged after Rotom's Spooky Shoot 'em Up is cleared for the first time |
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Elekid | In the entrance hall | Hide-and-Seek | N/A |
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Electabuzz | Near Dusknoir's attractions | Battle | Appears after befriending Elekid |
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Luxray | In the grand ballroom | Chase | Can only be challenged after 5 Pokémon have been defeated in Skill Games 5 times in a row |
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Stunky | In the entrance hall | Chase | N/A |
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Skuntank | Near Dusknoir's attraction | Battle | Appears after Stunky is befriended |
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Voltorb | In the blue jewel room | Battle | Appears after being freed from a vase |
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Electrode | Outside the house, moves inside after Rotom's attraction is cleared | None | Automatically befriended after being spoken to after Rotom's Spooky Shoot 'em Up is cleared for the first time |
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Umbreon | Near Dusknoir's attraction | Chase | Appears after speaking Gengar inside the painting if at least 90 Pokémon have been befriended |
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Espeon | Near Dusknoir's attraction | Chase | Appears after Umbreon is befriended |
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Gastly | Travels through the halls and rooms | Chase | N/A |
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Haunter | Travels through the halls and rooms | Chase | N/A |
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Gengar | In the blue jewel room | Battle | Appears after speaking to Gengar inside the painting if at least 90 Pokémon have been befriended |
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Duskull | Travels throughout the halls and rooms | Chase | N/A |
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Dusknoir | Next to his attraction sign | None | Automatically befriended after Dusknoir's Speed Slam is cleared for the first time |
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Abra | In the green jewel room | None | Automatically befriended when spoken to |
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Raichu | Outside the house | Chase | N/A |
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Aipom | Outside the house | Chase | N/A |
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Ambipom | Outside the house | Battle | Appears after Aipom is defeated for the first time in the Haunted Zone |
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Meowth | Outside the house | Quiz | N/A |
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Celebi | Doesn't appear in park, only appears in Tangrowth's attraction | None | Clear Celebi's bonus on Tangrowth's Swing Along, all other bonuses must be achieved on the attraction to unlock Celebi |
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Darkrai | Doesn't appear in park, only appears in Dusknoir's attraction | None | Clear Darkrai's bonus on Dusknoir's Speed Slam, all other bonuses must be achieved on the attraction to unlock Darkrai |
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Rotom | Next to his attraction sign | None | Clear Rotom's bonus on Rotom's Spooky Shoot 'em up, all other bonuses must be achieved on the attraction to unlock Rotom |
Attractions
Tangrowth's Swing-Along

Tangrowth's Swing-Along is a game similar to Venusaur's Vine Swing. The Pokémon has to race other Pokémon to the finish line by jumping from one vine to another by swinging the vine they're on to get enough momentum to jump to the next vine. If a Pokémon fails to reach a vine and touches the ground, they have to start back from the beginning.
- Swing the Wii Remote back and forth to gain momentum
- Press the B button to jump
Pokémon
Dusknoir's Speed Slam

Dusknoir's Speed Slam is a game similar to Bulbasaur's Daring Dash. The Pokémon races down a track while busting through obstacles in the way. The two types of obstacles are stone walls and Spinarak that drop down unexpectedly and both obstacles slow down Pokémon when they crash into them. Certain Pokémon can phase through obstacles without losing speed.
- Shake the Wii remote to make the Pokémon run
Pokémon
Rotom's Spooky Shoot 'em Up

Rotom's Spooky Shoot 'em Up is a game where the Pokémon shoots at Gastly, Haunter, and Rotom with their attacks. The attraction is set in a room where the previously mentioned Pokémon appear and try to reach the Pokémon. The Pokémon can turn 360 degrees to attack the incoming Pokémon and after its attacked, the Pokémon will leave the room. Each Pokémon has a different point value and the higher the value, the more power is needed to defeat it. There is a radar that shows where new Pokémon appear and the game ends when an enemy Pokémon manages to reach the played Pokémon.
- Aim the Wii Remote to aim the target
- Press the A button to fire
Pokémon
Trivia
- After Spinarak is befriended, the fountain and light outside the mansion are turned on.
- Breloom isn't effected by Thunderbolt, despite not being a Ground-type.
Zones | |
Meadow Zone · Meeting Place · Beach Zone · Iceberg Zone · Cavern Zone · Lava Zone · Haunted Zone · Granite Zone · Flower Zone · Sky Pavilion | |
Other PokéParks: PokéPark (Wonders Beyond) |