—Musar, upon entering northwestern Thracia.
Musar is an enemy character from Fire Emblem: Genealogy of the Holy War. He is a Mage Knight who is ordered to reinforce Thracia to fight Seliph's army under the orders of Emperor Arvis. It is said that his father was killed by a Silessean knight in the Liberation Army, leading him to seek revenge. He arrives in northwestern Thracia mocking the land, and after engaging Seliph's army, will be slain in battle. Due to having minor Forseti blood and his history, Musar is assumed to have originated from Silesse.
In-Game
Stats
Starting Class | Holy Blood | ||||||||||
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Level | HP | Str | Mag | Skl | Spd | Lck | Def | Res | Mov | Lead | Gold |
30 | 65 | 11 | 23 | 16 | 20 | 7 | 17+5 | 19 | 9 | 3![]() | 5,000 |
Skills | Weapon | Starting Items | |||||||||
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*Dropped when defeated
Overall
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Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
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Musar can prove to be a force to be reckoned with. He comes with the powerful and lightweight Tornado Wind magic tome, 22 Defense and 20 Speed, essentially meaning that he has an Attack Speed of 18. It is thus very difficult to double attack him with most units. Furthermore, he possesses the Pursuit skill and three Leadership Stars over a group of strong promoted mounted units, and as such, caution should be exercised when facing off against him. It is recommended to defeat Musar with a character who is able to wield the Tornado tome, as he drops it upon defeat.
Quotes
—Musar's battle quote
—Musar's death quote