GL | JP |
Timothy | ||||
---|---|---|---|---|
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Rarity | 3![]() ![]() | |||
Role | ![]()
| |||
Acquisition | Rare Summon![]() | |||
Time Limited | ||||
CG LB | No | |||
Series | FFBE | |||
Gender | Male![]() | |||
Race | Fairy![]() | |||
No. | 583, 584, 585 | |||
TMR | Trick HatTrick Hat
|
A magical creature called a "sprite" that was known to dwell in the forests long ago. Although sprites like Timothy are only ever seen in fairy-tales nowadays, even scholars who specialize in the subject have yet to agree on whether they ever existed in the first place. However, the personality of this particular sprite who reappeared as a vision of his former self closely resembles that of the charmful tricksters so often heard from in fables.
Statistics
Stats 
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check ![]() |
Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
3![]() |
1393 900 + 450 |
82 150 + 75 |
43 65 + 32 |
43 65 + 32 |
58 65 + 32 |
70 65 + 32 |
2 | 3 ![]() |
4 |
4![]() |
1811 900 + 450 |
107 150 + 75 |
57 65 + 32 |
57 65 + 32 |
76 65 + 32 |
91 65 + 32 |
2 | 4 ![]() |
4 |
5![]() |
2355 900 + 450 |
140 150 + 75 |
75 65 + 32 |
75 65 + 32 |
100 65 + 32 |
119 65 + 32 |
2 | 5 ![]() |
4 |
Resistance 
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
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- | - | - | - | - | - | - | - |
Status Ailment Resistance | |||||||
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- | - | - | - | - | - | - | - |
Equipment
Innate Abilities
Special
Active | ||||||
---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits ![]() |
MP |
3![]() |
13 | ![]() |
Hide | Remove caster from battle for 3-5 turns | ||
5![]() |
50 | ![]() |
Speaking Tongues | Inflict confuse (90%) to one enemy | 9 | |
5![]() |
63 | ![]() |
Mischief | Decrease fire, ice and lightning resistance (40%) for 3 turns to one enemy | 10 | |
5![]() |
63 | ![]() |
Harsh Words | Decrease water, wind and earth resistance (40%) for 3 turns to one enemy | 10 | |
5![]() |
75 | ![]() |
Ominous Words | Decrease light and dark resistance (40%) for 3 turns to one enemy | 7 | |
5![]() |
80 | ![]() |
Attack Kill | Decrease ATK (50%) for 3 turns to one enemy | 12 | |
5![]() |
80 | ![]() |
Defense Kill | Decrease DEF (50%) for 3 turns to one enemy | 12 | |
5![]() |
80 | ![]() |
Magic Kill | Decrease MAG (50%) for 3 turns to one enemy | 12 | |
5![]() |
80 | ![]() |
Spirit Kill | Decrease SPR (50%) for 3 turns to one enemy | 12 | |
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
3![]() |
40 | ![]() |
Auto-Regen | Auto-cast Regen (Auto) at the start of a battle, upon revival, or after brave shift | ||
4![]() |
35 | ![]() |
MP +20% | Increase MP (20%) | ||
4![]() |
43 | ![]() |
SPR +10% | Increase SPR (10%) | ||
4![]() |
60 | ![]() |
Auto-Protect | Auto-cast Protect (Auto) at the start of a battle, upon revival, or after brave shift | ||
4![]() |
60 | ![]() |
Auto-Shell | Auto-cast Shell (Auto) at the start of a battle, upon revival, or after brave shift | ||
5![]() |
8 | ![]() |
Camouflage | Decrease chance of being targeted (50%) | ||
5![]() |
41 | ![]() |
Cheeky One | Increase LB gauge fill rate (100%) | ||
Conditional | ||||||
Condition | Name | Effect | Hits ![]() |
MP | ||
Activated by Auto-Regen |
Regen (Auto) | Heal (60 HP, 1.2x) per turn to one ally | 3 | |||
Activated by Auto-Protect |
Protect (Auto) | Increase DEF (100%) for infinite turns to one ally Mitigate physical damage taken (30%) for 99999 turns to one ally |
||||
Activated by Auto-Shell |
Shell (Auto) | Increase SPR (100%) for infinite turns to one ally Mitigate magic damage taken (30%) for 99999 turns to one ally |
Magic
Min rarity
Level
Icon
Name
Effect
Hits 
MP
3
3

Sleep
Inflict sleep (100%) to one enemy
5
3
3

Blind
Inflict blind (100%) to one enemy
5
3
3

Silence
Inflict silence (100%) to one enemy
5
4
21

Deprotect
Decrease DEF (75%) for 4 turns to one enemy
10
4
21

Deshell
Decrease SPR (75%) for 4 turns to one enemy
10
5
32

Imperil
Decrease all elements resistance (100%) for 4 turns to one enemy
20
Min rarity | Level | Icon | Name | Effect | Hits ![]() |
MP |
---|---|---|---|---|---|---|
3![]() |
3 | ![]() |
Sleep | Inflict sleep (100%) to one enemy | 5 | |
3![]() |
3 | ![]() |
Blind | Inflict blind (100%) to one enemy | 5 | |
3![]() |
3 | ![]() |
Silence | Inflict silence (100%) to one enemy | 5 | |
4![]() |
21 | ![]() |
Deprotect | Decrease DEF (75%) for 4 turns to one enemy | 10 | |
4![]() |
21 | ![]() |
Deshell | Decrease SPR (75%) for 4 turns to one enemy | 10 | |
5![]() |
32 | ![]() |
Imperil | Decrease all elements resistance (100%) for 4 turns to one enemy | 20 |
Limit Burst
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
3![]() |
Tinkle Trick | Base Lv 1 |
Decrease ATK/DEF/MAG/SPR (20%) for 3 turns to one enemy | 10 ![]() | |
Max Lv 10 |
Decrease ATK/DEF/MAG/SPR (29%) for 3 turns to one enemy | ||||
4![]() |
Tinkle Trick | Base Lv 1 |
Decrease ATK/DEF/MAG/SPR (30%) for 3 turns to one enemy | 12 ![]() | |
Max Lv 15 |
Decrease ATK/DEF/MAG/SPR (44%) for 3 turns to one enemy | ||||
5![]() |
Tinkle Trick | Base Lv 1 |
Decrease ATK/DEF/MAG/SPR (40%) for 3 turns to one enemy | 14 ![]() | |
Max Lv 20 |
Decrease ATK/DEF/MAG/SPR (59%) for 3 turns to one enemy |
Awakening Materials
4![]() |
5![]() |
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Sprites
Quotes
Background Story
3★ | A magical creature called a "sprite" that was known to dwell in the forests long ago. Although sprites like Timothy are only ever seen in fairy-tales nowadays, even scholars who specialize in the subject have yet to agree on whether they ever existed in the first place. However, the personality of this particular sprite who reappeared as a vision of his former self closely resembles that of the charmful tricksters so often heard from in fables. |
---|---|
4★ | A sprite from times past who dwelled in a small village within the forest with other magical creatures. Recent discoveries have found that Timothy and many others like him lost their homes at the hands of humans, who sought to further expand their territories. Many believe that this traumatic experience is what caused him to return as a vision, but asking him directly yields no straight answers, as he jokingly evades the question every time. |
5★ | A young sprite from ancient times who fought to protect his village as it faced utter destruction by human hands. Sprites such as Timothy have been said to be blessed with amazing longevity, usually making them much older than what their youthful appearance tends to indicate. Although many agree that sprites disappeared from the world when their homes were destroyed by mankind, some theories claim that they actually ceded their lands to humans out of pity. Feeling sorry for their short and delicate lives, sprites are said to watch over humanity in secret to this day. |
Fusion
3★ | Give me some more of that power you have! |
---|---|
4★ | What kind of mischief should I get up to now that I have this power? Haha, just kidding! |
5★ | More! MORE! I want to become stronger for you! |
Awakening
3★ | <blank> |
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4★ | I am stronger now. It's like the protection of the forest gods. |
5★ | This is the power of the fairies, you know. Wanna see how far I can go? |
Summon
3★ | If you make fun of me for being small, I'll write stuff all over your face! |
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4★ | You use a very interesting kind of magic. Mind if I tag along? |
5★ | Humans just can't stop fighting, can they? That's okay, I'll help as much as I can. |
Trust Mastery
Us fairies give gifts like this once we've become close to someone. It's been a long time since I've given a gift to a human, though. |
User Review
Notes
Gameplay
- Takes added physical damage from Spirit Slayer.
- Timothy appears in the event story, Lion of the Mysterious Woods.