GL | JP |
Esther | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
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Rarity | 5![]() ![]() | |||||||||
Role | ![]() ![]() | |||||||||
Chain Family | Bolting Strike Divine Ruination Absolute Mirror of Equity Aureole Ray | |||||||||
Acquisition | Rare Summon![]() | |||||||||
Time Limited | No | |||||||||
CG LB | No | |||||||||
Series | FFBE | |||||||||
Gender | Female![]() | |||||||||
Race | Human![]() | |||||||||
No. | 8229, 8230, 8231 | |||||||||
TMR | Storm KickersStorm Kickers
| |||||||||
STMR | Storm Bunny JacketStorm Bunny Jacket
|
A great warrior said to have once sacrificed her life to save mankind. She has been admired in her homeworld by many for her mastery in lightning, and is often depicted wielding her great sword into battle. Although many had taken Esther for dead, she somehow managed to travel to Sylvie's current timeline to continue her never ending fight against evil.
Statistics
Stats 
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check ![]() |
Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
5![]() |
2874 900 + 450 |
126 150 + 75 |
123 65 + 32 |
114 65 + 32 |
96 65 + 32 |
108 65 + 32 |
7 | 1 ![]() |
6 |
6![]() |
3736 900 + 450 |
163 150 + 75 |
159 65 + 32 |
148 65 + 32 |
124 65 + 32 |
140 65 + 32 |
7 | 2 ![]() |
6 |
7![]() |
4856 900 + 450 |
211 150 + 75 |
206 65 + 32 |
192 65 + 32 |
161 65 + 32 |
182 65 + 32 |
7 | 2 ![]() |
6 |
Resistance 
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
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- | - | - | - | - | - | - | - |
Status Ailment Resistance | |||||||
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- | - | - | - | - | - | - | - |
Equipment
Equipment with Exclusive Effects
Icon | Name | Type | Effect | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
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Asterisk | Great Sword | ATK+125 Element: Lightning Effect: Static BodyStatic Body
Two-handed weapon | |||||||||
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Asterisk Alpha | Great Sword | ATK+220 Effect: Static BladeStatic Blade
Two-handed weapon | |||||||||
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Stone Crown | Hat | ATK+5, DEF+10, SPR+5 Resistance: Earth (+10%) Effect: Stone SetStone Set
| |||||||||
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Stone Vest | Light Armor | ATK+5, DEF+10, SPR+5 Resistance: Earth (+10%) Effect: Stone SetStone Set
| |||||||||
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Storm Bunny Jacket | Clothes | HP+900, ATK+55, DEF+10 Effect: Killer InstinctsKiller Instincts
| |||||||||
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Storm Kickers | Accessory | ATK+51, DEF+10 Effect: Inner LimitInner Limit
| |||||||||
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Tectonic Bracer | Accessory | HP+5%, ATK+5, DEF+15, SPR+5 Resistance: Earth (+10%) Effect: Tectonic SetTectonic Set
| |||||||||
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Tectonic Crown | Hat | HP+10%, ATK+10, DEF+20, SPR+10 Resistance: Earth (+20%), Petrify (+50%) Effect: Tectonic SetTectonic Set
| |||||||||
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Tectonic Vest | Light Armor | HP+10%, ATK+10, DEF+25, SPR+10 Resistance: Earth (+20%), Petrify (+50%) Effect: Tectonic SetTectonic Set
|
Innate Abilities
Special
Active | ||||||
---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits ![]() |
MP |
5![]() |
5 | ![]() |
Shock Flash | Physical damage (25x) to all enemies Increase LB gauge (4-6) to all allies |
22 | |
5![]() |
5 | ![]() |
Electric Charge | Cast 2 times: Bolting Strike, Bolting Strike+1, Bolting Strike+2, Charged Protection, Combat Overdrive, Combat Overdrive+1, Combat Overdrive+2, Demagnetizing Strike, Demagnetizing Strike+1, Demagnetizing Strike+2, Shatter Arms, Shatter Guard, Shock Embrace, Shock Embrace+1, Shock Embrace+2, Shock Reflex, Shock and Awe, Stasis Bound, Storm Brand, Storm Calling, Storm Clouds, Storm Clouds+1, Storm Clouds+2 | ||
5![]() |
5 | ![]() |
Tempest Charge | Cast 3 times: Bolting Strike, Bolting Strike+1, Bolting Strike+2, Charged Protection, Combat Overdrive, Combat Overdrive+1, Combat Overdrive+2, Demagnetizing Strike, Demagnetizing Strike+1, Demagnetizing Strike+2, Shatter Arms, Shatter Guard, Shock Embrace, Shock Embrace+1, Shock Embrace+2, Shock Reflex, Shock and Awe, Stasis Bound, Storm Brand, Storm Calling, Storm Clouds, Storm Clouds+1, Storm Clouds+2 | ||
5![]() |
38 | ![]() |
Shatter Arms | Decrease ATK and MAG (75%) for 5 turns to all enemies Increase LB gauge (6-8) to caster |
38 | |
5![]() |
38 | ![]() |
Shatter Guard | Decrease DEF and SPR (75%) for 5 turns to all enemies Increase LB gauge (6-8) to caster |
38 | |
5![]() |
55 | ![]() |
Shock Reflex | Lightning physical damage (10x) as HP drain (50%) to one enemy Lightning physical damage (15x) with ignore DEF (50%) to one enemy |
45 | |
5![]() |
80 | ![]() |
Charged Protection | Chance to protect all allies from physical damage (80%) with damage mitigation (65-80%) for 1 turn to caster Increase DEF (250%) for 1 turn to caster Mitigate damage taken (50%) for 1 turn to caster |
32 | |
6![]() |
16 | ![]() |
Storm Brand | Lightning physical damage (25x) with ignore DEF (50%) to one enemy Add lightning element to physical attacks for 5 turns to caster Increase LB gauge (15) to caster Increase lightning physical damage (15%) for 5 turns to caster (can't be dispelled) ![]() |
35 | |
6![]() |
42 | ![]() |
Storm Calling | Physical damage (40x) to one enemy Restore HP (4000) and MP (100) to caster Increase LB gauge (10) to caster ![]() |
40 | |
6![]() |
65 | ![]() |
Stasis Bound | Increase chance of being targeted (100%) for 2 turns to caster Mitigate physical damage taken (50%) for 2 turns to caster Mitigate physical damage taken against humans and machinas (20%) for 2 turns to caster |
30 | |
6![]() |
74 | ![]() |
Demagnetizing Strike Awk+2 | Physical damage (30x) with ignore DEF (50%) to one enemy Decrease lightning resistance (120%) for 5 turns to one enemy Increase LB gauge (20) to caster ![]() |
38 | |
6![]() |
100 | ![]() |
Combat Overdrive Awk+2 | Increase ATK (250%) for 5 turns to caster (can't be dispelled) Increase ability modifier (10x) for 5 turns to caster (can't be dispelled): Bolting Strike, Bolting Strike+1, Bolting Strike+2, Demagnetizing Strike, Demagnetizing Strike+1, Demagnetizing Strike+2, Static Barrage, Storm Brand, Storm Calling |
48 | |
7![]() |
105 | ![]() |
Shock Embrace Awk+2 | [4 turns cooldown, available on turn 1] Decrease lightning resistance (130%) for 5 turns to all enemies Add lightning element to physical attacks for 5 turns to caster Increase LB gauge (30) to caster Evade 5 physical attacks for 5 turns to caster |
100 | |
7![]() |
105 | ![]() |
Storm Clouds Awk+2 | [3 turns cooldown, available on turn 3] Physical damage (70x) to one enemy Increase ability modifier (20x) for 3 turns to caster (can't be dispelled): Storm Calling Increase LB gauge (35) to caster ![]() |
88 | |
7![]() |
110 | ![]() |
Bolting Strike Awk+2 | Physical damage (35x) with ignore DEF (50%) to all enemies Decrease DEF (80%) for 5 turns to all enemies Increase LB gauge (25) to caster ![]() |
42 | |
7![]() |
115 | ![]() |
Shock and Awe | [3 uses per battle] Increase lightning physical damage (20%) for 3 turns to caster (can't be dispelled) Physical damage (45x) with ignore DEF (50%) to all enemies Increase LB damage (150%) for 3 turns to caster (can't be dispelled) Increase LB gauge (100) to caster ![]() |
120 | |
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
5![]() |
26 | ![]() |
Unstoppable Fervor | Increase earth resistance (50%) Increase resistance to paralyze and petrify (100%) Increase resistance to stop and charm (100%) | ||
5![]() |
42 | ![]() |
Terra Resonance | Increase DEF and HP (20%) Increase physical damage against machinas and stones (100/100%) | ||
5![]() |
64 | ![]() |
Ionized Fragment | Increase ATK and SPR (30%) | ||
6![]() |
1 | ![]() |
Overcharge Awk+2 | Increase DEF, SPR and HP (30%) Increase resistance to blind, confuse and disease (100%) Chance to ignore fatal damage (100%) when HP is above 10% (max 1 time) | ||
6![]() |
24 | ![]() |
Reverse Polarity | Chance to counter physical attacks (40%) with Static Barrage (max 4/turn) Chance to counter magic attacks (40%) with Static Barrage (max 4/turn) | ||
6![]() |
38 | ![]() |
Magnetic Grip | Increase equipment ATK (100%) and physical accuracy (25%) when single wielding any weapon Increase static ATK (500) | ||
6![]() |
56 | ![]() |
Phase Shift | Increase ATK, DEF, HP and MP (20%) Increase physical evasion (30%) Recover MP (10%) per turn Auto-cast Static Shift every turn | ||
6![]() |
86 | ![]() |
Stasis Field | Increase ATK (20%) Increase ATK and DEF (40%) when equipped with clothes | ||
7![]() |
101 | ![]() |
Ancient Figure Awk+2 | [Requirement: TMR or STMR equipped] Increase ATK and SPR (50%) and HP (30%) Increase LB gauge fill rate (100%) Increase LB damage (150%) Increase equipment ATK (100%) and physical accuracy (25%) when single wielding any weapon Auto-cast Power-Driven Surge+2 at the start of a battle, upon revival, or after brave shift | ||
7![]() |
115 | ![]() |
MP +20% | Increase MP (20%) | ||
7![]() |
120 | ![]() |
Precursor of the Storm Awk+2 | Increase ATK (50%) and HP and MP (30%) Increase ATK (60%) and DEF and SPR (20%) when equipped with a great sword Upgrade LB Increase equipment ATK (100%) and physical accuracy (25%) when single wielding any weapon Increase physical damage against machinas and stones (50/50%) | ||
Conditional | ||||||
Condition | Name | Effect | Hits ![]() |
MP | ||
Activated by Reverse Polarity |
Static Barrage | Physical damage (10x) with consecutive increase (8 times, 2.5x each, 30x max) to all enemies Decrease ATK/DEF/MAG/SPR (70%) for 3 turns to all enemies ![]() |
||||
Activated by Phase Shift |
Static Shift | Lightning physical attack with fixed damage (500) to caster | ||||
Activated by Ancient Figure |
Power-Driven Surge Awk+2 | Increase lightning physical damage (10%) for 9999 turns to caster (can't be dispelled) Increase ATK (250%) for 3 turns to caster (can't be dispelled) |
Limit Burst
Rarity
Name
Effect
Hits
Cost
5
Raikiri
Base
Lv 1
Physical damage (15x) with ignore DEF (50%) to all enemies
Increase LB damage (20%) for 3 turns to caster
1. Auto-cast next turn: Electric Shift
Lightning physical attack with fixed damage (500) to caster
Aureole Ray
20
Max
Lv 20
Physical damage (25x) with ignore DEF (50%) to all enemies
Increase LB damage (20%) for 3 turns to caster
1. Auto-cast next turn: Electric Shift
Lightning physical attack with fixed damage (500) to caster
Aureole Ray
6
Raikiri
Base
Lv 1
Physical damage (25x) with ignore DEF (50%) to all enemies
Increase LB damage (30%) for 3 turns to caster
1. Auto-cast next turn: Voltage Shift
Lightning physical attack with fixed damage (1000) to caster
Aureole Ray
40
Max
Lv 25
Physical damage (40x) with ignore DEF (50%) to all enemies
Increase LB damage (30%) for 3 turns to caster
1. Auto-cast next turn: Voltage Shift
Lightning physical attack with fixed damage (1000) to caster
Aureole Ray
7
Raikiri
Base
Lv 1
Physical damage (40x) with ignore DEF (50%) to all enemies
Increase LB damage (40%) for 3 turns to caster
1. Auto-cast next turn: Tempest Shift
Lightning physical attack with fixed damage (1500) to caster
Aureole Ray
60
Max
Lv 30
Physical damage (55x) with ignore DEF (50%) to all enemies
Increase LB damage (40%) for 3 turns to caster
1. Auto-cast next turn: Tempest Shift
Lightning physical attack with fixed damage (1500) to caster
Aureole Ray
-
Absolute Raikiri
Base
Lv 1
Physical damage (40x) with ignore DEF (50%) to all enemies
Increase LB damage (100%) for 3 turns to caster (can't be dispelled)
Increase ATK (150%) for 3 turns to caster (can't be dispelled)
1. Auto-cast next turn: Absolute Tempest Shift
Lightning physical attack with fixed damage (1500) to caster
Aureole Ray
60
Max
Lv 30
Physical damage (55x) with ignore DEF (50%) to all enemies
Increase LB damage (100%) for 3 turns to caster (can't be dispelled)
Increase ATK (300%) for 3 turns to caster (can't be dispelled)
1. Auto-cast next turn: Absolute Tempest Shift
Lightning physical attack with fixed damage (1500) to caster
Aureole Ray
-
Absolute Raikiri
Base
Lv 1
Physical damage (40x) with ignore DEF (50%) to all enemies
Increase LB damage (50%) for 3 turns to caster
Increase ATK (150%) for 3 turns to caster
1. Auto-cast next turn: Absolute Tempest Shift
Lightning physical attack with fixed damage (1500) to caster
Aureole Ray
60
Max
Lv 30
Physical damage (55x) with ignore DEF (50%) to all enemies
Increase LB damage (50%) for 3 turns to caster
Increase ATK (300%) for 3 turns to caster
1. Auto-cast next turn: Absolute Tempest Shift
Lightning physical attack with fixed damage (1500) to caster
Aureole Ray
-
Absolute Raikiri
Base
Lv 1
Physical damage (40x) with ignore DEF (50%) to all enemies
Increase LB damage (100%) for 3 turns to caster (can't be dispelled)
Increase ATK (150%) for 3 turns to caster (can't be dispelled)
1. Auto-cast next turn: Absolute Tempest Shift
Lightning physical attack with fixed damage (1500) to caster
Aureole Ray
60
Max
Lv 30
Physical damage (55x) with ignore DEF (50%) to all enemies
Increase LB damage (100%) for 3 turns to caster (can't be dispelled)
Increase ATK (300%) for 3 turns to caster (can't be dispelled)
1. Auto-cast next turn: Absolute Tempest Shift
Lightning physical attack with fixed damage (1500) to caster
Aureole Ray
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
5![]() |
Raikiri | Base Lv 1 |
Physical damage (15x) with ignore DEF (50%) to all enemies Increase LB damage (20%) for 3 turns to caster 1. Auto-cast next turn: Electric Shift Lightning physical attack with fixed damage (500) to caster ![]() |
20 ![]() | |
Max Lv 20 |
Physical damage (25x) with ignore DEF (50%) to all enemies Increase LB damage (20%) for 3 turns to caster 1. Auto-cast next turn: Electric Shift Lightning physical attack with fixed damage (500) to caster ![]() | ||||
6![]() |
Raikiri | Base Lv 1 |
Physical damage (25x) with ignore DEF (50%) to all enemies Increase LB damage (30%) for 3 turns to caster 1. Auto-cast next turn: Voltage Shift Lightning physical attack with fixed damage (1000) to caster ![]() |
40 ![]() | |
Max Lv 25 |
Physical damage (40x) with ignore DEF (50%) to all enemies Increase LB damage (30%) for 3 turns to caster 1. Auto-cast next turn: Voltage Shift Lightning physical attack with fixed damage (1000) to caster ![]() | ||||
7![]() |
Raikiri | Base Lv 1 |
Physical damage (40x) with ignore DEF (50%) to all enemies Increase LB damage (40%) for 3 turns to caster 1. Auto-cast next turn: Tempest Shift Lightning physical attack with fixed damage (1500) to caster ![]() |
60 ![]() | |
Max Lv 30 |
Physical damage (55x) with ignore DEF (50%) to all enemies Increase LB damage (40%) for 3 turns to caster 1. Auto-cast next turn: Tempest Shift Lightning physical attack with fixed damage (1500) to caster ![]() | ||||
- | Absolute Raikiri | Base Lv 1 |
Physical damage (40x) with ignore DEF (50%) to all enemies Increase LB damage (100%) for 3 turns to caster (can't be dispelled) Increase ATK (150%) for 3 turns to caster (can't be dispelled) 1. Auto-cast next turn: Absolute Tempest Shift Lightning physical attack with fixed damage (1500) to caster ![]() |
60 ![]() | |
Max Lv 30 |
Physical damage (55x) with ignore DEF (50%) to all enemies Increase LB damage (100%) for 3 turns to caster (can't be dispelled) Increase ATK (300%) for 3 turns to caster (can't be dispelled) 1. Auto-cast next turn: Absolute Tempest Shift Lightning physical attack with fixed damage (1500) to caster ![]() | ||||
- | Absolute Raikiri | Base Lv 1 |
Physical damage (40x) with ignore DEF (50%) to all enemies Increase LB damage (50%) for 3 turns to caster Increase ATK (150%) for 3 turns to caster 1. Auto-cast next turn: Absolute Tempest Shift Lightning physical attack with fixed damage (1500) to caster ![]() |
60 ![]() | |
Max Lv 30 |
Physical damage (55x) with ignore DEF (50%) to all enemies Increase LB damage (50%) for 3 turns to caster Increase ATK (300%) for 3 turns to caster 1. Auto-cast next turn: Absolute Tempest Shift Lightning physical attack with fixed damage (1500) to caster ![]() | ||||
- | Absolute Raikiri | Base Lv 1 |
Physical damage (40x) with ignore DEF (50%) to all enemies Increase LB damage (100%) for 3 turns to caster (can't be dispelled) Increase ATK (150%) for 3 turns to caster (can't be dispelled) 1. Auto-cast next turn: Absolute Tempest Shift Lightning physical attack with fixed damage (1500) to caster ![]() |
60 ![]() | |
Max Lv 30 |
Physical damage (55x) with ignore DEF (50%) to all enemies Increase LB damage (100%) for 3 turns to caster (can't be dispelled) Increase ATK (300%) for 3 turns to caster (can't be dispelled) 1. Auto-cast next turn: Absolute Tempest Shift Lightning physical attack with fixed damage (1500) to caster ![]() |
Awakenable Abilities
Ability Awakening
Name | Effect | Hits | MP | Type | T1 | T2 | T3 | T4 | T5 | Gil |
---|---|---|---|---|---|---|---|---|---|---|
Overcharge | Chance to ignore fatal damage (100%) when HP is above 10% (max 1 time) | - | - | |||||||
Overcharge Awk+1 | Increase DEF and SPR (20%) Chance to ignore fatal damage (100%) when HP is above 10% (max 1 time) |
- | - | Guard | 10 | 8 | 3 | 1 | - | ![]() |
Overcharge Awk+2 | Increase DEF, SPR and HP (30%) Increase resistance to blind, confuse and disease (100%) Chance to ignore fatal damage (100%) when HP is above 10% (max 1 time) |
- | - | Guard | 15 | 12 | 5 | 1 | 1 | ![]() |
Demagnetizing Strike | Physical damage (20x) with ignore DEF (50%) to one enemy Decrease lightning resistance (75%) for 3 turns to one enemy Increase LB gauge (15) to caster ![]() |
9 | 38 | |||||||
Demagnetizing Strike Awk+1 | Physical damage (25x) with ignore DEF (50%) to one enemy Decrease lightning resistance (100%) for 4 turns to one enemy Increase LB gauge (15) to caster ![]() |
9 | 38 | Black | 10 | 8 | 2 | 1 | - | ![]() |
Demagnetizing Strike Awk+2 | Physical damage (30x) with ignore DEF (50%) to one enemy Decrease lightning resistance (120%) for 5 turns to one enemy Increase LB gauge (20) to caster ![]() |
9 | 38 | Black | 15 | 12 | 4 | 2 | - | ![]() |
Combat Overdrive | Increase ATK (200%) for 3 turns to caster Increase ability modifier (5x) for 4 turns to caster (can't be dispelled): Demagnetizing Strike, Demagnetizing Strike+1, Demagnetizing Strike+2, Static Barrage, Storm Brand, Storm Calling |
- | 48 | |||||||
Combat Overdrive Awk+1 | Increase ATK (200%) for 4 turns to caster Increase ability modifier (7.5x) for 4 turns to caster (can't be dispelled): Demagnetizing Strike, Demagnetizing Strike+1, Demagnetizing Strike+2, Static Barrage, Storm Brand, Storm Calling |
- | 48 | Power | 10 | 8 | 3 | 1 | - | ![]() |
Combat Overdrive Awk+2 | Increase ATK (250%) for 5 turns to caster (can't be dispelled) Increase ability modifier (10x) for 5 turns to caster (can't be dispelled): Bolting Strike, Bolting Strike+1, Bolting Strike+2, Demagnetizing Strike, Demagnetizing Strike+1, Demagnetizing Strike+2, Static Barrage, Storm Brand, Storm Calling |
- | 48 | Power | 15 | 12 | 5 | 2 | 1 | ![]() |
Ancient Figure | [Requirement: TMR or STMR equipped] Increase ATK and HP (30%) Increase LB gauge fill rate (100%) Increase LB damage (50%) Increase equipment ATK (100%) and physical accuracy (25%) when single wielding any weapon Auto-cast Power-Driven Surge+2 at the start of a battle, upon revival, or after brave shift |
- | - | |||||||
Ancient Figure Awk+1 | [Requirement: TMR or STMR equipped] Increase ATK, SPR and HP (30%) Increase LB gauge fill rate (100%) Increase LB damage (100%) Increase equipment ATK (100%) and physical accuracy (25%) when single wielding any weapon Auto-cast Power-Driven Surge+2 at the start of a battle, upon revival, or after brave shift |
- | - | Support | 10 | 8 | 3 | 1 | - | ![]() |
Ancient Figure Awk+2 | [Requirement: TMR or STMR equipped] Increase ATK and SPR (50%) and HP (30%) Increase LB gauge fill rate (100%) Increase LB damage (150%) Increase equipment ATK (100%) and physical accuracy (25%) when single wielding any weapon Auto-cast Power-Driven Surge+2 at the start of a battle, upon revival, or after brave shift |
- | - | Support | 15 | 12 | 5 | 2 | - | ![]() |
Shock Embrace | [4 turns cooldown, available on turn 1] Decrease lightning resistance (100%) for 5 turns to all enemies Add lightning element to physical attacks for 5 turns to caster Increase LB gauge (20) to caster |
- | 100 | |||||||
Shock Embrace Awk+1 | [4 turns cooldown, available on turn 1] Decrease lightning resistance (115%) for 5 turns to all enemies Add lightning element to physical attacks for 5 turns to caster Increase LB gauge (25) to caster |
- | 100 | Guard | 10 | 8 | 3 | - | - | ![]() |
Shock Embrace Awk+2 | [4 turns cooldown, available on turn 1] Decrease lightning resistance (130%) for 5 turns to all enemies Add lightning element to physical attacks for 5 turns to caster Increase LB gauge (30) to caster Evade 5 physical attacks for 5 turns to caster |
- | 100 | Guard | 15 | 12 | 5 | 1 | 1 | ![]() |
Storm Clouds | [4 turns cooldown, available on turn 4] Physical damage (50x) to one enemy Increase ability modifier (10x) for 2 turns to caster (can't be dispelled): Storm Calling Increase LB gauge (30) to caster ![]() |
8 | 88 | |||||||
Storm Clouds Awk+1 | [4 turns cooldown, available on turn 4] Physical damage (60x) to one enemy Increase ability modifier (15x) for 2 turns to caster (can't be dispelled): Storm Calling Increase LB gauge (30) to caster ![]() |
8 | 88 | Tech | 10 | 8 | 3 | 1 | - | ![]() |
Storm Clouds Awk+2 | [3 turns cooldown, available on turn 3] Physical damage (70x) to one enemy Increase ability modifier (20x) for 3 turns to caster (can't be dispelled): Storm Calling Increase LB gauge (35) to caster ![]() |
8 | 88 | Tech | 15 | 12 | 5 | 2 | - | ![]() |
Bolting Strike | Physical damage (25x) with ignore DEF (50%) to all enemies Decrease DEF (70%) for 5 turns to all enemies Increase LB gauge (20) to caster ![]() |
9 | 42 | |||||||
Bolting Strike Awk+1 | Physical damage (30x) with ignore DEF (50%) to all enemies Decrease DEF (75%) for 5 turns to all enemies Increase LB gauge (20) to caster ![]() |
9 | 42 | Power | 10 | 8 | 2 | 1 | - | ![]() |
Bolting Strike Awk+2 | Physical damage (35x) with ignore DEF (50%) to all enemies Decrease DEF (80%) for 5 turns to all enemies Increase LB gauge (25) to caster ![]() |
9 | 42 | Power | 15 | 12 | 4 | 2 | - | ![]() |
Precursor of the Storm | Increase ATK and HP (30%) Increase ATK (60%) when equipped with a great sword Upgrade LB Increase equipment ATK (50%) and physical accuracy (25%) when single wielding any weapon Increase physical damage against machinas and stones (50/50%) |
- | - | |||||||
Precursor of the Storm Awk+1 | Increase ATK and HP (30%) Increase ATK (60%) and DEF and SPR (20%) when equipped with a great sword Upgrade LB Increase equipment ATK (50%) and physical accuracy (25%) when single wielding any weapon Increase physical damage against machinas and stones (50/50%) |
- | - | Tech | 10 | 8 | 2 | 1 | - | ![]() |
Precursor of the Storm Awk+2 | Increase ATK (50%) and HP and MP (30%) Increase ATK (60%) and DEF and SPR (20%) when equipped with a great sword Upgrade LB Increase equipment ATK (100%) and physical accuracy (25%) when single wielding any weapon Increase physical damage against machinas and stones (50/50%) |
- | - | Tech | 15 | 12 | 4 | 1 | 1 | ![]() |
Conditional | ||||||||||
Power-Driven Surge | Increase lightning physical damage (10%) for 9999 turns to caster (can't be dispelled) Increase ATK (250%) for 3 turns to caster (can't be dispelled) |
- | - | Activated by Ancient Figure |
Awakening Materials
6![]() |
7![]() |
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Sprites
Quotes
Background Story
5★ | A great warrior said to have once sacrificed her life to save mankind. She has been admired in her homeworld by many for her mastery in lightning, and is often depicted wielding her great sword into battle. Although many had taken Esther for dead, she somehow managed to travel to Sylvie's current timeline to continue her never ending fight against evil. |
---|---|
6★ | A great warrior said to have once sacrificed her life to save mankind. She has been admired by many for her mastery in lightning, and is often depicted wielding her great sword into battle. Rumor has it she also wore a hood resembling the ears of a rabbit. Long ago, when her homeworld was in peril, Esther attempted to seal off one of the Great Destroyers threatening humanity. Although many assumed this resulted in her death, she somehow managed to travel to the present to continue her never ending fight against evil. |
7★ | A great warrior said to have once sacrificed her life to save mankind. Esther has been admired in her homeworld by many for her mastery in lightning. Rumor has it she is as fast as the element itself, always making quick work of her enemies. A great battle sword and a hood decorated with rabbit ears are the two most important elements of her signature look. Long ago, when her world was in peril, Esther attempted to seal off one of the Great Destroyers threatening humanity. Although many assumed this resulted in her death, the sealing ritual actually flung her to the present where she continued her never ending fight against evil. However, upon arriving to Sylvie's timeline she learns that the seal has weakened due to the passage of time. Now Esther will be forced to face off against this powerful foe once more. |
Fusion
5★ | This alone will not do! |
---|---|
6★ | This is not nearly enough to reach my true potential. |
7★ | Finally, my power is returning tenfold! |
Awakening
5★ | <blank> |
---|---|
6★ | My sword shall leave any evildoer begging for forgiveness! |
7★ | You would have to be as fast as lightning itself to escape me! |
Summon
5★ | I was brought to the right place, at the right time. Evil shall be gone in a flash! |
---|---|
6★ | I was brought to the right place, at the right time. Evil shall be gone in a flash! |
7★ | I was brought to the right place, at the right time. Evil shall be gone in a flash! |
Trust Mastery
Even time isn't an obstacle when you have a loyal comrade by your side. You have my thanks. |
User Review
Notes
Gameplay
- Esther was given a major revamp on all of her abilities, and upgrades to her TMR/STMR as of 4/1/2021 PDT.
- Any self-inflicting damage Esther takes from the auto skills Static Shift and Absolute Tempest Shift will not be penalized towards the Total Damage Received criteria in Dark Visions events.
- Esther has several variants: Storm Seeker Esther and Blade Breaker Esther.